Sony's "Move" is going to be a complete failure

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jyoung312

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#101 jyoung312
Member since 2003 • 4971 Posts

[QUOTE="jyoung312"][QUOTE="Khadaj32"]

Oh, I'm sure some will sell, but not enough to break even. They're gonna lose money on this, as will the PSMove. Microsoft might as well come out with a handheld that employs two screens with one of them a touch screen, and market the hell out of it that it's "new and revolutionary." Same thing, pretty much.

Khadaj32

I think both will lose money but I think realistically Kinect will lose more $$ b/c the tech is new to MS and they are putting tons of money into marketing. The move is basically combining sony's existing tech together. The move is basically eyetoy + light-wand that has motion sensors built-in. The only new part is the light tracking part as the sixaxis already has the motion sensors so they probably didn't have to do a lot of r&d. Basically, the move is a safer bet than the kinect and willing likely cost sony less in the long run.

Exactly. It's no secret that Microsoft are rolling the dice on this one. IF it works out, good for them, but I don't realistically see how it will. It's just too late, and the same goes for the Move. However, like you pointed out, the Move is just combining two pre-existing technologies together, and as a result is very cost effective. It doesn't win points for originality, but it's going to offer pretty much the same thing as Natal, with it being cheaper to make and cheaper to sell.

I also think that the similarity to the wiimote makes the move easier for developers, as they have been working with wiimote for years so they know how to deal with a control paradigm like that, and can easily port wii games to ps3. Also, move should be relatively easy to implement in the genres and games that the hardcore games buy (see Socom4), whereas Kinect would take lots of time and development for developers b/c they haven't really worked with something like that. I think that implementing move controls should be easy, especially after hearing it only took zipper about a week to put them into Socom4, and the move will likely be optional for most games. You don't have to design your game around the move but you do have to design it around kinect, and thus I think Move will have more higher quality games in the long run.

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clone01

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#102 clone01
Member since 2003 • 29845 Posts

i actually don't see move or natal really failing, but i also don't see either unit matching nintendo's success with motion controls this gen.

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genaroll

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#103 genaroll
Member since 2010 • 710 Posts

[QUOTE="Khadaj32"]

[QUOTE="jyoung312"] I think both will lose money but I think realistically Kinect will lose more $$ b/c the tech is new to MS and they are putting tons of money into marketing. The move is basically combining sony's existing tech together. The move is basically eyetoy + light-wand that has motion sensors built-in. The only new part is the light tracking part as the sixaxis already has the motion sensors so they probably didn't have to do a lot of r&d. Basically, the move is a safer bet than the kinect and willing likely cost sony less in the long run.jyoung312

Exactly. It's no secret that Microsoft are rolling the dice on this one. IF it works out, good for them, but I don't realistically see how it will. It's just too late, and the same goes for the Move. However, like you pointed out, the Move is just combining two pre-existing technologies together, and as a result is very cost effective. It doesn't win points for originality, but it's going to offer pretty much the same thing as Natal, with it being cheaper to make and cheaper to sell.

I also think that the similarity to the wiimote makes the move easier for developers, as they have been working with wiimote for years so they know how to deal with a control paradigm like that, and can easily port wii games to ps3. Also, move should be relatively easy to implement in the genres and games that the hardcore games buy (see Socom4), whereas Kinect would take lots of time and development for developers b/c they haven't really worked with something like that. I think that implementing move controls should be easy, especially after hearing it only took zipper about a week to put them into Socom4, and the move will likely be optional for most games. You don't have to design your game around the move but you do have to design it around kinect, and thus I think Move will have more higher quality games in the long run.

What's ironic is the kinect is the ps3 of motion controls and the move is the 360.If they end up in the same postions as the 360 and ps3 it would be even more funny.
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killzowned24

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#104 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="soapandbubbles"] and what does that have to do with Natal succeeding and NOT failing? you can market and hype a product till you turn blue, but if it sucks it simply sucks and no one will care eventually. you're talking about the whole OMFG IT"S NEW!!! yet it's just an advanced eyetoy that seems like it won't do what was promised. dude just stop, you're been smashed here. gsus! Firelore29
If the technology works well enough to show on late night tv then it works well enough to sell to casuals.

lol ,they had to wear red jumpsuits.
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trakem

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#105 trakem
Member since 2002 • 3859 Posts

What I think is completely rediculous is that if you make a thread saying that Move will fail it's fine. Just don't post a thread saying Kinect will fail. Then you're going to get your thread locked.

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rebirthofman

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#106 rebirthofman
Member since 2003 • 629 Posts

I am curious if they have said anything about Move being used with the upcoming PS3 3D games and such?

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killzowned24

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#107 killzowned24
Member since 2007 • 7345 Posts

Rename your title to "Kinectic" and you will be right.

[QUOTE="gamer-adam1"]

natal wont flop, it has a starwars game, its a kids dream.

Disturbed123

Your right, it wont flop, it will fail.

I guess cows were right all along when saying MS are afraid to have cameras at that event...^^^^^^FAKED GAMEPLAY LOLZ

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tupapi006

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#108 tupapi006
Member since 2003 • 2980 Posts

Truee Sony move is a POS

a copy of the wii

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gago-gago

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#109 gago-gago
Member since 2009 • 12138 Posts

But the Move has glowing balls.

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killzowned24

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#110 killzowned24
Member since 2007 • 7345 Posts

I am curious if they have said anything about Move being used with the upcoming PS3 3D games and such?

rebirthofman
i know socom 4 is 3d and move supported, maybe lb2 too?
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trakem

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#111 trakem
Member since 2002 • 3859 Posts

[QUOTE="Disturbed123"]

Rename your title to "Kinectic" and you will be right.

