Starcraft 2 the most pirated game of 2010

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BodyElite

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#1 BodyElite
Member since 2009 • 2678 Posts
As of 11/15/10, SC2 has been pirated over 2.3 million times. In comparison, it has only sold a little over 4 million copies. http://www.1up.com/news/pirated-version-starcraft-million It's sad to see that the actual PC fans are what's causing the PC's collapse.
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SHR3DD3D

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#2 SHR3DD3D
Member since 2011 • 889 Posts

Black Ops was otherwise the most pirated game of 2010, with 4.27 million PC users downloading it illegally.

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KalDurenik

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#3 KalDurenik
Member since 2004 • 3736 Posts
[QUOTE="BodyElite"]As of 11/15/10, SC2 has been pirated over 2.3 million times. In comparison, it has only sold a little over 4 million copies. http://www.1up.com/news/pirated-version-starcraft-million It's sad to see that the actual PC fans are what's causing the PC's collapse.

Did not Blizzard go out and say that its wrong. Something about Blizzard using torrents for people to legit download the game also?
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Superbored

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#4 Superbored
Member since 2008 • 1187 Posts

Dying huh?

PC sales rose 20% last year.

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GeneralShowzer

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#5 GeneralShowzer
Member since 2010 • 11598 Posts
No, Black Ops was the most pirated PC title last year. With 4 million torrent downloads. http://pc.ign.com/articles/114/1142183p1.html
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Snyper-007

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#6 Snyper-007
Member since 2011 • 900 Posts

PC gaming is dying confirmed 8)

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Inconsistancy

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#7 Inconsistancy
Member since 2004 • 8094 Posts
Why would you pirate sc2, there's nothing to do w/o the multiplayer...
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N30F3N1X

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#8 N30F3N1X
Member since 2009 • 8923 Posts

As of 11/15/10, SC2 has been pirated over 2.3 million times. In comparison, it has only sold a little over 4 million copies. http://www.1up.com/news/pirated-version-starcraft-million It's sad to see that the actual PC fans are what's causing the PC's collapse.BodyElite

The article is wrong.

It uses the verb "to pirate" instead of "to download through torrent". Blizzard uses a torrent client to distribute its own games digitally.

For that very reason, your own post FAILS atomically.

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broken_bass_bin

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#9 broken_bass_bin
Member since 2009 • 7515 Posts

Where in that article does it say that it's the most pirated game of 2010? Did I miss something?

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Filthybastrd

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#10 Filthybastrd
Member since 2009 • 7124 Posts

Is'nt it more like most torrented game?

Besides, 4.5 mill sold on PC > 8 mill sold on consoles as far as profits go.

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adamosmaki

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#11 adamosmaki
Member since 2007 • 10718 Posts
So let me see it sold 4,5 million copies despite pirated 2,3 million times? Oh no blizzard must be regretting it In the pirated figure btw you will have to include digital copies of SC2 that sold through battlenet since blizzards battlenet uses a torrent to distribute copies over battlenet
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deactivated-58b6232955e4a

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#12 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
Blizzard said that's false, they use torrents to distribute their games/patches.
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SamiRDuran

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#13 SamiRDuran
Member since 2005 • 2758 Posts
The OP got destroyed and wont come back.
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NAPK1NS

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#14 NAPK1NS
Member since 2004 • 14870 Posts
And it still sold well? Yeah, because that game kicks tail. And isn't Black Ops the most pirated game? Hmmm...
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foxhound_fox

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#15 foxhound_fox
Member since 2005 • 98532 Posts

There is no way of knowing how many times it has been "downloaded." And I'm pretty sure Black Ops was "downloaded" more.

Also... its not like the game didn't sell 4.5 million units, or that people could play online without a legitimate account. So I don't see the problem here.

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AktionJakson

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#16 AktionJakson
Member since 2005 • 337 Posts

I bet you a lot of those people ended up buying it for multiplayer.

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cantor2537

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#17 cantor2537
Member since 2007 • 431 Posts

Why would people pirate this game? I bought this game for the multiplayer. THe campaign was cool, but once it's over, it's boring.

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HuusAsking

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#18 HuusAsking
Member since 2006 • 15270 Posts

Is'nt it more like most torrented game?

Besides, 4.5 mill sold on PC > 8 mill sold on consoles as far as profits go.

