Sony: MOVE is better than mouse and keyboard.

  • 113 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for LEGEND_C4A
LEGEND_C4A

3186

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#51 LEGEND_C4A
Member since 2003 • 3186 Posts

you guys are feeding the troll, i'm disappointed, anyway it probably will for some people and it probably won't and no one has had a chance to use it with a rts soo ehh, maybe, maybe not

Chris_Williams

what movie is your sig from?

Avatar image for Puckhog04
Puckhog04

22814

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 Puckhog04
Member since 2003 • 22814 Posts

You can't beat the precision of a KB/Mouse. On top of that, the Keyboard has tons of different options in terms of customization. Sony is simply trying to stir up more hype with false promises.

Avatar image for Zaibach
Zaibach

13466

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#53 Zaibach
Member since 2007 • 13466 Posts

reading comprehension in this thread is astounding, not only are people not reading the article, they are selectively ignoring other posters who claim this not to be true..

For shame TC, misleading thread ftl

Avatar image for -The-G-Man-
-The-G-Man-

6414

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 -The-G-Man-
Member since 2007 • 6414 Posts
in what world does he live in that hotkeys aren't major, MAJOR parts of RTS games?
Avatar image for hakanakumono
hakanakumono

27455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 hakanakumono
Member since 2008 • 27455 Posts

I don't believe that motion cointrols can be better or even equal to a mouse. I believe part of what makes motion controls less valuable than a mouse or track pad is the fact that human error has to play into the equation. Using a mouse, you're making direct contact with a surface, and you don't have to "aim" at elements. The cursor is always at a relative position and you go from there. With motion control, you have to point at a faraway screen to make very precise quick movements. I don't think they will ever be equal, no matter how the technology is.

Avatar image for v13_KiiLtz
v13_KiiLtz

2791

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 v13_KiiLtz
Member since 2010 • 2791 Posts
Y'know, it never ceases to amaze me how ignorant SW is.
Avatar image for bbkkristian
bbkkristian

14971

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 1

#57 bbkkristian
Member since 2008 • 14971 Posts
Sony had no one else to pick on, so they start picking on PC... :roll: Sony, you disgust me.
Avatar image for BPoole96
BPoole96

22818

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#58 BPoole96
Member since 2008 • 22818 Posts

It looks like a nice jump from the typical gamepad but due to lack of buttons and any input inconsistencies it's probably not as fluid as KB/M

Avatar image for TheMightyHoov
TheMightyHoov

2459

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 TheMightyHoov
Member since 2009 • 2459 Posts

Well thats a funny joke :lol:

Avatar image for DJ_Headshot
DJ_Headshot

6427

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#60 DJ_Headshot
Member since 2010 • 6427 Posts

Going to have to be a simple console rts like halo wars for it to work well on move but they should really go the pikmin route and create a uniqe experience that actually works well on consoles instead of just simplyfying pc rts and I just can't see move being better for playing something like sc2 or men of war.

Avatar image for deactivated-58b6232955e4a
deactivated-58b6232955e4a

15594

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
Rts games with hand shake and no hotkeys
Avatar image for mitu123
mitu123

155290

Forum Posts

0

Wiki Points

0

Followers

Reviews: 32

User Lists: 0

#62 mitu123
Member since 2006 • 155290 Posts

He is out of his ****ing mind. :|Stevo_the_gamer
I agree, then again, it's Sony.:P

Avatar image for Zero5000X
Zero5000X

8314

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 Zero5000X
Member since 2004 • 8314 Posts
It seems like people are taking what the guy said out of context.
Avatar image for ronvalencia
ronvalencia

29612

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#64 ronvalencia
Member since 2008 • 29612 Posts

The man behind Sony's PlayStation Move controller has claimed that the peripheral feels better for RTS games than the humble mouse and keyboard.

Dr. Richard Marks told CVG that the wand-like device will impact the design of RTS games in future - bringing them into the 3D plane.

"I think that PC RTS games are designed right now for the mouse and keyboard, but I think the Move can work with the more general idea of an RTS really well," he said.

