So... Do you agree with Greg Kasavin on this?

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Trozyn

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#1 Trozyn
Member since 2010 • 69 Posts

http://www.gamespot.com/pc/action/halo/video/6076161/halo-combat-evolved-video-review?tag=summary;watch-review

You heard that right, he said Halo stands up against the high standards of PC shooters. This is has to be one of GameSpot's top 10 most controversial reviews. This has been an ongoing argument, whether or not Halo (or any game in the main Halo series) withstands against the PC's high quality standards of first-person shooters. This guy, thinks so. He's been one of the most prominent, and well-respected game editors on GS, before his departure in 2007. He did give some controversial reviews, but this is one of the most that stands out the most.

So, do you think Greg Kasavin gave a fair and well constructed review? Or is he just a blind Halo fanboy? You be the judge, I'm arguing with myself whether or not I agree with him.

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Velocitas8

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#2 Velocitas8
Member since 2006 • 10748 Posts

You heard that right, he said Halo stands up against the high standards of PC shooters.Trozyn

It does.

Halo is great, I just prefer many other FPS games to it.

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millerlight89

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#3 millerlight89
Member since 2007 • 18658 Posts

I agree with it. Well with Combat Evolved. It was truly amazing for its time, it really was. Though would it get the same score on the PC and exclusive? It really depends on the reviewer. I myself think there are much better FPS games on the PC.

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tagyhag

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#4 tagyhag
Member since 2007 • 15874 Posts
Well first off: Halo CE PC > Halo CE Xbox :P Secondly, it was a great game when it came out, and the standards were pretty high. And I like to think that it reached those standards. The standards to this day though, are even higher.
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Raymundo_Manuel

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#5 Raymundo_Manuel
Member since 2010 • 4641 Posts

Well first off: Halo CE PC > Halo CE Xbox :P Secondly, it was a great game when it came out, and the standards were pretty high. And I like to think that it reached those standards. The standards to this day though, are even higher.tagyhag

Pretty much how I look at it as well.

We've come quite a long way since.

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sikanderahmed

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#6 sikanderahmed
Member since 2007 • 5444 Posts

The standards to this day though, are even higher.tagyhag

yet halo reach destroyed every pc game ever created

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Mystic-G

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#7 Mystic-G
Member since 2006 • 6462 Posts

[QUOTE="tagyhag"]The standards to this day though, are even higher.sikanderahmed

yet halo reach destroyed every pc game ever created

Is that so?
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Trozyn

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#8 Trozyn
Member since 2010 • 69 Posts

[QUOTE="tagyhag"]The standards to this day though, are even higher.sikanderahmed

yet halo reach destroyed every pc game ever created

And so it begins...

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TheEroica

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#9 TheEroica  Moderator
Member since 2009 • 24505 Posts

What I dont understand is, Good FPS is better than Bad FPS no matter what platform its on right? So if Halo scores consistantly higher in reviews as compared to pc FPS, then Halo is better... or whatever FPS you want to put in the place of halo. Fun is fun no matter what platform you play it on and to assume something is better just because of the interface is kinda silly....

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SilverChimera

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#10 SilverChimera
Member since 2009 • 9256 Posts
Yea he was spot on. Which is also why Halo on PC was amazing :)
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locknload18

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#11 locknload18
Member since 2010 • 25 Posts

You heard that right, he said Halo stands up against the high standards of PC shooters. This is has to be one of GameSpot's top 10 most controversial reviews. This has been an ongoing argument, whether or not Halo (or any game in the main Halo series) withstands against the PC's high quality standards of first-person shooters. This guy, thinks so. He's been one of the most prominent, and well-respected game editors on GS, before his departure in 2007. He did give some controversial reviews, but this is one of the most that stands out the most.

So, do you think Greg Kasavin gave a fair and well constructed review? Or is he just a blind Halo fanboy? You be the judge, I'm arguing with myself whether or not I agree with him.

