Sony Is Taking This Online Pass Thing To Far

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Greyfeld

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#51 Greyfeld
Member since 2008 • 3007 Posts

[QUOTE="PSP107"]

I just saw today's PSN update and i noticed the PSN of Mod Nation Racers for PSP is $29.99. But if you buy it used or someone lends itto uto borrow or keep, the new owner must pay $15 to access the online feature. No matter how u spin it considering its $29.99 new, thats just wrong.

I mean lets assume Gamestop will charge $24.99 and then add the $15 which comes to $45 + tax which is more than the actual game new.

Is Sony, EA, THq, bulling customers to buy it new?

sanim02

It's a PSP game and they are trying to eliminate piracy. Unlike the consoles, piracy on the PSP is killing the system.

Yeah, let's eliminate piracy by screwing over every legitimate consumer who doesn't buy the game new.

Face it, this is just an extension of EA's Online Pass system, nothing more, nothing less.

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Rockman999

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#52 Rockman999
Member since 2005 • 7507 Posts

[QUOTE="PSP107"]

I just saw today's PSN update and i noticed the PSN of Mod Nation Racers for PSP is $29.99. But if you buy it used or someone lends itto uto borrow or keep, the new owner must pay $15 to access the online feature. No matter how u spin it considering its $29.99 new, thats just wrong.

I mean lets assume Gamestop will charge $24.99 and then add the $15 which comes to $45 + tax which is more than the actual game new.

Is Sony, EA, THq, bulling customers to buy it new?

SolidTy

Then don't buy it Used. Why aren't you supporting Developers and Games you love anyways?

I want certain Movies, TV Shows, Music Artists, and Game Developers to get my money...which is EXACTLY why I intentionally buy new games especially for developers / artists that I want to support.

By supporting them, I'm hopefully ensuring they make more music, Movies, games, etc. If you love a game that JUST came out, go buy it new once in awhile.

GAME Companies get NO MONEY when you buy used, and many companies are struggling, meanwhile GAMESTOP just posted record profits, a Billion+ dollars. Gamestop doesn't even make games, and they are making more than the game creator's.

I don't know if I agree with this particular policy, but I hardly buy used anyways (the occasional rare cIassic PSONe /SNES game or something).

It's up to the consumer to decide how they want to do this, but I don't care so much either way. I can't blame EA, THQ, Sony, Ubisoft or whoever for trying this out, if you saw GAMESTOP making so much money for selling your games at massive profits, you probably would try something out too.

My advice, if ONLINE is important to you, DO NOT BUY IT USED. There are fantastic deals on new games anyways, or just wait to buy it new for CHEAP...again, only if ONLINE is important to you.

 These people talk about publishers being greedy but they're just as greedy if not more than these corporations. They want to play every game but don't want to pay the full cost. I wanted to play Valkyria Chronicles from the moment the demo was out but I wasn't willing to pay $60 for it. Did I buy it used? F- no! I waited until it was cheap enough and bought it new for $20 this past january. If you don't feel a game is worth the initial price point then wait, you're not going to die if you don't play it right away.
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hoplayletsplay

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#53 hoplayletsplay
Member since 2005 • 983 Posts

These people talk about publishers being greedy but they're just as greedy if not more than these corporations. They want to play every game but don't want to pay the full cost. I wanted to play Valkyria Chronicles from the moment the demo was out but I wasn't willing to pay $60 for it. Did I buy it used? F- no! I waited until it was cheap enough and bought it new for $20 this past january. If you don't feel a game is worth the initial price point then wait, you're not going to die if you don't play it right away.Rockman999

Last time I checked, Disgaea 3 for ps3 is still $100AU over here. And any person will be silly to think that if publishers get rid of the used game markets, new games would drop in price faster. It's even more amusing to see people saying things like you use their severs, you should pay for them; what the difference between person A playing a game for 2 year than person A playing it for 1 year and then person B playing it for another 1?

What I'm trying to say is, many games only drop their original prices because the used game market is pushing it.

I don't know why are people starting to accept these rediculous polices. The only possible and realistic way for the video game industry to grow is to expend the current population of gamers and making things more expensive will not help it, $50 > $60 ?! I'm not cool with that.

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PSP107

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#54 PSP107
Member since 2007 • 18983 Posts
Well, if you think about it this might actually have new games dropping in price faster then before. At least from a purely theoretical viewpoint.Ibacai
Gamestop had god of war 3 for $49
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Hexagon_777

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#55 Hexagon_777
Member since 2007 • 20348 Posts

This does not affect me since I buy all my games new using price comparison websites to help me find the best deals. My personal limit is £19.99 for a game and I am averaging at around £14.99 currently. Good stuff.

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BigBadLanTerN

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#56 BigBadLanTerN
Member since 2008 • 609 Posts
Correct me if I'm wrong but Sony is not the only company doing this. EA and THQ just recently said thats how its going to be with their upcoming games. Plus Gamestop reduces the price of their used games according to this. So $15 for online for a used game, you'll see Modnation racers drop so your not spending more than the new copy. All in all used game buyers are going to be coming out ahead.
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Hexagon_777

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#57 Hexagon_777
Member since 2007 • 20348 Posts

I have no problem with companies doing this. You have a choice to buy a new game or a used game. If you buy a used then you have to pay for online if you want to play. Servers cost money to run, if you want to play on THEIR servers then you have to pay them money either through a new purchase of a game or through a used.