"It could play a PC RTS really well, but I think there is modifications on the RTS genre that will be really good with. I play a lot of RTS games but the way I think about it is you have a landscape below you with all the troops, and imagine you're the general and you just want to look out over your troops and select guys - tell them to attack there.

"You really feel like this general or god-like person that can manipulate huge armies.

"I think that with Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move. The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting."

Very bold words! Wonder if it'll pay off!

Link.

Zune_HD

Camera Mouse http://www.cameramouse.org/

http://larryo.org/work/information/umouse/index.htmlAnother camera mouse software i.e. uMouse

http://www.camspace.com/Another camera mouse/controller software i.e. CamSpace

Avatar image for Afrikanxl
Afrikanxl

1112

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 Afrikanxl
Member since 2006 • 1112 Posts

It seems like people are taking what the guy said out of context.Zero5000X

no, they are just trolling at this point....everyone pointed them to read the article and more....but it is obvious they are just trolling...

I don't think this place should be called system wars anymore...."system trolls" might be a better description...

Avatar image for DethSkematik
DethSkematik

3900

Forum Posts

0

Wiki Points

0

Followers

Reviews: 117

User Lists: 0

#66 DethSkematik
Member since 2008 • 3900 Posts
Probably, but I can't sit there for hours pointing my arm at the TV all day...it's just uncomfortable.
Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#67 goblaa
Member since 2006 • 19304 Posts

If the wiimote isn't, how would the (identical) Move do any better as a mouse replacement?

That said, the wiimote and move have great pointers.

Avatar image for goblaa
goblaa

19304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#68 goblaa
Member since 2006 • 19304 Posts

Probably, but I can't sit there for hours pointing my arm at the TV all day...it's just uncomfortable. DethSkematik

Then don't do that. You'd think by the way people talk about pointers that it was 2005...

Avatar image for -CheeseEater-
-CheeseEater-

5258

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#69 -CheeseEater-
Member since 2007 • 5258 Posts

sony still loves to make ridiculous claims.

KarateeeChop
Agreed to the utmost.
Avatar image for Mario1331
Mario1331

8929

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#70 Mario1331
Member since 2005 • 8929 Posts

the closest thing to mouse and keyboard is the wiimote and thats all i could think of

Avatar image for deactivated-5fae21e61a964
deactivated-5fae21e61a964

765

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#71 deactivated-5fae21e61a964
Member since 2005 • 765 Posts

the closest thing to mouse and keyboard is the wiimote and thats all i could think of

Mario1331

Don't forget the power glove.

Avatar image for Mario1331
Mario1331

8929

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#72 Mario1331
Member since 2005 • 8929 Posts

[QUOTE="Mario1331"]

the closest thing to mouse and keyboard is the wiimote and thats all i could think of

Sheppard212

Don't forget the power glove.

yea that too

Avatar image for gamebreakerz__
gamebreakerz__

5120

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#73 gamebreakerz__
Member since 2010 • 5120 Posts
I don't know about RTS but motion controls are far better for FPS games. The wii's motion controls are actually very accurate and smooth, unfortunatly there aren't really any decent games to back up the controls.
Avatar image for deactivated-5fae21e61a964
deactivated-5fae21e61a964

765

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#74 deactivated-5fae21e61a964
Member since 2005 • 765 Posts

I don't know about RTS but motion controls are far better for FPS games. The wii's motion controls are actually very accurate and smooth, unfortunatly there aren't really any decent games to back up the controls.gamebreakerz__

There are more things wrong with this post than the Soviet nuclear power program.

Avatar image for gamebreakerz__
gamebreakerz__

5120

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#75 gamebreakerz__
Member since 2010 • 5120 Posts

[QUOTE="gamebreakerz__"]I don't know about RTS but motion controls are far better for FPS games. The wii's motion controls are actually very accurate and smooth, unfortunatly there aren't really any decent games to back up the controls.Sheppard212

There are more things wrong with this post than the Soviet nuclear power program.

