So the PS3 is more powerful than the 360?

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doubleblahzors2

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#101 doubleblahzors2
Member since 2009 • 85 Posts
lol if xbox360's original cooling set up isnt part of the red ring of death, why did they improve the cooling? they made the gpu heatsink better. Because it was part of the problem.
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gamecubepad

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#102 gamecubepad
Member since 2003 • 7214 Posts

Carmack sums it up best. The CPUs are about the same, the 360 has the more powerful GPU. He also stated the PS3 has more processing power, obviously referring to CPU match up, so if you have a huge bucket of money and you're can develop exclusively for the PS3 and optimize for teh Cell, then the PS3 is slightly more powerful. Maybe.

I remember when Cows were saying something like KZ2 could never be done on 360, then Crytek demonstrated CE3 with deferred lighting and all, and the 360 and PS3 versions look better than KZ2 and it's endless corridors.

Equal is equal.

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ZoomZoom2490

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#103 ZoomZoom2490
Member since 2008 • 3943 Posts

[QUOTE="patriots7672"]

[QUOTE="vaderhater"]

Well I guess one thing is true...Hatred is more powerful than both of them combined. It makes people blindly spew out BS facts and % claims.

doubleblahzors2

Have you seen the latest issue of Game Informer? It show the 360 having a 54% failure rate, the PS3 a 10% failure rate, and the WII a 8% failure rate. My 360 failed twice.. a failed HDD then RRoD. I E-bayed the replacement because it was freezing every 10-15 mins. I told the kid who bought it and said he could send it in when it fails again. My brother in law has had 5 360s fail of different issues and 5 360 controllers. A guy that works at my local Game Crazy has has 7 fail, but he says he likes it too much to switch to PS3. Which I think is what most people's case is.

Hatred for a company that knowlingly released this hardware out to the public knowing it would fail so they could beat theor competitors and get it out before X-mas. These are facts, like them or not!

xbox360 has a 3 year warranty and the newer 360's have better cooling. ps3 only 1 year lol

54% failure rate and only a 3 year warranty? lol

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doubleblahzors2

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#104 doubleblahzors2
Member since 2009 • 85 Posts

Carmack sums it up best. The CPUs are about the same, the 360 has the more powerful GPU. He also stated the PS3 has more processing power, obviously referring to CPU match up, so if you have a huge bucket of money and you're can develop exclusively for the PS3 and optimize for teh Cell, then the PS3 is slightly more powerful. Maybe.

I remember when Cows were saying something like KZ2 could never be done on 360, then Crytek demonstrated CE3 with deferred lighting and all, and the 360 and PS3 versions look better than KZ2 and it's endless corridors.

Equal is equal.

gamecubepad
carmacks a known nvidiot fan, he did jump on ati during doom3 development for a bit, still a nvidiot though.
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doubleblahzors2

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#105 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"][QUOTE="patriots7672"]

Have you seen the latest issue of Game Informer? It show the 360 having a 54% failure rate, the PS3 a 10% failure rate, and the WII a 8% failure rate. My 360 failed twice.. a failed HDD then RRoD. I E-bayed the replacement because it was freezing every 10-15 mins. I told the kid who bought it and said he could send it in when it fails again. My brother in law has had 5 360s fail of different issues and 5 360 controllers. A guy that works at my local Game Crazy has has 7 fail, but he says he likes it too much to switch to PS3. Which I think is what most people's case is.

Hatred for a company that knowlingly released this hardware out to the public knowing it would fail so they could beat theor competitors and get it out before X-mas. These are facts, like them or not!

ZoomZoom2490

xbox360 has a 3 year warranty and the newer 360's have better cooling. ps3 only 1 year lol

54% failure rate and only a 3 year warranty? lol

54% that failed probley had old cooler newer shipped replacement 360's have better gpu cooling so less chance of dying after warranty runs out.
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doubleblahzors2

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#106 doubleblahzors2
Member since 2009 • 85 Posts
lol just put a towell around ur old xbox360 people and kill ur 360 so you can get newer 360 before ur warranty runs out with better cooler
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vaderhater

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#107 vaderhater
Member since 2003 • 3972 Posts

[QUOTE="vaderhater"]

Well I guess one thing is true...Hatred is more powerful than both of them combined. It makes people blindly spew out BS facts and % claims.

patriots7672

Have you seen the latest issue of Game Informer? It show the 360 having a 54% failure rate, the PS3 a 10% failure rate, and the WII a 8% failure rate. My 360 failed twice.. a failed HDD then RRoD. I E-bayed the replacement because it was freezing every 10-15 mins. I told the kid who bought it and said he could send it in when it fails again. My brother in law has had 5 360s fail of different issues and 5 360 controllers. A guy that works at my local Game Crazy has has 7 fail, but he says he likes it too much to switch to PS3. Which I think is what most people's case is.