People need to get over this entitlement that they should get everything for free.CajunShooter

I concur. I play Battlefield: Bad Company online a hell of a lot and if EA shut down the servers due to a lack of funds because people don't/didn't buy the game new, I would be rather irritated at the people buying used and not EA. EA didn't get paid after all so you can't expect them to uphold servers for a game that didn't make the money to uphold those servers. Some games don't use servers, however, correct? In that case it should be fine since the company isn't providing anything in return.

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Rockman999

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#58 Rockman999
Member since 2005 • 7507 Posts

Last time I checked, Disgaea 3 for ps3 is still $100AU over here. And any person will be silly to think that if publishers get rid of the used game markets, new games would drop in price faster. It's even more amusing to see people saying things like you use their severs, you should pay for them; what the difference between person A playing a game for 2 year than person A playing it for 1 year and then person B playing it for another 1?

What I'm trying to say is, many games only drop their original prices because the used game market is pushing it.

I don't know why are people starting to accept these rediculous polices. The only possible and realistic way for the video game industry to grow is to expend the current population of gamers and making things more expensive will not help it, $50 > $60 ?! I'm not cool with that.

hoplayletsplay
Hey Australia sucks for gaming, we know but that's not the publisher's fault and by the way D3 at GameStop costs $20 new here in the US, try importing it if you can. [QUOTE="PSP107"] Gamestop had god of war 3 for $49

I believe it's at $40 now, which I'm going to pick up this weekend. :)
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exiledsnake

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#59 exiledsnake
Member since 2005 • 1906 Posts
Everybody's bickering about entitlement, greedy devs, greedy gamers, supporting devs and all that stuff when the solution is such an easy one. BUT of course it will never happen because of greed from both sides and consumers get screwed in the end. The solution is publishers and game retailers making a deal so that some of the profit of used game sales goes to the publisher instead of the game retailers getting all of it. Then, the publishers wont whine about used game sales, game retailers can sell used without unfair competition (FreeDLC/online pass) from new games and consumers can still support game dev without buying new. Too bad its never gonna happen.
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Hexagon_777

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#60 Hexagon_777
Member since 2007 • 20348 Posts

The problem is, that publishers are really greedy.

If they stop the used games market and force all to buy new, it's a given that they will hold consumers to ransom by keeping game prices higher for longer.

From what I notice now, popular games stay more expensive for longer.

I think this is kind of the reason why people turn to piracy, as much as I hate it, publishers can be so stubborn with meeting consumers in the middle with prices, they are so quick to exploit. I'm never going to play pirate games I hate that, but selfish publishers must take responsibility at some point.

I couldn't care less about development costs, that's not my problem, action movies cost more to make then games and because DVD prices are more affordable, they get their money back from the media sales. While i know the situation and how it works isn't the same, similarities are there.

But I can't afford to buy every game at £40. half of them aren't really worth that in the first place. It doesn't mean I don't buy new, but since the used market forces prices down, I can wait until prices for games drop £10 - £15.

If games were released at fairer prices like last gen (£30) there would be less to complain about. The fairest price point in my opinion is £25. I'd pay that for any good game.

Darth_DuMas

Yet with companies introducing online passes and the like, effectively raising the price of a used game to that of a new game, consumers will (hopefully) become pickier and decide to inform themselves before making a purchase. Games that score less than 70% on Metacritic, for example, will become rare as companies now have to uphold a standard for the money they demand.

Also, since you're from the United Kingdom and we are discussing prices and the like, I highly suggest that you utilise all the price comparison websites that we have available in this country. I never buy used and buy none of my games for more than £19.99 and I still can't keep up. Here's a great one, for instance.

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AmnesiaHaze

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#61 AmnesiaHaze
Member since 2008 • 5685 Posts

i dont see what the big deal is. all the devs out there are making their own form of anti-used games measures, but if you buy something new you're never going to be affected.

PSdual_wielder
thats not true if you have two consoles like me , in order to play a new game i buy for full price on both of my ps3s i would need to buy the stupid pass, which is why i refuse to buy such games
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Hexagon_777

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#62 Hexagon_777
Member since 2007 • 20348 Posts

Correct me if I'm wrong but Sony is not the only company doing this. EA and THQ just recently said thats how its going to be with their upcoming games.BigBadLanTerN
Ubisoft is looking into it as well. That's four enormous publishers, one of them being a console manufacturer to boot!

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zero_snake99

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#63 zero_snake99
Member since 2004 • 3478 Posts
Too many people pirate on PSP. It helps prevent it. Just buy it new.
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PSP107

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#64 PSP107
Member since 2007 • 18983 Posts
@Hexagon_777 Bad Company 2 sold 2-3 million units. @Rockman999 God Of War 3 $40 now at Gamestop vs $60 everywhere else @exiledsnake so whats the difrences when companies buy other companies? should MSOFT get a cut if they sell Rare to Sony. rare can be considered the equivalent of a use game which turns them a used developer.
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Hexagon_777

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#65 Hexagon_777
Member since 2007 • 20348 Posts

@Hexagon_777 Bad Company 2 sold 2-3 million units.PSP107
I am on about Battlefield: Bad Company and I am taking a theoretical approach.

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-Snooze-

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#66 -Snooze-
Member since 2009 • 7304 Posts

Ouch sounds harsh ...

