So the PS3 is more powerful than the 360?

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topgunmv

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#51 topgunmv
Member since 2003 • 10880 Posts

Apparently this thread is full of technical experts and programming wizards. Start listing the game's you've made. Know how we will know which system is more powerful? By waiting until the end of the generation and then comparing the games.

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doubleblahzors2

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#52 doubleblahzors2
Member since 2009 • 85 Posts
i dont get how ps3 is more powerful xbox360 has a better gpu, edram + unified system memory 512 mb the gpu/cpu can use any amount needed for each one they want. xbox360 is more powerful alittle more top end cpu power doesnt make up for inferior memory architecture or slower gpu and no edram lol
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vaderhater

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#53 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="XanderZane"][QUOTE="sethman410"]Yup PS3 is far more powerful.sethman410
Sony must have you brainwashed. lol!! Sorry, but the reality of it is they are both equally powerful. Most developers who has worked on both will tell you this.

Nope you guys are brainwashed, PS3 is alot more powerful than you think.

Well I guess thats what Sony tells us. And on paper it is in some areas....but in realistic practice no.

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patriots7672

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#54 patriots7672
Member since 2008 • 3249 Posts

When you look at games made only on PS3 vs games only made on 360 the PS3 games have greater detail, things going on at once on the screen, and better textures than the ones on the 360.

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sethman410

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#55 sethman410
Member since 2008 • 2967 Posts

[QUOTE="sethman410"][QUOTE="XanderZane"] Sony must have you brainwashed. lol!! Sorry, but the reality of it is they are both equally powerful. Most developers who has worked on both will tell you this. vaderhater

Nope you guys are brainwashed, PS3 is alot more powerful than you think.

Well I guess thats what Sony tells us. And on paper it is in some areas....but in realistic practice no.

In realistic pracitce, it is yes.
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Shinobi120

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#56 Shinobi120
Member since 2004 • 5728 Posts

If PS3 was truly more powerful than the 360, most of the multiplats would be on par with the 360 (or some even better than 360). Plus they wouldn't have to keep suffering from many problems like Screen Tearing & Framerate Drops.

So your saying unified ran that's slower is more powerful than faster split ram? Uhh no, it's only easier to develop for PS3 GPU < 360 GPU slighty. PS3 CPU >>>>> 360 CPU ans more than makes up for the GPU. People who say that multiplats look better on the 360 and that it's therefore more powerful don't realize that devs generally develop in the 360 and then port it to the PS3 without optimmizing it.

Twig978

Even if games were the leading platform for PS3, or if games were ported from PS3 to 360, they'll still come out running & looking better on 360.

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doubleblahzors2

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#57 doubleblahzors2
Member since 2009 • 85 Posts

When you look at games made only on PS3 vs games only made on 360 the PS3 games have greater detail, things going on at once on the screen, and better textures than the ones on the 360.

patriots7672
nope there are no ground up xbox360 exclusive first person shooters like killzone2 on xbox360. That's where you fail halo 3/ost uses the halo 2 engine yea the halo 2 engine is taking advantage of 360's hardware so much lol not. halo reach will pwn any ps3 game will have engine made for 360 this time.
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patriots7672

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#58 patriots7672
Member since 2008 • 3249 Posts

This is why MGS4 won best graphics of 2008. I'm sure Uncharted 2 will win it for 2009, and GT 5 or God of War 3 will win it for 2010.

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adman66

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#59 adman66
Member since 2003 • 1744 Posts
Yes, far more powerful in CPU power and a little more in GPU power.djsifer01
nope, cell has far more THEORETICLE power but 360 gpu is better
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doubleblahzors2

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#60 doubleblahzors2
Member since 2009 • 85 Posts

This is why MGS4 won best graphics of 2008. I'm sure Uncharted 2 will win it for 2009, and GT 5 or God of War 3 will win it for 2010.

patriots7672
halo reach=the end of ps3
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patriots7672

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#61 patriots7672
Member since 2008 • 3249 Posts

If PS3 was truly more powerful than the 360, most of the multiplats would be on par with the 360 (or some even better than 360). Plus they wouldn't have to keep suffering from many problems like Screen Tearing & Framerate Drops.

garland51

Are you sure it's a problem with how much power the PS3 has and not something to do with the architecture of the PS3. Because that's what devs have been saying all along has been the problem with making multi-plats identical on each system. For about 9 months now they've been making them equal and thus each version has been getting the same review scores. Games made only on PS3 look really great to astonishing like MGS 4, GT 5, and Uncharted 1 & 2.