Trozyn
You do realize that review is from 2003...and the PC version had additions the Xbox version didn't....where does he say Halo is better then what was on PC, which is what Halo fanboys constantly claim. Let me ask you something....do you agree with this: http://www.gamespot.com/features/6171044/index.html "the original Half-Life had an undeniable impact on the first-person shooter genre. It's definitely one of GameSpot's Greatest Games of All Time." ...or is Gamespot wrong here?
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SilverChimera

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#12 SilverChimera
Member since 2009 • 9256 Posts

[QUOTE="tagyhag"]The standards to this day though, are even higher.sikanderahmed

yet halo reach destroyed every pc game ever created

You just had to, didn't you? :?
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Trozyn

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#13 Trozyn
Member since 2010 • 69 Posts

[QUOTE="Trozyn"]

You heard that right, he said Halo stands up against the high standards of PC shooters. This is has to be one of GameSpot's top 10 most controversial reviews. This has been an ongoing argument, whether or not Halo (or any game in the main Halo series) withstands against the PC's high quality standards of first-person shooters. This guy, thinks so. He's been one of the most prominent, and well-respected game editors on GS, before his departure in 2007. He did give some controversial reviews, but this is one of the most that stands out the most.

So, do you think Greg Kasavin gave a fair and well constructed review? Or is he just a blind Halo fanboy? You be the judge, I'm arguing with myself whether or not I agree with him.

locknload18

You do realize that review is from 2003...and the PC version had additions the Xbox version didn't....where does he say Halo is better then what was on PC, which is what Halo fanboys constantly claim. Let me ask you something....do you agree with this: http://www.gamespot.com/features/6171044/index.html "the original Half-Life had an undeniable impact on the first-person shooter genre. It's definitely one of GameSpot's Greatest Games of All Time." ...or is Gamespot wrong here?

Half-Life iz da bestest game evar!!!! No seriously, Half-Life does belong on any Greatest Games of All Times list. The question is, does Halo belong there too? T-thats highly debatable, and by highly debatable, I mean it's just ends up being another flame war fest. Probably like this thread is going to end up to, but the question is: doesn't any thread in System Wars end up in flame wars?

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locknload18

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#14 locknload18
Member since 2010 • 25 Posts
One can also look at how the Halo series fared against PC standards beyond 2003: http://www.gamespot.com/pc/action/halo2/review.html I think this quote from that review say it all: "It's still easy to see why this game was so loved on consoles in its day, but when you put it in direct comparison with recent PC shooters, it loses a ton of its appeal."
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Trozyn

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#15 Trozyn
Member since 2010 • 69 Posts

One can also look at how the Halo series fared against PC standards beyond 2003: http://www.gamespot.com/pc/action/halo2/review.html I think this quote from that review say it all: "It's still easy to see why this game was so loved on consoles in its day, but when you put it in direct comparison with recent PC shooters, it loses a ton of its appeal." locknload18
Some could argue that Halo 2 was the worst in the series, but that's for another time being. Halo 2 couldn't stack up against Half-Life 2, F.E.A.R., and Far Cry single-player wise. It couldn't stack up against Unreal Tournament 2004 and Battlefield 2 at the time.

On thing is for sure though: Halo 2> Doom 3. Words cannot describe how much of a disappointment that game was.

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Raymundo_Manuel

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#16 Raymundo_Manuel
Member since 2010 • 4641 Posts

[QUOTE="locknload18"]One can also look at how the Halo series fared against PC standards beyond 2003: http://www.gamespot.com/pc/action/halo2/review.html I think this quote from that review say it all: "It's still easy to see why this game was so loved on consoles in its day, but when you put it in direct comparison with recent PC shooters, it loses a ton of its appeal." Trozyn

Some could argue that Halo 2 was the worst in the series, but that's for another time being. Halo 2 couldn't stack up against Half-Life 2, F.E.A.R., and Far Cry single-player wise. It couldn't stack up against Unreal Tournament 2004 and Battlefield 2 at the time.

On thing is for sure though: Halo 2> Doom 3. Words cannot describe how much of a disappointment that game was.

I actually like Doom 3. My favorite thing was the shotgun :D

I never beat it though. I think I was on the verge of getting to hell, but I was kinda scared to proceed because I had heard bad stories about the demon babies

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Trozyn

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#17 Trozyn
Member since 2010 • 69 Posts

[QUOTE="Trozyn"]

[QUOTE="locknload18"]One can also look at how the Halo series fared against PC standards beyond 2003: http://www.gamespot.com/pc/action/halo2/review.html I think this quote from that review say it all: "It's still easy to see why this game was so loved on consoles in its day, but when you put it in direct comparison with recent PC shooters, it loses a ton of its appeal." Raymundo_Manuel

Some could argue that Halo 2 was the worst in the series, but that's for another time being. Halo 2 couldn't stack up against Half-Life 2, F.E.A.R., and Far Cry single-player wise. It couldn't stack up against Unreal Tournament 2004 and Battlefield 2 at the time.

