The 360 is crippling new multiplatform releases

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JaptainCack

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#1 JaptainCack
Member since 2008 • 99 Posts

I am pissed off that Playstation exclusives such as Grant Theft Auto, Devil May Cry and Resident Evil are being released on the 360. It absolutely cripple's the PS3's ability to use the BluRay disc's space to it's full potential. The 360 is still limited to it's DVD discs, and money hungry companies like Rockstar and Capcom want to sell as many copies of their product as they can so they limit their games graphically and length-wise to fit on a DVD disc so it can be released on the 360 as well as the PS3.

Games like Grand Theft Auto IV will seriously suffer from this as they will not be as graphically impressive and as long as next-gen games trully should be. You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city, recycled car models and textures and voices. All of these issues are DVD related. (except the number of cars/peds thats just the hardware's ability to render, I know that. But the PS3 does house faster hardware so it will impact the graphics too) The fact that more content cannot be fit onto the DVD disc. The PS3 has such huge potential for really amazing games to be released in the future, timeless classics like Resident Evil, but since they are planned for the 360 as well this cripples the potential of really amazing next-gen games to be released any time soon for the PS3.

I am not saying the 360 is a bad machine. I think it's good. But with that said I am put off that so many Playstation exlcusives are being dumbed down as future "next-gen" games because of a multiplatform releases and the DVD limitations on the 360 causing this to happen. And everyone is fighting about this right now too: Which console is faster, which version of the game has better graphics and so and so forth. Who cares? What's important is the games and how neighboring consoles affect the other console's ability to reach it's full potentional. I think that eventually if the 360 will stay in the market, that they should split the game library up at that point. Just like the Wii having it's own library of games apart from all the other consoles. The 360 has hit it's peak of potential, and theres nothing wrong with that. The PS2 is still releases great games and it's hit it's peak years ago and it's a great console. But games are and will suffer. Devil May Cry 4 has taken a hit because of this, it's extremely short in my opinion. And even though I think it's a great game I think it could have been so much more.

I am glad that games like Gran Turismo 5 are staying exclusive to the PS3, obviously because it's going to be published by Sony. But this is a prime example of what I'm talking about. Gran Turismo 5 will feature true 1080p resolutions, amazingly sharp graphics (at that resolution no less) and 700 fully fleshed extremely detailed cars! There is no way that you can fit that kind of content on a DVD. And I'm glad that this title will work out as a trully next-gen game.

This is all just my opinion, not saying this is how everyone feels or should feel :)

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dhjohns

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#2 dhjohns
Member since 2003 • 5105 Posts
Link?
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fakecliche

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#3 fakecliche
Member since 2008 • 668 Posts
Link or it didn't happen...
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whocares4peace

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#4 whocares4peace
Member since 2005 • 4971 Posts

I am pissed off that Playstation exclusives such as Grant Theft Auto, Devil May Cry and Resident Evil are being released on the 360. It absolutely cripple's the PS3's ability to use the BluRay disc's space to it's full potential. The 360 is still limited to it's DVD discs, and money hungry companies like Rockstar and Capcom want to sell as many copies of their product as they can so they limit their games graphically and length-wise to fit on a DVD disc so it can be released on the 360 as well as the PS3.

Games like Grand Theft Auto IV will seriously suffer from this as they will not be as graphically impressive and as long as next-gen games trully should be. You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city, recycled car models and textures and voices. All of these issues are DVD related. (except the number of cars/peds thats just the hardware's ability to render, I know that. But the PS3 does house faster hardware so it will impact the graphics too) The fact that more content cannot be fit onto the DVD disc. The PS3 has such huge potential for really amazing games to be released in the future, timeless classics like Resident Evil, but since they are planned for the 360 as well this cripples the potential of really amazing next-gen games to be released any time soon for the PS3.

