SW, do sales really matter?

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Silverbond

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#1 Silverbond
Member since 2008 • 16130 Posts
Remember, vote and post.
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Johnny-n-Roger

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#2 Johnny-n-Roger
Member since 2003 • 15151 Posts
It's amusing how the tables have turned for the cows.
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arto1223

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#3 arto1223
Member since 2005 • 4412 Posts
In some ways yes, but just because a console or a specific game doesn't sell well doesn't mean that it isn't a quality console or game. Games like S.T.A.L.K.E.R. and Sins of a Solar Empire on PC don't have the greatest sales, but man are they amazing games that truely deliver an experience that few other games can come close to.
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teh_VU

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#4 teh_VU
Member since 2008 • 754 Posts
If sales mattered that much I think the Wii has already won.
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lolwotrickroll

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#5 lolwotrickroll
Member since 2008 • 1185 Posts
sales can influence developers, but overall: no
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Jaysonguy

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#6 Jaysonguy
Member since 2006 • 39454 Posts

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

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Heydanbud92

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#7 Heydanbud92
Member since 2007 • 4464 Posts
obviously not. look at Wiis library
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Shy_Guy_Red

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#8 Shy_Guy_Red
Member since 2006 • 17138 Posts

They do if:

You want a sequel to a game
You want more exclusives on your console.

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IIJuggaNottII

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#9 IIJuggaNottII
Member since 2008 • 1907 Posts
Yes. Sales matter, but in a site like this I could understand why guy want to throw sales out the window. Majority of the consumers that are casual are not represented in sites like this. Sales gives a better view of how well the game was received by everyone....not just a bunch of hardcore gamers.
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BumFluff122

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#10 BumFluff122
Member since 2004 • 14853 Posts
Sales will always matter no matter how much you argue against it. Just like Quality will always matter just like quantity will always matter. Everything matters. Why are people trying to say it doesn't?
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Rocky32189

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#11 Rocky32189
Member since 2007 • 8995 Posts
They only matter when your console of choice is winning.
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IIJuggaNottII

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#12 IIJuggaNottII
Member since 2008 • 1907 Posts

Sales will always matter no matter how much you argue against it. Just like Quality will always matter just like quantity will always matter. Everything matters. Why are people trying to say it doesn't?BumFluff122

agreed, everything matters.

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gmc2u_64

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#13 gmc2u_64
Member since 2005 • 2402 Posts

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

Jaysonguy
Sales do matter to that extent. But if you have huge sells but only a handful of must buy games in a sea of awful games (in the case of the Wii), I'd rather go with the console with the better games (the Xbox 360, IMO).What's important to YOU is that you have the most fun (no matter the sales). Y'know what I'm saying?
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iam2green

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#14 iam2green
Member since 2007 • 13991 Posts
not to me. i don't care about that stuff. i would not care if i was the only person playing a good game.
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IIJuggaNottII

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#15 IIJuggaNottII
Member since 2008 • 1907 Posts
[QUOTE="Jaysonguy"]

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

gmc2u_64

Sales do matter to that extent. But if you have huge sells but only a handful of must buy games in a sea of awful games (in the case of the Wii), I'd rather go with the console with the better games (the Xbox 360, IMO).What's important to YOU is that you have the most fun (no matter the sales). Y'know what I'm saying?

You have a good point. When people say that the Wii has a load of poor titles.....they dont ask themselves "by whos standards?". I believe that the Wii/DS will never fall into second place. The Wii and DS has a wider fanbase or target than any other console. PERIOD. If you were buying for your 8 year old nephew or son...your getting a Wii or DS, If your buying for your Parents...the chances are high that you will be getting the Wii. People dont really purchase gifts etc as much for adults as much as children.

The entire family picks up games for kids, you might go to bestbuy think about your kid or neice or cousin and see a pony game and just get it. The cycle will just keep going, grandma might want something simple to keep her attention....will she want MGS4? Gears 2? or Wii Sports?