Hatred for a company that knowlingly released this hardware out to the public knowing it would fail so they could beat theor competitors and get it out before X-mas. These are facts, like them or not!

Well in our own polls here the other day the PS3 failer rate was at around 38%. Other than that I dont really know your brother in law or the guy at game crazy. What I know is polls are flawed.

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doubleblahzors2

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#108 doubleblahzors2
Member since 2009 • 85 Posts
the xbox360 i bought in 2006 finally died this year, but microsoft sent me a new one. lol i was pissed i didnt get one with a hdmi port, but im pretty sure mine has a better gpu heatsink.
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gamecubepad

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#109 gamecubepad
Member since 2003 • 7214 Posts

carmacks a known nvidiot fan, he did jump on ati during doom3 development for a bit, still a nvidiot though.doubleblahzors2

???

John Carmack is imo the most talented game developer in the world.

What he says has been echoed by many other talented devs, and for the most part(outside of the alternate reality of SW) universally known.

Cell > Xenon

Xenos > RSX

360=PS3

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doubleblahzors2

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#110 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"]carmacks a known nvidiot fan, he did jump on ati during doom3 development for a bit, still a nvidiot though.gamecubepad

???

John Carmack is imo the most talented game developer in the world.

What he says has been echoed by many other talented devs, and for the most part(outside of the alternate reality of SW) universally known.

Cell > Xenon

Xenos > RSX

360=PS3

john carmack talks about how ps3's cpu is better than xbox360's. but he seems to always ignore going in depth with a comparison between 360 and ps3's GPU'S. he always seems to ignore this subject lol. he will say he believes 360 is overall better platform though.
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Nedemis

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#111 Nedemis
Member since 2002 • 10715 Posts
Yes, far more powerful in CPU power and a little more in GPU power.djsifer01
CPU? barely....GPU? hell no!!!
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gamecubepad

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#112 gamecubepad
Member since 2003 • 7214 Posts

[QUOTE="gamecubepad"]

[QUOTE="doubleblahzors2"]carmacks a known nvidiot fan, he did jump on ati during doom3 development for a bit, still a nvidiot though.doubleblahzors2

???

John Carmack is imo the most talented game developer in the world.

What he says has been echoed by many other talented devs, and for the most part(outside of the alternate reality of SW) universally known.

Cell > Xenon

Xenos > RSX

360=PS3

john carmack talks about how ps3's cpu is better than xbox360's. but he seems to always ignore going in depth with a comparison between 360 and ps3's GPU'S. he always seems to ignore this subject lol. he will say he believes 360 is overall better platform though.

I don't quite get what you're saying. Why would he need to speak in-depth about something that is common knowledge(irl)? There are many reasons the Xenos is more powerful than the RSX, all of them are easily found on the net and routinely discussed on tech and game sites.

What, do you think the RSX is up to par with the Xenos?

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doubleblahzors2

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#113 doubleblahzors2
Member since 2009 • 85 Posts
john carmack has never talked about ps3 and xbox360's gpu in depth. lol i heard him rsx has more shader processing power that's false. but that's only thing i heard him say, plus he's a known nvidia fanboy actually. insomniac aka resistance fall of man makers the ceo ted price said xbox360's gpu is slightly more powerful and ps3's cpu is alot more powerful than 360s. i somewhat believe ted more than john carmack
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subrosian

