you guys are feeding the troll, i'm disappointed, anyway it probably will for some people and it probably won't and no one has had a chance to use it with a rts soo ehh, maybe, maybe not
Chris_Williams
what movie is your sig from?
This topic is locked from further discussion.
you guys are feeding the troll, i'm disappointed, anyway it probably will for some people and it probably won't and no one has had a chance to use it with a rts soo ehh, maybe, maybe not
Chris_Williams
what movie is your sig from?
I don't believe that motion cointrols can be better or even equal to a mouse. I believe part of what makes motion controls less valuable than a mouse or track pad is the fact that human error has to play into the equation. Using a mouse, you're making direct contact with a surface, and you don't have to "aim" at elements. The cursor is always at a relative position and you go from there. With motion control, you have to point at a faraway screen to make very precise quick movements. I don't think they will ever be equal, no matter how the technology is.
Going to have to be a simple console rts like halo wars for it to work well on move but they should really go the pikmin route and create a uniqe experience that actually works well on consoles instead of just simplyfying pc rts and I just can't see move being better for playing something like sc2 or men of war.
The man behind Sony's PlayStation Move controller has claimed that the peripheral feels better for RTS games than the humble mouse and keyboard.
Dr. Richard Marks told CVG that the wand-like device will impact the design of RTS games in future - bringing them into the 3D plane.
"I think that PC RTS games are designed right now for the mouse and keyboard, but I think the Move can work with the more general idea of an RTS really well," he said.
"It could play a PC RTS really well, but I think there is modifications on the RTS genre that will be really good with. I play a lot of RTS games but the way I think about it is you have a landscape below you with all the troops, and imagine you're the general and you just want to look out over your troops and select guys - tell them to attack there."You really feel like this general or god-like person that can manipulate huge armies.
"I think that with Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move. The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting."Very bold words! Wonder if it'll pay off!
Link.
Zune_HD
Camera Mouse http://www.cameramouse.org/
http://larryo.org/work/information/umouse/index.htmlAnother camera mouse software i.e. uMouse
http://www.camspace.com/Another camera mouse/controller software i.e. CamSpace
It seems like people are taking what the guy said out of context.Zero5000X
no, they are just trolling at this point....everyone pointed them to read the article and more....but it is obvious they are just trolling...
I don't think this place should be called system wars anymore...."system trolls" might be a better description...
the closest thing to mouse and keyboard is the wiimote and thats all i could think of
Mario1331
Don't forget the power glove.
I don't know about RTS but motion controls are far better for FPS games. The wii's motion controls are actually very accurate and smooth, unfortunatly there aren't really any decent games to back up the controls.gamebreakerz__
There are more things wrong with this post than the Soviet nuclear power program.
[QUOTE="gamebreakerz__"]I don't know about RTS but motion controls are far better for FPS games. The wii's motion controls are actually very accurate and smooth, unfortunatly there aren't really any decent games to back up the controls.Sheppard212
There are more things wrong with this post than the Soviet nuclear power program.
Like what? How many wii FPS' have you played? I despise the wii but I'm man enough to admit it has good controls for shooters.*Sigh* Want me to make a list of every FPS I've play for the PC, PS2 or 360? No thanks. You can't get the same control or accuracy out of a Wii mote that you can a mouse and board. And yes, I've used the Wii mote and I'm not to impressed by it.
But I'm smart enough to know the two can't compare, there's no "maniless" about it either way.
*Sigh* Want me to make a list of every FPS I've play for the PC, PS2 or 360? No thanks. You can't get the same control or accuracy out of a Wii mote that you can a mouse and board. And yes, I've used the Wii mote and I'm not to impressed by it.
But I'm smart enough to know the two can't compare, there's no "maniless" about it either way.
The fundimental fact is that actually aiming something with frictionless movement is more accurate than anything with friction such as mouse or analog stick. You claim to have used the wiimote but you have to use it substatially to actually realise how accurate motion controls can be. The first time you ever used a mouse or analog stick I'm pretty sure you wouldn't be very accurate either so you have to use it a lot to notice the accuracy.*Sigh* Want me to make a list of every FPS I've play for the PC, PS2 or 360? No thanks. You can't get the same control or accuracy out of a Wii mote that you can a mouse and board. And yes, I've used the Wii mote and I'm not to impressed by it.
But I'm smart enough to know the two can't compare, there's no "maniless" about it either way.
The fundimental fact is that actually aiming something with frictionless movement is more accurate than anything with friction such as mouse or analog stick. You claim to have used the wiimote but you have to use it substatially to actually realise how accurate motion controls can be. The first time you ever used a mouse or analog stick I'm pretty sure you wouldn't be very accurate either so you have to use it a lot to notice the accuracy. Um ever lifted a light object in your outstretched hands? Your hands shake very slightly. This isn't the case with a mouse so no you're wrong. And plus how many keys and buttons does Move have?Can't blame the TC for the misleading topic title. CVG posted the flamebait title, which has become somewhat standard in games journalism...
