Stop denying it cows and lemmings, sales WILL mean better games for the Wii.

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moomoo_man

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#1 moomoo_man
Member since 2007 • 166 Posts

Think about it:

 1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

  And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

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m_machine024

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#2 m_machine024
Member since 2006 • 15874 Posts
Probably.... hopefully.
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Shinobishyguy

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#3 Shinobishyguy
Member since 2006 • 22928 Posts

Probably.... hopefully.m_machine024

quick cash-in's are a no-no 

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16bitkevin

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#4 16bitkevin
Member since 2005 • 3962 Posts
Maybe... GC and N64 didn't exactly have great sales, yet they got some of the best games ever made.
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King_Of_Spam

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#5 King_Of_Spam
Member since 2006 • 1263 Posts
Nintendo already has some of the greatest games announced..
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KillaHalo2o9

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#6 KillaHalo2o9
Member since 2006 • 5305 Posts
hmmmmmmm I Agree.
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moomoo_man

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#7 moomoo_man
Member since 2007 • 166 Posts

Maybe... GC and N64 didn't exactly have great sales, yet they got some of the best games ever made.16bitkevin

Yes, but those games were mostly made by Nintendo and Nintendo second parties. The Wii will also have great third party games, 

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Javy03

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#8 Javy03
Member since 2006 • 6886 Posts

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

moomoo_man

What you fail to understand is that 3rd parties DONT wanna make exclusive games.  The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined.  You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii.  That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.  

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales.  Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs.  Its not gonna get more support.  As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking. 

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m_machine024

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#9 m_machine024
Member since 2006 • 15874 Posts

[QUOTE="m_machine024"]Probably.... hopefully.Shinobishyguy

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.
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moomoo_man

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#10 moomoo_man
Member since 2007 • 166 Posts
[QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

Javy03

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

What you fail to understand is that the developing costs for PS3/360 consoles are tremendously costly compared to developing on the Wii, making it an extremely risky investment. The profit margin with games developed on the Wii are still much larger than those devloped on the Xbox 360/PS3.

 Also, current 3rd party games aren't selling as well because 3rd parties haven't invested in them yet, thus the majority of them are very crappy and most informed consumers won't buy them. However, with games that Kojima, Suda 51, and the Resident Evil guy's coming out, things will start to change.

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peaceful_anger

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#11 peaceful_anger
Member since 2007 • 2568 Posts
Even though I agree with you, this thread is only going to upset the fanboys.
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aaron6581230

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#12 aaron6581230
Member since 2005 • 2133 Posts
[QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

Javy03

What you fail to understand is that 3rd parties DONT wanna make exclusive games.  The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined.  You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii.  That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.  

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales.  Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs.  Its not gonna get more support.  As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking. 

Wow, agree with you all the way.

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KAS3Y_JAM3Z

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#13 KAS3Y_JAM3Z
Member since 2006 • 1699 Posts

Maybe... GC and N64 didn't exactly have great sales, yet they got some of the best games ever made.16bitkevin

 

true...but most devs now are developing for systems like the ps3 and the 360 and dont want to be held back.

 

I love the wii and all, but it's no denying that the graphics it can produce wont be anything amazing. Im sure there will be good looking games, but not to some standards. 

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moomoo_man

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#14 moomoo_man
Member since 2007 • 166 Posts

[QUOTE="Javy03"][QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

aaron6581230

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

Wow, agree with you all the way.

See this:

 

What you fail to understand is that the developing costs for PS3/360 consoles are tremendously costly compared to developing on the Wii, making it an extremely risky investment. The profit margin with games developed on the Wii are still much larger than those devloped on the Xbox 360/PS3.

Also, current 3rd party games aren't selling as well because 3rd parties haven't invested in them yet, thus the majority of them are very crappy and most informed consumers won't buy them. However, with games that Kojima, Suda 51, and the Resident Evil guy's coming out, things will start to change.

 

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Javy03

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#15 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.m_machine024

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different.  It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE.  3rd parties wanna port games and the Wii is too different.  It also appeals to a very different audience then the competition.  3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting. 

