So Is the cell really a super processor?

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RyviusRan

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#101 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

[QUOTE="i_am_interested"] "excuses excues" for why i cant show those types of crysis modded situations running on ps3? whats your excuse for why god of war 3 doesnt run on on your pc? i mean your pc has blu-ray drive right? seriously, your lack of knowledge when it comes to software engineering and even game development helps me sleep better at nighti_am_interested

Ummmm no I don't want you to show me a Crysis moddedvideoon a PS3 I want you to show me any PS3 video game that shows something comparable.

sure, just name a single developer that felt like it was necessary to make their game better with on ps3 with random sandbox scenarios where buildings and other architecture could be modded for the sole purpose of showing the same type of physics example shown in that crysis video then i can provide you with the comparison

Sorry can't think of any, maybe because it can't handle such things and that even the games like UC2 and KZ2 which are constantly brought up are small games with lots of limitations.

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adamosmaki

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#102 adamosmaki
Member since 2007 • 10718 Posts
Again let me ask some PS3 users that think a 2002-2004 designed Cpu is better than 2005 and onwards designed Cpu or in general why they think a platform like the PS3 is faster than a low-mid end PC? For once the most important part of running videogames is by far the graphics card and alot of PS3 users seems to ignore that or they think magically the cell can transform a 7800gtx to a GTX460 Have we seen any games like uncharted or Killzone 2 or Resistance or infamous etc etc etc etc etc running at 1080p and 60fps on teh cell and that 7800gtx? My 3 year old Q6600 paired with a 8800gt runs most games at that resolution and alot of them at 50-60fps and that is a 4year old CPU with a 3year old VGA No the cell isnt as powerfull as you might think. Yes it can do some stuff ( parallel processing ) better than a general purpose CPU ( although i doubt even that compared with an i7 Cpu ) but who the hell cares if its faster on that if a. a 3 year old 8800gt doing parallell processing is leaps and bounds ahead of the Cell at that stuff ( yes even h264 encoding using a program that dows encoding on GPU like badaboom ) b. it matter very little in gaming
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#103 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

1. it is still a demonstration of physics and mass calculation.Your point? you still have lost alot of credability when you claimed crysis used physx and then claimed you knew what you were talking about.

2. Ummm no......I have some of his mods and they run just fine. Thats nice that you can download the particle chaos mod, but considering that Xigmatek himself says on his videos that he slows the timescale down to give his 3.7ghz quad core more time to calculate its physics and that 250,000 particle video you showed was running @15fps on that 3.7ghz quad core.

3. I can run mafia 2 on high physx just fine on an amd athlon x2 5200+, I just removed the NPC clothes phsyx. It still shows vito's clothes in high phyxs and destructible environments too. Erm, yeah point 1 is see the part is selected. And i still greatly doubt that a 5200+ could handle modded physx fine on a 5200+, why dont you do a little backing that statement up, yeah?

4. Sure it may be good at encoding h .x264 videos but when it comes to games it has yet to be seen at all so it is useless. I used h.x264 encoding as an example of how the cell can do paralell processing well. As i already explain, the cell can work in physics calculations the same way as a graphics card which is indisputably better than a traditional CPU at physics processing.

RyviusRan

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RyviusRan

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#104 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

1. it is still a demonstration of physics and mass calculation.Your point? you still have lost alot of credability when you claimed crysis used physx and then claimed you knew what you were talking about.

2. Ummm no......I have some of his mods and they run just fine. Thats nice that you can download the particle chaos mod, but considering that Xigmatek himself says on his videos that he slows the timescale down to give his 3.7ghz quad core more time to calculate its physics and that 250,000 particle video you showed was running @15fps on that 3.7ghz quad core.

3. I can run mafia 2 on high physx just fine on an amd athlon x2 5200+, I just removed the NPC clothes phsyx. It still shows vito's clothes in high phyxs and destructible environments too. Erm, yeah point 1 is see the part is selected. And i still greatly doubt that a 5200+ could handle modded physx fine on a 5200+, why dont you do a little backing that statement up, yeah?

4. Sure it may be good at encoding h .x264 videos but when it comes to games it has yet to be seen at all so it is useless. I used h.x264 encoding as an example of how the cell can do paralell processing well. As i already explain, the cell can work in physics calculations the same way as a graphics card which is indisputably better than a traditional CPU at physics processing.

ferret-gamer

1. Sorry I misused it. I meant Physics and calculations. The credibility is not lost.

2. Still he has no comparison vidz I use the extreme particle mod which will run fine with a cpu like that.

3. It does run fine. Can't record video with FRAPS as that lowers performance. Maybe I will record with my camera although I don't see the point as it won't change your mind about anything.

4. It still has no direct comparison of it's power.

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#105 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

3. It does run fine. Can't record video with FRAPS as that lowers performance. Maybe I will record with my camera although I don't see the point as it won't change your mind about anything.

RyviusRan

Some people have different comprehensions of "runs fine" i know someone who thinks 10fps is smooth. A 5200+ will not run even tweaked mafia 2 physx on high over 30fps consistently on max settings. It wont run it over 30fps consistently even without physx enabled. Look i dont get why you are even trying to argue that, get back to reality. I used a e4600@2.8ghz with a GTX 280 on mafia 2 without physx, it dropped under 30fps quite alot. an e4600@2.8ghz is easily more powerful than a 5200+.

