No, PCs are more powerful and can produce better graphics. A video game's graphics are a combination of technical fidelity (more detail through, lighting, better shading, shadows, materials, textures, polygons, etc.) and aesthetically pleasing art direction (use of colors, art style, use of shading and other effects). Overall the latter almost always trumps the former but the former allows the latter to impress even more.
Technically from what I've seen this year Battlefield 4 and Crysis 3 on the PC while rendered at some crazy resolution with all of the bells and whistles are the best showcase of raw technical graphical fidelity. These two games have the best lighting, textures, shading, and highest polygons counts I've ever seen. Battlefield 4 is especially impressive through a large variety of particle effects, animation, and destruction. Crysis 3 wins on the pure amount of lights and detail they throw into each environment.
However this isn't enough to call them the best looking games out there. While I believe Battlefield 4 is actually the best looking game of the year through both technical and aesthetically pleasing visuals, Killzone Shadow Fall is pretty impressive itself. It has pretty high fidelity graphic rendering a lot of effects combined with a surprisingly great artstyle that gives the game a distinct look and is very pleasing to the eye. I can see why a lot of people picked it over Crysis 3 and Battlefield 4. The end product is a damn good looking game.
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