I really wish devs would just make longer games to be honest. This gen has been filled with games I can, and have beat in a sitting. UC1,UC2,Gears 1 and 2, GOW3, Splinter Cell etc.

Fair enough some of them have multiplayer, but honestly the singleplayer was the main draw in UC2,Splinter Cell etc.

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SolidTy

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#67 SolidTy
Member since 2005 • 49991 Posts

[QUOTE="SolidTy"]

PSP107 - "I just saw today's PSN update and i noticed the PSN of Mod Nation Racers for PSP is $29.99.But if you buy it usedor someone lends itto uto borrow or keep, the new owner must pay $15 to access the online feature. No matter how u spin it considering its $29.99 new, thats just wrong.

I mean lets assume Gamestop will charge $24.99 and then add the $15 which comes to $45 + tax which is more than the actual game new.

Is Sony, EA, THq, bulling customers to buy it new?"

------------------------------

Then don't buy it Used. Why aren't you supporting Developers and Games you love anyways?

I want certain Movies, TV Shows, Music Artists, and Game Developers to get my money...which is EXACTLY why I intentionally buy new games especially for developers / artists that I want to support.

By supporting them, I'm hopefully ensuring they make more music, Movies, games, etc. If you love a game that JUST came out, go buy it new once in awhile.

GAME Companies get NO MONEY when you buy used, and many companies are struggling, meanwhile GAMESTOP just posted record profits, a Billion+ dollars. Gamestop doesn't even make games, and they are making more than the game creator's.

I don't know if I agree with this particular policy, but I hardly buy used anyways (the occasional rare cIassic PSONe /SNES game or something).

It's up to the consumer to decide how they want to do this, but I don't care so much either way. I can't blame EA, THQ, Sony, Ubisoft or whoever for trying this out, if you saw GAMESTOP making so much money for selling your games at massive profits, you probably would try something out too.

My advice, if ONLINE is important to you, DO NOT BUY IT USED. There are fantastic deals on new games anyways, or just wait to buy it new for CHEAP...again, only if ONLINE is important to you.

Rockman999

 These people talk about publishers being greedy but they're just as greedy if not more than these corporations. They want to play every game but don't want to pay the full cost. I wanted to play Valkyria Chronicles from the moment the demo was out but I wasn't willing to pay $60 for it. Did I buy it used? F- no! I waited until it was cheap enough and bought it new for $20 this past january. If you don't feel a game is worth the initial price point then wait, you're not going to die if you don't play it right away.

Quite right, good buddy. Nothing wrong with waiting, and the money still went to your favorite developer in the end.

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-Snooze-

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#68 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="Rockman999"][QUOTE="SolidTy"]

PSP107 - "I just saw today's PSN update and i noticed the PSN of Mod Nation Racers for PSP is $29.99.But if you buy it usedor someone lends itto uto borrow or keep, the new owner must pay $15 to access the online feature. No matter how u spin it considering its $29.99 new, thats just wrong.

I mean lets assume Gamestop will charge $24.99 and then add the $15 which comes to $45 + tax which is more than the actual game new.

Is Sony, EA, THq, bulling customers to buy it new?"

------------------------------

Then don't buy it Used. Why aren't you supporting Developers and Games you love anyways?

I want certain Movies, TV Shows, Music Artists, and Game Developers to get my money...which is EXACTLY why I intentionally buy new games especially for developers / artists that I want to support.

By supporting them, I'm hopefully ensuring they make more music, Movies, games, etc. If you love a game that JUST came out, go buy it new once in awhile.

GAME Companies get NO MONEY when you buy used, and many companies are struggling, meanwhile GAMESTOP just posted record profits, a Billion+ dollars. Gamestop doesn't even make games, and they are making more than the game creator's.

I don't know if I agree with this particular policy, but I hardly buy used anyways (the occasional rare cIassic PSONe /SNES game or something).

It's up to the consumer to decide how they want to do this, but I don't care so much either way. I can't blame EA, THQ, Sony, Ubisoft or whoever for trying this out, if you saw GAMESTOP making so much money for selling your games at massive profits, you probably would try something out too.

My advice, if ONLINE is important to you, DO NOT BUY IT USED. There are fantastic deals on new games anyways, or just wait to buy it new for CHEAP...again, only if ONLINE is important to you.

SolidTy

These people talk about publishers being greedy but they're just as greedy if not more than these corporations. They want to play every game but don't want to pay the full cost. I wanted to play Valkyria Chronicles from the moment the demo was out but I wasn't willing to pay $60 for it. Did I buy it used? F- no! I waited until it was cheap enough and bought it new for $20 this past january. If you don't feel a game is worth the initial price point then wait, you're not going to die if you don't play it right away.

Quite right, good buddy. Nothing wrong with waiting, and the money still went to your favorite developer in the end.

Except it didn't ... 100% of the money went to the shop he bought it from. Thedevs already made there money from that game when they sold it to the shop.

Waiting a couple months for a game to lower in price dosen't help the developer either ... Shops only drop game prices when sales are slow, meaning that if he's wated for a game to drop significantly, then demand for said game must be very low, so shops like Gamespot will be very reluctant to stock anymore of the aforementioned game.