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#114 subrosian
Member since 2005 • 14232 Posts
This is why you make me cry System Wars :\ The PS3 vs the Xbox 360? And you make comments like 'The PS3 is 5 ~ 10% more powerful'. Oh really? And you base that claim on *what* exactly? How is it *exactly* that you are comparing radically different architectures and walking away with figures? I'd imagine it's your Ph.D. in computer engineering, thousands of hours of independent laboratory testing, and of course similar studies done by your colleagues to verify your results? - How about someone here give an honest answer? You DON'T KNOW. You're not a hardware architect, you *haven't* spent lab time testing the equipment, you're making claims based on hearsay, random guesses, and marketing material - and you simply *aren't certain*. You *think* a certain system is better, but YOU DON'T KNOW. - You don't even know the failure rate of the 360 - you're making claims based off *internet surveys* that *anyone could post in, as many times as they wanted*. Newsflash - that's not scientific. That doesn't mean crap. I don't care if 38% of people in your poll liked / disliked the PS3, I don't care if freaking Game Informer ( obviously the most credible source in gaming, am I right? ) got a poll saying 54% of 360's break - it doesn't mean *jack*. - It's not that I have a problem with one system being more powerful than the other - in reality, one of the systems is more powerful than the other, even if by a tiny degree. However, you don't know "at the hardware level" which it is - all we really know is that, thus far, the 360 has produced the better looking games, and that lately, games like Uncharted 2 and Heavy Rain have showed off impressive PS3 visual. But YOU PERSONALLY do not know - you don't have the background, and if people could just inject a little humility into their debates and say "y'know what, I don't know, I think _________ is better, but I don't have the information to tell you for certain" this place would be far healthier.
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doubleblahzors2

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#115 doubleblahzors2
Member since 2009 • 85 Posts
i really wish i could find ted price's ign developer blog where he said 360's gpu is slightly more powerful than rsx and ps3's cpu is more powerful than xbox360's. That's coming from a freaking ps3 exclusive second party developer. plus ted doesnt have a gpu brand loyality bias really like john carmack. maybe sony asked ign to remove what ted price said.
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gamecubepad

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#116 gamecubepad
Member since 2003 • 7214 Posts

john carmack has never talked about ps3 and xbox360's gpu in depth. lol i heard him rsx has more shader processing power that's false. but that's only thing i heard him say, plus he's a known nvidia fanboy actually. insomniac aka resistance fall of man makers the ceo ted price said xbox360's gpu is slightly more powerful and ps3's cpu is alot more powerful than 360s. i somewhat believe ted more than john carmackdoubleblahzors2

In theory, the Cell is much more powerful than the Xenon, at least in FLOPs. In actual practice the 3 core, 6 thread Xenon is more efficient for running code and is more than capable of powering games on the same level as the Cell does.

Games are almost always GPU bound. Any random PC gamer knows it's better to have a $200 CPU and a $500 GPU than the reverse.

The PS3 is barely more powerful than the 360 if you optimize for the Cell. I'm sure John Carmack would agree, but he's looking at the systems from a multiplat developer point of view, not a biased exlusive developer point of view like Insomiac(aka Sony lap dog).

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doubleblahzors2

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#117 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"]john carmack has never talked about ps3 and xbox360's gpu in depth. lol i heard him rsx has more shader processing power that's false. but that's only thing i heard him say, plus he's a known nvidia fanboy actually. insomniac aka resistance fall of man makers the ceo ted price said xbox360's gpu is slightly more powerful and ps3's cpu is alot more powerful than 360s. i somewhat believe ted more than john carmackgamecubepad

In theory, the Cell is much more powerful than the Xenon, at least in FLOPs. In actual practice the 3 core, 6 thread Xenon is more efficient for running code and is more than capable of powering games on the same level as the Cell does.

Games are almost always GPU bound. Any random PC gamer knows it's better to have a $200 CPU and a $500 GPU than the reverse.

The PS3 is barely more powerful than the 360 if you optimize for the Cell. I'm sure John Carmack would agree, but he's looking at the systems from a multiplat developer point of view, not a biased exlusive developer point of view like Insomiac(aka Sony lap dog).

Even with cell helping out rsx with graphics, xbox360 gpu can still do more advanced effects.
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MortalDecay

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#118 MortalDecay
Member since 2005 • 4298 Posts

Yes, far more powerful in CPU power and a little more in GPU power.djsifer01
GPU slightly more powerful? You're the only one that thinks so...That fact is, the 360 has a more powerful GPU. Look it up. Any dev will tell you that.

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gamecubepad

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#119 gamecubepad
Member since 2003 • 7214 Posts

This is why you make me cry System Wars :\ subrosian

You act like you can't quote the Bible if you're not God, or as if you can't make assessments of athletes or sports teams because you aren't a pro.

What is confusing and far beyond understanding to you is just obvious to people who know hardware and have experience tweaking settings and benchmarking for optimal performance. Not to mention the pages upon pages of developer testimony, and the games themselves. The proof is in the pudding, stop overthinking the matter.