Sales even matter if you dont care about sales....for example I love PRIZEFIGHTER. thats a game that EVERYONE hates...I love it, but I cant play it online because its hard to get a match. I think sales might have something to do with that.

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cobrax75

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#16 cobrax75
Member since 2007 • 8389 Posts

In some ways yes, but just because a console or a specific game doesn't sell well doesn't mean that it isn't a quality console or game. Games like S.T.A.L.K.E.R. and Sins of a Solar Empire on PC don't have the greatest sales, but man are they amazing games that truely deliver an experience that few other games can come close to.arto1223

Actually both STALKER and Sins sold well...very well.

STALKER sold 2-3 million, which was huge for a developer who had no previous experience with FPS's...and Sins sold over 500,000...which may not seem like a lot, but bear in mind the game was developed with a small budget of a million...and managed to pull a pretty massive profit. So large in fact, that the developer opened a second studio.

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ps3_owns_360Wii

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#17 ps3_owns_360Wii
Member since 2008 • 2289 Posts
not really, i cant play sales(i bet you havent heard that one:P) and i need games games and games
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Jaysonguy

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#18 Jaysonguy
Member since 2006 • 39454 Posts
[QUOTE="Jaysonguy"]

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

gmc2u_64

Sales do matter to that extent. But if you have huge sells but only a handful of must buy games in a sea of awful games (in the case of the Wii), I'd rather go with the console with the better games (the Xbox 360, IMO).What's important to YOU is that you have the most fun (no matter the sales). Y'know what I'm saying?

I understand your posotion

What's fun to me is knowing that the things I like keep being made

If there's a great game but no one buys it I don't like it as much as I want to because I know it's dead in the water

If there's a game I like AND it's selling well I feel even better playing it because I know more is coming after this.

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Eddie-Vedder

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#19 Eddie-Vedder
Member since 2003 • 7810 Posts
I'm of the firm opinion that we should just judge games and not speculate on sales=games cause this is afterall, the multiplatform generation.
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gmc2u_64

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#20 gmc2u_64
Member since 2005 • 2402 Posts
[QUOTE="gmc2u_64"][QUOTE="Jaysonguy"]

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

IIJuggaNottII

Sales do matter to that extent. But if you have huge sells but only a handful of must buy games in a sea of awful games (in the case of the Wii), I'd rather go with the console with the better games (the Xbox 360, IMO).What's important to YOU is that you have the most fun (no matter the sales). Y'know what I'm saying?

You have a good point. When people say that the Wii has a load of poor titles.....they dont ask themselves "by whos standards?". I believe that the Wii/DS will never fall into second place. The Wii and DS has a wider fanbase or target than any other console. PERIOD. If you were buying for your 8 year old nephew or son...your getting a Wii or DS, If your buying for your Parents...the chances are high that you will be getting the Wii. People dont really purchase gifts etc as much for adults as much as children.

The entire family picks up games for kids, you might go to bestbuy think about your kid or neice or cousin and see a pony game and just get it. The cycle will just keep going, grandma might want something simple to keep her attention....will she want MGS4? Gears 2? or Wii Sports?

Sales even matter if you dont care about sales....for example I love PRIZEFIGHTER. thats a game that EVERYONE hates...I love it, but I cant play it online because its hard to get a match. I think sales might have something to do with that.

Well, as long as they have fun, I won't care what they play (opinions). The most important thing is that people have fun. Am I right?
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Animal-Mother

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#21 Animal-Mother
Member since 2003 • 27362 Posts
Sales will always matter no matter how much you argue against it. Just like Quality will always matter just like quantity will always matter. Everything matters. Why are people trying to say it doesn't?BumFluff122
Well the the reason sales matter is if a game does well it gives the dev more money for development cost for a better sequel. But in if Game X sells more than Game Y is it better? No way Jose
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Bigboi500

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#22 Bigboi500
Member since 2007 • 35550 Posts
Ask Yu Suzuki if sales matter.
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agentfred

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#23 agentfred
Member since 2003 • 5666 Posts

No sales don't matter, at least as far as SW goes.