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SolidTy

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#69 SolidTy
Member since 2005 • 49991 Posts

[QUOTE="SolidTy"]

[QUOTE="Rockman999"] These people talk about publishers being greedy but they're just as greedy if not more than these corporations. They want to play every game but don't want to pay the full cost. I wanted to play Valkyria Chronicles from the moment the demo was out but I wasn't willing to pay $60 for it. Did I buy it used? F- no! I waited until it was cheap enough and bought it new for $20 this past january. If you don't feel a game is worth the initial price point then wait, you're not going to die if you don't play it right away.-Snooze-

Quite right, good buddy. Nothing wrong with waiting, and the money still went to your favorite developer in the end.

Except it didn't ... 100% of the money went to the shop he bought it from. Thedevs already made there money from that game when they sold it to the shop.

Waiting a couple months for a game to lower in price dosen't help the developer either ... Shops only drop game prices when sales are slow, meaning that if he's wated for a game to drop significantly, then demand for said game must be very low, so shops like Gamespot will be very reluctant to stock anymore of the aforementioned game.

If it's an active game sku, they are still going to stock it, and continue to restock it. Granted, they won't do that for every game, but for most of them they do continue to stock up and re order the games from the publisher. This is what GS has done in the past, and will continue to do in the future.

Part of GS's market is trying to get as many games they can fit into their stores as possible, including cheaper new titles as well. They still care more cheaper titles, greatest hits titles, etc brand new, and they continue to reorder them.

No matter what, that shop still has to order more copies, and the dev gets paid when the reorder comes in...it goes like this for years.

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-Snooze-

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#70 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="-Snooze-"]

[QUOTE="SolidTy"]

Quite right, good buddy. Nothing wrong with waiting, and the money still went to your favorite developer in the end.

SolidTy

Except it didn't ... 100% of the money went to the shop he bought it from. Thedevs already made there money from that game when they sold it to the shop.

Waiting a couple months for a game to lower in price dosen't help the developer either ... Shops only drop game prices when sales are slow, meaning that if he's wated for a game to drop significantly, then demand for said game must be very low, so shops like Gamespot will be very reluctant to stock anymore of the aforementioned game.

If it's an active game, they are still going to stock it. Granted, they won't do that for every game, but for of them they do and they have.That shop still has to order more, and the dev gets paid.

How fast to actively selling game reduce in price? Not very unless it's a special offer for a week or something. Look at MW2, it's still selling for close to full price.

A game like Valkyria Chronicles hasn't got the shelf life to sustain profits for a developer if the buyer waits for it to drop in price.

Honestly,I think developers and publishers needs to up there game, stop complaining and stop making it harder for legit buyers to want to support them

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SolidTy

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#71 SolidTy
Member since 2005 • 49991 Posts

[QUOTE="SolidTy"]

[QUOTE="-Snooze-"]

Except it didn't ... 100% of the money went to the shop he bought it from. Thedevs already made there money from that game when they sold it to the shop.

Waiting a couple months for a game to lower in price dosen't help the developer either ... Shops only drop game prices when sales are slow, meaning that if he's wated for a game to drop significantly, then demand for said game must be very low, so shops like Gamespot will be very reluctant to stock anymore of the aforementioned game.

-Snooze-

If it's an active game sku, they are still going to stock it, and continue to restock it. Granted, they won't do that for every game, but for most of them they do continue to stock up and re order the games from the publisher. This is what GS has done in the past, and will continue to do in the future.

Part of GS's market is trying to get as many games they can fit into their stores as possible, including cheaper new titles as well. They still care more cheaper titles, greatest hits titles, etc brand new, and they continue to reorder them.

No matter what, that shop still has to order more copies, and the dev gets paid when the reorder comes in...it goes like this for years.

How fast to actively selling game reduce in price? Not very unless it's a special offer for a week or something. Look at MW2, it's still selling for close to full price.

A game like Valkyria Chronicles hasn't got the shelf life to sustain profits for a developer if the buyer waits for it to drop in price.

Honestly,I think developers and publishers needs to up there game, stop complaining and stop making it harder for legit buyers to want to support them

MW2 is a better success story than VC, for sure. Yes, it's true that more popular games are more profitable, and have longer lasting high price tags.

As far as up their game, what do you propose?

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mgs_freak91

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#72 mgs_freak91
Member since 2007 • 2053 Posts

The entire purpose is to coerce people into buying new. In the end this will hurt both consumers and retailers and will likely eventually backfire on the publisher/developers as well.

Ginosaji
I don't see it. I'm not defending it at all, and I do hate it. But if it does indeed "coerce people into buying new" then it would mean Business sales go up, profit to developers/publishers and to retailers. Salaries are sent out to workers and stuff, they go buy new things, etc. Unless I am oblivious to something. :) Someone do tell, then. :)
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coasterguy65

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#73 coasterguy65
Member since 2005 • 7133 Posts

[QUOTE="CajunShooter"]I have no problem with companies doing this. You have a choice to buy a new game or a used game. If you buy a used then you have to pay for online if you want to play. Servers cost money to run, if you want to play on THEIR servers then you have to pay them money either through a new purchase of a game or through a used.

People need to get over this entitlement that they should get everything for free.Hexagon_777

I concur. I play Battlefield: Bad Company online a hell of a lot and if EA shut down the servers due to a lack of funds because people don't/didn't buy the game new, I would be rather irritated at the people buying used and not EA. EA didn't get paid after all so you can't expect them to uphold servers for a game that didn't make the money to uphold those servers. Some games don't use servers, however, correct? In that case it should be fine since the company isn't providing anything in return.