On thing is for sure though: Halo 2> Doom 3. Words cannot describe how much of a disappointment that game was.

I actually like Doom 3. My favorite thing was the shotgun :D

I never beat it though. I think I was on the verge of getting to hell, but I was kinda scared to proceed because I had heard bad stories about the demon babies

I would've scored Doom 3 the honorary.... 7.5 out of 10.

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locknload18

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#18 locknload18
Member since 2010 • 25 Posts
Some could also argue that 2001 and 2002 were pretty crap years for PC Single Player FPS games, with the exception of Undying, Medal of Honor, and NOLF2...where only one of those three had successful sales...mainly because PC FPS becoming more multiplayer focused (Battlefield 1942, UT2003) and other genres gaining popularity on PC during the years of 2001 - 2003. It's not hard to stand up to the standards when the only real prominent single player fps for the two years prior to the publishing of that review was MoH: Allied Assault. ....but single player PC FPS certainly made a big comback in late 2003 with the original Call of Duty and into 2004 with Far Cry and Half-Life 2. Once single player PC FPS titles moved back into the forefront during 2004, the Halo series didn't stack up as well against them.
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Trozyn

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#19 Trozyn
Member since 2010 • 69 Posts

Some could also argue that 2001 and 2002 were pretty crap years for PC Single Player FPS games, with the exception of Undying, Medal of Honor, and NOLF2...where only one of those three had successful sales...mainly because PC FPS becoming more multiplayer focused (Battlefield 1942, UT2003) and other genres gaining popularity on PC during the years of 2001 - 2003. It's not hard to stand up to the standards when the only real prominent single player fps for the two years prior to the publishing of that review was MoH: Allied Assault. ....but single player PC FPS certainly made a big comback in late 2003 with the original Call of Duty and into 2004 with Far Cry and Half-Life 2. Once single player PC FPS titles moved back into the forefront during 2004, the Halo series didn't stack up as well against them.locknload18
Dude, you forgotten; Return to Castle Wolfenstein, Ghost Recon, Operation Flashpoint, Alien vs. Predator 2, Serious Sam: The First Encounter, America's Army, Rainbow Six 3: Raven Shield, Star Wars Jedi Outcast: Jedi Knight II, and Soldier of Fortune II. All awesome games. Does Halo stack up to them? I let you decide, because you're the smartest one and you're always right.

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deactivated-57ad0e5285d73

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#20 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="sikanderahmed"]

[QUOTE="tagyhag"]The standards to this day though, are even higher.Mystic-G

yet halo reach destroyed every pc game ever created

Is that so?

It sure is. Reach is the absolute best online fps game ever created. Personally I feel that PC fps games have gone downhill over the years.

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Eggimannd

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#21 Eggimannd
Member since 2009 • 1734 Posts

[QUOTE="Mystic-G"][QUOTE="sikanderahmed"]

yet halo reach destroyed every pc game ever created

Heirren

Is that so?

It sure is. Reach is the absolute best online fps game ever created. Personally I feel that PC fps games have gone downhill over the years.

Unreal Tournament?

Quake?

Counter-Strike?

TF2?

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foxhound_fox

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#22 foxhound_fox
Member since 2005 • 98532 Posts

Considering it is essentially a PC shooter streamlined for consoles... I'm not surprised. I dislike the game, and don't think it stands up against PC standards... but that's just Greg's opinion.

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Trozyn

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#23 Trozyn
Member since 2010 • 69 Posts

[QUOTE="Mystic-G"][QUOTE="sikanderahmed"]

yet halo reach destroyed every pc game ever created

Heirren

Is that so?

It sure is. Reach is the absolute best online fps game ever created. Personally I feel that PC fps games have gone downhill over the years.

Yup, there's going to be a flame war about Halo and PC shooters. Welcome to System Wars.