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doubleblahzors2

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#121 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"] blah blah i read all this crap e3 2005, the only way to compare consoles power is by multiplatform games. games perform better on xbox360 because it has better hardware. And what i read at e3 2005 showed me xbox360 is better and well what do you know? xbox360 turned out better. lol if people were making games ground up for xbox360 engines and everything skilled dev's high budget they'd make a game ps3 could never outdo graphically.Iamsmee

Really? Kind of moronic thinking. Don't get me wrong, multiplats are a major aspect between which one is better, but not the main one.

System-wise PS3 was created as a real step into the next gen, whether that was a good idea is opinionated. While the 360 was released earlier, it still plays on DVD (while few years ago that was fine, it if starting to catch up to them me thinks), GHZ controllers, of course no wireless (which even the Wii has, too bad Wii doesn't have Ethernet) while the PS3 has a new format, new cell technology (which still has to show its true colours), bluetooth, etc, etc.

PS3 is a much better/powerful system, hence why it cost so much at the start. And in the long run Sony's choice to make it a real next gen system may be better for them as this gen is looking like a LONG one. While Nintendo's motive was never to be in the same race in the first place and hence does not need to worry as much as MS, and even then they have made their money and when they need to can easily upgrade to a new console while still supporting the original Wii.

I think it would be moronic to state that there isn't much difference between 360 and PS3 (in terms of EVERY part of technology), a part from multiplats which are made for a main audience (hence are made better mostly on 360 with a few exception, e.g. FFXIII). 360 having old technology compared with PS3 wasn't and still isn't a bad thing, but saying that there is not much difference in terms of actual stats is stupid. PS3 was built so it could last through the years, while MS purposely skipped on those things (as well as others, *cough* 54% failure) so they could get into the game early (worked for them, but of course far from being successful like Nintendo's strat).

TLDR: PS3 is far more powerful. It was made to be that way, the 360 was not.

multiplatform games are the only factor in proving which console is more powerful. ps2 games ported to xbox looked better on xbox, grand theft auto vice city looked better on xbox and it was developed for ps2. the reason why 360 games ported to ps3 dont look as good because the hardware isnt as good.
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gamecubepad

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#122 gamecubepad
Member since 2003 • 7214 Posts

multiplatform games are the only factor in proving which console is more powerful. ps2 games ported to xbox looked better on xbox, grand theft auto vice city looked better on xbox and it was developed for ps2. the reason why 360 games ported to ps3 dont look as good because the hardware isnt as good.doubleblahzors2

Well said.

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jakehouston88

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#123 jakehouston88
Member since 2009 • 2848 Posts

The PS3 is indeed more powerful.

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krunkfu2

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#124 krunkfu2
Member since 2007 • 4218 Posts

Specs wise PS3 is slightly more powerful. I'm pretty sure it has a different architecture which makes it harder to develop for, but will pay off in the hands of a talented developer. Much like the SEGA Saturn if I'm correct

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krunkfu2

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#125 krunkfu2
Member since 2007 • 4218 Posts

[QUOTE="doubleblahzors2"]multiplatform games are the only factor in proving which console is more powerful. ps2 games ported to xbox looked better on xbox, grand theft auto vice city looked better on xbox and it was developed for ps2. the reason why 360 games ported to ps3 dont look as good because the hardware isnt as good.gamecubepad

Well said.

This is wrong though
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doubleblahzors2

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#126 doubleblahzors2
Member since 2009 • 85 Posts
[QUOTE="gamecubepad"]

[QUOTE="doubleblahzors2"]multiplatform games are the only factor in proving which console is more powerful. ps2 games ported to xbox looked better on xbox, grand theft auto vice city looked better on xbox and it was developed for ps2. the reason why 360 games ported to ps3 dont look as good because the hardware isnt as good.krunkfu2

Well said.

This is wrong though

lol so vice city doesnt look better on xbox? every damn ps2 game ported to xbox looks better on xbox that's a fact. multiplatform is the only way to compare power because same dev is making the game.
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ronvalencia

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#127 ronvalencia
Member since 2008 • 29612 Posts

The PS3 is indeed more powerful.

jakehouston88

Refer to http://www.gamasutra.com/view/feature/3904/processing_the_truth_an_interview_.php?page=3

David Shippy was the chief architect of the power processing unit for the Cell, and overall technical leader and architect for the team that created the Power Architecture-related microprocessors that ended up in both the Xbox 360 and the PlayStation 3.