Filthybastrd
On a side note, explain this math. Granted, you have to pay console licensing fees, but that's usually flat so the more sales you make the less per unit you pay. OTOH, PC games generally have to sell for less in order to get sales traction. Look at all the Steam games that don't really fly until they're on major markdowns.
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Mr_BillGates

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#19 Mr_BillGates
Member since 2005 • 3211 Posts
Blizzard said that's false, they use torrents to distribute their games/patches. SAGE_OF_FIRE
/Thread
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WAJ

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#21 WAJ
Member since 2003 • 771 Posts

personally I find it easier to get PS3 and XBOX360 copies working on those machines rather than the PC alternatives. PC is way more hassle to play copies on.

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AdrianWerner

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#22 AdrianWerner
Member since 2003 • 28441 Posts

As of 11/15/10, SC2 has been pirated over 2.3 million times. In comparison, it has only sold a little over 4 million copies. http://www.1up.com/news/pirated-version-starcraft-million It's sad to see that the actual PC fans are what's causing the PC's collapse.BodyElite
Sad? The game sold twice as much as it was pirated. Do you even realize how enorumous success that is? Shows how much pc fans support Blizzard.

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Filthybastrd

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#23 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

Is'nt it more like most torrented game?

Besides, 4.5 mill sold on PC > 8 mill sold on consoles as far as profits go.

HuusAsking

On a side note, explain this math. Granted, you have to pay console licensing fees, but that's usually flat so the more sales you make the less per unit you pay. OTOH, PC games generally have to sell for less in order to get sales traction. Look at all the Steam games that don't really fly until they're on major markdowns.

I suppose that was borderline trolling... What I meant was that, you can't compare the downloads since Blizzard use torrents themselves and you can't compare sales either because a PC game is very different from a console game in terms of expense/profit.

Considering PC games are considered succeses with 100k sold which would be a disaster on any console... Well, I'll just shut it because as I meantioned 4-5 > 8 is borderline trolling.

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BodyElite

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#24 BodyElite
Member since 2009 • 2678 Posts

Where in that article does it say that it's the most pirated game of 2010? Did I miss something?

broken_bass_bin
Sorry, I read it here: http://www.ripten.com/2010/08/09/starcraft-2-the-most-pirated-game-of-2010-so-far-sam-n/
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Ondoval

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#25 Ondoval
Member since 2005 • 3103 Posts

Why would you pirate sc2, there's nothing to do w/o the multiplayer...Inconsistancy

Agree; the multiplayer is great, the level design from the campaign is fun, but the story is weak and doesn't lives to the hype.

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yellonet

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#26 yellonet
Member since 2004 • 7768 Posts

Downloads of torrent files is a very crude intsrument, it may be useful as a measurement of relative popularity, but that's not very accurate either as the availability will not be the same for all torrents on all sites.
Furthermore, torrents aren't the only way to download.

Anyhow, this isn't piracy, it's non-profit sharing.

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NanoMan88

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#27 NanoMan88
Member since 2006 • 1220 Posts

So much fail in this post

Blizzard distributed the game through torrents as well

Since Starcraft 2 had no demo, I bet you many PC gamers pirated it to see how it ran on their system before buying it, I can at least think of 3 people who did this.

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HaloinventedFPS

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#28 HaloinventedFPS
Member since 2010 • 4738 Posts

read the comments form these torrents

half the people dont even know what a "crack" is

torrents are not a good way to show piracy

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AdrianWerner

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#29 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="Filthybastrd"]

Is'nt it more like most torrented game?

Besides, 4.5 mill sold on PC > 8 mill sold on consoles as far as profits go.

HuusAsking

On a side note, explain this math. Granted, you have to pay console licensing fees, but that's usually flat so the more sales you make the less per unit you pay. OTOH, PC games generally have to sell for less in order to get sales traction. Look at all the Steam games that don't really fly until they're on major markdowns.

Umm..console licensing fees aren't flat. They're same for each unit sold. The more games you sell the more you have to pay to MS, Sony and Nintendo.

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HuusAsking

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#30 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="HuusAsking"][QUOTE="Filthybastrd"]

Is'nt it more like most torrented game?

Besides, 4.5 mill sold on PC > 8 mill sold on consoles as far as profits go.

Filthybastrd

On a side note, explain this math. Granted, you have to pay console licensing fees, but that's usually flat so the more sales you make the less per unit you pay. OTOH, PC games generally have to sell for less in order to get sales traction. Look at all the Steam games that don't really fly until they're on major markdowns.

