So now that VR is offically coming to the Wii..IS THIS THE END OF SONY AND MS ??

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Zenfoldor

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#52 Zenfoldor
Member since 2003 • 1775 Posts
[QUOTE="Zenfoldor"]

lol, dramage control on this topic has compared head tracking to the power glove and voice recognition.

There is no laughing smiley big enough to demonstrate the laugh that is out loud in my house right now.

Microsoft and Sony can't be in any more trouble then they are right now though, however, this new technology will raise eyebrows for the Wii, as if it needed them raised, its the most sucessful console of all time, and nothing can slow it down.

All I can say is PS3 should consider itself lucky it can play Blu-Ray discs, and Microsoft, get to working on the 720. Sure, both companies will make, or more likely, lose money, till the end of this gen. However, Nintendo laughs at their "sales" from its mountain, at this point. There is no more "war" only a sloppy battle for second place, dominated by a PS3 with some left over brand clout from last gen.

Hey, truth hurts. Maybe MGS can up the PS3 sales in japan for more than a week, and shut me up, but then it can't. In 2010 when FFXIII comes out, the Wii better watch out, cause Sony will gain some ground! lmao.

MasterC5

No just no, head tracking is not that soecial.

But it is revolutionary, it is technology that EA has developed for a Wii game, it will be in future games for the Wii, and it does get developers, and gamers interested. I dunno about a lot of people, but I decided for sure to buy Boom Blox because of this.

Acting like its nothing, not cool or interesting, or inherantly flawed like Voice recognition, is just damage control. Sorry.

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Zenfoldor

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#53 Zenfoldor
Member since 2003 • 1775 Posts

Your acting like they have created virtual reality on the level of the matrix or som,ething, this is not a huge achievment in Vr get over it!
MasterC5

Why do you hate the Wii? If this was on your system, you would be all over it. Your damage controlling, man, there's not way around that. You just don't like the Wii, so anything it does "isn't that big of a deal."

Head tracking is cool, everyone who sees what it is, agrees, and its a major step in console functionality, as big as motion controls, at least. This is just the first step. Anyone who denies that head-tracking isn't at least interesting from a development standpoint, is a Wii hater Cow or Lemming, jealous of this new Wii advance.

You get over it. There is nothing you can do to stop it, or slow down Wii sales, now is there?

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MasterC5

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#54 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="MasterC5"][QUOTE="Zenfoldor"]

lol, dramage control on this topic has compared head tracking to the power glove and voice recognition.

There is no laughing smiley big enough to demonstrate the laugh that is out loud in my house right now.

Microsoft and Sony can't be in any more trouble then they are right now though, however, this new technology will raise eyebrows for the Wii, as if it needed them raised, its the most sucessful console of all time, and nothing can slow it down.

All I can say is PS3 should consider itself lucky it can play Blu-Ray discs, and Microsoft, get to working on the 720. Sure, both companies will make, or more likely, lose money, till the end of this gen. However, Nintendo laughs at their "sales" from its mountain, at this point. There is no more "war" only a sloppy battle for second place, dominated by a PS3 with some left over brand clout from last gen.

Hey, truth hurts. Maybe MGS can up the PS3 sales in japan for more than a week, and shut me up, but then it can't. In 2010 when FFXIII comes out, the Wii better watch out, cause Sony will gain some ground! lmao.

Zenfoldor

No just no, head tracking is not that soecial.

But it is revolutionary, it is technology that EA has developed for a Wii game, it will be in future games for the Wii, and it does get developers, and gamers interested. I dunno about a lot of people, but I decided for sure to buy Boom Blox because of this.

Acting like its nothing, not cool or interesting, or inherantly flawed like Voice recognition, is just damage control. Sorry.