---

"I'm going to have to answer with an 'it depends,'" laughs Shippy, after a pause. "Again, they're completely different models. So in the PS3, you've got this Cell chip which has massive parallel processing power, the PowerPC core, multiple SPU cores... it's got a GPU that is, in the model here, processing more in the Cell chip and less in the GPU. So that's one processing paradigm -- a heterogeneous paradigm."

"With the Xbox 360, you've got more of a traditional multi-core system, and you've got three PowerPC cores, each of them having dual threads -- so you've got six threads running there, at least in the CPU. Six threads in Xbox 360, and eight or nine threads in the PS3 -- but then you've got to factor in the GPU," Shippy explains. "The GPU is highly sophisticated in the Xbox 360."

He concludes: "At the end of the day, when you put them all together, depending on the software, I think they're pretty equal, even though they're completely different processing models."

---

David Shippy would disagree with your statement.

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doubleblahzors2

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#128 doubleblahzors2
Member since 2009 • 85 Posts
This works for every damn console out there. epicgames made unreal tournament 1999 for the pc then they decided to port it to the ps2 and dreamcast. let's also take note dreamcast was easier to develop for than ps2. epicgames had trouble fitting ut1999 on dreamcast because it had 16 mb less ram avalible than ps2 and epicgames brought in sega to port it to try to make it work, but they just couldnt make the game fit and had to cut levels that the ps2 could handle. ps3 has less memory to work with than xbox360 and that's one of the main issues, but another issue is the fact 360's gpu is more advanced. it's not developers are lacking skill developing for cell.
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Iamsmee

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#129 Iamsmee
Member since 2008 • 470 Posts

[QUOTE="krunkfu2"][QUOTE="gamecubepad"]

Well said.

doubleblahzors2

This is wrong though

lol so vice city doesnt look better on xbox? every damn ps2 game ported to xbox looks better on xbox that's a fact. multiplatform is the only way to compare power because same dev is making the game.

well depends, if FF13 looks better on 360 then you've proved your point since it was first designed for the PS3, otherwise easier coding =!= better cores, maybe 360s core is better, but from what i know the only reason multiplats look bad on PS3 is because it is harder to design for it... anyway, first post is gone since i didnt bother reading the topic post and included whole lot of other crap that had nothing to do with the cores

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doubleblahzors2

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#130 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"][QUOTE="krunkfu2"] This is wrong thoughIamsmee

lol so vice city doesnt look better on xbox? every damn ps2 game ported to xbox looks better on xbox that's a fact. multiplatform is the only way to compare power because same dev is making the game.

well depends, if FF13 looks better on 360 then you've proved your point since it was first designed for the PS3, otherwise easier coding =!= better cores, maybe 360s core is better, but from what i know the only reason multiplats look bad on PS3 is because it is harder to design for it... anyway, first post is gone since i didnt bother reading the topic post and included whole lot of other crap that had nothing to do with the cores

read this This works for every damn console out there. epicgames made unreal tournament 1999 for the pc then they decided to port it to the ps2 and dreamcast. let's also take note dreamcast was easier to develop for than ps2. epicgames had trouble fitting ut1999 on dreamcast because it had 16 mb less ram avalible than ps2 and epicgames brought in sega to port it to try to make it work, but they just couldnt make the game fit and had to cut levels that the ps2 could handle. ps3 has less memory to work with than xbox360 and that's one of the main issues, but another issue is the fact 360's gpu is more advanced. it's not developers are lacking skill developing for cell.
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krunkfu2

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#131 krunkfu2
Member since 2007 • 4218 Posts

[QUOTE="krunkfu2"][QUOTE="gamecubepad"]

Well said.

doubleblahzors2

This is wrong though

lol so vice city doesnt look better on xbox? every damn ps2 game ported to xbox looks better on xbox that's a fact. multiplatform is the only way to compare power because same dev is making the game.

Just keep thinking simple thoughts buddy

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doubleblahzors2

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#132 doubleblahzors2
Member since 2009 • 85 Posts

[QUOTE="doubleblahzors2"][QUOTE="krunkfu2"] This is wrong thoughkrunkfu2

lol so vice city doesnt look better on xbox? every damn ps2 game ported to xbox looks better on xbox that's a fact. multiplatform is the only way to compare power because same dev is making the game.