When he uses the word "better", he was referring to this statement: "You really feel like this general or god-like person that can manipulate huge armies".
He feels that the Move controller gives you a better immersion regarding the "god" aspect of the game: "I think that with Move would feel way better than a mouse for that, for example" (referring to the aforementioned quote). I'm guessing he thinks that the Move controller feels more like an extension of your hand / arm versus a mouse. Thanks the the z-axis / free space providing a sensation of entering the game world and manipulating it.
He never said the Move controller would be better than the mouse & keyboard concerning precision. Nor did he say that the Move allows for easier management over a mouse & keyboard. Hell, when he said "better", he was only referring to the mouse itself.
He then went on to explain that 3D + Move can add another layer of immersion that's not standard for the genre.
---
For those of you interested in how an RTS could work with Move, in general, check out this video (starting @ 1:50):
http://www.youtube.com/watch?v=9uF_fasPphc&feature=player_embedded#!
Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.
Oh and one more thing.
This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.
well that will be answered when an RTS game will be released for PS3 using Move :) (we'll see what happens)
For now i still believe K+M is the best way to control an RTS game..
What's next, replace the mouse for the "more precise" wand/wii controler when working in photo shop or illustrator? Unless you have cyborg arms there is no way you will be able to holdthis thing stable in your hand with the arm stretched out. This is stupidity at it's finest.
Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.skrat_01
The keyboard allows for so many input options and flexibility. The Move won't be able to out do that, everyone knows it!
Yeah, it's not gonna become the standard control choice for professional gamers I'm sure lol.
Oh and one more thing.
This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.
skrat_01
Maybe he has, maybe he hasn't. Perhaps Dr. Marks thinks (from experience) that the Move controller is better suited when it comes to immersion in 3D RTSs. With the Move, it could feel and look like you're directly interacting with the information on-screen (Minority Report-esque) as opposed to sliding your hand on the desk, away from the monitor. That's how I interpret it. I'm sure (and I hope he does) think 3D RTSs are workable and intuitive on the PC.
Is this the same man that said that the PS2 eyetoy could do full body tracking? I thought you need two cameras to do that?
xhawk27
The PS3 eye does full body traking dude,the other camera on Kinect what it does is depth perception Kinect with just 1 camera would be able as well,hell even the Eye toy did full body tracking from what i know.
[QUOTE="skrat_01"]
Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.Episode_Eve
The keyboard allows for so many input options and flexibility. The Move won't be able to out do that, everyone knows it!
Yeah, it's not gonna become the standard control choice for professional gamers I'm sure lol.
Oh and one more thing.
This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.
skrat_01
Maybe he has, maybe he hasn't. Perhaps Dr. Marks thinks (from experience) that the Move controller is better suited when it comes to immersion in 3D RTSs. With the Move, it could feel and look like you're directly interacting with the information on-screen (Minority Report-esque) as opposed to sliding your hand on the desk, away from the monitor. That's how I interpret it. I'm sure (and I hope he does) think 3D RTSs are workable and intuitive on the PC.
can't disagree with you other than him saying " The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting." - which it well, has been quite some time ago (just not popularized from the usual 2D plane); this actually does work in the full X,Y,Z axis of 3D movement; otherwise yeah he probably does have minority report in mind,Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.Oh and one more thing.
This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.
skrat_01
Light up wand? I swore it was a dil when I first saw it.
oooooh Sony. I love you but I don't agree with that comment at all.
The_Gaming_Baby
I hope is not the comment named as the thread because sony didn't say that,like always people get things out of context to start a war.
Is like saying the bomb on a plane,even if you are saying man Beyonce is a da bomb,when they ask who say bomb,everyone will point at you and say you say you have a bomb..:D
Well, I definitely wouldn't want to play Starcraft (or RTS) with Move... :|
Exactly.Homeworld on the PC did the 3rd dimensional movement thing well 10 years ago, I don't know what he's talking about. I mean, he doesn't know what he's talking about. :D
br0kenrabbit
Exactly. Actually no one here knows what he's talking about (with the exception of a few) as they've clearly misinterpretated the article or fell right into the lems trap. Again, it never ceases to amaze me how ignorant SW is.Well, I definitely wouldn't want to play Starcraft (or RTS) with Move... :|
[QUOTE="br0kenrabbit"]
Homeworld on the PC did the 3rd dimensional movement thing well 10 years ago, I don't know what he's talking about. I mean, he doesn't know what he's talking about. :D
Doom_HellKnight
[QUOTE="skrat_01"]
Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.Oh and one more thing.
This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.
ExESGO
Light up wand? I swore it was a dil when I first saw it.
That too.Please Log In to post.
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