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moomoo_man

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#16 moomoo_man
Member since 2007 • 166 Posts
[QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.Javy03

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

As the Wii sells more, more of the main games will come to the wii (or Nintendo DS) and the spinoffs will go to the 360/PS3 instead. For example, the Dragon Quest series. Many of the games you've mentioned were in development before the Wii's sudden success (which was a surprise to everyone).

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munsoned

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#17 munsoned
Member since 2006 • 3064 Posts
when the ps2 dies and they stop making games planed for the gamecube. thats  when  we will see some good wii games
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TacoJelly

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#18 TacoJelly
Member since 2005 • 1723 Posts
[QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

Javy03

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 That's true, but PS3/360 games can be anywhere from 10-30 million in development costs (and it's not exactly free to port games over to other, completely different hardware). Wii games can be made at a much lower cost and at this rate get almost the same coverage (assuming the Wii keeps selling at this pace).

As far as 3rd party games not selling well, that's been proven wrong with the Wii. Red steel was the #2 seller at launch and (I'm not certain about the exact #'s but) I think games like Blur, Godfather, and Manhunt will/have sold extremely well.

And if 3rd parties put effort into there games there is no reason they shouldn't sell well. 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

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16bitkevin

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#19 16bitkevin
Member since 2005 • 3962 Posts

[QUOTE="16bitkevin"]Maybe... GC and N64 didn't exactly have great sales, yet they got some of the best games ever made.moomoo_man

Yes, but those games were mostly made by Nintendo and Nintendo second parties. The Wii will also have great third party games,

 

I guess you're right. RE4 was like a Godsend for the GC though. 

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Javy03

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#20 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

moomoo_man

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

What you fail to understand is that the developing costs for PS3/360 consoles are tremendously costly compared to developing on the Wii, making it an extremely risky investment. The profit margin with games developed on the Wii are still much larger than those devloped on the Xbox 360/PS3.

Also, current 3rd party games aren't selling as well because 3rd parties haven't invested in them yet, thus the majority of them are very crappy and most informed consumers won't buy them. However, with games that Kojima, Suda 51, and the Resident Evil guy's coming out, things will start to change.

Nintendo had a Kojima game last gen and they didnt want it.  They also got a RE game too and Pokemon still slaughtered it in sales.  You assume too much, the cost to make games for the PS3/360 cost more then the Wii but it is hardly considered "risky". The PS3/360 appeal to the same gamers that bought the PS2 and Xbox.  Devs know what games sell and dont. 

If anything is "risky" its the Wii with its wiimote.  Its risky because although its cheap to make games on the Wii you cant port the game to the competition and that means you just limited you possible audience by ALOT.  The wii will never have anywhere close to more gamers then BOTH the PS3/360 audience.  Then to top it off gamers on the Wii have not been buying certain games like for instance Marvel game that the PS3 and Wii both share, it sold better on the PS3 even though the Wii has a larger audience.  Nintendo fans like Nintendo games and 3rd party games come far last.  The Wii will get mini games and PS2 ports but 3rd parties are gonna focus on the combined audience of the PS3/360 audience.

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m_machine024

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#21 m_machine024
Member since 2006 • 15874 Posts
[QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.Javy03

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

The Wii isn't meant to be multiplated on anyway. It's supposed to have games built from the ground-up for it. All I want is devs to make new original IP's with the Wiimote in mind. With its sales, I hope it happens more often and that the Wii get some good games out of thoses.
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Lazy_Boy88

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#22 Lazy_Boy88
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Maybe... GC and N64 didn't exactly have great sales, yet they got some of the best games ever made.16bitkevin

From Nintendo only. And Nintendo consoles have always sold great at first only to die off later because hardware limitations turned away developers. N64 cartridges, GC's akward controller, and now maybe the Wii's ancient hardware.

The Wii will obviously get better games... but so far no one has shown any new gameplay depth or real advancement from using the Wii-mote. So far it's just been a cheap gimmick aimed at non-gamers. To survive it's going to need more than that after people are bored and it's still questionable whether it can deliver. The limited hardware alone sets it as a secondary console to PS3/360..... I mean %90 of Wii owners are going to buy another console at some point.