I suppose that was borderline trolling... What I meant was that, you can't compare the downloads since Blizzard use torrents themselves and you can't compare sales either because a PC game is very different from a console game in terms of expense/profit.

Considering PC games are considered succeses with 100k sold which would be a disaster on any console... Well, I'll just shut it because as I meantioned 4-5 > 8 is borderline trolling.

Getting success on 100,000 units sold generally comes from shoestring budgets. Console games can be made on shoestring budgets, too (especially downloadables); it's just the environment is not as encouraging on consoles. StarCraft 2, OTOH, is a big-budget title, and needs good sales results (in the order of a few million) to turn a profit.
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lundy86_4

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#31 lundy86_4
Member since 2003 • 62046 Posts

Blizzard uses it's own Bittorrent client to download, you guessed it, torrents of SCII. Is there any differentiation between what is a legitimate torrent download and what is not?

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PSdual_wielder

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#32 PSdual_wielder
Member since 2003 • 10646 Posts

Blizzard uses it's own Bittorrent client to download, you guessed it, torrents of SCII. Is there any differentiation between what is a legitimate torrent download and what is not?

lundy86_4

Who handles the tracker? I dont know...:roll:

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lundy86_4

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#33 lundy86_4
Member since 2003 • 62046 Posts

Who handles the tracker? I dont know...:roll:

PSdual_wielder

I'm assuming you are talking of the bittorrent tracker with which the downloader continually makes "contact" with. Unfortunately, I don't understand what you're getting at.

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silversix_

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#34 silversix_
Member since 2010 • 26347 Posts
And Diablo 3 will be of 2011.
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Captain__Tripps

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#35 Captain__Tripps
Member since 2006 • 4523 Posts
[QUOTE="Filthybastrd"]

Is'nt it more like most torrented game?

Besides, 4.5 mill sold on PC > 8 mill sold on consoles as far as profits go.

HuusAsking
On a side note, explain this math. Granted, you have to pay console licensing fees, but that's usually flat so the more sales you make the less per unit you pay. OTOH, PC games generally have to sell for less in order to get sales traction. Look at all the Steam games that don't really fly until they're on major markdowns.

You pay lke $7 per copy on console to the first party. SC2 has not been discounted much at all, so a $60 PC title selling 4.5 million copies is going to make a lot more than a similar console title. A big reason being a large percentage of those 4.5 million were most likely sold through Battle.net which is more profitable than selling a boxed copy through retail.
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RadecSupreme

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#36 RadecSupreme
Member since 2009 • 4824 Posts

Well the game costs 60 bucks, has been split into 3 seperate games, and has no LAN. What do you expect?

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N30F3N1X

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#37 N30F3N1X
Member since 2009 • 8923 Posts

Well the game costs 60 bucks, has been split into 3 seperate games, and has no LAN. What do you expect?

RadecSupreme

I expected that this kind of BS would have ended by the time SC2 released.

I guess hoping in human intelligence is asking too much, after all.

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percech

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#38 percech
Member since 2011 • 5237 Posts
Where have I seen this before? I remember something like this a few months ago about SCII when people made the same torrent argument. Are you sure this article isn't old?
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deactivated-58b6232955e4a

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#39 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
[QUOTE="HuusAsking"][QUOTE="Filthybastrd"]

Is'nt it more like most torrented game?

Besides, 4.5 mill sold on PC > 8 mill sold on consoles as far as profits go.

Captain__Tripps
On a side note, explain this math. Granted, you have to pay console licensing fees, but that's usually flat so the more sales you make the less per unit you pay. OTOH, PC games generally have to sell for less in order to get sales traction. Look at all the Steam games that don't really fly until they're on major markdowns.

You pay lke $7 per copy on console to the first party. SC2 has not been discounted much at all, so a $60 PC title selling 4.5 million copies is going to make a lot more than a similar console title. A big reason being a large percentage of those 4.5 million were most likely sold through Battle.net which is more profitable than selling a boxed copy through retail.

I think most people bought retail of Starcraft 2 since Blizzard doesn't support things like Steam.
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skrat_01

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#40 skrat_01
Member since 2007 • 33767 Posts
PC is dying let it is growing more than other platforms? Wow, what a world.
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broken_bass_bin

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#41 broken_bass_bin
Member since 2009 • 7515 Posts

[QUOTE="broken_bass_bin"]

Where in that article does it say that it's the most pirated game of 2010? Did I miss something?

