The thing is that Forza 3 is a more fun game because it's easier and because of the paint jobs and exterior modifications. People just love to mount body-kits and stuff to their cars on racing games but people need to understand that GT is not about that and the MAIN point still holds true. Forza can't touch GT when it comes to realism and it never will because that's not their sty-le.
Just read the Eurogamer and Yahoo! reviews and compared them to many others and you'll see that what they praise is what all the others consider a flaw/drawback. Yes, Forza 3 is more fun for the casual player because is easier but if I wanted to play an arcadish game I would go for a NFS game instead but what I want is the realism of GT5, not the "middle point" with paint jobs and body-kits fest of Forza. Beside, with the space limitation of the DVD9 I don't think we'll ever see a Forza game with the many features that GT5 has (weather system, day/night transition, Rally, Nascar, 1000 cars, epic 1080p 60fps graphics, etc) so... GT5 wins.
Eurogamer: "after two days' play – I wasn't playing a sim racing game any more. I wasn't learning a litany of trackside cues and cornering rhythms I might as well perform with my eyes shut. I was driving with the seat of my pants on the open road, feeling a powerful car under me, mapping the next bend with my intuition.
This is an experience I'd always longed for, something I'd glimpsed parts of in Project Gotham 2's Nordschleife Nürburgring or Test Drive Unlimited's untamed roadmap – but never so vividly, and never with such profoundly realistic handling.
For me, this is the Holy Grail of driving games."
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