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Tylendal

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#23 Tylendal
Member since 2006 • 14681 Posts
[QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

Javy03

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

3rd party games only sell poorly on Nintendo Consoles if the games suck.  Look at SC2, Rogue Squadron, and Harvest Moon as examples of 3rd party games that sold well on the GC.  The only reason that Nintendo consoles sell Nintendo games is because.

A)     Nintendo makes more games for their consoles than several 3rd parties combined.

B)     Nintendo rarely makes bad games.

C)     The 3rd party games that have sold well on Nintendo consoles are all high quality games. 

When you combine these three facts, it shows that 3rd party games sell quite well on Nintendo consoles... provided they don't suck.

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StealthSting

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#24 StealthSting
Member since 2006 • 6915 Posts
[QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

Javy03

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

 

There are a lot of problems standing in the way of your post. One of them being the price for the actual development of the games...... For instance, you make a game that costs 35 million to the 360 and PS3(Probably even more expensive, because of this) and they have a user base of exactly double the number of the Wii, right? Now if a presumable game on the Wii costs lets say 3 to 5 million to be made, how many games do you think they could make in orther to achieve those 35 million? Sum that with the user base of the Wii and you preatty much have a good business direction. Better yet, what if the number of the user base of the 360 and PS3 in the end won't even double that of the Wii.

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Javy03

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#25 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.moomoo_man

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

As the Wii sells more, more of the main games will come to the wii (or Nintendo DS) and the spinoffs will go to the 360/PS3 instead. For example, the Dragon Quest series. Many of the games you've mentioned were in development before the Wii's sudden success (which was a surprise to everyone).

The GBA sold way better then the PS2 yet devs didnt drop games for it to make their games on the GBA.  Its more then just sales, its reaching your target audience and the ability to port the games to competition.  The Wii is too limiting.  Square has always supported a Nintendo handheld and a Sony console, look at Kingdom hearts.  The first came on the PS2, then the next one came on the GBA, then the second Kingdom Hearts came on the PS2.  The fact that square made KH for the GBA didnt stop it from coming to the PS2.  Sonys console has always been a console for RPGs and the Wii with its wiimote will hardly be the RPG console. 

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progenitorvirus

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#26 progenitorvirus
Member since 2005 • 383 Posts
im going to laugh when the wii dies out :lol
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Javy03

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#27 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.m_machine024

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

The Wii isn't meant to be multiplated on anyway. It's supposed to have games built from the ground-up for it. All I want is devs to make new original IP's with the Wiimote in mind. With its sales, I hope it happens more often and that the Wii get some good games out of thoses.

 

You are asking for a lot.  You expect devs to put all their eggs into the Wii basket and hope that they make a huge profit off that audience without the ability to port.  Not gonna happen often at all. 

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moomoo_man

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#28 moomoo_man
Member since 2007 • 166 Posts
[QUOTE="moomoo_man"][QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.Javy03

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

As the Wii sells more, more of the main games will come to the wii (or Nintendo DS) and the spinoffs will go to the 360/PS3 instead. For example, the Dragon Quest series. Many of the games you've mentioned were in development before the Wii's sudden success (which was a surprise to everyone).

The GBA sold way better then the PS2 yet devs didnt drop games for it to make their games on the GBA. Its more then just sales, its reaching your target audience and the ability to port the games to competition. The Wii is too limiting. Square has always supported a Nintendo handheld and a Sony console, look at Kingdom hearts. The first came on the PS2, then the next one came on the GBA, then the second Kingdom Hearts came on the PS2. The fact that square made KH for the GBA didnt stop it from coming to the PS2. Sonys console has always been a console for RPGs and the Wii with its wiimote will hardly be the RPG console.

But you forgot one important fact: both the PlayStation 2 and GBA selling extremely well last generation while this generation the PS3's sales are dismal compared to DS and Wii's.