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WiiMan21

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#62 WiiMan21
Member since 2007 • 8191 Posts

I currently rented Uncharted 1 again for the 2nd time, it looks REALLY good for a 2007 game and its so well written, plus I wanted to refresh my memory before Uncharted 2 comes out.

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ActicEdge

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#63 ActicEdge
Member since 2008 • 24492 Posts

the difference is negligible. They are virtually equal.

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muscleserge

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#64 muscleserge
Member since 2005 • 3307 Posts
Both are about the same the difference is minimal at best, Best looking PS3 games don't look that much better than best looking 360 games, but apparently that minute difference is more than enough for fanboys.
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vaderhater

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#65 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="garland51"]

If PS3 was truly more powerful than the 360, most of the multiplats would be on par with the 360 (or some even better than 360). Plus they wouldn't have to keep suffering from many problems like Screen Tearing & Framerate Drops.

patriots7672

Are you sure it's a problem with how much power the PS3 has and not something to do with the architecture of the PS3. Because that's what devs have been saying all along has been the problem with making multi-plats identical on each system. For about 9 months now they've been making them equal and thus each version has been getting the same review scores. Games made only on PS3 look really great to astonishing like MGS 4, GT 5, and Uncharted 1 & 2.

Thats because its a safe bet to say that of those games as there can be no comparasion made to be proven otherwise.

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vaderhater

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#66 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="vaderhater"]

[QUOTE="sethman410"] Nope you guys are brainwashed, PS3 is alot more powerful than you think.sethman410

Well I guess thats what Sony tells us. And on paper it is in some areas....but in realistic practice no.

In realistic pracitce, it is yes.

WOW ya got me there!:roll:

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patriots7672

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#67 patriots7672
Member since 2008 • 3249 Posts

the difference is negligible. They are virtually equal.

ActicEdge

Not true! Graphical power to show off calculating power with the ps3 would require greater memory and a greater GPU. Without it all the PS3 can do is more onscreen at once, more players at once like MAGs 256 players and R2s 68 players. Some have figured out tactics to programming on the PS3 that enhance the GPU through the processing power and Bluray drive and that's why MGS 4, Uncharted, GT 5, God of War 3, Killzone 2 etc have had graphical exceptionalisms compared to other games and multi-plats.

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doubleblahzors2

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#68 doubleblahzors2
Member since 2009 • 85 Posts
games made only for xbox360 would look better than games only made for ps3. it's just sony creates games ground up for ps3 microsoft doesnt do that for xbox360 or any dev. it pisses me off to no end people dont understand this.
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Shinobi120

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#69 Shinobi120
Member since 2004 • 5728 Posts

I also believe, if given the chance, that the PS3 exclusive games would look better on the 360 in less development time & money. It took Sony what, 4-5 years & $60 million for Killzone 2?

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doubleblahzors2

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#70 doubleblahzors2
Member since 2009 • 85 Posts
honesty i feel like saying What the hell is wrong with you people? How is it even fair to compare big budget games with graphics engine and everything built ground up only for ps3. To xbox360 games being low budget and using multiplatform engines not built for xbox360's hardware. it's totally not right, anyone who has any common sense knows this crap.
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patriots7672

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#71 patriots7672
Member since 2008 • 3249 Posts

Combining the CELL and the 7 SPEs and the GPU of the PS3 it does 51 billion dot operations per second. The 360 with its 3 processors and GPU does 33.6 dot operations per second.

http://www.gamespot.com/features/6125087/index.html?type=tech

Console specifications are a lot like statistics in that you can really change perceptions by paying special attention in selecting what you measure and how you go about measuring it. Microsoft may have been the first manufacturer to announce its next-generation console, but in order to gain that advantage Microsoft also had to reveal its console specs first--giving a fat target-list for Sony's marketing team. Do you really think that Sony would have even mentioned the 51-billion-dot-product-operations per second number during the PS3 press conference if Microsoft hadn't boasted that the Xbox 360 could do 9-billion-dot-product-operations per second? What if we told you that Sony combined the CPU and GPU performance numbers to come up with the 51-billion number while Microsoft only reported its CPU performance number? The Xbox 360 actually has 33.6-billion-dot-product-operations per second if you also include GPU performance.