I'm not arguing your point, but most of this used game nonsense is just plain greed on the publishers part, here's why. Let's just use a small number say EA sells 547 copies of battlefield 13 at $60 each. Even with the used market the most copies that will ever be out there is 547 copies. It's not like the used market creates extra copies of a game. So if they already made their $60 off of the game then they already made their money, and since there are 547 legitimate copies of the game out there, it would not be taking up any more server resources. It would still be the exact same amount as if all the original new purchasers were playing online.

Could they have maybe sold 610 copies if there was no used game market...possibly, but chances are those additional people would not have paid full price anyway. They either would not have bought the game, or they would have waited for a price drop.

I mean seriously this whole used game surcharge is the same as General Motors saying if you buy a used car we will disable it with our OnStar service unless you pay us a $1500 charge. This fee is because the used car market cuts into our profits of selling a new car. Would you be willing to pay this on your next car. What if BMW, Lexus, Honda, etc followed suit, just because it worked for GM?

On a side note, my comments are not to defend Game stop's crazy sell a used game for $5 less than a new game policy. I'm more concerned with selling stuff on Ebay or Craig's list. Game Stop's policy is a complete rip off and no one should buy a used game for only $5 less than a new game...why would you? Pay the extra $5 and get a warranty and a brand new sealed copy. To me it's worth $5 just to not have to peel those stupid stickers off.

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-Snooze-

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#74 -Snooze-
Member since 2009 • 7304 Posts

[QUOTE="-Snooze-"]

[QUOTE="SolidTy"]

If it's an active game sku, they are still going to stock it, and continue to restock it. Granted, they won't do that for every game, but for most of them they do continue to stock up and re order the games from the publisher. This is what GS has done in the past, and will continue to do in the future.

Part of GS's market is trying to get as many games they can fit into their stores as possible, including cheaper new titles as well. They still care more cheaper titles, greatest hits titles, etc brand new, and they continue to reorder them.

No matter what, that shop still has to order more copies, and the dev gets paid when the reorder comes in...it goes like this for years.

SolidTy

How fast to actively selling game reduce in price? Not very unless it's a special offer for a week or something. Look at MW2, it's still selling for close to full price.

A game like Valkyria Chronicles hasn't got the shelf life to sustain profits for a developer if the buyer waits for it to drop in price.

Honestly,I think developers and publishers needs to up there game, stop complaining and stop making it harder for legit buyers to want to support them

MW2 is a better success story than VC, for sure. Yes, it's true that more popular games are more profitable, and have longer lasting high price tags.

As far as up their game, what do you propose?

Lining them with heroin?

I think the DLC route is a good one, not crappy things like a few extra maps, but full blown expansions ala Dragon age.

This being only temporary until Direct Download takes of in 5 or so years.

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PSP107

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#75 PSP107
Member since 2007 • 18983 Posts
@coasterguy65, u r right with "547 copies sold" analogy but ur statement about "no one should buy a used game for only $5 less than a new game" is flawed. advantages of buying used at Gamestop. 1. edge card + 20% card(i haven't gotten one in awhile) is 30% used at games. 2. Gamestop prices drop faster. God of war 3 is $40. Uncharted 2 is $41.99 vs $60 at retail. 3. 7 Day FULL REFUND POLICY- don't like or beat a game to quick? take it back. hell u can play 10 games for the price of one game if u know what i mean. so do some research coasterguy65
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Bread_or_Decide

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#76 Bread_or_Decide
Member since 2007 • 29761 Posts
[QUOTE="W1NGMAN-"]

[QUOTE="Respawn-d"]

Yeah I dont like this at all. Devs need to stop complaining about used sales. Maybe if they made games that lasted more then 6 hours and werent so expensive (like the good ol days) then maybe more people would buy new.

What good ol days are you referring to? As I recall games were super short and just as expensive in the "good ol days"

Probably shorter and I believe games were eighty dollars so they were also MORE expensive.
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Truth_Hurts_U

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#77 Truth_Hurts_U
Member since 2006 • 9703 Posts

What good ol days are you referring to? As I recall games were super short and just as expensive in the "good ol days"

W1NGMAN-

I remember walking into Sams Club in the day and picking up new PC games for $30 which lasted way longer then the games of today. Then again multi player wasn't a big thing back then due to the internet sucking lol.

Only games that cost tons of money were cartridge based games. Disc/floppy were extremely cheap.

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PSP107

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#78 PSP107
Member since 2007 • 18983 Posts
[QUOTE="Truth_Hurts_U"]

[QUOTE="W1NGMAN-"]

What good ol days are you referring to? As I recall games were super short and just as expensive in the "good ol days"

I remember walking into Sams Club in the day and picking up new PC games for $30 which lasted way longer then the games of today. Then again multi player wasn't a big thing back then due to the internet sucking lol.

Only games that cost tons of money were cartridge based games. Disc/floppy were extremely cheap.

N64 games were $60 new and wasnt worth it long term.
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darthogre

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#79 darthogre
Member since 2006 • 5082 Posts
I don't like it but if any platform needs this it's the PSP. The people stealing the games are off the charts and one reason why it's a complete failure. This is the only way they can possible try to contain the theives.
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darthogre

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#80 darthogre
Member since 2006 • 5082 Posts
[QUOTE="Truth_Hurts_U"]

[QUOTE="W1NGMAN-"]

What good ol days are you referring to? As I recall games were super short and just as expensive in the "good ol days"

I remember walking into Sams Club in the day and picking up new PC games for $30 which lasted way longer then the games of today. Then again multi player wasn't a big thing back then due to the internet sucking lol.