I had this to say about it a couple months ago:

I think you are all missing the point of the whole "you can't play sales/ sales don't matter" argument. I'll try my best to clarify.

Everyone agrees that sales are critical for a console's success, at least as far as the business side of things are concerned. No one disagrees. A console that sells like hotcakes, i.e. the Wii, is far more successful than a console that has sluggish sales i.e. the Dreamcast. No one debates this fact. Why? Because no one cares.

That's right. Real gamers don't care whether their console of choice is a success from a business point of view. That just doesn't matter. What does matter however, are the games that they get to play on their console. From a gamer's point of view, this is all that matters. Thus, a system that has a great lineup, is a better system than one without one, regardless of sales. Why is this? Don't we care about the well being of the console maker? Of course we do, but sadly, they won't be giving a cut of the profits, the only thing they'll give us, are the games. Thus, whether in victory or defeat, a console is judged solely by the games it had. It's ironic that you mentioned the Dreamcast as a "failure" because most gamers who actually owned a Dreamcast look back on it fondly, and as an excellent system.

"Now then, what about the software sales? Don't tie-in rates matter? Doesn't it matter how many copies a game sells on each system? And Agentfred, don't you know that selling boatloads of copies will lead to more games? And are you so heartless that you don't care whether a game succeeds or not?"

Software sale's follow the same principle as Hardware sale's do. By this I mean, if you are truly concerned about playing games, then the number of copies a games sells doesn't matter, only the quality of the game does. To prove my point, I'll draw upon the analogy between System Shock 2, and 50 Cent's Bulletproof. Yes I know, you've seen it a thousand times before, but that doesn't make it any less effective. System Shock 2 was a simply amazing game, no one can deny, yet it failed in terms of sales. Bulletproof however, outsold it by a great margin, but was a terrible game. No matter how many times Bulletproof outsells SS2, it'll still be the worse game.

Before I move on let me recap that part: Software sales mean nothing to gamer, when it comes to playing games. Remember, hamburgers sell more than steaks.

"But wait! Everyone knows that if a game sells lots of copies, the developers will prosper, and make more games for your system! Thus, sales are important to gamers, and you're wrong agentfred!" A powerful argument it seems, yet it is still flawed. In this case, sales are a means to an end, meaning that sales are the cause of quality games. However, untill those games materialize, it's all just theory. At the end of the day, if those sales haven't made more quality games, than the gamer loses, regardless of how many copies he bought. So, again, the only thing that matters is the amount of quality games on a system. If sales help to increase that, great, but alone, those sales mean nothing.

"Are you just a complete jerk?" Yes. "Do you care about the developers at all?" I sure do. Don't get me wrong, I hope every single good game out their succeeds, and sells millions of copies. I feel for developers when the get the short end of the stick, and I'm happy for them when the get a hit on their hands. Still, however I feel about the developers, it doesn't effect my enjoyment of a game, nor the system it is on. As such, this isn't an effective argument in System Wars.

--------------

Alright then, now that I've written a long post, allow me to summarize.

Hardware/Software sales are one factor of success, quality is another. I, as a gamer, only care about the latter.

Do sales matter? Yes sir. Do they matter to me? Not even a little.

I hope I clarified this for even one person, because I spent way to much time writting this. :P

agentfred

From a gamer's perspective, sales aren't a big deal.

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IIJuggaNottII

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#24 IIJuggaNottII
Member since 2008 • 1907 Posts

I'm of the firm opinion that we should just judge games and not speculate on sales=games cause this is afterall, the multiplatform generation. Eddie-Vedder

Again. I can understand that, but when you say WE I believe that this is a hardcore site. I dont believe that the consumer that made the Wii number one this gen is represented on this site, or majority of sites. It will be MGS4, Gears 2 all day long....Mario Galaxy wont get many nods, or most of the Wii games. Like I stated Sales gives a better outlook of what EVERYONE thought about games.