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Trozyn

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#25 Trozyn
Member since 2010 • 69 Posts

Considering it is essentially a PC shooter streamlined for consoles... I'm not surprised. I dislike the game, and don't think it stands up against PC standards... but that's just Greg's opinion.

foxhound_fox
Like that say: different strokes, different folks...... Why did I even make this thread now that I just realize that. MODS!
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deactivated-57ad0e5285d73

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#26 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"]

[QUOTE="Mystic-G"] Is that so?Eggimannd

It sure is. Reach is the absolute best online fps game ever created. Personally I feel that PC fps games have gone downhill over the years.

Unreal Tournament?

Quake?

Counter-Strike?

TF2?

Look, I think Counter-Strike is GREAT. Probably my second favorite. Never been a huge Unreal fan(extremely easy headshots) and even less of a quake fan. Reach just has an amazingly balanced play mechanic. The play is more varied. All the games you mentioned are very one dimensional. That doesn't make them bad, but where Reach steps up is in giving the player more variables. One player may choose to play the game one way, while another in a completely different manner-----but both can still succeed.

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Eggimannd

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#27 Eggimannd
Member since 2009 • 1734 Posts

[QUOTE="Eggimannd"]

[QUOTE="Heirren"]

It sure is. Reach is the absolute best online fps game ever created. Personally I feel that PC fps games have gone downhill over the years.

Heirren

Unreal Tournament?

Quake?

Counter-Strike?

TF2?

Look, I think Counter-Strike is GREAT. Probably my second favorite. Never been a huge Unreal fan(extremely easy headshots) and even less of a quake fan. Reach just has an amazingly balanced play mechanic. The play is more varied. All the games you mentioned are very one dimensional. That doesn't make them bad, but where Reach steps up is in giving the player more variables. One player may choose to play the game one way, while another in a completely different manner-----but both can still succeed.

I've been playing Reach for about 20 hours now online and I still feel it doesn't compare to CS.

Call me when Reach is alive for 10 years like CS has been.

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Trozyn

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#28 Trozyn
Member since 2010 • 69 Posts

[QUOTE="Heirren"]

[QUOTE="Eggimannd"]

Unreal Tournament?

Quake?

Counter-Strike?

TF2?

Eggimannd

Look, I think Counter-Strike is GREAT. Probably my second favorite. Never been a huge Unreal fan(extremely easy headshots) and even less of a quake fan. Reach just has an amazingly balanced play mechanic. The play is more varied. All the games you mentioned are very one dimensional. That doesn't make them bad, but where Reach steps up is in giving the player more variables. One player may choose to play the game one way, while another in a completely different manner-----but both can still succeed.

I've been playing Reach for about 20 hours now online and I still feel it doesn't compare to CS.

Call me when Reach is alive for 10 years like CS has been.

Halo: Reach will be played for years, but not as much as CT.

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deactivated-57ad0e5285d73

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#29 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="Heirren"]

[QUOTE="Eggimannd"]

Unreal Tournament?

Quake?

Counter-Strike?

TF2?

Eggimannd

Look, I think Counter-Strike is GREAT. Probably my second favorite. Never been a huge Unreal fan(extremely easy headshots) and even less of a quake fan. Reach just has an amazingly balanced play mechanic. The play is more varied. All the games you mentioned are very one dimensional. That doesn't make them bad, but where Reach steps up is in giving the player more variables. One player may choose to play the game one way, while another in a completely different manner-----but both can still succeed.

I've been playing Reach for about 20 hours now online and I still feel it doesn't compare to CS.

Call me when Reach is alive for 10 years like CS has been.

TWENTY HOURS? That is a LOT of time playing a game that you feel doesn't compare to something you prefer. Also, while I think the "10 years" comment is a little unfair, don't forget that people were playing Halo 2 for 6 years, until they were forced not to. What are some of the reasons you prefer CS?

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Eggimannd

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#30 Eggimannd
Member since 2009 • 1734 Posts

[QUOTE="Eggimannd"]

[QUOTE="Heirren"]

Look, I think Counter-Strike is GREAT. Probably my second favorite. Never been a huge Unreal fan(extremely easy headshots) and even less of a quake fan. Reach just has an amazingly balanced play mechanic. The play is more varied. All the games you mentioned are very one dimensional. That doesn't make them bad, but where Reach steps up is in giving the player more variables. One player may choose to play the game one way, while another in a completely different manner-----but both can still succeed.