Only games that cost tons of money were cartridge based games. Disc/floppy were extremely cheap.

Well I remember having to pay $70-$80 bucks for a N64 game. For price inflation adjustments games are defintely cheaper, longer, and offer much more value than the old games from previous gens. This however doesn't matter in a time of global recession or depression.
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ogvampire

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#81 ogvampire
Member since 2008 • 9210 Posts

[QUOTE="SolidTy"]

[QUOTE="PSP107"]

Rockman999

These people talk about publishers being greedy but they're just as greedy if not more than these corporations. They want to play every game but don't want to pay the full cost. I wanted to play Valkyria Chronicles from the moment the demo was out but I wasn't willing to pay $60 for it. Did I buy it used? F- no! I waited until it was cheap enough and bought it new for $20 this past january. If you don't feel a game is worth the initial price point then wait, you're not going to die if you don't play it right away.

lol! yeah... how dare people look out for their own finances instead of helping fund these giant corporations :roll:

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Greyfeld

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#82 Greyfeld
Member since 2008 • 3007 Posts

[QUOTE="Rockman999"][QUOTE="SolidTy"]

PSP107 - "I just saw today's PSN update and i noticed the PSN of Mod Nation Racers for PSP is $29.99.But if you buy it usedor someone lends itto uto borrow or keep, the new owner must pay $15 to access the online feature. No matter how u spin it considering its $29.99 new, thats just wrong.

I mean lets assume Gamestop will charge $24.99 and then add the $15 which comes to $45 + tax which is more than the actual game new.

Is Sony, EA, THq, bulling customers to buy it new?"

------------------------------

Then don't buy it Used. Why aren't you supporting Developers and Games you love anyways?

I want certain Movies, TV Shows, Music Artists, and Game Developers to get my money...which is EXACTLY why I intentionally buy new games especially for developers / artists that I want to support.

By supporting them, I'm hopefully ensuring they make more music, Movies, games, etc. If you love a game that JUST came out, go buy it new once in awhile.

GAME Companies get NO MONEY when you buy used, and many companies are struggling, meanwhile GAMESTOP just posted record profits, a Billion+ dollars. Gamestop doesn't even make games, and they are making more than the game creator's.

I don't know if I agree with this particular policy, but I hardly buy used anyways (the occasional rare cIassic PSONe /SNES game or something).

It's up to the consumer to decide how they want to do this, but I don't care so much either way. I can't blame EA, THQ, Sony, Ubisoft or whoever for trying this out, if you saw GAMESTOP making so much money for selling your games at massive profits, you probably would try something out too.

My advice, if ONLINE is important to you, DO NOT BUY IT USED. There are fantastic deals on new games anyways, or just wait to buy it new for CHEAP...again, only if ONLINE is important to you.

SolidTy

These people talk about publishers being greedy but they're just as greedy if not more than these corporations. They want to play every game but don't want to pay the full cost. I wanted to play Valkyria Chronicles from the moment the demo was out but I wasn't willing to pay $60 for it. Did I buy it used? F- no! I waited until it was cheap enough and bought it new for $20 this past january. If you don't feel a game is worth the initial price point then wait, you're not going to die if you don't play it right away.

Quite right, good buddy. Nothing wrong with waiting, and the money still went to your favorite developer in the end.

If you're so concerned with supporting the developers, you would buy the game at $60 instead of waiting for a price drop.

You can't sit there and argue about supporting the devs, then turn around and wait for a game to hit the bargain bin so you can get the feel-goods when you say you technically bought it new. How much of that money do you really think the publisher gets from that $20 you spent? At a full $60 price tag, they get something like $35 off every sale. You're cutting into their profits just as badly as every person that buys a used game.

That is, of course, assuming that used games actually cut into the new game sales. Considering there's zero proof that it does, and a bit of proof that it doesn't, that's what I'm likely to believe.

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TBoogy

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#83 TBoogy
Member since 2007 • 4382 Posts
There were no "good ol' days". I bought Pac Man the day it came out on the Atari 2600 at JC Penny for $50. You do the math...
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exiledsnake

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#84 exiledsnake
Member since 2005 • 1906 Posts

If you're so concerned with supporting the developers, you would buy the game at $60 instead of waiting for a price drop.

You can't sit there and argue about supporting the devs, then turn around and wait for a game to hit the bargain bin so you can get the feel-goods when you say you technically bought it new. How much of that money do you really think the publisher gets from that $20 you spent? At a full $60 price tag, they get something like $35 off every sale. You're cutting into their profits just as badly as every person that buys a used game.

That is, of course, assuming that used games actually cut into the new game sales. Considering there's zero proof that it does, and a bit of proof that it doesn't, that's what I'm likely to believe.

Greyfeld

You do know that retailers have already paid the publishers for the game(wholesale price) so even if you buy a game at a bargain the publisher still gets their money. No proof that used game sales affects new? Competition always affects sales. What used games do for retailers is that they dont have to go back to the publisher to restock instead they can buy it off willing gamers for a much lower price.