BodyElite

Sorry, I read it here: http://www.ripten.com/2010/08/09/starcraft-2-the-most-pirated-game-of-2010-so-far-sam-n/

That article was written in August last year, and is headlined 'Most Pirated Game Of 2010 So Far'.

As others have pointed out, Black Ops was pirated more, and is supposedly the most pirated game of 2010.

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Vesica_Prime

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#42 Vesica_Prime
Member since 2009 • 7062 Posts

Funny because I remembered downloading a lot of Blizzard's games and patches via the torrents Blizzard supplies its buyers.

ghghg

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Ikuto_Tsukiyomi

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#43 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

BodyElite talking crap that he doesn't know or understand? No surprise there.

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Captain__Tripps

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#44 Captain__Tripps
Member since 2006 • 4523 Posts
[QUOTE="Captain__Tripps"][QUOTE="HuusAsking"]On a side note, explain this math. Granted, you have to pay console licensing fees, but that's usually flat so the more sales you make the less per unit you pay. OTOH, PC games generally have to sell for less in order to get sales traction. Look at all the Steam games that don't really fly until they're on major markdowns.SAGE_OF_FIRE
You pay lke $7 per copy on console to the first party. SC2 has not been discounted much at all, so a $60 PC title selling 4.5 million copies is going to make a lot more than a similar console title. A big reason being a large percentage of those 4.5 million were most likely sold through Battle.net which is more profitable than selling a boxed copy through retail.

I think most people bought retail of Starcraft 2 since Blizzard doesn't support things like Steam.

Battle.net has a huge userbase and fan base. I think Blizzard actually released some digital numbers early on but I dont really remember what they were. Im sure a large % of its sales were still digital, but probably not as much as the usual PC game since its only sold digitally through Blizzard.
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Ravensmash

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#45 Ravensmash
Member since 2010 • 13862 Posts
Erm, am I wrong or... The OP is correct. Unless of course you can download it via sites other than Blizzard's torrent system, which I doubt.
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Raymundo_Manuel

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#46 Raymundo_Manuel
Member since 2010 • 4641 Posts

It's sad to see that the actual PC fans are what's causing the PC's collapse.BodyElite

Meanwhile Blizzard is busy being the most successful 3rd party game developer in the world.

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Ravensmash

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#47 Ravensmash
Member since 2010 • 13862 Posts

[QUOTE="BodyElite"] It's sad to see that the actual PC fans are what's causing the PC's collapse.Raymundo_Manuel

Meanwhile Blizzard is busy being the most successful 3rd party game developer in the world.

Isn't that EA?
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deactivated-5cf4b2c19c4ab

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#48 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

Erm, am I wrong or... The OP is correct. Unless of course you can download it via sites other than Blizzard's torrent system, which I doubt.Ravensmash
people download the files for blizzard games off of pirate sites all the time because they are sometimes faster than blizzard's torrent/download service, and then just register the files legitimately. I did this when i played WoW because downloading the immense file that is WoW is much faster at 1.5mb/s on a pirate site's torrent compared to blizzard's 100kb/s. You aren't pirating the game or doing anything illegal that way, just downloading the files, which are free from blizzard anyways and then registering them.

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BodyElite

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#49 BodyElite
Member since 2009 • 2678 Posts
[QUOTE="Ravensmash"]Erm, am I wrong or... The OP is correct. Unless of course you can download it via sites other than Blizzard's torrent system, which I doubt.

I don't understand either. All I'm reading from PC fanboys in denial are that these sources are creating false reports, Blizzard is teh greatestzz, and 2.3+ million stolen copies is not bad :roll: That's over $100 million in revenue that the company has lost due to piracy. Yet it sold 4 million so it's all good! Denial at it's finest
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Captain__Tripps

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#50 Captain__Tripps
Member since 2006 • 4523 Posts
[QUOTE="BodyElite"][QUOTE="Ravensmash"]Erm, am I wrong or... The OP is correct. Unless of course you can download it via sites other than Blizzard's torrent system, which I doubt.

I don't understand either. All I'm reading from PC fanboys in denial are that these sources are creating false reports, Blizzard is teh greatestzz, and 2.3+ million stolen copies is not bad :roll: That's over $100 million in revenue that the company has lost due to piracy. Yet it sold 4 million so it's all good! Denial at it's finest

Its not 100 million because by far you cannot count 1 download = 1 sale, not too mention "pirate" sites probably also have non-cracked copies of starcraft for download which are probably lumped into the pirated category.