Stop, dude just stop.

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fireballonfire

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#106 fireballonfire
Member since 2009 • 891 Posts

Look, let's all be reasonable here. We all know that Sony developed the PS3 around the Cell (actually two of them) and that there were no plans to include a proper GPU. This solution is and was the biggest mistake Sony has ever made since they got into this business.

If Sony would have made their homework before planning the PS3 (like they should have) they would have known that the solution of making a hybrid all mighty CPU/GPU combo processor is not a good idea. Intel had their Larabee project that got canned and that thing had 16 cores. It sounded good on paper but compared to a dedicated GPU it fell very short (comparable to a Geforce 6600).

No, no and no. Todays GPUs have many hundreds (I believe the 480 GTX has 480 of them) of cores designed to render graphics. It has been proven since so many years ago that the best solution is a good dedicated CPU and GPU working together. If Sony would have carried out with their original plan with two cell processors, it would have meant the end for the Playstation brand, seriously.

The cell is a half assed CPU and a half assed GPU.

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Filthybastrd

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#107 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="i_am_interested"][QUOTE="WhenCicadasCry"]

Right... because every PS3 exclusive has incredible physics and AI. :roll: A mid end dual core can out perform the Cell processor when it comes to gaming. Hell, and E8400 would eat it alive. And ironically, the only thing the cell is good as, is some number crunching, which is pretty much a Office suite. :lol:

WhenCicadasCry

and what exactly is that mid-end dual core outperforming the cell at when it comes to this basic term you refer to as "gaming"

When a dual core is running Crysis completely maxed out, with physics far superior to any PS3 game.

Which Dual Core and what kind of gfx card would you be using? Because my rig can't max Crysis at decent framerates. I have to do a few tricks to get max'ish gfx at 25+ fps (as in never below 25).

And I agree that Sony probably would'nt have faced so many problems this gen, had they gone with a more traditional design and had focused on beefing the specs instead.

A nice quad core, a beafier gfx card and 1 Gb of RAM had most likely pleased devs a lot :) Especially the memory is an astounding lack of foresight from both MS and Sony if you ask me.

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#108 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="WhenCicadasCry"]

[QUOTE="i_am_interested"] and what exactly is that mid-end dual core outperforming the cell at when it comes to this basic term you refer to as "gaming"Filthybastrd

When a dual core is running Crysis completely maxed out, with physics far superior to any PS3 game.

Which Dual Core and what kind of gfx card would you be using? Because my rig can't max Crysis at decent framerates. I have to do a few tricks to get max'ish gfx at 25+ fps (as in never below 25).

probably at a lower framerate like 1280x1024.
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Filthybastrd

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#109 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

[QUOTE="WhenCicadasCry"]

When a dual core is running Crysis completely maxed out, with physics far superior to any PS3 game.

ferret-gamer

Which Dual Core and what kind of gfx card would you be using? Because my rig can't max Crysis at decent framerates. I have to do a few tricks to get max'ish gfx at 25+ fps (as in never below 25).

probably at a lower framerate like 1280x1024.

Certainly not at 1680*1050 or 1920*1080.... You're looking at at least 470, high end 5xxx or SLI/CF if you want to go there.

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edinsftw

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#110 edinsftw
Member since 2009 • 4243 Posts

A super processor is more like a congregation of multiple processors, utilizing much of their actual power. The Cell, does neither of these.

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#111 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"][QUOTE="Filthybastrd"]

Which Dual Core and what kind of gfx card would you be using? Because my rig can't max Crysis at decent framerates. I have to do a few tricks to get max'ish gfx at 25+ fps (as in never below 25).

Filthybastrd

probably at a lower framerate like 1280x1024.

Certainly not at 1680*1050 or 1920*1080.... You're looking at at least 470, high end 5xxx or SLI/CF if you want to go there.

depends on the AA used.
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RyviusRan

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#112 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

3. It does run fine. Can't record video with FRAPS as that lowers performance. Maybe I will record with my camera although I don't see the point as it won't change your mind about anything.

ferret-gamer

Some people have different comprehensions of "runs fine" i know someone who thinks 10fps is smooth. A 5200+ will not run even tweaked mafia 2 physx on high over 30fps consistently on max settings. It wont run it over 30fps consistently even without physx enabled. Look i dont get why you are even trying to argue that, get back to reality. I used a e4600@2.8ghz with a GTX 280 on mafia 2 without physx, it dropped under 30fps quite alot. an e4600@2.8ghz is easily more powerful than a 5200+.

Stop, dude just stop.

You must have some finicky hardware then.

Works fine on mine so I don't care about you experience.

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RyviusRan

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#113 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="ferret-gamer"][QUOTE="Filthybastrd"]

Which Dual Core and what kind of gfx card would you be using? Because my rig can't max Crysis at decent framerates. I have to do a few tricks to get max'ish gfx at 25+ fps (as in never below 25).

Filthybastrd

probably at a lower framerate like 1280x1024.

Certainly not at 1680*1050 or 1920*1080.... You're looking at at least 470, high end 5xxx or SLI/CF if you want to go there.

I ran Crysis fine at 1680x1050 with a CCC config that was the setting below ultra high which made it look like very high settings but run better.