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foxhound_fox

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#29 foxhound_fox
Member since 2005 • 98532 Posts
They need more EA's and less Ubiport's.
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ChiChiMonKilla

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#30 ChiChiMonKilla
Member since 2007 • 2339 Posts
Yea they will get more games but will they be as good as ps3 and 360 imo hell no and most will be crappy party games or bloodclot ports of ps2 games.
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Sig12047

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#31 Sig12047
Member since 2004 • 4194 Posts
This topic speaks the truth....I hope.
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Javy03

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#32 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

StealthSting

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

 

There are a lot of problems standing in the way of your post. One of them being the price for the actual development of the games...... For instance, you make a game that costs 35 million to the 360 and PS3(Probably even more expensive, because of this) and they have a user base of exactly double the number of the Wii, right? Now if a presumable game on the Wii costs lets say 3 to 5 million to be made, how many games do you think they could make in orther to achieve those 35 million? Some that with the user base of the Wii and preatty much have a good business direction. Better yet, what if the number of the user base of the 360 and PS3 in the end won't even double that of the Wii.

Yes and we know what kind of 3 million dollar games the Wii will get.  Good games cost money to make.  Your example is very exaggeratted, the PS3/360 games cost more to make but nowhere near what you claim on a normal basis.  Heck Gears of War cost 10 million to make

(http://kotaku.com/gaming/mark-rein/gears-of-war-a-mere-10-million-to-make-234504.php)

The point is you have a larger more diverse audience to make money off of with the PS3/360 combo, I dont know how many Wiis you think will sell but the PS3/360 combo will be much more then the Wii alone.  The Marvel game that the Wii and PS3 both have sold better on the PS3 and it has a smaller fanbase then the Wii.   

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Javy03

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#33 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

Tylendal

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

3rd party games only sell poorly on Nintendo Consoles if the games suck. Look at SC2, Rogue Squadron, and Harvest Moon as examples of 3rd party games that sold well on the GC. The only reason that Nintendo consoles sell Nintendo games is because.

A) Nintendo makes more games for their consoles than several 3rd parties combined.

B) Nintendo rarely makes bad games.

C) The 3rd party games that have sold well on Nintendo consoles are all high quality games.

When you combine these three facts, it shows that 3rd party games sell quite well on Nintendo consoles... provided they don't suck.

suck is subjective, most of us would say Bullet Proof sucks but it sold well so some people liked it.  My point is its a safer bet as a 3rd party to bet on the PS3 and 360 vs the Wii. 

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Javy03

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#34 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="moomoo_man"]

Think about it:

1. Exponentially increasing console sales = more profit for third parties

2. As companies are founded for the sole purpose of making profits, third parties will invest more into the Wii.

3. THUS, with more money and more developing teams spent into making Wii games, the games will gradually become better.

And, cows and lemmings, don't post screenshots of Red Steel or Resident Evil or Far Cry in a failed attempt to claim "teh ownage", because those games were in development before third parties realized how profitable the Wii was.

Tylendal

What you fail to understand is that 3rd parties DONT wanna make exclusive games. The Wii may have a large audience but 3rd parties that make games for the PS3/360 will have a much larger audience with those two combined. You also forget that because of the Wiis hardware and controller limitations it makes it hard for devs to port games that have the PS3 and 360s hardware in mind to the Wii. That is why the Wii is missing out on great multiplats like Army of Two, GTA, Assasins Creed and more.

 

Then you also have to take in to mind the fact that 3rd party games dont sell as well seeing as Nintendo owners prefer to buy its first party games and thrid party games get pushed alot lower in sales. Face it, the Wii has done a smart move to seperate itself from the PS3 and 360 to make alot of profit and sales but by seperating itself from that way of gaming it has also isolated itself from many 3rd party devs. Its not gonna get more support. As for your idea that devs "realized" the profit in Wii, that is your own wishful thinking.

3rd party games only sell poorly on Nintendo Consoles if the games suck. Look at SC2, Rogue Squadron, and Harvest Moon as examples of 3rd party games that sold well on the GC. The only reason that Nintendo consoles sell Nintendo games is because.

A) Nintendo makes more games for their consoles than several 3rd parties combined.

B) Nintendo rarely makes bad games.

C) The 3rd party games that have sold well on Nintendo consoles are all high quality games.

When you combine these three facts, it shows that 3rd party games sell quite well on Nintendo consoles... provided they don't suck.

suck is subjective, most of us would say Bullet Proof sucks but it sold well so some people liked it.  My point is its a safer bet as a 3rd party to bet on the PS3 and 360 vs the Wii. 