Like what? How many wii FPS' have you played? I despise the wii but I'm man enough to admit it has good controls for shooters.
Avatar image for deactivated-5fae21e61a964
deactivated-5fae21e61a964

765

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 deactivated-5fae21e61a964
Member since 2005 • 765 Posts

*Sigh* Want me to make a list of every FPS I've play for the PC, PS2 or 360? No thanks. You can't get the same control or accuracy out of a Wii mote that you can a mouse and board. And yes, I've used the Wii mote and I'm not to impressed by it.

But I'm smart enough to know the two can't compare, there's no "maniless" about it either way.

Avatar image for gamebreakerz__
gamebreakerz__

5120

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#77 gamebreakerz__
Member since 2010 • 5120 Posts
[QUOTE="Sheppard212"]

*Sigh* Want me to make a list of every FPS I've play for the PC, PS2 or 360? No thanks. You can't get the same control or accuracy out of a Wii mote that you can a mouse and board. And yes, I've used the Wii mote and I'm not to impressed by it.

But I'm smart enough to know the two can't compare, there's no "maniless" about it either way.

The fundimental fact is that actually aiming something with frictionless movement is more accurate than anything with friction such as mouse or analog stick. You claim to have used the wiimote but you have to use it substatially to actually realise how accurate motion controls can be. The first time you ever used a mouse or analog stick I'm pretty sure you wouldn't be very accurate either so you have to use it a lot to notice the accuracy.
Avatar image for LegatoSkyheart
LegatoSkyheart

29733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 1

#78 LegatoSkyheart
Member since 2009 • 29733 Posts

So wait...does this make the Wii mote and Nunchuck better than a Mouse and Keyboard?

Avatar image for Tessellation
Tessellation

9297

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#79 Tessellation
Member since 2009 • 9297 Posts
fo sho sony,just like the ps3 was suppose to be a super computer and beat high end PCs too :lol: ?
Avatar image for deactivated-635601fd996cc
deactivated-635601fd996cc

4381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#80 deactivated-635601fd996cc
Member since 2009 • 4381 Posts
[QUOTE="gamebreakerz__"][QUOTE="Sheppard212"]

*Sigh* Want me to make a list of every FPS I've play for the PC, PS2 or 360? No thanks. You can't get the same control or accuracy out of a Wii mote that you can a mouse and board. And yes, I've used the Wii mote and I'm not to impressed by it.

But I'm smart enough to know the two can't compare, there's no "maniless" about it either way.

The fundimental fact is that actually aiming something with frictionless movement is more accurate than anything with friction such as mouse or analog stick. You claim to have used the wiimote but you have to use it substatially to actually realise how accurate motion controls can be. The first time you ever used a mouse or analog stick I'm pretty sure you wouldn't be very accurate either so you have to use it a lot to notice the accuracy.

Um ever lifted a light object in your outstretched hands? Your hands shake very slightly. This isn't the case with a mouse so no you're wrong. And plus how many keys and buttons does Move have?
Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#81 Episode_Eve
Member since 2004 • 16986 Posts

Can't blame the TC for the misleading topic title. CVG posted the flamebait title, which has become somewhat standard in games journalism...

When he uses the word "better", he was referring to this statement: "You really feel like this general or god-like person that can manipulate huge armies".

He feels that the Move controller gives you a better immersion regarding the "god" aspect of the game: "I think that with Move would feel way better than a mouse for that, for example" (referring to the aforementioned quote). I'm guessing he thinks that the Move controller feels more like an extension of your hand / arm versus a mouse. Thanks the the z-axis / free space providing a sensation of entering the game world and manipulating it.

He never said the Move controller would be better than the mouse & keyboard concerning precision. Nor did he say that the Move allows for easier management over a mouse & keyboard. Hell, when he said "better", he was only referring to the mouse itself.

He then went on to explain that 3D + Move can add another layer of immersion that's not standard for the genre.