This was done on an 8800gt and a amd athlon x2.

Crysis is not really cpu intensive as it is gpu.

I had a friend with a super weak amd cpu that was 2.01ghz dual core and a gtx 260 and she ran it smoothly at very high 1680x1050.

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Filthybastrd

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#114 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

[QUOTE="ferret-gamer"] probably at a lower framerate like 1280x1024.RyviusRan

Certainly not at 1680*1050 or 1920*1080.... You're looking at at least 470, high end 5xxx or SLI/CF if you want to go there.

I ran Crysis fine at 1680x1050 with a CCC config that was the setting below ultra high which made it look like very high settings but run better.

This was done on an 8800gt and a amd athlon x2.

Crysis is not really cpu intensive as it is gpu.

I had a friend with a super weak amd cpu that was 2.01ghz dual core and a gtx 260 and she ran it smoothly at very high 1680x1050.

Granted, I run Crysis with HD FOliage Mod, Rygel's Texture Pack and CCC level 5 at 1680*1050, 16xAA, or 1920*1080, 2xAA but the game does fluctuate between 25-50 fps with those settings.

Go to the console and type R_displayinfo=1 and you'll see the actual fps.

This is how the rig in my sig performs..... My GTX285 was very similar but slightly worse (even though the benchmarks I've seen claim the opposite).

Edit: I assume you were doing the dx9 tweaks then?

and foliage for good measure :P

FPS can be seen in the top right corner of the picture.

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RyviusRan

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#115 RyviusRan
Member since 2010 • 558 Posts

I played in directx 10.

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Filthybastrd

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#116 Filthybastrd
Member since 2009 • 7124 Posts

I played in directx 10.

RyviusRan

Thanks. I'm pleased to see that my GTX460 does actually have an advantage over the 8800's:P

Also, Crysis has insane gfx memory imprints! I've seen it use over 1400 Mb :shock:

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#117 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
http://s852.photobucket.com/home/RyviusRan6/recentuploads?page=5 Um I think Ryvius does infact know what he's talking about. He plays Vindictus on PC.
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RyviusRan

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#118 RyviusRan
Member since 2010 • 558 Posts

http://s852.photobucket.com/home/RyviusRan6/recentuploads?page=5 Um I think Ryvius does infact know what he's talking about. He plays Vindictus on PC.ocstew

It's Mabinogi Heroes (Korean Version)......not sure if you are just joking and making it out to be an insult.

Also I have around 12 PhotoBucket accounts as bandwidth is easily used up lol!

Kind of creepy that you are checking all my previous screenshots.

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Filthybastrd

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#119 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="ocstew"]http://s852.photobucket.com/home/RyviusRan6/recentuploads?page=5 Um I think Ryvius does infact know what he's talking about. He plays Vindictus on PC.RyviusRan

It's Mabinogi Heroes (Korean Version)......not sure if you are just joking and making it out to be an insult.

Also I have around 12 PhotoBucket accounts as bandwidth is easily used up lol!

Kind of creepy that you are checking all my previous screenshots.

By the way... If you still play Crysis, get HD Foliage Mod.

It does'nt hit the fps very hard and it becomes a little prettier :)

Works with CCC as well.

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#120 deactivated-635601fd996cc
Member since 2009 • 4381 Posts

[QUOTE="ocstew"]http://s852.photobucket.com/home/RyviusRan6/recentuploads?page=5 Um I think Ryvius does infact know what he's talking about. He plays Vindictus on PC.RyviusRan

It's Mabinogi Heroes (Korean Version)......not sure if you are just joking and making it out to be an insult.

Also I have around 12 PhotoBucket accounts as bandwidth is easily used up lol!

Kind of creepy that you are checking all my previous screenshots.

http://www.google.com.au/search?aq=0&oq=vindic&sourceid=chrome&ie=UTF-8&q=vindictus It's the up and coming English version.
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RyviusRan

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#121 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

[QUOTE="ocstew"]http://s852.photobucket.com/home/RyviusRan6/recentuploads?page=5 Um I think Ryvius does infact know what he's talking about. He plays Vindictus on PC.Filthybastrd

It's Mabinogi Heroes (Korean Version)......not sure if you are just joking and making it out to be an insult.

Also I have around 12 PhotoBucket accounts as bandwidth is easily used up lol!

Kind of creepy that you are checking all my previous screenshots.

By the way... If you still play Crysis, get HD Foliage Mod.

It does'nt hit the fps very hard and it becomes a little prettier :)

Works with CCC as well.

Wow you may have given me another reason to install Crysis.

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i_am_interested

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#123 i_am_interested
Member since 2009 • 1077 Posts

[QUOTE="ferret-gamer"]

[QUOTE="RyviusRan"]

1. it is still a demonstration of physics and mass calculation.Your point? you still have lost alot of credability when you claimed crysis used physx and then claimed you knew what you were talking about.

2. Ummm no......I have some of his mods and they run just fine. Thats nice that you can download the particle chaos mod, but considering that Xigmatek himself says on his videos that he slows the timescale down to give his 3.7ghz quad core more time to calculate its physics and that 250,000 particle video you showed was running @15fps on that 3.7ghz quad core.