We're not saying to ignore specifications altogether--most of them are relevant in some way or another. And we're going to talk about the specifications that really jumped out at us at first glance. Let's start with the processor. Sony has announced that the PlayStation 3 will have a 3.2GHz Cell processor that consists of a PowerPC-based core with seven synergistic processing units. The PS3 spec-sheet says that there's an eighth SPE reserved for redundancy--whatever that means. The Xbox 360, in comparison, has a multicore PowerPC processor that has three dual-threaded cores that can handle six total threads at a time. You might be able to call the Cell's SPEs overgrown math units, but we think Sony's Cell processor wins from a brute power perspective.

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adamosmaki

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#72 adamosmaki
Member since 2007 • 10718 Posts
PS3 yes indeed has a far better processor but i still dont get why people dont understand that what it matters most when comes to gaming is the GPU. 360 has a more powerfull GPU due to unified shader architecture as opposed to pixel and vertex shaders in ps3. Both systems are pretty much equal performance wise 360 has a slightly more powerfull gpu which matters more in gaming but ps3 has a more powerfull cpu( but which is also more difficult to program for)
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doubleblahzors2

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#73 doubleblahzors2
Member since 2009 • 85 Posts

Combining the CELL and the 7 SPEs and the GPU of the PS3 it does 51 billion dot operations per second. The 360 with its 3 processors and GPU does 33.6 dot operations per second.

http://www.gamespot.com/features/6125087/index.html?type=tech

Console specifications are a lot like statistics in that you can really change perceptions by paying special attention in selecting what you measure and how you go about measuring it. Microsoft may have been the first manufacturer to announce its next-generation console, but in order to gain that advantage Microsoft also had to reveal its console specs first--giving a fat target-list for Sony's marketing team. Do you really think that Sony would have even mentioned the 51-billion-dot-product-operations per second number during the PS3 press conference if Microsoft hadn't boasted that the Xbox 360 could do 9-billion-dot-product-operations per second? What if we told you that Sony combined the CPU and GPU performance numbers to come up with the 51-billion number while Microsoft only reported its CPU performance number? The Xbox 360 actually has 33.6-billion-dot-product-operations per second if you also include GPU performance.

We're not saying to ignore specifications altogether--most of them are relevant in some way or another. And we're going to talk about the specifications that really jumped out at us at first glance. Let's start with the processor. Sony has announced that the PlayStation 3 will have a 3.2GHz Cell processor that consists of a PowerPC-based core with seven synergistic processing units. The PS3 spec-sheet says that there's an eighth SPE reserved for redundancy--whatever that means. The Xbox 360, in comparison, has a multicore PowerPC processor that has three dual-threaded cores that can handle six total threads at a time. You might be able to call the Cell's SPEs overgrown math units, but we think Sony's Cell processor wins from a brute power perspective.

patriots7672
blah blah i read all this crap e3 2005, the only way to compare consoles power is by multiplatform games. games perform better on xbox360 because it has better hardware. And what i read at e3 2005 showed me xbox360 is better and well what do you know? xbox360 turned out better. lol if people were making games ground up for xbox360 engines and everything skilled dev's high budget they'd make a game ps3 could never outdo graphically.
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vaderhater

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#74 vaderhater
Member since 2003 • 3972 Posts

Combining the CELL and the 7 SPEs and the GPU of the PS3 it does 51 billion dot operations per second. The 360 with its 3 processors and GPU does 33.6 dot operations per second.

http://www.gamespot.com/features/6125087/index.html?type=tech

Console specifications are a lot like statistics in that you can really change perceptions by paying special attention in selecting what you measure and how you go about measuring it. Microsoft may have been the first manufacturer to announce its next-generation console, but in order to gain that advantage Microsoft also had to reveal its console specs first--giving a fat target-list for Sony's marketing team. Do you really think that Sony would have even mentioned the 51-billion-dot-product-operations per second number during the PS3 press conference if Microsoft hadn't boasted that the Xbox 360 could do 9-billion-dot-product-operations per second? What if we told you that Sony combined the CPU and GPU performance numbers to come up with the 51-billion number while Microsoft only reported its CPU performance number? The Xbox 360 actually has 33.6-billion-dot-product-operations per second if you also include GPU performance.