[QUOTE="gamer-adam1"]

natal wont flop, it has a starwars game, its a kids dream.

killzowned24

Your right, it wont flop, it will fail.

I guess cows were right all along when saying MS are afraid to have cameras at that event...^^^^^^FAKED GAMEPLAY LOLZ

At best the delay in that is horrible. Take a look at the timing difference and there seems to be some difference between his movement and that of the character. If I was a big fan of motion controlls and Kinect in particular, I'd be hoping that this is faked because if it's not the technology has BIG problems.

Lets assume that they manage to make it work to where you can do this in game without the delay and serious problems with properly tracking your motion. How is that really going to play? Sure, it works for that tiny portion where you are using the force to bring the ship down, but what about general gameplay? What about when you are just running around? Turning? It may work for swinging your light saber OK (assuming you don't have lag etc. as that clip shows) but you're going to need the ability to run, jump, turn etc.

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killzowned24

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#112 killzowned24
Member since 2007 • 7345 Posts
^^^ here is video, its clearly FAKED. http://www.youtube.com/v/n_y1-xAXv4g
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genaroll

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#113 genaroll
Member since 2010 • 710 Posts

[QUOTE="killzowned24"]

[QUOTE="Disturbed123"]

Your right, it wont flop, it will fail.

trakem

I guess cows were right all along when saying MS are afraid to have cameras at that event...^^^^^^FAKED GAMEPLAY LOLZ

At best the delay in that is horrible. Take a look at the timing difference and there seems to be some difference between his movement and that of the character. If I was a big fan of motion controlls and Kinect in particular, I'd be hoping that this is faked because if it's not the technology has BIG problems.

Lets assume that they manage to make it work to where you can do this in game without the delay and serious problems with properly tracking your motion. How is that really going to play? Sure, it works for that tiny portion where you are using the force to bring the ship down, but what about general gameplay? What about when you are just running around? Turning? It may work for swinging your light saber OK (assuming you don't have lag etc. as that clip shows) but you're going to need the ability to run, jump, turn etc.

Whatever you think will be movement just forget about that and keep an open mind and you will know the answer
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trakem

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#114 trakem
Member since 2002 • 3859 Posts

[QUOTE="trakem"]

[QUOTE="killzowned24"] I guess cows were right all along when saying MS are afraid to have cameras at that event...^^^^^^FAKED GAMEPLAY LOLZ

genaroll

At best the delay in that is horrible. Take a look at the timing difference and there seems to be some difference between his movement and that of the character. If I was a big fan of motion controlls and Kinect in particular, I'd be hoping that this is faked because if it's not the technology has BIG problems.

Lets assume that they manage to make it work to where you can do this in game without the delay and serious problems with properly tracking your motion. How is that really going to play? Sure, it works for that tiny portion where you are using the force to bring the ship down, but what about general gameplay? What about when you are just running around? Turning? It may work for swinging your light saber OK (assuming you don't have lag etc. as that clip shows) but you're going to need the ability to run, jump, turn etc.

Whatever you think will be movement just forget about that and keep an open mind and you will know the answer

I'm just commenting on what they are showing. It's not closed minded to note that what they are showing here doesn't even come close to working.

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deactivated-58319077a6477

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#115 deactivated-58319077a6477
Member since 2007 • 4954 Posts
Well it is hard to say that Sony's Move will fail since it is actually the same as the Wii Mot..... as for Natal or whatever new name it has I think after last knight demonstration it looks to be the one that will completely fail but I will wait and see what MS does with it today.
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Totalgym9000

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#116 Totalgym9000
Member since 2009 • 1456 Posts

I'm sorry but that product is going to fail so badly it's not even funny. It looks terribly outdated compared to the other two motion technologies, the controllers are ugly as sin, and any hype it could be building is getting stolen by Kinect.Theyhave tosell a ton of units in order to get developers to even consider making games for it and I just don't see that happening.

Firelore29
Kinect is getting hype? I thought it was just getting flammed for being crap
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benbeckman

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#117 benbeckman
Member since 2010 • 702 Posts
sony have been nothing but failures this gen
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flashn00b

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#118 flashn00b
Member since 2006 • 3961 Posts

The Kinectic would be better off if it wasn't a gaming device, but rather a tool.

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applefan1991

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#119 applefan1991  Moderator
Member since 2009 • 3397 Posts
As much as I like Sony and think they are a great company....i have to agree with this. To me this is strike 2 along with the PSPgo
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gago-gago

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#120 gago-gago
Member since 2009 • 12138 Posts

Yeah sometimes it makes you think what were Sony thinking throughout this gen.

So far, most of the videos I've seen, it uses two of those glowing balls. So I'm hoping they will give you two of those and that nunchuck controller too. If not, that would be a major failure for me.

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RavenLoud

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#121 RavenLoud
Member since 2009 • 2874 Posts

natal wont flop, it has a starwars game, its a kids dream.

gamer-adam1
They'll be damn stupid to not do a lightsaber fighting game for the Move though. *looks hopefully at Force Unleashed 2*
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lundy86_4

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#122 lundy86_4
Member since 2003 • 62046 Posts

sony have been nothing but failures this genbenbeckman

They've been pumping out quality games this gen, so are they failures in that sense?

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Timstuff

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#123 Timstuff
Member since 2002 • 26840 Posts

Looks like Microsoft solved the lag issue-- now the Kinect actually has negative latency!