Head tracking is not freaking revoluntionary at all, it is not damage control you are just one of the biggest freaking sheep of all time.
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MasterC5

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#55 MasterC5
Member since 2006 • 2932 Posts

[QUOTE="MasterC5"]Your acting like they have created virtual reality on the level of the matrix or som,ething, this is not a huge achievment in Vr get over it!
Zenfoldor

Why do you hate the Wii? If this was on your system, you would be all over it. Your damage controlling, man, there's not way around that. You just don't like the Wii, so anything it does "isn't that big of a deal."

Head tracking is cool, everyone who sees what it is, agrees, and its a major step in console functionality, as big as motion controls, at least. This is just the first step. Anyone who denies that head-tracking isn't at least interesting from a development standpoint, is a Wii hater Cow or Lemming, jealous of this new Wii advance.

You get over it. There is nothing you can do to stop it, or slow down Wii sales, now is there?

HAHAHA I own a wii so try again, I am not a wii hater I infact think the wii deserves praise lately for great games such as NMH. This is just really no big deal and you sir are a huge sheep!
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Aidenfury19

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#56 Aidenfury19
Member since 2007 • 2488 Posts

So head tracking and virtual reality is a fad, and in 20 years, we'll all be back to playing on 2d static images like we should have been from the start, amiright? Kinda like motion controls? Silly. Don't ruin your reputation, trying to damage controls Wii breakthroughs. Just don't let topics like this provoke you. They are meant to make you react like this. Sure, the PS3 and 360 will never sell like the Wii, but that doesn't mean they are "dead" just "not as alive".

Zenfoldor

I still don't think motion controls, at least as the Wii has them designed is a long-term thing. Head tilting does nothing for me as a gamer that I couldn't do before as I see it.

[QUOTE="Aidenfury19"][QUOTE="mjarantilla"]

a) You'd also need the same sort of peripheral -- an IR emitter -- for the PS3. Which means buying TWO peripherals for the PS3 -- the EyeToy, and the IR emitter -- and only ONE for the Wii.

2) How much does the EyeToy cost?

mjarantilla

1) Which could be included in the same package as the Eye for little additional cost, or possibly eliminated entirely.

2) $70 with a game, which is about the same price as a special edition. This is at full MSRP and I see no reason to believe it'll stay at that price, especially if Sony chose to go ahead with something like this, which I doubt.

Considering that the Eye is already used for gaming (with regular releases) it would have an established base, unlike the potential Wii solution. That doesn't change at all what I said to begin with, this won't be successful wherever it ends up.

1) Exactly. The cost for the IR emitter is virtually negligible. The cost for the Eyetoy, however, is not.

b) Is this the EyeToy or the EyeToy HD? And why would it have an established base for head tracking when no systems other than the Wii currently even employ head tracking?

iii) Self-counter: You should've brought up the fact that the PS3 + EyeToy has face and pattern recognition abilities, unlike the Wiimote which is purely an IR sensor. That would eliminate the need for an IR emitter peripheral entirely. It might eat up some CPU cycles, but not that much. And since I just beat my own argument, I'll leave you alone for now. :)

!) Conceded I suppose, it was mostly irrelevant to my original argument to begin with. That being that they both require peripherals.

b) Considering the EyeToy HD doesn't exist I can't answer that, if you mean the Eye then that. It has an established customer base, something that head tracking on the Wii would not, the Eye is design for motion-tracking games to begin with so it would not be a very large jump.

III) Thats kind of what I meant when I said "or eliminated entirely" I wasn't talking about cost, I was talking about the IR transmitter as a whole.

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Dante2710

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#57 Dante2710
Member since 2005 • 63164 Posts
[QUOTE="Blue-Sky"]

Capcom sold 2 million copies of DMC4 on 360/PS3.