3. I can run mafia 2 on high physx just fine on an amd athlon x2 5200+, I just removed the NPC clothes phsyx. It still shows vito's clothes in high phyxs and destructible environments too. Erm, yeah point 1 is see the part is selected. And i still greatly doubt that a 5200+ could handle modded physx fine on a 5200+, why dont you do a little backing that statement up, yeah?

4. Sure it may be good at encoding h .x264 videos but when it comes to games it has yet to be seen at all so it is useless. I used h.x264 encoding as an example of how the cell can do paralell processing well. As i already explain, the cell can work in physics calculations the same way as a graphics card which is indisputably better than a traditional CPU at physics processing.

RyviusRan

1. Sorry I misused it. I meant Physics and calculations. The credibility is not lost.

2. Still he has no comparison vidz I use the extreme particle mod which will run fine with a cpu like that.

3. It does run fine. Can't record video with FRAPS as that lowers performance. Maybe I will record with my camera although I don't see the point as it won't change your mind about anything.

4. It still has no direct comparison of it's power.

of course i have no comparison

all youre doing are showing CUSTOM SETTINGS comparisons that happen to be set by the user, you might as well ask me to show you some game with 3000 stacked barrels to play with

yeah, just let me set up that 3000 barrel comparison in uncharted 2, and let me set up that 1700 ai that cant do anything other than kill itself in the first minute in uncharted 2 also

show me a developer that felt like included a bald guy thats fighting enemies on a titan half a mile tall that can climb mountains on your pc and ill show you the imaginary comparison that you expect me to pull out of thin air because apparently i can just pull random settings out of games on my ps3

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RyviusRan

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#124 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

[QUOTE="ferret-gamer"]

i_am_interested

1. Sorry I misused it. I meant Physics and calculations. The credibility is not lost.

2. Still he has no comparison vidz I use the extreme particle mod which will run fine with a cpu like that.

3. It does run fine. Can't record video with FRAPS as that lowers performance. Maybe I will record with my camera although I don't see the point as it won't change your mind about anything.

4. It still has no direct comparison of it's power.

of course i have no comparison

all youre doing are showing CUSTOM SETTINGS comparisons that happen to be set by the user, you might as well ask me to show you some game with 3000 stacked barrels to play with

yeah, just let me set up that 3000 barrel comparison in uncharted 2, and let me set up that 1700 ai that cant do anything other than kill itself in the first minute in uncharted 2 also

show me a developer that felt like included a bald guy thats fighting enemies on a titan half a mile tall that can climb mountains on your pc and ill show you the imaginary comparison that you expect me to pull out of thin air because apparently i can just pull random settings out of games on my ps3

The titan wasn't amazing and had low res textures.

The PS3 has no chance of handling 1700+ (unscripted) AI or 3000 stacked barrels falling or exploding this is a fact.

Even a low end PC today could easily handle anything God of War 3 had.

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lucky_star

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#125 lucky_star
Member since 2003 • 2307 Posts

Do they use it in the LHC? (large Hadron Collider)

Is it really more powerful than the latest PC processor (including i7)

I heard the cell outperform other processors? (in game?)

If so, when will it be commercialized as PC processor?

It's IBM, is it not? IBM started PC last I remembered.

Someone tell me how much powerful the cell is than a regular processor and why PS3 is cheaper than a latest gaming PC if the cell is so powerful?

Ravenchrome
This thread should have been made 4-5 years ago. There is new tech like every 2 weeks that outperforms the previous tech....
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i_am_interested

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#126 i_am_interested
Member since 2009 • 1077 Posts

[QUOTE="i_am_interested"]

[QUOTE="RyviusRan"]

1. Sorry I misused it. I meant Physics and calculations. The credibility is not lost.

2. Still he has no comparison vidz I use the extreme particle mod which will run fine with a cpu like that.

3. It does run fine. Can't record video with FRAPS as that lowers performance. Maybe I will record with my camera although I don't see the point as it won't change your mind about anything.

4. It still has no direct comparison of it's power.

RyviusRan

of course i have no comparison

all youre doing are showing CUSTOM SETTINGS comparisons that happen to be set by the user, you might as well ask me to show you some game with 3000 stacked barrels to play with

yeah, just let me set up that 3000 barrel comparison in uncharted 2, and let me set up that 1700 ai that cant do anything other than kill itself in the first minute in uncharted 2 also

show me a developer that felt like included a bald guy thats fighting enemies on a titan half a mile tall that can climb mountains on your pc and ill show you the imaginary comparison that you expect me to pull out of thin air because apparently i can just pull random settings out of games on my ps3

The titan wasn't amazing and had low res textures.

The PS3 has no chance of handling 1700+ (unscripted) AI or 3000 stacked barrels falling or exploding this is a fact.