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gmc2u_64

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#25 gmc2u_64
Member since 2005 • 2402 Posts
[QUOTE="gmc2u_64"][QUOTE="Jaysonguy"]

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

Jaysonguy

Sales do matter to that extent. But if you have huge sells but only a handful of must buy games in a sea of awful games (in the case of the Wii), I'd rather go with the console with the better games (the Xbox 360, IMO).What's important to YOU is that you have the most fun (no matter the sales). Y'know what I'm saying?

I understand your posotion

What's fun to me is knowing that the things I like keep being made

If there's a great game but no one buys it I don't like it as much as I want to because I know it's dead in the water

If there's a game I like AND it's selling well I feel even better playing it because I know more is coming after this.

Good point. In my opinion, fun and sales are 50-50 important (as long as there are a bunch of good games, btw).
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redbaron3

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#26 redbaron3
Member since 2004 • 984 Posts
it depends on the context of the conversation. when debateing which is a more "successful" franchise/system sales could matter. when debateing the "QUALITY" of a franchise or System sales should not matter. just because average flavor of the month FPS sold 11 million copys in a week dosent necessarily mean its a higher quality game.
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IIJuggaNottII

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#27 IIJuggaNottII
Member since 2008 • 1907 Posts

Well, as long as they have fun, I won't care what they play (opinions). The most important thing is that people have fun. Am I right?

Yep.Thats the bottom line.

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agentfred

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#28 agentfred
Member since 2003 • 5666 Posts
Like I stated Sales gives a better outlook of what EVERYONE thought about games.IIJuggaNottII
More accurately, what everyone thought about the games before ever playing them.
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BumFluff122

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#29 BumFluff122
Member since 2004 • 14853 Posts
[QUOTE="BumFluff122"]Sales will always matter no matter how much you argue against it. Just like Quality will always matter just like quantity will always matter. Everything matters. Why are people trying to say it doesn't?Animal-Mother
Well the the reason sales matter is if a game does well it gives the dev more money for development cost for a better sequel. But in if Game X sells more than Game Y is it better? No way Jose

Who cares if it's better or not? Sales matter because the developer makes money. Everything matters in the gaming community. The problem with the vast majority of the posts in SW that argue between what ganme or what console is better is that they don't specifiy better at what? Better at sales? Better gameplay? Better graphics? Better at walking your dog? If you personally enjoy graphics over something else then that is what matters to you but it might not matter to someone else. Just like if someone works for the company that develops a game your damn right sales do matter to them. Everything matter. Sales mattered to playstation fans last gen but not this gen. SW is full of weird weird stuff.
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IIJuggaNottII

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#30 IIJuggaNottII
Member since 2008 • 1907 Posts

[QUOTE="IIJuggaNottII"] Like I stated Sales gives a better outlook of what EVERYONE thought about games.agentfred
More accurately, what everyone thought about the games before ever playing them.

To a certian extent yeah. I guess your saying that games that sell well are just NOT good games?

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_Pinbot_

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#31 _Pinbot_
Member since 2008 • 1062 Posts

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

Jaysonguy
But how do sales directly effect the quality of a game for YOU. That's right they don't. SMG sold more copeis than STALKER, does that make it a better game... no. In fact, it is a much much worse game. Sales may effect future titles but as for the actual game itself, not one bit.
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agentfred

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#32 agentfred
Member since 2003 • 5666 Posts

[QUOTE="agentfred"][QUOTE="IIJuggaNottII"] Like I stated Sales gives a better outlook of what EVERYONE thought about games.IIJuggaNottII

More accurately, what everyone thought about the games before ever playing them.

To a certian extent yeah. I guess your saying that games that sell well are just NOT good games?

They could be, or they could not be. Really what I'm saying is that sales don't indicate either way.
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Zhengi

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#33 Zhengi
Member since 2006 • 8479 Posts

No sales don't matter, at least as far as SW goes.