---

For those of you interested in how an RTS could work with Move, in general, check out this video (starting @ 1:50):

http://www.youtube.com/watch?v=9uF_fasPphc&feature=player_embedded#!

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 skrat_01
Member since 2007 • 33767 Posts

Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.

Oh and one more thing.

This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.

Avatar image for markinthedark
markinthedark

3676

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#83 markinthedark
Member since 2005 • 3676 Posts

not a chance in hell a gyroscope is going to match the precision of a high end gaming mouse.

Avatar image for Malta_1980
Malta_1980

11890

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 Malta_1980
Member since 2008 • 11890 Posts

well that will be answered when an RTS game will be released for PS3 using Move :) (we'll see what happens)

For now i still believe K+M is the best way to control an RTS game..

Avatar image for fireballonfire
fireballonfire

891

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#85 fireballonfire
Member since 2009 • 891 Posts

What's next, replace the mouse for the "more precise" wand/wii controler when working in photo shop or illustrator? Unless you have cyborg arms there is no way you will be able to holdthis thing stable in your hand with the arm stretched out. This is stupidity at it's finest.

Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#86 Episode_Eve
Member since 2004 • 16986 Posts

Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.

skrat_01

The keyboard allows for so many input options and flexibility. The Move won't be able to out do that, everyone knows it!

Yeah, it's not gonna become the standard control choice for professional gamers I'm sure lol.

Oh and one more thing.

This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.

skrat_01

Maybe he has, maybe he hasn't. Perhaps Dr. Marks thinks (from experience) that the Move controller is better suited when it comes to immersion in 3D RTSs. With the Move, it could feel and look like you're directly interacting with the information on-screen (Minority Report-esque) as opposed to sliding your hand on the desk, away from the monitor. That's how I interpret it. I'm sure (and I hope he does) think 3D RTSs are workable and intuitive on the PC.

Avatar image for xhawk27
xhawk27

12194

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 xhawk27
Member since 2010 • 12194 Posts

Is this the same man that said that the PS2 eyetoy could do full body tracking? I thought you need two cameras to do that?

Avatar image for Eltormo
Eltormo

990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#88 Eltormo
Member since 2010 • 990 Posts

Is this the same man that said that the PS2 eyetoy could do full body tracking? I thought you need two cameras to do that?

xhawk27

The PS3 eye does full body traking dude,the other camera on Kinect what it does is depth perception Kinect with just 1 camera would be able as well,hell even the Eye toy did full body tracking from what i know.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]

Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.

Episode_Eve

The keyboard allows for so many input options and flexibility. The Move won't be able to out do that, everyone knows it!

Yeah, it's not gonna become the standard control choice for professional gamers I'm sure lol.

Oh and one more thing.

This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.

skrat_01

Maybe he has, maybe he hasn't. Perhaps Dr. Marks thinks (from experience) that the Move controller is better suited when it comes to immersion in 3D RTSs. With the Move, it could feel and look like you're directly interacting with the information on-screen (Minority Report-esque) as opposed to sliding your hand on the desk, away from the monitor. That's how I interpret it. I'm sure (and I hope he does) think 3D RTSs are workable and intuitive on the PC.

can't disagree with you other than him saying " The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting." - which it well, has been quite some time ago (just not popularized from the usual 2D plane); this actually does work in the full X,Y,Z axis of 3D movement; otherwise yeah he probably does have minority report in mind,

Avatar image for ExESGO
ExESGO

1895

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#90 ExESGO
Member since 2010 • 1895 Posts

Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.

Oh and one more thing.

This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.

skrat_01

Light up wand? I swore it was a dil when I first saw it.