Just keep thinking simple thoughts buddy

i have a ps2 and xbox i played vice city on both the game looks better on xbox. even gamespot mentions it in the review.
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doubleblahzors2

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#133 doubleblahzors2
Member since 2009 • 85 Posts
The PlayStation 2 versions looked fantastic, given the relatively underpowered PS2 hardware, and the ports that appeared on the PC did a nice job of cleaning up and improving upon the original PS2 games. But the Xbox versions of the games go one step further than that. You'll immediately notice reflections coming off the cars, and the lighting in general is better. The texture quality and character models have been improved. The draw distance seems a little further out. And the frame rate remains pretty stable throughout. http://www.gamespot.com/xbox/action/grandtheftauto3/review.html?om_act=convert&om_clk=gssummary&tag=summary;read-review lol good game
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brandontwb

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#134 brandontwb
Member since 2008 • 4325 Posts
lol I get the point guys. I never knew this thread would be so popular. What I'm seeing here is that they are pretty much *even*, but the 360 has *more* graphically superior games because it's what developers tend to build for. The end. Simple as that Thanks for all your responses guys, and it so easy to tell when you have no idea what you're talking about ;)
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doubleblahzors2

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#135 doubleblahzors2
Member since 2009 • 85 Posts
[QUOTE="brandontwb"]lol I get the point guys. I never knew this thread would be so popular. What I'm seeing here is that they are pretty much *even*, but the 360 has *more* graphically superior games because it's what developers tend to build for. The end. Simple as that Thanks for all your responses guys, and it so easy to tell when you have no idea what you're talking about ;)

i have a idea more than most people. i was a playstation 1/2 gamer before xbox but xbox was the best console hardware wise last gen and it is again this gen.
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gamecubepad

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#136 gamecubepad
Member since 2003 • 7214 Posts

[QUOTE="jakehouston88"]

The PS3 is indeed more powerful.

ronvalencia

David Shippy was the chief architect of the power processing unit for the Cell, and overall technical leader and architect for the team that created the Power Architecture-related microprocessors that ended up in both the Xbox 360 and the PlayStation 3.

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"I'm going to have to answer with an 'it depends,'" laughs Shippy, after a pause. "Again, they're completely different models. So in the PS3, you've got this Cell chip which has massive parallel processing power, the PowerPC core, multiple SPU cores... it's got a GPU that is, in the model here, processing more in the Cell chip and less in the GPU. So that's one processing paradigm -- a heterogeneous paradigm."

"With the Xbox 360, you've got more of a traditional multi-core system, and you've got three PowerPC cores, each of them having dual threads -- so you've got six threads running there, at least in the CPU. Six threads in Xbox 360, and eight or nine threads in the PS3 -- but then you've got to factor in the GPU," Shippy explains. "The GPU is highly sophisticated in the Xbox 360."

He concludes: "At the end of the day, when you put them all together, depending on the software, I think they're pretty equal, even though they're completely different processing models."

---

David Shippy would disagree with your statement.

Straight from the horses mouth. Thanks for the link. Defininitely one of the most informational posts I've seen in a while.

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jrhawk42

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#137 jrhawk42
Member since 2003 • 12764 Posts

Thanks for clearing this up. Now I'm unsure if I want to support a system that's harder on developers.brandontwb

Well actually until MS came along development wasn't easy (it still isn't, but hopefully you get my point). The thing is there's still profits to be made by making a ps3 version since they still sell about 1/2 what the 360 title does, and by my guess it cost under $10 million to port a ps3 version (I don't work in finance so I could be a way high on this estimate), and that means you'd only have to sell 1/4 million units in the first 6 months to turn a profit.

Of course w/ smaller studios there's the problem of having enough skilled staff on hand to handle the port, and even the larger studios tend to rely on outsourcing to a contract studio (in this situation outsourcing means a studio in the same country, not like typical outsourcing to India or China). So from a business standpoint porting to the ps3 is still a relatively good option w/ few risks.

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SoNin360

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#138 SoNin360
Member since 2008 • 7175 Posts
Microsoft whores out the devs to make games look better on thier console. Jk, but really I don't know why games usually end up looking SLIGHTLY better on the 360. The PS3 probably is a little more powerful but some devs don't like working with it so that may be why games sometimes look half-assed on the PS3. Sorry idk what I'm talking about :P