I had this to say about it a couple months ago:

[QUOTE="agentfred"]

I think you are all missing the point of the whole "you can't play sales/ sales don't matter" argument. I'll try my best to clarify.

Everyone agrees that sales are critical for a console's success, at least as far as the business side of things are concerned. No one disagrees. A console that sells like hotcakes, i.e. the Wii, is far more successful than a console that has sluggish sales i.e. the Dreamcast. No one debates this fact. Why? Because no one cares.

That's right. Real gamers don't care whether their console of choice is a success from a business point of view. That just doesn't matter. What does matter however, are the games that they get to play on their console. From a gamer's point of view, this is all that matters. Thus, a system that has a great lineup, is a better system than one without one, regardless of sales. Why is this? Don't we care about the well being of the console maker? Of course we do, but sadly, they won't be giving a cut of the profits, the only thing they'll give us, are the games. Thus, whether in victory or defeat, a console is judged solely by the games it had. It's ironic that you mentioned the Dreamcast as a "failure" because most gamers who actually owned a Dreamcast look back on it fondly, and as an excellent system.

"Now then, what about the software sales? Don't tie-in rates matter? Doesn't it matter how many copies a game sells on each system? And Agentfred, don't you know that selling boatloads of copies will lead to more games? And are you so heartless that you don't care whether a game succeeds or not?"

Software sale's follow the same principle as Hardware sale's do. By this I mean, if you are truly concerned about playing games, then the number of copies a games sells doesn't matter, only the quality of the game does. To prove my point, I'll draw upon the analogy between System Shock 2, and 50 Cent's Bulletproof. Yes I know, you've seen it a thousand times before, but that doesn't make it any less effective. System Shock 2 was a simply amazing game, no one can deny, yet it failed in terms of sales. Bulletproof however, outsold it by a great margin, but was a terrible game. No matter how many times Bulletproof outsells SS2, it'll still be the worse game.

Before I move on let me recap that part: Software sales mean nothing to gamer, when it comes to playing games. Remember, hamburgers sell more than steaks.

"But wait! Everyone knows that if a game sells lots of copies, the developers will prosper, and make more games for your system! Thus, sales are important to gamers, and you're wrong agentfred!" A powerful argument it seems, yet it is still flawed. In this case, sales are a means to an end, meaning that sales are the cause of quality games. However, untill those games materialize, it's all just theory. At the end of the day, if those sales haven't made more quality games, than the gamer loses, regardless of how many copies he bought. So, again, the only thing that matters is the amount of quality games on a system. If sales help to increase that, great, but alone, those sales mean nothing.

"Are you just a complete jerk?" Yes. "Do you care about the developers at all?" I sure do. Don't get me wrong, I hope every single good game out their succeeds, and sells millions of copies. I feel for developers when the get the short end of the stick, and I'm happy for them when the get a hit on their hands. Still, however I feel about the developers, it doesn't effect my enjoyment of a game, nor the system it is on. As such, this isn't an effective argument in System Wars.

--------------

Alright then, now that I've written a long post, allow me to summarize.

Hardware/Software sales are one factor of success, quality is another. I, as a gamer, only care about the latter.

Do sales matter? Yes sir. Do they matter to me? Not even a little.

I hope I clarified this for even one person, because I spent way to much time writting this. :P

agentfred

From a gamer's perspective, sales aren't a big deal.

You make one faulty assumption in your argument. Real gamers who don't care about sales aren't real gamers.

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IIJuggaNottII

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#34 IIJuggaNottII
Member since 2008 • 1907 Posts
[QUOTE="Jaysonguy"]

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

_Pinbot_

But how do sales directly effect the quality of a game for YOU. That's right they don't. SMG sold more copeis than STALKER, does that make it a better game... no. In fact, it is a much much worse game. Sales may effect future titles but as for the actual game itself, not one bit.