Eponique

Link?

http://www.gamespot.com/ps3/action/devilmaycry4/news.html?sid=6186309

there u go

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HuusAsking

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#58 HuusAsking
Member since 2006 • 15270 Posts
I think the primary reason the head tracking is getting dissed is that the TV doesn't move with you. Without that, it's a bit tricky to turn one's head in any significant fashion (say, 90 degrees) and still be able to look at the screen. A full VR experience will require a viewscreen that moves with you (for example, display goggles on your head). However, logistics limitations--not to mention the potential for motion sickness--oh, and the nerd stigma associated with past attempts--make many companies wary of such an implementation.
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CossackNoodle

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#59 CossackNoodle
Member since 2004 • 232 Posts
I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseye
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Stabby2486

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#60 Stabby2486
Member since 2006 • 6688 Posts

I think the primary reason the head tracking is getting dissed is that the TV doesn't move with you. Without that, it's a bit tricky to turn one's head in any significant fashion (say, 90 degrees) and still be able to look at the screen. A full VR experience will require a viewscreen that moves with you (for example, display goggles on your head). However, logistics limitations--not to mention the potential for motion sickness--oh, and the nerd stigma associated with past attempts--make many companies wary of such an implementation.HuusAsking

It can be solved with adjustable sensitivity, where a certain movement can be turned into a bigger one. It's been done with TrackIR supporting games and it's pretty handy in dog fighting sims.

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MasterC5

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#61 MasterC5
Member since 2006 • 2932 Posts
I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeCossackNoodle
Exactly it is no big freaking deal
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excelR83

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#62 excelR83
Member since 2003 • 2932 Posts

VR?

Virtua Boy comes to mind.

Call me crazy, but I don't see a lot of people mistaking Wii's graphics for "reality". Another gimmick, from the sounds of it. The Wii has more silly lightsaber/sword/tennis racket gadgets than it does actual games.

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Spider-Jones

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#63 Spider-Jones
Member since 2008 • 453 Posts

[QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5
Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

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SpinoRaptor

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#64 SpinoRaptor
Member since 2006 • 2419 Posts

Nintendo tried to do VR long time ago.

They ended up failing. Hard.

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MasterC5

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#65 MasterC5
Member since 2006 • 2932 Posts

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeSpider-Jones

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.
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Spider-Jones

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#66 Spider-Jones
Member since 2008 • 453 Posts

Nintendo tried to do VR long time ago.

They ended up failing. Hard.

SpinoRaptor

Thankfully technology has progressed a lot since the days of the Virtualboy, and so has Nintendo.

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nintendo-4life

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#67 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

you can say that about everything.
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Spider-Jones

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#68 Spider-Jones
Member since 2008 • 453 Posts
[QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)
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MasterC5

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#69 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeSpider-Jones

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!
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nintendo-4life

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#70 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

again with the graphics argument :roll:

please note that Capcom said that Wii can handle RE5 (without HD of course) and factor 5 is creating a Wii engine that can do anything PS3 can do "and then some" so please give Wii more credit.

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MasterC5

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#71 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyenintendo-4life

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

again with the graphics argument :roll:

please note that Capcom said that Wii can handle RE5 (without HD of course) and factor 5 is creating a Wii engine that can do anything PS3 can do "and then some" so please give Wii more credit.

You no nothing about technology do you? its not just about graphics you need power for physics AI draw distance the list goes on, you need tos hutup sheep, and capcom never said the wii could handle RE5, they said they may consider making a version of it for the wii, meaning a highly dumbed down port because looking at RE5 if you think that the only thing that needs to be reduced are the graphics you are in for a rude awakening.
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nintendo-4life

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#72 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="nintendo-4life"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

again with the graphics argument :roll:

please note that Capcom said that Wii can handle RE5 (without HD of course) and factor 5 is creating a Wii engine that can do anything PS3 can do "and then some" so please give Wii more credit.

You no nothing about technology do you? its not just about graphics you need power for physics AI draw distance the list goes on, you need tos hutup sheep, and capcom never said the wii could handle RE5, they said they may consider making a version of it for the wii, meaning a highly dumbed down port because looking at RE5 if you think that the only thing that needs to be reduced are the graphics you are in for a rude awakening.

lol damage control much LOOOOOOOOOOOOOOOOL

and yes capcom did say that the reason wasn't because Wii couldn't handle the graphics, it's that they want top notch graphics THAT'S IT!!!

it seems that i am not the one in or a rude awakening.