Even a low end PC today could easily handle anything God of War 3 had.

no its not fact, your only argument is "show it to me otherwise its not possible" which is a pretty stupid argument to begin with

i can come up with stupid arguments too - show me gameplay on a moving half mile tall character on your pc - otherwise it has "no chance of handling it"

how typical of you to talk about its textures, how about talking about having to animate a character like that, heres another stupid argument like yours - show me a half mile tall character being animated to climb a mountain on your pc with characters fighting on it otherwise "it has no chance of handling it"

show it to me othwerwise "it has no chance of handling it" - that seems to be your only argument, a stupid one, so let me use it too

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RyviusRan

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#127 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

[QUOTE="i_am_interested"]

of course i have no comparison

all youre doing are showing CUSTOM SETTINGS comparisons that happen to be set by the user, you might as well ask me to show you some game with 3000 stacked barrels to play with

yeah, just let me set up that 3000 barrel comparison in uncharted 2, and let me set up that 1700 ai that cant do anything other than kill itself in the first minute in uncharted 2 also

show me a developer that felt like included a bald guy thats fighting enemies on a titan half a mile tall that can climb mountains on your pc and ill show you the imaginary comparison that you expect me to pull out of thin air because apparently i can just pull random settings out of games on my ps3

i_am_interested

The titan wasn't amazing and had low res textures.

The PS3 has no chance of handling 1700+ (unscripted) AI or 3000 stacked barrels falling or exploding this is a fact.

Even a low end PC today could easily handle anything God of War 3 had.

no its not fact, your only argument is "show it to me otherwise its not possible" which is a pretty stupid argument to begin with

i can come up with stupid arguments too - show me gameplay on a moving half mile tall character on your pc - otherwise it has "no chance of handling it"

how typical of you to talk about its textures, how about talking about having to animate a character like that, heres another stupid argument like yours - show me a half mile tall character being animated to climb a mountain on your pc with characters fighting on it otherwise "it has no chance of handling it"

show it to me othwerwise "it has no chance of handling it" - that seems to be your only argument, a stupid one, so let me use it too

zzz you are really ignorant......there are many reasons a PS3 cannot handle it.

One is that the PS3 has too low of RAM another is the GPU is far too weak.

Anyone with knowledge of draw distance, LOD, texture res, unscripted AI and other things will know this.

Show me a PS3 game with a 10km draw distance.

You won't be able to because the PS3 cannot handle such things.

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i_am_interested

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#128 i_am_interested
Member since 2009 • 1077 Posts

WOAH WOAH WOAH

why are you bringing up ram and gpus along with rendering in this thread?

the title says cell processor and the topic and its arguments are in regards to CPUs, stick to the topic

of course i cant show it to you, just like you cant show me the animated half mile tall character climbing

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RyviusRan

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#129 RyviusRan
Member since 2010 • 558 Posts

WOAH WOAH WOAH

why are you bringing up ram and gpus along with rendering in this thread?

the title says cell processor and the topic and its arguments are in regards to CPUs, stick to the topic

of course i cant show it to you, just like you cant show me the animated half mile tall character climbing

i_am_interested

I could show the stone giant.

http://www.youtube.com/watch?v=iTBB94ewUmo

also you have no clue what you are talking about if you think the god of war 3 is anything surprising just because it can have a giant....

I fought a giant in Painkiller and that game is from last gen.

Size doesn't really matter.

The Wii game Xeno Blade had giants the size of continents.

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#130 i_am_interested
Member since 2009 • 1077 Posts

[QUOTE="i_am_interested"]

WOAH WOAH WOAH

why are you bringing up ram and gpus along with rendering in this thread?

the title says cell processor and the topic and its arguments are in regards to CPUs, stick to the topic

of course i cant show it to you, just like you cant show me the animated half mile tall character climbing

RyviusRan

I could show the stone giant.

http://www.youtube.com/watch?v=iTBB94ewUmo

also you have no clue what you are talking about if you think the god of war 3 is anything surprising just because it can have a giant....

I fought a giant in Painkiller and that game is from last gen.

Size doesn't really matter.

The Wii game Xeno Blade had giants the size of continents.


the point isnt the giant, the point is that no one on pc has made a game that displays such a half mile tall character climing a mountain, a topic of game design

just like no one has has made a game on ps3 that lets users fool around with 3000 barrels

neither one of us can show what the others asking for

anyways, i had asked you to stick to the topic but its obvious that like others in this thread, you dont understand the difference between a gpu and a cpu in regards to their "roles" (or lack of) when it comes to the rendering process...

like i said, the topics about CPUs so i dont see the importance of you touting rendering benchmarks set by a gpu

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WhenCicadasCry

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#131 WhenCicadasCry
Member since 2010 • 2727 Posts

[QUOTE="RyviusRan"]

[QUOTE="i_am_interested"]

WOAH WOAH WOAH

why are you bringing up ram and gpus along with rendering in this thread?

the title says cell processor and the topic and its arguments are in regards to CPUs, stick to the topic

of course i cant show it to you, just like you cant show me the animated half mile tall character climbing

i_am_interested

I could show the stone giant.

http://www.youtube.com/watch?v=iTBB94ewUmo

also you have no clue what you are talking about if you think the god of war 3 is anything surprising just because it can have a giant....

I fought a giant in Painkiller and that game is from last gen.

Size doesn't really matter.

The Wii game Xeno Blade had giants the size of continents.


the point isnt the giant, the point is that no one on pc has made a game that displays such a half mile tall character climing a mountain, a topic of game design

just like no one has has made a game on ps3 that lets users fool around with 3000 barrels

neither one of us can show what the others asking for

anyways, i had asked you to stick to the topic but its obvious that like others in this thread, you dont understand the difference between a gpu and a cpu in regards to their "roles" (or lack of) when it comes to the rendering process...

like i said, the topics about CPUs so i dont see the importance of you touting rendering benchmarks set by a gpu

God Of War 1 had you traversing Kronos... :| Crysis has an exploding mountain, revealing a buried derelict alien organization. That doesn't make it anything special when discussion CPUs. :?