Heirren

I've been playing Reach for about 20 hours now online and I still feel it doesn't compare to CS.

Call me when Reach is alive for 10 years like CS has been.

TWENTY HOURS? That is a LOT of time playing a game that you feel doesn't compare to something you prefer. Also, while I think the "10 years" comment is a little unfair, don't forget that people were playing Halo 2 for 6 years, until they were forced not to. What are some of the reasons you prefer CS?

Heh ya about 20 hours. I've got a lot of free time right now since I'm looking for a job. But I've got thousands of hours of CS and CS source combined.

As for preferring CS.. There's a couple of reasons:

- I much prefer Keyboard and Mouse to controller. I just feel so much more in control of my actions. Nothing to do with Halo.

- Counter-Strike is the most balanced online FPS ever in my opinion. Everyone has access to the same level of weapons. You can choose your team. There's no ridiculous vehicles. No ridiculous perks or kill-streak rewards. No overpowered weapon.

- It's the most precise FPS ever in my opinion. No other FPS does EXACTLY what I intend my actions to do like CS does. It's just so precise.

- CS Dedicated servers DESTROY Halo's matchmaking. I've been playing a lot of Reach and those lag screens are starting to make me rage. So annoying.

- For now Reach needs a lot more maps (obviously I know it's going to get some). I'm getting sick and tired of playing the same maps over and over.

- Betrayals are stupid as hell. Some people just go right in front of my shots on purpose and I kill them by accident. Then I get booted and get no CR for the game.

Those are just a few of the reasons I find CS far superior.

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Espada12

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#31 Espada12
Member since 2008 • 23247 Posts

At the time maybe, but honestly

http://xbox.gamespy.com/xbox/halo-combat-evolved/558851p1.html

THAT is the best halo:CE review I've read, this review highlighted halo:CE's faults (which people only complained about years after) as well as its pros, instead of just the pros. It was a truly good read.

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Xtasy26

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#32 Xtasy26
Member since 2008 • 5593 Posts

[QUOTE="tagyhag"]The standards to this day though, are even higher.sikanderahmed

yet halo reach destroyed every pc game ever created

The linear nature of Halo Reach does top the vast open endedenviroment of Crysis and Crysis Warhead. LMAO. Not to mention Halo Reach's graphics are trash. Fail.

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Trozyn

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#33 Trozyn
Member since 2010 • 69 Posts

At the time maybe, but honestly

http://xbox.gamespy.com/xbox/halo-combat-evolved/558851p1.html

THAT is the best halo:CE review I've read, this review highlighted halo:CE's faults (which people only complained about years after) as well as its pros, instead of just the pros. It was a truly good read.

Espada12

Yes, that is he best objective review of Halo: Combat Evolved. GameSpy is 100% correct. They put Halo on their top 10 list of the most overrated games ever made. Halo is overrated, screw opinions. Whoever disagrees is an idiot. Greg Kasavin is an idiot because his opinion is different from those editors from GameSpy, so by fact the's an idiot. The world revolves around me, I can't stand people with a different opinion than mind.

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Trozyn

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#34 Trozyn
Member since 2010 • 69 Posts

[QUOTE="sikanderahmed"]

[QUOTE="tagyhag"]The standards to this day though, are even higher.Xtasy26

yet halo reach destroyed every pc game ever created

The linear nature of Halo Reach does top the vast open endedenviroment of Crysis and Crysis Warhead. LMAO. Not to mention Halo Reach's graphics are trash. Fail.

Well Halo: Reach isn't a sandbox game like Crysis or Crysis: Warhead. Also, Crysis and Crysis: Warhead are still linear in their progress in the end. Also, Reach does not look bad. It looks fine, just because it doesn't look as good as "crysis superir graphix" doesn't make it a visually bad game.

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Xtasy26

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#35 Xtasy26
Member since 2008 • 5593 Posts

[QUOTE="Xtasy26"]

[QUOTE="sikanderahmed"]

yet halo reach destroyed every pc game ever created

Trozyn

The linear nature of Halo Reach does top the vast open endedenviroment of Crysis and Crysis Warhead. LMAO. Not to mention Halo Reach's graphics are trash. Fail.