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MasterC5

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#73 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="MasterC5"][QUOTE="nintendo-4life"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyenintendo-4life

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

again with the graphics argument :roll:

please note that Capcom said that Wii can handle RE5 (without HD of course) and factor 5 is creating a Wii engine that can do anything PS3 can do "and then some" so please give Wii more credit.

You no nothing about technology do you? its not just about graphics you need power for physics AI draw distance the list goes on, you need tos hutup sheep, and capcom never said the wii could handle RE5, they said they may consider making a version of it for the wii, meaning a highly dumbed down port because looking at RE5 if you think that the only thing that needs to be reduced are the graphics you are in for a rude awakening.

lol damage control much LOOOOOOOOOOOOOOOOL

and yes capcom did say that the reason wasn't because Wii couldn't handle the graphics, it's that they want top notch graphics THAT'S IT!!!

it seems that i am not the one in or a rude awakening.

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

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nintendo-4life

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#74 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="nintendo-4life"][QUOTE="MasterC5"][QUOTE="nintendo-4life"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

again with the graphics argument :roll:

please note that Capcom said that Wii can handle RE5 (without HD of course) and factor 5 is creating a Wii engine that can do anything PS3 can do "and then some" so please give Wii more credit.

You no nothing about technology do you? its not just about graphics you need power for physics AI draw distance the list goes on, you need tos hutup sheep, and capcom never said the wii could handle RE5, they said they may consider making a version of it for the wii, meaning a highly dumbed down port because looking at RE5 if you think that the only thing that needs to be reduced are the graphics you are in for a rude awakening.

lol damage control much LOOOOOOOOOOOOOOOOL

and yes capcom did say that the reason wasn't because Wii couldn't handle the graphics, it's that they want top notch graphics THAT'S IT!!!

it seems that i am not the one in or a rude awakening.

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

you are damage controlling, it's very obvious when you start offending the people and not their arguments.

dude lets be serious here this won't kill the other console but it will put the Wii on a higher note than them.

ONLY WITH MODS, OR ACCESSORIES, WII DOESN'T NEED THIS.

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Erebyssial

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#75 Erebyssial
Member since 2007 • 2903 Posts

3.The 360 and ps3 are very capable of head tracking

MasterC5

But are they doing it? No, that's the difference.

Give up dude.. just because your opinion doesn't match other peoples doesn't mean this new feature is nothing interesting and has no potential.

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MasterC5

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#76 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="MasterC5"]

3.The 360 and ps3 are very capable of head tracking

Erebyssial

But are they doing it? No, that's the difference.

Give up dude.. just because your opinion doesn't match other peoples doesn't mean this new feature is nothing interesting and has no potential.

Loook I emerely think it is stupid that people are making this out to be bigger then it is.
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HuusAsking

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#77 HuusAsking
Member since 2006 • 15270 Posts

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

MasterC5

To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

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Spider-Jones

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#78 Spider-Jones
Member since 2008 • 453 Posts
[QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

You guys and your graphics :lol:

Look at the demo, it only used simply geometry yet still looked awesome as hell, the gameplay possibilities are endless;)

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Spider-Jones

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#79 Spider-Jones
Member since 2008 • 453 Posts
[QUOTE="MasterC5"]

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

HuusAsking

To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

Sounds very expensiv e and unpractical, while Wii VR will only cost as much as the headset, about 15 bucks ;)

plus its actually coming soon in reality, unlike that vaporware on paper you presented in your post that has nothing to do with either 360 or the PS3.