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#132 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"]

[QUOTE="RyviusRan"]

3. It does run fine. Can't record video with FRAPS as that lowers performance. Maybe I will record with my camera although I don't see the point as it won't change your mind about anything.

RyviusRan

Some people have different comprehensions of "runs fine" i know someone who thinks 10fps is smooth. A 5200+ will not run even tweaked mafia 2 physx on high over 30fps consistently on max settings. It wont run it over 30fps consistently even without physx enabled. Look i dont get why you are even trying to argue that, get back to reality. I used a e4600@2.8ghz with a GTX 280 on mafia 2 without physx, it dropped under 30fps quite alot. an e4600@2.8ghz is easily more powerful than a 5200+.

Stop, dude just stop.

You must have some finicky hardware then.

Works fine on mine so I don't care about you experience.

Yeah, you know im still waiting for you to actually back up your claim.
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TheSterls

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#133 TheSterls
Member since 2009 • 3117 Posts

The ignoranceon this forum is amazing. For general purpose CPU functions no the Cell is not as powerful as current processors. For the purpose of running games an actually assiting the GPU in visual rendering its far ahead of any processor of its time.

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#134 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="i_am_interested"]

[QUOTE="RyviusRan"]

I could show the stone giant.

http://www.youtube.com/watch?v=iTBB94ewUmo

also you have no clue what you are talking about if you think the god of war 3 is anything surprising just because it can have a giant....

I fought a giant in Painkiller and that game is from last gen.

Size doesn't really matter.

The Wii game Xeno Blade had giants the size of continents.

WhenCicadasCry


the point isnt the giant, the point is that no one on pc has made a game that displays such a half mile tall character climing a mountain, a topic of game design

just like no one has has made a game on ps3 that lets users fool around with 3000 barrels

neither one of us can show what the others asking for

anyways, i had asked you to stick to the topic but its obvious that like others in this thread, you dont understand the difference between a gpu and a cpu in regards to their "roles" (or lack of) when it comes to the rendering process...

like i said, the topics about CPUs so i dont see the importance of you touting rendering benchmarks set by a gpu

God Of War 1 had you traversing Kronos... :| Crysis has an exploding mountain, revealing a buried derelict alien organization. That doesn't make it anything special when discussion CPUs. :?

Are you serious? Kronos in GOW1 was a set peace that barely moved. The cell aids the processor in rendering actual geometry , it also does 4xMSAA taking that burden off the GPU and handles all the animations. As I said for gaming purpopes the cell is great given its architecture.

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CwlHeddwyn

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#135 CwlHeddwyn
Member since 2005 • 5314 Posts

the PS3 running linux is stomped by regular PCs. the CELL is only suited for certain types of processing.

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TheSterls

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#136 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="i_am_interested"]

[QUOTE="RyviusRan"]

The titan wasn't amazing and had low res textures.

The PS3 has no chance of handling 1700+ (unscripted) AI or 3000 stacked barrels falling or exploding this is a fact.

Even a low end PC today could easily handle anything God of War 3 had.

RyviusRan

no its not fact, your only argument is "show it to me otherwise its not possible" which is a pretty stupid argument to begin with

i can come up with stupid arguments too - show me gameplay on a moving half mile tall character on your pc - otherwise it has "no chance of handling it"

how typical of you to talk about its textures, how about talking about having to animate a character like that, heres another stupid argument like yours - show me a half mile tall character being animated to climb a mountain on your pc with characters fighting on it otherwise "it has no chance of handling it"

show it to me othwerwise "it has no chance of handling it" - that seems to be your only argument, a stupid one, so let me use it too

zzz you are really ignorant......there are many reasons a PS3 cannot handle it.

One is that the PS3 has too low of RAM another is the GPU is far too weak.

Anyone with knowledge of draw distance, LOD, texture res, unscripted AI and other things will know this.

Show me a PS3 game with a 10km draw distance.

You won't be able to because the PS3 cannot handle such things.

You tried RDR or AC2? You are clueless not to mention the textures in that photo are a blurry mess.

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#137 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="WhenCicadasCry"]

[QUOTE="i_am_interested"]


the point isnt the giant, the point is that no one on pc has made a game that displays such a half mile tall character climing a mountain, a topic of game design

just like no one has has made a game on ps3 that lets users fool around with 3000 barrels

neither one of us can show what the others asking for

anyways, i had asked you to stick to the topic but its obvious that like others in this thread, you dont understand the difference between a gpu and a cpu in regards to their "roles" (or lack of) when it comes to the rendering process...

like i said, the topics about CPUs so i dont see the importance of you touting rendering benchmarks set by a gpu

TheSterls

God Of War 1 had you traversing Kronos... :| Crysis has an exploding mountain, revealing a buried derelict alien organization. That doesn't make it anything special when discussion CPUs. :?

Are you serious? Kronos in GOW1 was a set peace that barely moved. The cell aids the processor in rendering actual geometry , it also does 4xMSAA taking that burden off the GPU and handles all the animations. As I said for gaming purpopes the cell is great given its architecture.

the cell didnt do msaa in GoW it did MLAA, and it had to dedicate 5spus for it too.