Well Halo: Reach isn't a sandbox game like Crysis or Crysis: Warhead. Also, Crysis and Crysis: Warhead are still linear in their progress in the end. Also, Reach does not look bad. It looks fine, just because it doesn't look as good as "crysis superir graphix" doesn't make it a visually bad game.

Linear type of game has been done over and over. No game matches the vastness of Crysis with such graphical detail. None. And yes it looks like trash compared to Crysis and Crysis Warhead.

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Espada12

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#36 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

At the time maybe, but honestly

http://xbox.gamespy.com/xbox/halo-combat-evolved/558851p1.html

THAT is the best halo:CE review I've read, this review highlighted halo:CE's faults (which people only complained about years after) as well as its pros, instead of just the pros. It was a truly good read.

Trozyn

Yes, that is he best objective review of Halo: Combat Evolved. GameSpy is 100% correct. They put Halo on their top 10 list of the most overrated games ever made. Halo is overrated, screw opinions. Whoever disagrees is an idiot. Greg Kasavin is an idiot because his opinion is different from those editors from GameSpy, so by fact the's an idiot. The world revolves around me, I can't stand people with a different opinion than mind.

Your sarcasm is appreciated! But I was actually being serious, many reviewers overlooked the faults of the original halo only to talk about them when the hype train stopped.

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deactivated-57ad0e5285d73

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#37 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

As for preferring CS.. There's a couple of reasons:

- I much prefer Keyboard and Mouse to controller. I just feel so much more in control of my actions. Nothing to do with Halo.

- Counter-Strike is the most balanced online FPS ever in my opinion. Everyone has access to the same level of weapons. You can choose your team. There's no ridiculous vehicles. No ridiculous perks or kill-streak rewards. No overpowered weapon.

- It's the most precise FPS ever in my opinion. No other FPS does EXACTLY what I intend my actions to do like CS does. It's just so precise.

- CS Dedicated servers DESTROY Halo's matchmaking. I've been playing a lot of Reach and those lag screens are starting to make me rage. So annoying.

- For now Reach needs a lot more maps (obviously I know it's going to get some). I'm getting sick and tired of playing the same maps over and over.

- Betrayals are stupid as hell. Some people just go right in front of my shots on purpose and I kill them by accident. Then I get booted and get no CR for the game.

Those are just a few of the reasons I find CS far superior.

Eggimannd

-I understand the Keyboard/Mouse comment. However, it is still a preference, and to be honest I think halo is actually suited better to the gamepad than the m/kb. Both games control so well that it is a matter of practice, really. I do love the m/kb setup though. I can't lie there.

-I agree CS is balanced, but at the same time I feel it is balanced because the play is one dimensional. Reach throws more variables into the mix, and remains just as balanced. The thing here is that these extra variables thrown into the game allow the player to play in even more ways.

-CS the most precise? Sure, I guess, but most good games lay down the rules and the player follows them. I've never even thought about this in regard to any good fps game--in fact, it is what makes them good games.

-I don't experience much lag with Reach. Here and there, but hardly anything that hinders the experience. If that is one of your reasons for thinking CS is the better game, I'm not sure what to say.

-REACH DOES NEED MORE MAPS!!!!

-I think you may be over exaggerating the betrayal aspect, but you indirectly bring up a good point. I've experienced some jerks in Reach. Sometimes I'll take a vehicle that apparently one of the other players OWN, and they will proceed to hunt me down. Annoying.

But still, as far as the actual gameplay? There's just more to Halo Reach than CS

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#38 GulliversTravel
Member since 2009 • 3110 Posts
Halo CE was a boring game, but not only was it far ahead of what was coming out at the time, it influences almost shooter that comes out today.
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#40 Wanderer5
Member since 2006 • 25727 Posts

At the time maybe, but honestly

http://xbox.gamespy.com/xbox/halo-combat-evolved/558851p1.html

THAT is the best halo:CE review I've read, this review highlighted halo:CE's faults (which people only complained about years after) as well as its pros, instead of just the pros. It was a truly good read.