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XenoNinja

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#35 XenoNinja
Member since 2003 • 5382 Posts
Game developers are already throwing the towel in with the PS3 & 360 because they say making games for those 2 systems is like making games for the Atari 2600. 
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#36 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="moomoo_man"][QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.moomoo_man

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

As the Wii sells more, more of the main games will come to the wii (or Nintendo DS) and the spinoffs will go to the 360/PS3 instead. For example, the Dragon Quest series. Many of the games you've mentioned were in development before the Wii's sudden success (which was a surprise to everyone).

The GBA sold way better then the PS2 yet devs didnt drop games for it to make their games on the GBA. Its more then just sales, its reaching your target audience and the ability to port the games to competition. The Wii is too limiting. Square has always supported a Nintendo handheld and a Sony console, look at Kingdom hearts. The first came on the PS2, then the next one came on the GBA, then the second Kingdom Hearts came on the PS2. The fact that square made KH for the GBA didnt stop it from coming to the PS2. Sonys console has always been a console for RPGs and the Wii with its wiimote will hardly be the RPG console.

But you forgot one important fact: both the PlayStation 2 and GBA selling extremely well last generation while this generation the PS3's sales are dismal compared to DS and Wii's.

 

PS3 has been out for a few months and currently the games that sell well on the Wii are mini games and Nintendo games, hardly the genre many 3rd party devs plan to focus on.  Wii has too many limitations. 

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moomoo_man

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#37 moomoo_man
Member since 2007 • 166 Posts
[QUOTE="moomoo_man"][QUOTE="Javy03"][QUOTE="moomoo_man"][QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.Javy03

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

As the Wii sells more, more of the main games will come to the wii (or Nintendo DS) and the spinoffs will go to the 360/PS3 instead. For example, the Dragon Quest series. Many of the games you've mentioned were in development before the Wii's sudden success (which was a surprise to everyone).

The GBA sold way better then the PS2 yet devs didnt drop games for it to make their games on the GBA. Its more then just sales, its reaching your target audience and the ability to port the games to competition. The Wii is too limiting. Square has always supported a Nintendo handheld and a Sony console, look at Kingdom hearts. The first came on the PS2, then the next one came on the GBA, then the second Kingdom Hearts came on the PS2. The fact that square made KH for the GBA didnt stop it from coming to the PS2. Sonys console has always been a console for RPGs and the Wii with its wiimote will hardly be the RPG console.

But you forgot one important fact: both the PlayStation 2 and GBA selling extremely well last generation while this generation the PS3's sales are dismal compared to DS and Wii's.

 

PS3 has been out for a few months and currently the games that sell well on the Wii are mini games and Nintendo games, hardly the genre many 3rd party devs plan to focus on. Wii has too many limitations.

Did you bother to read? The only reason why current 3rd party games are sucking in sales, is because 3rd parties didn't initially spend a lot of effort on the Wii.

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yellosnolvr

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#38 yellosnolvr
Member since 2005 • 19302 Posts
i hope there's a game where you can do extremely sexual things on there :)
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moomoo_man

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#39 moomoo_man
Member since 2007 • 166 Posts

i hope there's a game where you can do extremely sexual things on there :)yellosnolvr

Luckily for you there already is. :lol: I think it's being made by SNK. 

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m_machine024

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#40 m_machine024
Member since 2006 • 15874 Posts
[QUOTE="m_machine024"][QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.Javy03

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

The Wii isn't meant to be multiplated on anyway. It's supposed to have games built from the ground-up for it. All I want is devs to make new original IP's with the Wiimote in mind. With its sales, I hope it happens more often and that the Wii get some good games out of thoses.

 

You are asking for a lot. You expect devs to put all their eggs into the Wii basket and hope that they make a huge profit off that audience without the ability to port. Not gonna happen often at all.