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WhenCicadasCry

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#138 WhenCicadasCry
Member since 2010 • 2727 Posts

[QUOTE="WhenCicadasCry"]

[QUOTE="i_am_interested"]


the point isnt the giant, the point is that no one on pc has made a game that displays such a half mile tall character climing a mountain, a topic of game design

just like no one has has made a game on ps3 that lets users fool around with 3000 barrels

neither one of us can show what the others asking for

anyways, i had asked you to stick to the topic but its obvious that like others in this thread, you dont understand the difference between a gpu and a cpu in regards to their "roles" (or lack of) when it comes to the rendering process...

like i said, the topics about CPUs so i dont see the importance of you touting rendering benchmarks set by a gpu

TheSterls

God Of War 1 had you traversing Kronos... :| Crysis has an exploding mountain, revealing a buried derelict alien organization. That doesn't make it anything special when discussion CPUs. :?

Are you serious? Kronos in GOW1 was a set peace that barely moved. The cell aids the processor in rendering actual geometry , it also does 4xMSAA taking that burden off the GPU and handles all the animations. As I said for gaming purpopes the cell is great given its architecture.

It's been stated before how simple the procedure is to have those moveable levels. Shadow Of The Collosus had you traversing huge monsters. Remember the last battle? :roll: Design choice =/= Represents CPU power.

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TheSterls

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#139 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="WhenCicadasCry"]

God Of War 1 had you traversing Kronos... :| Crysis has an exploding mountain, revealing a buried derelict alien organization. That doesn't make it anything special when discussion CPUs. :?

WhenCicadasCry

Are you serious? Kronos in GOW1 was a set peace that barely moved. The cell aids the processor in rendering actual geometry , it also does 4xMSAA taking that burden off the GPU and handles all the animations. As I said for gaming purpopes the cell is great given its architecture.

It's been stated before how simple the procedure is to have those moveable levels. Shadow Of The Collosus had you traversing huge monsters. Remember the last battle? :roll: Design choice =/= Represents CPU power.

Its not the fact its a moving levlel that matters. Its the fact that the quality of those levels and visuals in general are so high.

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TheSterls

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#140 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="WhenCicadasCry"]

God Of War 1 had you traversing Kronos... :| Crysis has an exploding mountain, revealing a buried derelict alien organization. That doesn't make it anything special when discussion CPUs. :?

ferret-gamer

Are you serious? Kronos in GOW1 was a set peace that barely moved. The cell aids the processor in rendering actual geometry , it also does 4xMSAA taking that burden off the GPU and handles all the animations. As I said for gaming purpopes the cell is great given its architecture.

the cell didnt do msaa in GoW it did MLAA, and it had to dedicate 5spus for it too.

http://www.highdefforum.com/gaming-systems/107094-mlaa-technique-can-give-results-4x-better-than-16x-msaa.html

Oh im sorry it did MLAA wich is better then MSAAwhich proves my point even futher for what the cell is designed to do it works great. I dont think a 7800gtx and a pc with a standard processor would be giving the effect of 16xMSAA on the pc.

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#141 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"]

[QUOTE="TheSterls"]

Are you serious? Kronos in GOW1 was a set peace that barely moved. The cell aids the processor in rendering actual geometry , it also does 4xMSAA taking that burden off the GPU and handles all the animations. As I said for gaming purpopes the cell is great given its architecture.

TheSterls

the cell didnt do msaa in GoW it did MLAA, and it had to dedicate 5spus for it too.

http://www.highdefforum.com/gaming-systems/107094-mlaa-technique-can-give-results-4x-better-than-16x-msaa.html

Oh im sorry it did MLAA wich is better then MSAAwhich proves my point even futher for what the cell is designed to do it works great. I dont think a 7800gtx and a pc with a standard processor would be giving the effect of 16xMSAA on the pc.

The key word in that article is CAN. mlaa is not better than msaa it has too many limitations. you would have to jump through so many hoops to get the effect of 16xmsaa that you may as well be building the game around the anti aliasing instead of what you want to make.
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#142 TheSterls
Member since 2009 • 3117 Posts

[QUOTE="TheSterls"]

[QUOTE="ferret-gamer"] the cell didnt do msaa in GoW it did MLAA, and it had to dedicate 5spus for it too.

ferret-gamer

http://www.highdefforum.com/gaming-systems/107094-mlaa-technique-can-give-results-4x-better-than-16x-msaa.html

Oh im sorry it did MLAA wich is better then MSAAwhich proves my point even futher for what the cell is designed to do it works great. I dont think a 7800gtx and a pc with a standard processor would be giving the effect of 16xMSAA on the pc.

The key word in that article is CAN. mlaa is not better than msaa it has too many limitations. you would have to jump through so many hoops to get the effect of 16xmsaa that you may as well be building the game around the anti aliasing instead of what you want to make.

It may not be as good for traditonal pc architectures but for the PS3 ts fine. GOW3 used this very technique and it worked great .

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edinsftw

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#143 edinsftw
Member since 2009 • 4243 Posts

[QUOTE="ferret-gamer"]

[QUOTE="TheSterls"]

Are you serious? Kronos in GOW1 was a set peace that barely moved. The cell aids the processor in rendering actual geometry , it also does 4xMSAA taking that burden off the GPU and handles all the animations. As I said for gaming purpopes the cell is great given its architecture.