We're not saying to ignore specifications altogether--most of them are relevant in some way or another. And we're going to talk about the specifications that really jumped out at us at first glance. Let's start with the processor. Sony has announced that the PlayStation 3 will have a 3.2GHz Cell processor that consists of a PowerPC-based core with seven synergistic processing units. The PS3 spec-sheet says that there's an eighth SPE reserved for redundancy--whatever that means. The Xbox 360, in comparison, has a multicore PowerPC processor that has three dual-threaded cores that can handle six total threads at a time. You might be able to call the Cell's SPEs overgrown math units, but we think Sony's Cell processor wins from a brute power perspective.

patriots7672

Well that is certainly theoretical. But man they could make one hell of a Dot -Product game if that was all there was to them!!!!

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brandontwb

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#75 brandontwb
Member since 2008 • 4325 Posts
[QUOTE="12345678ew"][QUOTE="Nisim19"]NO crysis 2 and RAGE are the best looking console games and they run better on the 360

you clearly don't know anything about graphics, they run at a higher fps because the RSX has a lower clock rate than the 360's GPU, but it has double the stream processors. which means that you guys can have like 8 on 8 while we have 32 on 32. oh, and you get 60 fps, we get 45. considering most HDTVs only run 30 anyway, i don't really care.

You'll notice 60FPS on all TVs, smart one.
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runekey

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#76 runekey
Member since 2008 • 697 Posts

NO crysis 2 and RAGE are the best looking console games and they run better on the 360Nisim19

They cant even fit rage onto one Xbox disc. In an interview with game informer, ID software said that they are having a difficult time bringing the game to the Xbox 360 due to the lack of processing power and disc space.

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doubleblahzors2

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#77 doubleblahzors2
Member since 2009 • 85 Posts
ps3 was a rushed console, the were gonna have 2 cell processors one for graphics one for doing central processing. but it turned out cell wasnt as good for graphics as anticipated thus they ran to nvidia and used the best chip nvidia had at the time. Microsoft's console went through much better planning. it's overall the better gaming machine john carmack has stated that many times.
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patriots7672

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#78 patriots7672
Member since 2008 • 3249 Posts

PS3 yes indeed has a far better processor but i still dont get why people dont understand that what it matters most when comes to gaming is the GPU. 360 has a more powerfull GPU due to unified shader architecture as opposed to pixel and vertex shaders in ps3. Both systems are pretty much equal performance wise 360 has a slightly more powerfull gpu which matters more in gaming but ps3 has a more powerfull cpu( but which is also more difficult to program for) adamosmaki

Exactly! The architecture of the PS3 is to blame for the first 2 year's multiplats being sketchy on the PS3 versions and also because some multi-plats were made for 360 first and later made for PS3. For about the last 9-11 months multiplats have been equal and score equally in reviews. Games made specifically for PS3 are great because the dev focuses all it's time and attention to learning how to make it for the PS3.

It's simple PS3 a advantage in overall processing power.

The 360 a slightadvantage in Graphics processing power.

Some devs have found ways to use the processing power and Bluray drive like as in Uncharted to enhance the graphics and visual effects to very high levels.

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ActicEdge

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#80 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

the difference is negligible. They are virtually equal.

patriots7672

Not true! Graphical power to show off calculating power with the ps3 would require greater memory and a greater GPU. Without it all the PS3 can do is more onscreen at once, more players at once like MAGs 256 players and R2s 68 players. Some have figured out tactics to programming on the PS3 that enhance the GPU through the processing power and Bluray drive and that's why MGS 4, Uncharted, GT 5, God of War 3, Killzone 2 etc have had graphical exceptionalisms compared to other games and multi-plats.

I'm not arguing with you on the BS specs. Please. they are virtually equal in terms of power, the developers say so and the quality of the games say so.