Yeah kinda:P it's a lot but hey it's starting to happen. New IP's have been announced lately... there are just not big epic ones which is understanding cuz the Wii is so new. Still, some could come at some point.
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m_machine024

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#41 m_machine024
Member since 2006 • 15874 Posts
im going to laugh when the wii dies out :lolprogenitorvirus
Won't happen anytime soon. Japanese people love the thing.
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#42 munsoned
Member since 2006 • 3064 Posts
im going to laugh when the wii dies out :lolprogenitorvirus
not me lol i bought 1...i think the wii will hurt alot of 3rd party games thats also on ps3 and 360...kinda like how  the ps2 hurt the 360 last year.but with the wii being weaker and will be arround this whole new gen all 3rd parties will have to hold the games back so the wii can play them.thats why the wii aint getting games like vf5 dmc4 ect ect.. hell it could last two years and nintendo would have no worries coz they are making a killing off the wii
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#43 m_machine024
Member since 2006 • 15874 Posts
Yea they will get more games but will they be as good as ps3 and 360 imo hell no and most will be crappy party games or bloodclot ports of ps2 games.ChiChiMonKilla
During all its lifespan? I don't think so.
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Death2009

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#44 Death2009
Member since 2006 • 251 Posts

Nintendo already has some of the greatest games announced..King_Of_Spam

 

Sorry dude, but the 360 and PSe are leading the charge there. GTA4, FFXIII, RE5...Need I'd say more? What does The N have beside Mario? NOTHING!

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Javy03

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#45 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="moomoo_man"][QUOTE="Javy03"][QUOTE="moomoo_man"][QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.moomoo_man

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

As the Wii sells more, more of the main games will come to the wii (or Nintendo DS) and the spinoffs will go to the 360/PS3 instead. For example, the Dragon Quest series. Many of the games you've mentioned were in development before the Wii's sudden success (which was a surprise to everyone).

The GBA sold way better then the PS2 yet devs didnt drop games for it to make their games on the GBA. Its more then just sales, its reaching your target audience and the ability to port the games to competition. The Wii is too limiting. Square has always supported a Nintendo handheld and a Sony console, look at Kingdom hearts. The first came on the PS2, then the next one came on the GBA, then the second Kingdom Hearts came on the PS2. The fact that square made KH for the GBA didnt stop it from coming to the PS2. Sonys console has always been a console for RPGs and the Wii with its wiimote will hardly be the RPG console.

But you forgot one important fact: both the PlayStation 2 and GBA selling extremely well last generation while this generation the PS3's sales are dismal compared to DS and Wii's.

 

PS3 has been out for a few months and currently the games that sell well on the Wii are mini games and Nintendo games, hardly the genre many 3rd party devs plan to focus on. Wii has too many limitations.

Did you bother to read? The only reason why current 3rd party games are sucking in sales, is because 3rd parties didn't initially spend a lot of effort on the Wii.

 

And you assume they will spend more why, by the no love they have been getting for three generations as they sell fantastically on the Sony and MS systems. 

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Javy03

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#46 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.m_machine024

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

The Wii isn't meant to be multiplated on anyway. It's supposed to have games built from the ground-up for it. All I want is devs to make new original IP's with the Wiimote in mind. With its sales, I hope it happens more often and that the Wii get some good games out of thoses.

 

You are asking for a lot. You expect devs to put all their eggs into the Wii basket and hope that they make a huge profit off that audience without the ability to port. Not gonna happen often at all.

Yeah kinda:P it's a lot but hey it's starting to happen. New IP's have been announced lately... there are just not big epic ones which is understanding cuz the Wii is so new. Still, some could come at some point.

They are not big or epic because of the Wiis hardware and controls, the PS3 is new and you have  Assasins Creed, Army of Two, and many other new IPs that seem big and epic. 

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m_machine024

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#47 m_machine024
Member since 2006 • 15874 Posts
[QUOTE="m_machine024"][QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Javy03"][QUOTE="m_machine024"][QUOTE="Shinobishyguy"]

[QUOTE="m_machine024"]Probably.... hopefully.Javy03

quick cash-in's are a no-no

True but more support raise the % possibilty of good games.

People act like the GC had NO 3rd party support, it had 3rd party support, it was just very limited, and the Wii has not proven anything different. It is being left out of many games the 360/PS3 are getting and in some cases getting a dumbed down spin off like the exclusion of Resident Evil 5 and the recieving of RE 4 again and a FPS RE. 3rd parties wanna port games and the Wii is too different. It also appeals to a very different audience then the competition. 3rd parties may add more minigames to the Wiis expansive library of that genre but the wiimote and its audience limit the genres the Wii has been getting.