TheSterls

the cell didnt do msaa in GoW it did MLAA, and it had to dedicate 5spus for it too.

http://www.highdefforum.com/gaming-systems/107094-mlaa-technique-can-give-results-4x-better-than-16x-msaa.html

Oh im sorry it did MLAA wich is better then MSAAwhich proves my point even futher for what the cell is designed to do it works great. I dont think a 7800gtx and a pc with a standard processor would be giving the effect of 16xMSAA on the pc.

MLAA is not better than MSAA, MLAA you must design a game with it in mind, thus limiting many factors. Also, the xbox360 only does 4xAA. With the upscale technology that ps3 does, many of that MLAA is lost in translation.

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#144 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

[QUOTE="ferret-gamer"]

Some people have different comprehensions of "runs fine" i know someone who thinks 10fps is smooth. A 5200+ will not run even tweaked mafia 2 physx on high over 30fps consistently on max settings. It wont run it over 30fps consistently even without physx enabled. Look i dont get why you are even trying to argue that, get back to reality. I used a e4600@2.8ghz with a GTX 280 on mafia 2 without physx, it dropped under 30fps quite alot. an e4600@2.8ghz is easily more powerful than a 5200+.

Stop, dude just stop.

ferret-gamer

You must have some finicky hardware then.

Works fine on mine so I don't care about you experience.

Yeah, you know im still waiting for you to actually back up your claim.

And what will you do if I prove it to you?

I don't know if I want to waste my time setting my camera up to record a video then edit and compress the video then upload it to youtube.

It all takes time.

And Whenever I take my time to do stuff like that people don't really care and it just ends up with me wasting my time.

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#145 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"][QUOTE="RyviusRan"]

You must have some finicky hardware then.

Works fine on mine so I don't care about you experience.

RyviusRan

Yeah, you know im still waiting for you to actually back up your claim.

And what will you do if I prove it to you?

I don't know if I want to waste my time setting my camera up to record a video then edit and compress the video then upload it to youtube.

It all takes time.

And Whenever I take my time to do stuff like that people don't really care and it just ends up with me wasting my time.

So in other words you cant. it takes about 5 minutes, get camera record gameplay with fraps to show framerate, transfer to computer, put on youtube cameras already compress their footage, i dont need any fancy editing. And make sure that the Physx is running on the 5200+ NOT the 8800gt.
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#146 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

[QUOTE="ferret-gamer"] Yeah, you know im still waiting for you to actually back up your claim. ferret-gamer

And what will you do if I prove it to you?

I don't know if I want to waste my time setting my camera up to record a video then edit and compress the video then upload it to youtube.

It all takes time.

And Whenever I take my time to do stuff like that people don't really care and it just ends up with me wasting my time.

So in other words you cant. it takes about 5 minutes, get camera record gameplay with fraps to show framerate, transfer to computer, put on youtube cameras already compress their footage, i dont need any fancy editing. And make sure that the Physx is running on the 5200+ NOT the 8800gt.

Takes longer than you think since I would have to either reinstall the game or redownload the demo when my download speed is only 350 KB/s.

Also uploading to youtube can take a while.

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JohnF111

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#147 JohnF111
Member since 2010 • 14190 Posts
It was pretty powerful 9 YEARS AGO! When it was first designed... It annoys me how people still look at it as an alien technology...
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#148 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="ferret-gamer"][QUOTE="RyviusRan"]

And what will you do if I prove it to you?

I don't know if I want to waste my time setting my camera up to record a video then edit and compress the video then upload it to youtube.

It all takes time.

And Whenever I take my time to do stuff like that people don't really care and it just ends up with me wasting my time.

RyviusRan

So in other words you cant. it takes about 5 minutes, get camera record gameplay with fraps to show framerate, transfer to computer, put on youtube cameras already compress their footage, i dont need any fancy editing. And make sure that the Physx is running on the 5200+ NOT the 8800gt.

Takes longer than you think since I would have to either reinstall the game or redownload the demo when my download speed is only 350 KB/s.

Also uploading to youtube can take a while.

So instead you are just asking me to believe you when you have absolutely no way to back yourself up, especially when you claim is very hard to believe.
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JohnF111

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#149 JohnF111
Member since 2010 • 14190 Posts

My AMD Phenom II x4 would run circles around the Cell. It is the most powerful of current consoles but not current PC's.djsifer01

Take a look at this then.... Here

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RyviusRan

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#150 RyviusRan
Member since 2010 • 558 Posts

[QUOTE="RyviusRan"]

[QUOTE="ferret-gamer"] So in other words you cant. it takes about 5 minutes, get camera record gameplay with fraps to show framerate, transfer to computer, put on youtube cameras already compress their footage, i dont need any fancy editing. And make sure that the Physx is running on the 5200+ NOT the 8800gt.ferret-gamer

Takes longer than you think since I would have to either reinstall the game or redownload the demo when my download speed is only 350 KB/s.

Also uploading to youtube can take a while.

So instead you are just asking me to believe you when you have absolutely no way to back yourself up, especially when you claim is very hard to believe.

Fine I will resinstall the demo and show you.

Just wait a few hours for everything to be done. And I will post a link