[QUOTE="RyviusRan"]
[QUOTE="i_am_interested"]
of course i have no comparison
all youre doing are showing CUSTOM SETTINGS comparisons that happen to be set by the user, you might as well ask me to show you some game with 3000 stacked barrels to play with
yeah, just let me set up that 3000 barrel comparison in uncharted 2, and let me set up that 1700 ai that cant do anything other than kill itself in the first minute in uncharted 2 also
show me a developer that felt like included a bald guy thats fighting enemies on a titan half a mile tall that can climb mountains on your pc and ill show you the imaginary comparison that you expect me to pull out of thin air because apparently i can just pull random settings out of games on my ps3
i_am_interested
The titan wasn't amazing and had low res textures.
The PS3 has no chance of handling 1700+ (unscripted) AI or 3000 stacked barrels falling or exploding this is a fact.
Even a low end PC today could easily handle anything God of War 3 had.
no its not fact, your only argument is "show it to me otherwise its not possible" which is a pretty stupid argument to begin with
i can come up with stupid arguments too - show me gameplay on a moving half mile tall character on your pc - otherwise it has "no chance of handling it"
how typical of you to talk about its textures, how about talking about having to animate a character like that, heres another stupid argument like yours - show me a half mile tall character being animated to climb a mountain on your pc with characters fighting on it otherwise "it has no chance of handling it"
show it to me othwerwise "it has no chance of handling it" - that seems to be your only argument, a stupid one, so let me use it too
zzz you are really ignorant......there are many reasons a PS3 cannot handle it.
One is that the PS3 has too low of RAM another is the GPU is far too weak.
Anyone with knowledge of draw distance, LOD, texture res, unscripted AI and other things will know this.
Show me a PS3 game with a 10km draw distance.
You won't be able to because the PS3 cannot handle such things.
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