I also feel there is a need for the used game market but publishers are going to try their best to eradicate it unless they get a part of the profit from used game sales which IMO is the way to go. Consumers should win in the end.

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Respawn-d

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#85 Respawn-d
Member since 2010 • 2936 Posts
[QUOTE="TBoogy"]There were no "good ol' days". I bought Pac Man the day it came out on the Atari 2600 at JC Penny for $50. You do the math...

49.99 compare to 64.99
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ogvampire

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#86 ogvampire
Member since 2008 • 9210 Posts

[QUOTE="Greyfeld"]

If you're so concerned with supporting the developers, you would buy the game at $60 instead of waiting for a price drop.

You can't sit there and argue about supporting the devs, then turn around and wait for a game to hit the bargain bin so you can get the feel-goods when you say you technically bought it new. How much of that money do you really think the publisher gets from that $20 you spent? At a full $60 price tag, they get something like $35 off every sale. You're cutting into their profits just as badly as every person that buys a used game.

That is, of course, assuming that used games actually cut into the new game sales. Considering there's zero proof that it does, and a bit of proof that it doesn't, that's what I'm likely to believe.

exiledsnake

You do know that retailers have already paid the publishers for the game(wholesale price) so even if you buy a game at a bargain the publisher still gets their money. No proof that used game sales affects new? Competition always affects sales. What used games do for retailers is that they dont have to go back to the publisher to restock instead they can buy it off willing gamers for a much lower price.

I also feel there is a need for the used game market but publishers are going to try their best to eradicate it unless they get a part of the profit from used game sales which IMO is the way to go. Consumers should win in the end.

so then the Retailer would be the one losing out.... since they paid wholesale but are selling it for less than that

maybe its me, but i dont like companies infringing on my consumer rights for the sole purpose of their own profits

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Brainkiller05

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#87 Brainkiller05
Member since 2005 • 28954 Posts
I completely understand.
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Cubs360

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#88 Cubs360
Member since 2006 • 3771 Posts

Yeah I dont like this at all. Devs need to stop complaining about used sales. Maybe if they made games that lasted more then 6 hours and werent so expensive (like the good ol days) then maybe more people would buy new.

Respawn-d

Haha...Word dude, way to say it!

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exiledsnake

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#89 exiledsnake
Member since 2005 • 1906 Posts

[QUOTE="exiledsnake"]

[QUOTE="Greyfeld"]

If you're so concerned with supporting the developers, you would buy the game at $60 instead of waiting for a price drop.

You can't sit there and argue about supporting the devs, then turn around and wait for a game to hit the bargain bin so you can get the feel-goods when you say you technically bought it new. How much of that money do you really think the publisher gets from that $20 you spent? At a full $60 price tag, they get something like $35 off every sale. You're cutting into their profits just as badly as every person that buys a used game.

That is, of course, assuming that used games actually cut into the new game sales. Considering there's zero proof that it does, and a bit of proof that it doesn't, that's what I'm likely to believe.

ogvampire

You do know that retailers have already paid the publishers for the game(wholesale price) so even if you buy a game at a bargain the publisher still gets their money. No proof that used game sales affects new? Competition always affects sales. What used games do for retailers is that they dont have to go back to the publisher to restock instead they can buy it off willing gamers for a much lower price.

I also feel there is a need for the used game market but publishers are going to try their best to eradicate it unless they get a part of the profit from used game sales which IMO is the way to go. Consumers should win in the end.

so then the Retailer would be the one losing out.... since they paid wholesale but are selling it for less than that

maybe its me, but i dont like companies infringing on my consumer rights for the sole purpose of their own profits

Not exactly. Discounts and bargains are done to clear stock so that they can buy newer releases. Its not just you. Consumers should win in the end. This is a battle between the publishers and the retailers and it sucks that we are the ones who pay for it.
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ogvampire

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#90 ogvampire
Member since 2008 • 9210 Posts

[QUOTE="ogvampire"]

[QUOTE="exiledsnake"] You do know that retailers have already paid the publishers for the game(wholesale price) so even if you buy a game at a bargain the publisher still gets their money. No proof that used game sales affects new? Competition always affects sales. What used games do for retailers is that they dont have to go back to the publisher to restock instead they can buy it off willing gamers for a much lower price.

I also feel there is a need for the used game market but publishers are going to try their best to eradicate it unless they get a part of the profit from used game sales which IMO is the way to go. Consumers should win in the end.

exiledsnake

so then the Retailer would be the one losing out.... since they paid wholesale but are selling it for less than that

maybe its me, but i dont like companies infringing on my consumer rights for the sole purpose of their own profits

Not exactly. Discounts and bargains are done to clear stock so that they can buy newer releases. Its not just you. Consumers should win in the end. This is a battle between the publishers and the retailers and it sucks that we are the ones who pay for it.

yup, thats my main problem with these 'passes'...

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Senor_Kami

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#91 Senor_Kami
Member since 2008 • 8529 Posts

They're playing by the rules. When you buy used you setup the rules to be that you will screw the other person as hard as possible. Sony is playing by those rules and screwing you as hard as possible. Sounds like a fair trade imo.

I like to support the people who make good games so this won't have any impact on me.

[QUOTE="InfinityMugen"]

They need the money more than we do.

Jelley0

Yes, multi million dollar companys need money than an average person.