Espada12

Great review there. The level design is the biggest problem in the game IMO. While some are good, others are really bad and repetitive like that snow level (God that was a long level but thankfully there was that part with the Tank) and the Library.

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#42 deactivated-57af49c27f4e8
Member since 2005 • 14149 Posts
i agree, halo reach is a very fully realized package. there is a lot to do online after beating the single player.
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#43 Eggimannd
Member since 2009 • 1734 Posts

[QUOTE="Eggimannd"]

As for preferring CS.. There's a couple of reasons:

- I much prefer Keyboard and Mouse to controller. I just feel so much more in control of my actions. Nothing to do with Halo.

- Counter-Strike is the most balanced online FPS ever in my opinion. Everyone has access to the same level of weapons. You can choose your team. There's no ridiculous vehicles. No ridiculous perks or kill-streak rewards. No overpowered weapon.

- It's the most precise FPS ever in my opinion. No other FPS does EXACTLY what I intend my actions to do like CS does. It's just so precise.

- CS Dedicated servers DESTROY Halo's matchmaking. I've been playing a lot of Reach and those lag screens are starting to make me rage. So annoying.

- For now Reach needs a lot more maps (obviously I know it's going to get some). I'm getting sick and tired of playing the same maps over and over.

- Betrayals are stupid as hell. Some people just go right in front of my shots on purpose and I kill them by accident. Then I get booted and get no CR for the game.

Those are just a few of the reasons I find CS far superior.

Heirren

-I understand the Keyboard/Mouse comment. However, it is still a preference, and to be honest I think halo is actually suited better to the gamepad than the m/kb. Both games control so well that it is a matter of practice, really. I do love the m/kb setup though. I can't lie there.

Well CS is undoubtly more precise than Halo. Although I do feel Reach is more suited for a console.

-I agree CS is balanced, but at the same time I feel it is balanced because the play is one dimensional. Reach throws more variables into the mix, and remains just as balanced. The thing here is that these extra variables thrown into the game allow the player to play in even more ways.

Sure. CS has a one sided gameplay. Yet it's stil played 10 years after for that reason. The design is simple yet perfected.

Reach is definitely not as balanced as CS. Can't agree there. Some weapons are clearly more powerful than others and there's only a couple of them per map for all players to fight over. I also feel that a few maps, one of the team has a better spawn zone than the other. Aside from those, I guess it's well balanced.

-CS the most precise? Sure, I guess, but most good games lay down the rules and the player follows them. I've never even thought about this in regard to any good fps game--in fact, it is what makes them good games.

?? I don't get what you're trying to say with "games lay down the rules and the player follows them" and I don't see what relevance that has to do with preciness.

-I don't experience much lag with Reach. Here and there, but hardly anything that hinders the experience. If that is one of your reasons for thinking CS is the better game, I'm not sure what to say.

You don't think that saying "Dedicated servers are far superior to matchmaking (which I seriously think they are by FAR) is a valid point?

-REACH DOES NEED MORE MAPS!!!!

Yes it does!

-I think you may be over exaggerating the betrayal aspect, but you indirectly bring up a good point. I've experienced some jerks in Reach. Sometimes I'll take a vehicle that apparently one of the other players OWN, and they will proceed to hunt me down. Annoying.

This one was more of a minor complaint than a big one. It still does get annoying though.

But still, as far as the actual gameplay? There's just more to Halo Reach than CS

More doesn't necessarily mean better. Like I said before, CS gameplay is simple yet perfected and that is why so many people have continued playing it after all these years. It doesn't need all the gametypes Halo has and it definitely wouldn't benefit from vehicles or perks/kill streak rewards.

People adore and are hooked on CS for what it is. One if not THE most precise and balanced online FPS there is with a perfected simplified gameplay.

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#44 Zerocrossings
Member since 2006 • 7988 Posts
I love Halo.
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#45 Makari
Member since 2003 • 15250 Posts
Halo CE was a boring game, but not only was it far ahead of what was coming out at the time, it influences almost shooter that comes out today.GulliversTravel
i think you misspelled 'starsiege: tribes,' and no it wasn't a boring game.
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#46 Trozyn
Member since 2010 • 69 Posts

[QUOTE="Heirren"]

[QUOTE="Eggimannd"]

As for preferring CS.. There's a couple of reasons:

- I much prefer Keyboard and Mouse to controller. I just feel so much more in control of my actions. Nothing to do with Halo.

