[QUOTE="SteamedBennet"]
[QUOTE="Crossel777"]
No it's not stupid, nobody ever wanted extreme change for the franchise and said they got bored of the old. Thats just a myth made up by new fans. Just like nobody ever got bored of them old survival horror games with tank controls. I see people play older games on live gaming streams all the time and hundreds people come to watch and the caster is generally enjoying what he is playing.
sandbox3d
That's just nostalgia, a series can't survive of that alone. Poeple will grow tired of it eventually. Don't get me wrong, games like Final Fantasy IX and Resident evil 2+3 are some of my favourite games, but I want to see evolution in a series (which will only come about from trying things to see if they work). For example, when they made RE 4, the developers were trying a new direction for the series, and look how good RE 4 turned out (also, look how much RE 5 didn't evolve and looked how that turned out).
True enough, but a series can evolve while remaining true to itself and I believe that is what many fans are wishing for. The first 9 FF's had plenty of evolution and differentiation between games while still having a familiar core. Even X deviated from the norm a good bit, but still felt like a FF game.
There is a big difference between evolving a series or making a series unrecognizable. I enjoyed FFXII and disliked XIII, but neither game really felt like FF. Take out the staple reoccurring names of items, spells and other miscellaneous naming conventions and the games could have launched under different titles without anybody knowing the difference. Nobody would have thought "hmmm this a re-branded FF game" because they simply don't fit the bill.
There is plenty of room to improve and evolve upon the old formula. Its a damn shame that we now have the hardware capable of realizing the types of worlds they tried to convey on the SNES and PSX, but instead we just get pretty visuals.
My favorite game in the series is VI, but I don't want a clone of that by any means. I just think SE could do some good by taking elements of the old that people enjoyed and building upon those ideas. There is nothing outdated, or archaic about being able to explore unique dungeons and towns, flying airships around the world, looking for secret areas, controlling all your characters, having freedom (to an extent) over your characters growth, playing mini-games, having like-able characters and an enjoyable, non-pretentious, non-convoluted story.
Look at the idea of bringing back airships. Many fans have been wanting this for years. We have the hardware now to make airship gameplay better than ever. You could fly around a full 3d world, explore secrets hidden in the clouds, have castles, or entire landmasses in the sky, airship battles against other airships, or stranger enemies. Hell they could limit your exploration based on how powerful enemies are in certain areas of the sky just as they would do for a dungeon, or other area that you are not leveled high enough for on land. Even storms could be taken into account.
Of course I'm no game designer, but for a guy just sitting behind his computer thinking of ideas off the top of my head, I think those would be some cool ways of evolving an old idea.
same could be said with anything. the only thing i really expect from a ff game that makes it ff is the spells,summons,chocobo and proboly a airship and thats it. you cant put things like story and character in that list since its just opinion. You may hate the story and characters,but someone could feel the exact opposite. Theres not a fact sheet that says "FF characters and story should be like this" end of the day its ether you like it or you dont its still FF characters and story.
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