For some games that might apply. What about games that rely on multiplayer...you might not have as many people to play with. LBP...you need to have good sales so that move people can create levels. LBP relies on community. One guy said that the sales reflect how people thought about the game before playing it. Well...thats true to a certian extent...but I play a great deal of demos before I purchase most games if they are available, Im sure others do too. If the game is poor...trust me word gets around. If your reading a site, or if your buying a game and the person at the counter says "yo...thats a lemon, you should get something else". I dont think many people live in caves anymore, I went to a party and this lady out of the blue who knows my wife asked me about Gears of War 2 because her husband games too. She didnt ask where to buy it, she was asking if it was good. You dont sell millions of games to the wrong target...the people who buy the Wii fits, and Wii sports probably love it. Sure it might have flew over the head of guys like me and any other hardcore gamer but eh, they think its great.

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agentfred

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#35 agentfred
Member since 2003 • 5666 Posts

You make one faulty assumption in your argument. Real gamers who don't care about sales aren't real gamers.

Zhengi

So I've been told...:P

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one_on_one

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#36 one_on_one
Member since 2008 • 2368 Posts
Yes, everything should matter, for discussion.
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channtheman1

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#37 channtheman1
Member since 2007 • 1176 Posts

They're the only thing that matter

Like Metal Gear 4? well thanks the sales of 1-3
Like GTA4? Thank previous sales
Happy about Mario? Thank his line of selling titles

Sales are the only thing in the industry that matter

Anyone who says otherwise is doing a great job lying to themselves

Jaysonguy
I think the idea is that sales don't make a game good. I don't believe that a game that sales a lot is automatically good. This goes for the shovelware crap that somehow sells a lot like 50 Cent to Halo 3 (I never cared for it). Obviously if games never sold we would never see sequels or continuations and gaming would have already died out.
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jakarai

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#38 jakarai
Member since 2008 • 4289 Posts
Sales will always matter no matter how much you argue against it. Just like Quality will always matter just like quantity will always matter. Everything matters. Why are people trying to say it doesn't?BumFluff122
I agree with this sums up my thoughts on the situation.
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glez13

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#39 glez13
Member since 2006 • 10314 Posts

it depends on the context of the conversation. when debateing which is a more "successful" franchise/system sales could matter. when debateing the "QUALITY" of a franchise or System sales should not matter. just because average flavor of the month FPS sold 11 million copys in a week dosent necessarily mean its a higher quality game.redbaron3

I agree with this. Fanboys are always mixing both.

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colecoavenger

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#40 colecoavenger
Member since 2009 • 174 Posts
Do you think the Wii would be getting The Conduit and Madworld if it bombed? Obviously sales matter, because sales attract publishers and publishers bring games. If your system fails, you don't get games. The PS2 sold very well, and it's still getting some games every now and then. The Dreamcast, on the other hand, died very early, and though it was a great console, it didn't meet its potential.
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foxhound_fox

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#41 foxhound_fox
Member since 2005 • 98532 Posts
To gamers who like to play good games? No.
To corporations whose sole purpose is to make money? Yes.
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colecoavenger

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#42 colecoavenger
Member since 2009 • 174 Posts
To gamers who like to play good games? No.foxhound_fox
Ridiculous. If your console doesn't sell, you don't get games. If your favorite game doesn't sell, it won't get a follow-up. Sales attract publishers, and publishers bring games. We're seeing now with SEGA's influx of great Wii titles the effects of the system's sales. About a year and a half ago, SEGA announced that the Wii would be their primary platform. Now we're seeing SEGA develop and/or publish games like Madworld (Platinum), The Conduit (High Voltage), Sonic and the Black Knight (Sonic Team), The House of the Dead Overkill (Headstrong), Let's Tap (Prope; SEGA Subsidiary), and Bleach Versus Crusade (Treasure).
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foxhound_fox