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doubleblahzors2

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#81 doubleblahzors2
Member since 2009 • 85 Posts
ati actually built microsoft a more advanced gpu than they offered pc gamers at the time. ps3 just uses watered down chip pc used back in 2005 7800 gtx.
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patriots7672

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#82 patriots7672
Member since 2008 • 3249 Posts

ps3 was a rushed console, the were gonna have 2 cell processors one for graphics one for doing central processing. but it turned out cell wasnt as good for graphics as anticipated thus they ran to nvidia and used the best chip nvidia had at the time. Microsoft's console went through much better planning. it's overall the better gaming machine john carmack has stated that many times.doubleblahzors2

Then explain all the hardware failures like HDD failure, discdrive failures, RRoD etc at an alarming rate of over half of all 360 bought as stated in the latest issue of Game Informer.

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doubleblahzors2

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#83 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"]ps3 was a rushed console, the were gonna have 2 cell processors one for graphics one for doing central processing. but it turned out cell wasnt as good for graphics as anticipated thus they ran to nvidia and used the best chip nvidia had at the time. Microsoft's console went through much better planning. it's overall the better gaming machine john carmack has stated that many times.patriots7672

Then explain all the hardware failures like HDD failure, discdrive failures, RRoD etc at an alarming rate of over half of all 360 bought as stated in the latest issue of Game Informer.

They didnt use good enough heatsinks/enough fans to keep xbox360's cpu/gpu cool enough.
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vaderhater

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#84 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="doubleblahzors2"]ps3 was a rushed console, the were gonna have 2 cell processors one for graphics one for doing central processing. but it turned out cell wasnt as good for graphics as anticipated thus they ran to nvidia and used the best chip nvidia had at the time. Microsoft's console went through much better planning. it's overall the better gaming machine john carmack has stated that many times.patriots7672

Then explain all the hardware failures like HDD failure, discdrive failures, RRoD etc at an alarming rate of over half of all 360 bought as stated in the latest issue of Game Informer.

He meant the 360 was built to be dev friendly. Easier to work on.

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doubleblahzors2

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#85 doubleblahzors2
Member since 2009 • 85 Posts
lol i always said xbox360 didnt have good enough heatsinks and the newer xbox360's microsoft added a copper heatpipe/heatsink to the gpu lol to try to cool it better. the original heatsink wasnt good enough to cool a hot as running ati gpu lol.
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patriots7672

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#86 patriots7672
Member since 2008 • 3249 Posts

[QUOTE="patriots7672"]

[QUOTE="doubleblahzors2"]ps3 was a rushed console, the were gonna have 2 cell processors one for graphics one for doing central processing. but it turned out cell wasnt as good for graphics as anticipated thus they ran to nvidia and used the best chip nvidia had at the time. Microsoft's console went through much better planning. it's overall the better gaming machine john carmack has stated that many times.doubleblahzors2

Then explain all the hardware failures like HDD failure, discdrive failures, RRoD etc at an alarming rate of over half of all 360 bought as stated in the latest issue of Game Informer.

They didnt use good enough heatsinks/enough fans to keep xbox360's cpu/gpu cool enough.

And this caused the HDD failure in my 360 and my brother in laws? What about his discdrive faiure where the discs scratched and the drive got stuck and wouldn't open? There's a list of 16 common failures of the 360 and most have nothing to do with overheating.

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doubleblahzors2

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#87 doubleblahzors2
Member since 2009 • 85 Posts
ps3's heatsink is better designed reason for lower failure rate. microsoft just did not add proper cooling to the ati gpu a tiny little aluminum finned heatsink with no fan on top just fans behind it pulling air over it isnt gonna cool it good enough.
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doubleblahzors2

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#88 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"][QUOTE="patriots7672"]

Then explain all the hardware failures like HDD failure, discdrive failures, RRoD etc at an alarming rate of over half of all 360 bought as stated in the latest issue of Game Informer.

patriots7672

They didnt use good enough heatsinks/enough fans to keep xbox360's cpu/gpu cool enough.