- Counter-Strike is the most balanced online FPS ever in my opinion. Everyone has access to the same level of weapons. You can choose your team. There's no ridiculous vehicles. No ridiculous perks or kill-streak rewards. No overpowered weapon.

- It's the most precise FPS ever in my opinion. No other FPS does EXACTLY what I intend my actions to do like CS does. It's just so precise.

- CS Dedicated servers DESTROY Halo's matchmaking. I've been playing a lot of Reach and those lag screens are starting to make me rage. So annoying.

- For now Reach needs a lot more maps (obviously I know it's going to get some). I'm getting sick and tired of playing the same maps over and over.

- Betrayals are stupid as hell. Some people just go right in front of my shots on purpose and I kill them by accident. Then I get booted and get no CR for the game.

Those are just a few of the reasons I find CS far superior.

Eggimannd

-I understand the Keyboard/Mouse comment. However, it is still a preference, and to be honest I think halo is actually suited better to the gamepad than the m/kb. Both games control so well that it is a matter of practice, really. I do love the m/kb setup though. I can't lie there.

Well CS is undoubtly more precise than Halo. Although I do feel Reach is more suited for a console.

-I agree CS is balanced, but at the same time I feel it is balanced because the play is one dimensional. Reach throws more variables into the mix, and remains just as balanced. The thing here is that these extra variables thrown into the game allow the player to play in even more ways.

Sure. CS has a one sided gameplay. Yet it's stil played 10 years after for that reason. The design is simple yet perfected.

Reach is definitely not as balanced as CS. Can't agree there. Some weapons are clearly more powerful than others and there's only a couple of them per map for all players to fight over. I also feel that a few maps, one of the team has a better spawn zone than the other. Aside from those, I guess it's well balanced.

-CS the most precise? Sure, I guess, but most good games lay down the rules and the player follows them. I've never even thought about this in regard to any good fps game--in fact, it is what makes them good games.

?? I don't get what you're trying to say with "games lay down the rules and the player follows them" and I don't see what relevance that has to do with preciness.

-I don't experience much lag with Reach. Here and there, but hardly anything that hinders the experience. If that is one of your reasons for thinking CS is the better game, I'm not sure what to say.

You don't think that saying "Dedicated servers are far superior to matchmaking (which I seriously think they are by FAR) is a valid point?

-REACH DOES NEED MORE MAPS!!!!

Yes it does!

-I think you may be over exaggerating the betrayal aspect, but you indirectly bring up a good point. I've experienced some jerks in Reach. Sometimes I'll take a vehicle that apparently one of the other players OWN, and they will proceed to hunt me down. Annoying.

This one was more of a minor complaint than a big one. It still does get annoying though.

But still, as far as the actual gameplay? There's just more to Halo Reach than CS

More doesn't necessarily mean better. Like I said before, CS gameplay is simple yet perfected and that is why so many people have continued playing it after all these years. It doesn't need all the gametypes Halo has and it definitely wouldn't benefit from vehicles or perks/kill streak rewards.

People adore and are hooked on CS for what it is. One if not THE most precise and balanced online FPS there is with a perfected simplified gameplay.

Counter-Strike's SMG's are not underpowered and the sniper rifles are not overpowered because I say so. I hate Halo fanboys, but I justify myself for being a Valve fanboy becuz I'm hardcore gamer like that yo! Smackin' on my cheetos and playing counter-strike all night! Word! Halo sux becuz itz 4 teh conzoletardz!!! hur hur hur!!!

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#49 Trozyn
Member since 2010 • 69 Posts

[QUOTE="Trozyn"]

[QUOTE="Xtasy26"]

Linear type of game has been done over and over. No game matches the vastness of Crysis with such graphical detail. None. And yes it looks like trash compared to Crysis and Crysis Warhead.

Xtasy26

In that case, every game is sh**, because they're linear and the graphx aren't as good as Crisis. Becuz Crisis the teh greatest game evar!!!

I repeat no game matches the vastness of Crysis, never said it was sh**, which imo makes it better. And yeah Crysis still trashes Reach in the graphics department.

It trashes every game in "teh graphx" department. Point being?