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#43 foxhound_fox
Member since 2005 • 98532 Posts
Ridiculous. If your console doesn't sell, you don't get games. If your favorite game doesn't sell, it won't get a follow-up. Sales attract publishers, and publishers bring games. We're seeing now with SEGA's influx of great Wii titles the effects of the system's sales. About a year and a half ago, SEGA announced that the Wii would be their primary platform. Now we're seeing SEGA develop and/or publish games like Madworld (Platinum), The Conduit (High Voltage), Sonic and the Black Knight (Sonic Team), The House of the Dead Overkill (Headstrong), Let's Tap (Prope; SEGA Subsidiary), and Bleach Versus Crusade (Treasure).colecoavenger

And yet the Wii continues to get the shaft when it comes to major third-party projects. Dead Rising 2, just announced multiplatform for 360, PS3 and PC... while the Wii gets a shoddy port of the original.
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-Master_St3ve-

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#44 -Master_St3ve-
Member since 2007 • 1421 Posts
I don't care about sales. I love my PSP and that isn't selling well against the DS. Even thought it's still selling really well. Sale don't reflect the greatness of a system. It's only a lame excuse for fanboys to declare their system the best.
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mojito1988

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#45 mojito1988
Member since 2006 • 4984 Posts

Sakes matter.

Hardware sales REALLY matter becuase people can learn from Sales. Sony for instance has a good system with the PS3, but its too expensive for the market to really bear right now, so the sales are not as hot asthe Ps2, they will have to cut the price and the Ps4 with not be a crazy high price now. Good for us as gamers.

You will notice a Transition forming where 3rd parties are going over to the Wii now. (Example Tenchu 4, House of the Dead, Deadly creatures, Madworld, The Conduit, And MOST importantly Dragon Quest series with 9 on the Ds and 10 on The Wii.

Dragon quest ONLY MOVED OVER cuase of Sales.

Mark my words now by this time next year you will see most of the RPGs come on the Wii becuase of Dragon quest. Its all about sales.

So yes sales matter like it or not.

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OBonus

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#46 OBonus
Member since 2008 • 142 Posts
IMO no, one great example is mgs4, gamespot just recently said that it just hit 4.5 mill but there are loads of 360 titles that sold more, but if you look at the scores mgs4 outscores almost every one on almost every site
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Toriko42

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#47 Toriko42
Member since 2006 • 27562 Posts
To a degree it matters for PS3 vs 360 since it determines who develops for what perhaps.
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HoldThePhone

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#48 HoldThePhone
Member since 2007 • 3364 Posts
Really sick of these repeat threads and destroying the argument every time. I'll pass this time.
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Roushrsh

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#49 Roushrsh
Member since 2005 • 3351 Posts
IMO yes they do, whichever console sells the most, is going to have a better head start next gen ( with all the extra dough and dev support, hence why Sony didn't fail miserably right when the ps3 launched with a 600 dollar price tag(700 here in Canada))
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colecoavenger

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#50 colecoavenger
Member since 2009 • 174 Posts
[QUOTE="colecoavenger"]Ridiculous. If your console doesn't sell, you don't get games. If your favorite game doesn't sell, it won't get a follow-up. Sales attract publishers, and publishers bring games. We're seeing now with SEGA's influx of great Wii titles the effects of the system's sales. About a year and a half ago, SEGA announced that the Wii would be their primary platform. Now we're seeing SEGA develop and/or publish games like Madworld (Platinum), The Conduit (High Voltage), Sonic and the Black Knight (Sonic Team), The House of the Dead Overkill (Headstrong), Let's Tap (Prope; SEGA Subsidiary), and Bleach Versus Crusade (Treasure).foxhound_fox

And yet the Wii continues to get the shaft when it comes to major third-party projects. Dead Rising 2, just announced multiplatform for 360, PS3 and PC... while the Wii gets a shoddy port of the original.

You of all people know how I feel about Capcom's recent happenings. But the other publishers are catching on. EA said that the Wii is going to get half of its attention (with the rest being split between PS3, 360, and PC). Ubisoft... Well, they still suck, but they're trying.