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MasterC5

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#80 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeSpider-Jones

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

You guys and your graphics :lol:

Look at the demo, it only used simply geometry yet still looked awesome as hell, the gameplay possibilities are endless;)

Its not about graphics you fool it is simply th amount of ram it wqoul take to process it in a fool game I am not talking about the graphics, in motion do you now how much power this would take to pull off with tons of stuff happening on screen? to say the wii could easily pull that off is laughable, the beat you can get out of this is going to be puzzle games most likely sad but true.
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nintendo-4life

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#81 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="MasterC5"]

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

HuusAsking
To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

again with accessories and copying >_>
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HuusAsking

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#82 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="MasterC5"]

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

Spider-Jones
To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

Sounds very expensiv e and unpractical, while Wii VR will only cost as much as the headset, about 15 bucks ;)

Last I heard, it wouldn't be that expensive at all. Hardware-wise, all you'd need are two IR-sensitive lenses and an IR light. All the magic would be in the code that interprets the images.
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HuusAsking

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#83 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="MasterC5"]

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

nintendo-4life
To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

again with accessories and copying >_>

It's more like the BASF approach. You know, taking it and making it better. Can the PSEye work in the dark, for example?
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MasterC5

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#84 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="HuusAsking"][QUOTE="MasterC5"]

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

nintendo-4life
To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

again with accessories and copying >_>

Right copying:roll: face tracking has been around for a freaking long time
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HuusAsking

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#85 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="nintendo-4life"][QUOTE="HuusAsking"][QUOTE="MasterC5"]

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

MasterC5

To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

again with accessories and copying >_>

Right copying:roll: face tracking has been around for a freaking long time

But three-dimensional motion tracking in the dark?

Finally found it. It's called the ZCam.

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Spider-Jones

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#86 Spider-Jones
Member since 2008 • 453 Posts
[QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

You guys and your graphics :lol:

Look at the demo, it only used simply geometry yet still looked awesome as hell, the gameplay possibilities are endless;)

Its not about graphics you fool it is simply th amount of ram it wqoul take to process it in a fool game I am not talking about the graphics, in motion do you now how much power this would take to pull off with tons of stuff happening on screen? to say the wii could easily pull that off is laughable, the beat you can get out of this is going to be puzzle games most likely sad but true.

It doesnt require any additional graphic power. You have no idea what your taleking about. The head tracking display and the capabilities of the video output have absolutley nothing to do with eachother. Your embarassing yourself.
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nintendo-4life

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#87 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="nintendo-4life"][QUOTE="HuusAsking"][QUOTE="MasterC5"]

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

HuusAsking
To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

again with accessories and copying >_>

It's more like the BASF approach. You know, taking it and making it better. Can the PSEye work in the dark, for example?

yeah, it's still not standard, anyone can just add and add but it's still not a feature you get from the console :|
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MasterC5

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#88 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeSpider-Jones

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

You guys and your graphics :lol:

Look at the demo, it only used simply geometry yet still looked awesome as hell, the gameplay possibilities are endless;)

Its not about graphics you fool it is simply th amount of ram it wqoul take to process it in a fool game I am not talking about the graphics, in motion do you now how much power this would take to pull off with tons of stuff happening on screen? to say the wii could easily pull that off is laughable, the beat you can get out of this is going to be puzzle games most likely sad but true.

It doesnt require any additional graphic power. You have no idea what your taleking about. The head tracking display and the capabilities of the video output have absolutley nothing to do with eachother. Your embarassing yourself.

Wrong you have been talking about how it could be implemented into genres like fps, do you have any idea how much ram would be required to get this to work with a ton of stuff movin on screen like in an FPS this has nothing to do with graphjics but processing power your the one that is looking like a fool here.

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Spider-Jones

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#89 Spider-Jones
Member since 2008 • 453 Posts
[QUOTE="Spider-Jones"][QUOTE="HuusAsking"][QUOTE="MasterC5"]

1.I am not damage controlling merely stating you are overblowing this

2.I own a wii so even if this destroys the other consoles I am set

3.The 360 and ps3 are very capable of head tracking

HuusAsking

To add to point #3, I'm hearing that a hardware developer is working on a camera-like peripheral that will be capable of three-dimensional motion tracking (by using two lenses) in the dark (by using a low-intensity infrared light).