The Wii isn't meant to be multiplated on anyway. It's supposed to have games built from the ground-up for it. All I want is devs to make new original IP's with the Wiimote in mind. With its sales, I hope it happens more often and that the Wii get some good games out of thoses.

 

You are asking for a lot. You expect devs to put all their eggs into the Wii basket and hope that they make a huge profit off that audience without the ability to port. Not gonna happen often at all.

Yeah kinda:P it's a lot but hey it's starting to happen. New IP's have been announced lately... there are just not big epic ones which is understanding cuz the Wii is so new. Still, some could come at some point.

They are not big or epic because of the Wiis hardware and controls, the PS3 is new and you have Assasins Creed, Army of Two, and many other new IPs that seem big and epic.

I meant new with the controls and there were many epic games on last-gen hardware. I don't why not on Wii. And the controller potential hasn't been used yet.

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HeedleGlavin

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#48 HeedleGlavin
Member since 2005 • 15373 Posts
Agreed. The PS2 had the most games last-gen, because it was, by far, the best-selling console. Surely, fanboys aren't denying this.
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StealthSting

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#49 StealthSting
Member since 2006 • 6915 Posts

Yes and we know what kind of 3 million dollar games the Wii will get. Good games cost money to make. Your example is very exaggeratted, the PS3/360 games cost more to make but nowhere near what you claim on a normal basis. Heck Gears of War cost 10 million to make

(http://kotaku.com/gaming/mark-rein/gears-of-war-a-mere-10-million-to-make-234504.php)

The point is you have a larger more diverse audience to make money off of with the PS3/360 combo, I dont know how many Wiis you think will sell but the PS3/360 combo will be much more then the Wii alone. The Marvel game that the Wii and PS3 both have sold better on the PS3 and it has a smaller fanbase then the Wii.

Javy03

 

5 million dollar games? Its what it probably costs to make an amazing epic title from last generation. And I got those numbers from developers mouths in the bloomberg report (or at least those are the numbers I remember)

Am I exaggeratting? Not in all cases http://kotaku.com/gaming/capcom/lost-planet-pricetag-40-million-233693.php 

A game like SOTC did not need 10 millions dolars to be made and yet I liked it more then Gears of War. This hole it doesn't cost as much, won't be as good is as much flawed logic as you can get. Also, I don't think that 10 miliion puts into account the marketing costs as a hole.

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Javy03

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#50 Javy03
Member since 2006 • 6886 Posts
[QUOTE="Javy03"]

Yes and we know what kind of 3 million dollar games the Wii will get. Good games cost money to make. Your example is very exaggeratted, the PS3/360 games cost more to make but nowhere near what you claim on a normal basis. Heck Gears of War cost 10 million to make

(http://kotaku.com/gaming/mark-rein/gears-of-war-a-mere-10-million-to-make-234504.php)

The point is you have a larger more diverse audience to make money off of with the PS3/360 combo, I dont know how many Wiis you think will sell but the PS3/360 combo will be much more then the Wii alone. The Marvel game that the Wii and PS3 both have sold better on the PS3 and it has a smaller fanbase then the Wii.

StealthSting

5 million dollar games? Its what it probably costs to make an amazing epic title from last generation. And I got those numbers from developers mouths in the bloomberg report (or at least those are the numbers I remember)

Am I exaggeratting? Not in all cases http://kotaku.com/gaming/capcom/lost-planet-pricetag-40-million-233693.php

A game like SOTC did not need 10 millions dolars to be made and yet I liked it more then Gears of War. This hole it doesn't cost as much, won't be as good is as much flawed logic as you can get. Also, I don't think that 10 miliion puts into account the marketing costs as a hole.

Look so far I gave you real numbers and you gave me imaginary numbers with your example.  You assume that your imaginary third party titles will cost 3-10 million on the Wii with marketing.  Prove it to me.  Show me quality third party games that are for the Wii that cost the estimates you gave me.  The truth is you cant, so far the Wii has gotten PS2 ports and mini games.  You are doing alot of assuming, 3rd parties have always sold very well on a Sony console and to an extent on an MS console.  On a Nintendo console with the same amount of audience the Xbox had it sold alot less 3rd party games.  As long as porting from the Wii is hard, 3rd parties will avoid because their games dont sell well on Nintendo consoles.