And this caused the HDD failure in my 360 and my brother in laws? What about his discdrive faiure where the discs scratched and the drive got stuck and wouldn't open? There's a list of 16 common failures of the 360 and most have nothing to do with overheating.

microsoft doesnt make the harddrives, people like western digital and seagate do.
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patriots7672

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#89 patriots7672
Member since 2008 • 3249 Posts

It's more problems than just overheating and heatsinks. If it were that simple it wouldn't have taken them 4 years to solve it.

The Xbox 360video game console is subject to a number of technical problems that can render it unusable. Many of the issues can be identified by a series of red lights flashing on the face of the console; the three flashing red lights (nicknamed the "Red Ring of Death"[1]) being the most infamous. There are other issues that arise with the console, such as discs becoming scratched in the drive and "bricking" of consoles due to dashboard updates. Since its release on November 22, 2005, many articles have appeared in the media portraying the Xbox 360's relatively high failure rates,[2][3][4] , some estimates indicate a failure rate of over 54%[5]. There has been legal action taken attempting to hold Microsoft responsible for the failure rate among the Xbox 360 and provide reasonable compensation for those affected.[6]

http://en.wikipedia.org/wiki/Xbox_360_technical_problems

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doubleblahzors2

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#90 doubleblahzors2
Member since 2009 • 85 Posts

It's more problems than just overheating and heatsinks. If it were that simple it wouldn't have taken them 4 years to solve it.

The Xbox 360 video game console is subject to a number of technical problems that can render it unusable. Many of the issues can be identified by a series of red lights flashing on the face of the console; the three flashing red lights (nicknamed the "Red Ring of Death"[1]) being the most infamous. There are other issues that arise with the console, such as discs becoming scratched in the drive and "bricking" of consoles due to dashboard updates. Since its release on November 22, 2005, many articles have appeared in the media portraying the Xbox 360's relatively high failure rates,[2][3][4] , some estimates indicate a failure rate of over 54%[5]. There has been legal action taken attempting to hold Microsoft responsible for the failure rate among the Xbox 360 and provide reasonable compensation for those affected.[6]

http://en.wikipedia.org/wiki/Xbox_360_technical_problems

patriots7672
microsoft doesnt make the dvd rom drives either people like hitachi,samsung make the dvd rom drives. you can brick a pc motherboard if you shut ur pc down while flashing bios most likely. microsoft probley just needed to refresh the bios.
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patriots7672

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#91 patriots7672
Member since 2008 • 3249 Posts

[QUOTE="patriots7672"]

[QUOTE="doubleblahzors2"] They didnt use good enough heatsinks/enough fans to keep xbox360's cpu/gpu cool enough.doubleblahzors2

And this caused the HDD failure in my 360 and my brother in laws? What about his discdrive faiure where the discs scratched and the drive got stuck and wouldn't open? There's a list of 16 common failures of the 360 and most have nothing to do with overheating.

microsoft doesnt make the harddrives, people like western digital and seagate do.

MS HDDs are theirs. You can't buy any other ones as they're shaped only to fit the 360. And the HDDs fail from the 360s poor design of communication and accessing the HDD in improper fashion, mishandling of file allocations in the HDD and keeping the clusters in good working fashion as things are written to and erased from the HDD etc. I think 15% of HDDs failing on 360s in the first 4 years is a sign of poor quality with the 360 itself along with all the other failures associated with it. Discdrives of the 360 scratch discs and get jammed in the console and wont come out.

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vaderhater

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#92 vaderhater
Member since 2003 • 3972 Posts

Well I guess one thing is true...Hatred is more powerful than both of them combined. It makes people blindly spew out BS facts and % claims.

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patriots7672

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#93 patriots7672
Member since 2008 • 3249 Posts

The problem is MS was a Software company and most all the parts of the origional Xbox were made by other companies and then assembled by MS and is why it didn't have failure problems. With the 360 they took on the design of the whole system so they could make more profits and control all the hardware used with it ie.. HDDs, controllers, themes HD movie add-on, WiFi add on, rechargable battery packs for controllers etc. Well they didn't pull it off and Sony and Nintendo already had been making their own hardware and consoles for years so they pulled it off fine with under 8% hardware failure while MSs 360 was having hardware failures with over 54% of all 360s sold.