Avatar image for subrosian
subrosian

14232

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#91 subrosian
Member since 2005 • 14232 Posts
Replacing direct key inputs with gestures reduces accuracy and speed. That's why even devices like the iPod Touch use a physical interface over using a gesture-driven interface. A camera system will *always* produce some amount of false input or incorrectly read input, whereas a keyboard never will. In addition, the plane being read by the camera is limited, that is to say, you may only move within a certain space and be recognized by the camera: a mouse has an infinite plane due to the lift-and drop. Finally, a mouse has massive accuracy and speed across a small space, whereas a camera cannot be set to detect microgestures as involuntary movements would issue commands. From a scientific standpoint, that is looking at the anatomy of gaming, looking at engineering better interfaces, looking at the ideal user interface for an RTS game, motion cameras are actually not capable of being good enough to provide high level play. Re-designing the genre for the Wii Too would only further degrade already weakened console RTS experiences. I wish companise could be sued successfully when they say "better than a mouse and keyboard" based on a failure to understand just how *technically sound* the performance of KB and M has been.
Avatar image for mgs_freak91
mgs_freak91

2053

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#92 mgs_freak91
Member since 2007 • 2053 Posts
Urgh...I don't see where he says that Move is better than a Keyboard and Mouse. I can see this... "I think that with Move would feel way better than a mouse for that, for example, and doing things that require some 3D information is much better with Move. The RTS genre has been designed not to require any 3D information, but having that extra dimension and all the angle data that we have too is also very interesting." Which still doesn't mean he is saying it as fact or saying that Move > KB+M. Mouse - it's a possibility - just the mouse by itself that is.
Avatar image for nintendog66
nintendog66

2300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#93 nintendog66
Member since 2006 • 2300 Posts
Uhhhh... I lol'ed.
Avatar image for The_Gaming_Baby
The_Gaming_Baby

6425

Forum Posts

0

Wiki Points

0

Followers

Reviews: 117

User Lists: 52

#94 The_Gaming_Baby
Member since 2010 • 6425 Posts

oooooh Sony. I love you but I don't agree with that comment at all.

Avatar image for Eltormo
Eltormo

990

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 Eltormo
Member since 2010 • 990 Posts

oooooh Sony. I love you but I don't agree with that comment at all.

The_Gaming_Baby

I hope is not the comment named as the thread because sony didn't say that,like always people get things out of context to start a war.

Is like saying the bomb on a plane,even if you are saying man Beyonce is a da bomb,when they ask who say bomb,everyone will point at you and say you say you have a bomb..:D

Avatar image for Doom_HellKnight
Doom_HellKnight

12217

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#96 Doom_HellKnight
Member since 2005 • 12217 Posts

Well, I definitely wouldn't want to play Starcraft (or RTS) with Move... :|

Homeworld on the PC did the 3rd dimensional movement thing well 10 years ago, I don't know what he's talking about. I mean, he doesn't know what he's talking about. :D

br0kenrabbit

Exactly.

Avatar image for Pirate_Booty
Pirate_Booty

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 Pirate_Booty
Member since 2010 • 25 Posts
No...mouse and keyboard wins everyday. Sorry. :(
Avatar image for v13_KiiLtz
v13_KiiLtz

2791

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 v13_KiiLtz
Member since 2010 • 2791 Posts

Well, I definitely wouldn't want to play Starcraft (or RTS) with Move... :|

[QUOTE="br0kenrabbit"]

Homeworld on the PC did the 3rd dimensional movement thing well 10 years ago, I don't know what he's talking about. I mean, he doesn't know what he's talking about. :D

Doom_HellKnight

Exactly.

Actually no one here knows what he's talking about (with the exception of a few) as they've clearly misinterpretated the article or fell right into the lems trap. Again, it never ceases to amaze me how ignorant SW is.
Avatar image for dkdk999
dkdk999

6754

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#99 dkdk999
Member since 2007 • 6754 Posts
i'm skeptical but who knows maybe it would be easier to point in rts games.
Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#100 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]

Wave a light up wand, or a keyboard's worth of hotkeys and the precision, speed and input of a mouse.
Yes we are going to see professional starcraft players adopt motion controls, am I right.

Oh and one more thing.

This guy has not heard of Homeworld, which functioned perfectly with a mouse and Keyboard - this is a game that uses 3D information.

ExESGO

Light up wand? I swore it was a dil when I first saw it.

That too.