Sounds very expensiv e and unpractical, while Wii VR will only cost as much as the headset, about 15 bucks ;)

Last I heard, it wouldn't be that expensive at all. Hardware-wise, all you'd need are two IR-sensitive lenses and an IR light. All the magic would be in the code that interprets the images.

:lol: What would be the use of 3D headtracking if you have to use a traditional 2D analog gamepad? That would give you realistic head movement while your hands would stay stationary. LAME.

Face it... it's over ;)

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Spider-Jones

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#90 Spider-Jones
Member since 2008 • 453 Posts
[QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

You guys and your graphics :lol:

Look at the demo, it only used simply geometry yet still looked awesome as hell, the gameplay possibilities are endless;)

Its not about graphics you fool it is simply th amount of ram it wqoul take to process it in a fool game I am not talking about the graphics, in motion do you now how much power this would take to pull off with tons of stuff happening on screen? to say the wii could easily pull that off is laughable, the beat you can get out of this is going to be puzzle games most likely sad but true.

It doesnt require any additional graphic power. You have no idea what your taleking about. The head tracking display and the capabilities of the video output have absolutley nothing to do with eachother. Your embarassing yourself.

Wrong you have been talking about how it could be implemented into genres like fps, do you have any idea how much ram would be required to get this to work with a ton of stuff movin on screen like in an FPS this has nothing to do with graphjics but processing power your the one that is looking like a fool here.

:lol: go back to school. It has nothing to do with ram. Basically your head movement becomes part of the controller.
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Stabby2486

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#91 Stabby2486
Member since 2006 • 6688 Posts

Wrong you have been talking about how it could be implemented into genres like fps, do you have any idea how much ram would be required to get this to work with a ton of stuff movin on screen like in an FPS this has nothing to do with graphjics but processing power your the one that is looking like a fool here.

poster

FPSs don't need tons of stuff onscreen.

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MasterC5

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#92 MasterC5
Member since 2006 • 2932 Posts
[QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeSpider-Jones

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

You guys and your graphics :lol:

Look at the demo, it only used simply geometry yet still looked awesome as hell, the gameplay possibilities are endless;)

Its not about graphics you fool it is simply th amount of ram it wqoul take to process it in a fool game I am not talking about the graphics, in motion do you now how much power this would take to pull off with tons of stuff happening on screen? to say the wii could easily pull that off is laughable, the beat you can get out of this is going to be puzzle games most likely sad but true.

It doesnt require any additional graphic power. You have no idea what your taleking about. The head tracking display and the capabilities of the video output have absolutley nothing to do with eachother. Your embarassing yourself.

Wrong you have been talking about how it could be implemented into genres like fps, do you have any idea how much ram would be required to get this to work with a ton of stuff movin on screen like in an FPS this has nothing to do with graphjics but processing power your the one that is looking like a fool here.

:lol: go back to school. It has nothing to do with ram. Basically your head movement becomes part of the controller.

You know what I give up just keep thinking that this has noting to do with processing
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HuusAsking

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#93 HuusAsking
Member since 2006 • 15270 Posts

:lol: What would be the use of 3D headtracking if you have to use a traditional 2D analog gamepad? That would give you realistic head movement while your hands would stay stationary. LAME.

Face it... it's over ;)

Spider-Jones
:twisted:The thing is, it can not only track your eyes. It can track your hands, too--even your fingers. It can, for example, figure out when you're making a trigger-pull motion, a pushing motion towards the screen, or pointing at something.
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nintendo-4life

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#94 nintendo-4life
Member since 2004 • 18281 Posts
[QUOTE="Spider-Jones"]

:lol: What would be the use of 3D headtracking if you have to use a traditional 2D analog gamepad? That would give you realistic head movement while your hands would stay stationary. LAME.