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vaderhater

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#94 vaderhater
Member since 2003 • 3972 Posts

Well I guess one thing is true...Hatred is more powerful than both of them combined. It makes people blindly spew out BS facts and % claims

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patriots7672

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#95 patriots7672
Member since 2008 • 3249 Posts

Well I guess one thing is true...Hatred is more powerful than both of them combined. It makes people blindly spew out BS facts and % claims.

vaderhater

Have you seen the latest issue of Game Informer? It show the 360 having a 54% failure rate, the PS3 a 10% failure rate, and the WII a 8% failure rate. My 360 failed twice.. a failed HDD then RRoD. I E-bayed the replacement because it was freezing every 10-15 mins. I told the kid who bought it and said he could send it in when it fails again. My brother in law has had 5 360s fail of different issues and 5 360 controllers. A guy that works at my local Game Crazy has has 7 fail, but he says he likes it too much to switch to PS3. Which I think is what most people's case is.

Hatred for a company that knowlingly released this hardware out to the public knowing it would fail so they could beat theor competitors and get it out before X-mas. These are facts, like them or not!

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kyram_3

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#96 kyram_3
Member since 2009 • 144 Posts

if u put a ps3 and a 360 in a cage they would fight ps3 qould when cuase it has more hp { crash rate } does more damage { better grapiches and a faster harddrive } ok in the 1st round and i am no fan boy of the ps3 cuase i play on my freiends 360 got confuesed with the controller and all good games that the 360 has r mindless shooters halo and gears of war .yea the ps3 my have some mindless shooters. but thats all that the 360 has to offer halo and gears of war only good games i hear from my friend with the 360

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doubleblahzors2

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#97 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"][QUOTE="patriots7672"]

And this caused the HDD failure in my 360 and my brother in laws? What about his discdrive faiure where the discs scratched and the drive got stuck and wouldn't open? There's a list of 16 common failures of the 360 and most have nothing to do with overheating.

patriots7672

microsoft doesnt make the harddrives, people like western digital and seagate do.

MS HDDs are theirs. You can't buy any other ones as they're shaped only to fit the 360. And the HDDs fail from the 360s poor design of communication and accessing the HDD in improper fashion, mishandling of file allocations in the HDD and keeping the clusters in good working fashion as things are written to and erased from the HDD etc. I think 15% of HDDs failing on 360s in the first 4 years is a sign of poor quality with the 360 itself along with all the other failures associated with it. Discdrives of the 360 scratch discs and get jammed in the console and wont come out.

No it's a regular harddrive put into a shell lol, if you ripped xbox360's harddrive case off you'd see probley made by western digital or seagate.
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dragonfly110

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#98 dragonfly110
Member since 2008 • 27955 Posts

The PS3 is the more powerful when they build a game from the ground up using the cell architecture, right?

brandontwb

err yeah I guess, althgough when playing 360 games like Nuts and Bolts and Gears 2 it is tbh a bit hard to tell the difference. (imo Nuts and BOlts still has the best graphics this gen.) but technically yeah PS3 is more powerful, and it is said so with games like killzone 2.

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Nisim19

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#99 Nisim19
Member since 2008 • 1002 Posts
sory but next year is CRYSIS 2 and RAGE year
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doubleblahzors2

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#100 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="vaderhater"]

Well I guess one thing is true...Hatred is more powerful than both of them combined. It makes people blindly spew out BS facts and % claims.

patriots7672

Have you seen the latest issue of Game Informer? It show the 360 having a 54% failure rate, the PS3 a 10% failure rate, and the WII a 8% failure rate. My 360 failed twice.. a failed HDD then RRoD. I E-bayed the replacement because it was freezing every 10-15 mins. I told the kid who bought it and said he could send it in when it fails again. My brother in law has had 5 360s fail of different issues and 5 360 controllers. A guy that works at my local Game Crazy has has 7 fail, but he says he likes it too much to switch to PS3. Which I think is what most people's case is.

Hatred for a company that knowlingly released this hardware out to the public knowing it would fail so they could beat theor competitors and get it out before X-mas. These are facts, like them or not!

xbox360 has a 3 year warranty and the newer 360's have better cooling. ps3 only 1 year lol