EA lost over $500 million last year. You probably broke even or had a profit. If you go bankrupt, how many people get hurt? Like 1-4 depending on if you have kids or are married. EA goes bankrupt and thousands of employees are messed up. Times that by 1-4 (depending on if they have kids or are married) and there's a compelling case to be made for the multi-million dollar company.

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Vipa37

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#92 Vipa37
Member since 2009 • 268 Posts

My thing is if i pay for one of these "passes" how long do the servers stay online cause imo they should stay on indefinitely or give me my money back since i have paid foior access to that aspect of the game your asking me about

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ogvampire

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#93 ogvampire
Member since 2008 • 9210 Posts

They're playing by the rules. When you buy used you setup the rules to be that you will screw the other person as hard as possible. Sony is playing by those rules and screwing you as hard as possible. Sounds like a fair trade imo.

I like to support the people who make good games so this won't have any impact on me.

[QUOTE="Jelley0"]

[QUOTE="InfinityMugen"]

They need the money more than we do.

Senor_Kami

Yes, multi million dollar companys need money than an average person.

EA lost over $500 million last year. You probably broke even or had a profit. If you go bankrupt, how many people get hurt? Like 1-4 depending on if you have kids or are married. EA goes bankrupt and thousands of employees are messed up. Times that by 1-4 (depending on if they have kids or are married) and there's a compelling case to be made for the multi-million dollar company.

their revenue was over $3.5billion last year, yet they lost over $600million... looks like their main problem is the management of their own finances... i seriously doubt used sales were the cause of this

plus EA isnt helping themselves... they bring out yearly sports games... do they expect people to not do anything with the older games when the new versions come out?

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Greyfeld

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#94 Greyfeld
Member since 2008 • 3007 Posts

They're playing by the rules. When you buy used you setup the rules to be that you will screw the other person as hard as possible. Sony is playing by those rules and screwing you as hard as possible. Sounds like a fair trade imo.

I like to support the people who make good games so this won't have any impact on me.

[QUOTE="Jelley0"]

[QUOTE="InfinityMugen"]

They need the money more than we do.

Senor_Kami

Yes, multi million dollar companys need money than an average person.

EA lost over $500 million last year. You probably broke even or had a profit. If you go bankrupt, how many people get hurt? Like 1-4 depending on if you have kids or are married. EA goes bankrupt and thousands of employees are messed up. Times that by 1-4 (depending on if they have kids or are married) and there's a compelling case to be made for the multi-million dollar company.

Lost over $500m on what? Are we just looking at numbers and trying to assign blame?

I still have seen zero proof that used game sales hurt the market.

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Easyle

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#95 Easyle
Member since 2010 • 2034 Posts

[QUOTE="TBoogy"]There were no "good ol' days". I bought Pac Man the day it came out on the Atari 2600 at JC Penny for $50. You do the math...Respawn-d
49.99 compare to 64.99

Wow..

50 $$ back then is like probably close to 70 dollars now, if not more.

So ya, you got it pretty easy.

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Greyfeld

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#96 Greyfeld
Member since 2008 • 3007 Posts

You do know that retailers have already paid the publishers for the game(wholesale price) so even if you buy a game at a bargain the publisher still gets their money.

exiledsnake

Which means it doesn't matter if it was bought used either, because the publisher already got their money.

No proof that used game sales affects new? Competition always affects sales. What used games do for retailers is that they dont have to go back to the publisher to restock instead they can buy it off willing gamers for a much lower price.exiledsnake

Feel free to take a quick read of this article. And before you say "But that's books, not games! It's different!" keep in mind that books are also a form of media and entertainment, as well as going through the same steps of release (developer -> publisher -> shelf).

I also feel there is a need for the used game market but publishers are going to try their best to eradicate it unless they get a part of the profit from used game sales which IMO is the way to go. Consumers should win in the end.exiledsnake

I believe that eliminating the used game market would hurt everybody in the long run. The reason they won't go after the retailers, is because the publishers can't collect off sales without a middle man. P2P sales, ebay, craigslist... it can't be contained. So instead, they're going after the consumers, whilst doing their best to spread the lie that used sales hurt the industry, so that consumers will accept the changes with minimal resistance.

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360hammer

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#97 360hammer
Member since 2009 • 2596 Posts

[QUOTE="W1NGMAN-"]

[QUOTE="Respawn-d"]

Yeah I dont like this at all. Devs need to stop complaining about used sales. Maybe if they made games that lasted more then 6 hours and werent so expensive (like the good ol days) then maybe more people would buy new.

Respawn-d

What good ol days are you referring to? As I recall games were super short and just as expensive in the "good ol days"

What games where you playing ?

I paid $65 for Zelda which was like what 20 years ago? Ya, do a little research on the good ol days and you'll realize games havn't been touched by inflation like 99% of everything you buy.

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foxhound_fox

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#98 foxhound_fox
Member since 2005 • 98532 Posts

I wouldn't say its "too far." They don't make money from used sales, so why shouldn't they want people to pay them for something instead of a second party?

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Mr_Cumberdale

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#99 Mr_Cumberdale
Member since 2004 • 10189 Posts
This may be a weird way of thinking but if someone already played the game and sold it, the disc has been basically payed for. I'm just reusing someone's else copy.
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river_rat3117

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#100 river_rat3117
Member since 2003 • 3474 Posts
deal with it. if you were a dev you would be looking at this a whole different way. these are real people making these games who have just as many bills to pay as us. support your favorite devs and buy new.