Face it... it's over ;)

HuusAsking
:twisted:The thing is, it can not only track your eyes. It can track your hands, too--even your fingers. It can, for example, figure out when you're making a trigger-pull motion, a pushing motion towards the screen, or pointing at something.

so it's basically abandoning the standard controller? congrats ninty won :)
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Stabby2486

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#95 Stabby2486
Member since 2006 • 6688 Posts

:lol: What would be the use of 3D headtracking if you have to use a traditional 2D analog gamepad? That would give you realistic head movement while your hands would stay stationary. LAME.

Face it... it's over ;)

poster

Well, it's good for flight sims and is good for stance control in a FPS.

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wemhim

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#96 wemhim
Member since 2005 • 16110 Posts
If this is done more simple, it could create some awesome FPS games, aim the gun AND the camera separately.
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Popadophalis

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#97 Popadophalis
Member since 2007 • 1587 Posts
[QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyeMasterC5

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

You guys and your graphics :lol:

Look at the demo, it only used simply geometry yet still looked awesome as hell, the gameplay possibilities are endless;)

Its not about graphics you fool it is simply th amount of ram it wqoul take to process it in a fool game I am not talking about the graphics, in motion do you now how much power this would take to pull off with tons of stuff happening on screen? to say the wii could easily pull that off is laughable, the beat you can get out of this is going to be puzzle games most likely sad but true.

Any proof to back your speculation up? Didn't think so.

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Spider-Jones

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#98 Spider-Jones
Member since 2008 • 453 Posts

If this is done more simple, it could create some awesome FPS games, aim the gun AND the camera separately. wemhim
Well it works amazingly well with the Wiimote. The gameplay possibilities really are endless.

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#99 Spider-Jones
Member since 2008 • 453 Posts
[QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"][QUOTE="MasterC5"][QUOTE="Spider-Jones"]

[QUOTE="MasterC5"][QUOTE="CossackNoodle"]I hope some has pointed out PS EYE CAN DO THE EXACT SAME THING! there is a vid somewhere showing the exact thing he just clips on a lense and it tracks the two points on his glasses so SONY can do it with pseyePopadophalis

Exactly it is no big freaking deal

You people make me laugh... this is nothing like eyetoy.

It's really quite amazing. Watch the demo video :o

http://www.youtube.com/watch?v=Jd3-eiid-Uw

I watched it nothing mindblowing.

:) MS and Sony are screwed. Deep down you know it ;)

No just no because with the wiis ram you wont be able ti make much more then puzzle games that use this, you cant make a full fpos taking advantage of this with the wiis ram and processing power no freaking way!

You guys and your graphics :lol:

Look at the demo, it only used simply geometry yet still looked awesome as hell, the gameplay possibilities are endless;)

Its not about graphics you fool it is simply th amount of ram it wqoul take to process it in a fool game I am not talking about the graphics, in motion do you now how much power this would take to pull off with tons of stuff happening on screen? to say the wii could easily pull that off is laughable, the beat you can get out of this is going to be puzzle games most likely sad but true.

Any proof to back your speculation up? Didn't think so.

He's not even speculating, he's talking jibberish. He really has no idea what he's talking about,
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wemhim

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#100 wemhim
Member since 2005 • 16110 Posts

[QUOTE="wemhim"]If this is done more simple, it could create some awesome FPS games, aim the gun AND the camera separately. Spider-Jones

Well it works amazingly well with the Wiimote. The gameplay possibilities really are endless.

It'd be cool to move with analog, aim with the Wii mote, then move the camera around in third person games, and up down left right in first person games, since camera moving has been quite difficult for awhile. I'd love to have a game where your head is like a 3rd analog stick, your left analog stick is just that, the left analog, and you have a pointer for extra aiming, it's like a 360 or PS3 FPS with an added pointer, FUN. Up till now, the FPS games weren't too great.