I am not saying the 360 is a bad machine. I think it's good. But with that said I am put off that so many Playstation exlcusives are being dumbed down as future "next-gen" games because of a multiplatform releases and the DVD limitations on the 360 causing this to happen. And everyone is fighting about this right now too: Which console is faster, which version of the game has better graphics and so and so forth. Who cares? What's important is the games and how neighboring consoles affect the other console's ability to reach it's full potentional. I think that eventually if the 360 will stay in the market, that they should split the game library up at that point. Just like the Wii having it's own library of games apart from all the other consoles. The 360 has hit it's peak of potential, and theres nothing wrong with that. The PS2 is still releases great games and it's hit it's peak years ago and it's a great console. But games are and will suffer. Devil May Cry 4 has taken a hit because of this, it's extremely short in my opinion. And even though I think it's a great game I think it could have been so much more.

I am glad that games like Gran Turismo 5 are staying exclusive to the PS3, obviously because it's going to be published by Sony. But this is a prime example of what I'm talking about. Gran Turismo 5 will feature true 1080p resolutions, amazingly sharp graphics (at that resolution no less) and 700 fully fleshed extremely detailed cars! There is no way that you can fit that kind of content on a DVD. And I'm glad that this title will work out as a trully next-gen game.

This is all just my opinion, not saying this is how everyone feels or should feel :)

JaptainCack

I stopped reading there. Next time you troll, at least get your facts straight.

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Shift05

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#5 Shift05
Member since 2007 • 600 Posts
GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats.
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JaptainCack

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#6 JaptainCack
Member since 2008 • 99 Posts
I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer.
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TheDarkDisciple

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#7 TheDarkDisciple
Member since 2004 • 3564 Posts

GTA 4 was delayed because of the ps3

/thread

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fakecliche

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#8 fakecliche
Member since 2008 • 668 Posts

I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. JaptainCack

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

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JaptainCack

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#9 JaptainCack
Member since 2008 • 99 Posts

GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats. Shift05

How would that cause delays because of this? If anything I would imagine it would be the other way around, delaying to manage all the game content to fit on a DVD. I am talking about the future of gaming. The new games that will come in the couple of years. If so many games will remain multiplatform they will all be forced to be limited to a DVD, content wise.

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Arsuz

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#10 Arsuz
Member since 2003 • 2318 Posts
All the thing you mentioned don't have anything to do with disc space. Please for the love of god: if you don't have any knowledge on hardware, don't make posts like this! (I'm not saying I have the ultimate knowledge on hardware)
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JaptainCack

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#11 JaptainCack
Member since 2008 • 99 Posts

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. fakecliche

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

I was talking in more of a serious difference, say Volvo vs. Lamborghini. Not Honda vs. Toyota lol.

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JaptainCack

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#12 JaptainCack
Member since 2008 • 99 Posts

All the thing you mentioned don't have anything to do with disc space. Please for the love of god: if you don't have any knowledge on hardware, don't make posts like this! (I'm not saying I have the ultimate knowledge on hardware)Arsuz

Recycled car models, sounds and textures is an absolute disc space issue. This is physical contact on the disc that takes up space. The more content, the more space naturally.

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fakecliche

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#13 fakecliche
Member since 2008 • 668 Posts
[QUOTE="fakecliche"]

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. JaptainCack

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

I was talking in more of a serious difference, say Volvo vs. Lamborghini. Not Honda vs. Toyota lol.

I didn't put Honda vs. Toyota. You misread it.

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Krisgebis

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#14 Krisgebis
Member since 2004 • 277 Posts

[QUOTE="Shift05"]GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats. JaptainCack

How would that cause delays because of this? If anything I would imagine it would be the other way around, delaying to manage all the game content to fit on a DVD. I am talking about the future of gaming. The new games that will come in the couple of years. If so many games will remain multiplatform they will all be forced to be limited to a DVD, content wise.

You can imagine alot of things. But both facts and statements from the developers state otherwise.

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dhjohns

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#15 dhjohns
Member since 2003 • 5105 Posts

I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. JaptainCack

There are so many logical flaws in your statement, I don't know where to begin.

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omarguy01

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#16 omarguy01
Member since 2004 • 8139 Posts
your mistake is not knowing what a third party developer is
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jimhogg

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#17 jimhogg
Member since 2004 • 747 Posts
you do realize the 360 is every bit as powerfull as the ps3?
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Solid-CELL

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#18 Solid-CELL
Member since 2006 • 5910 Posts

I feel where he's coming from. A game like Gt5 can undoubtedly have more high production value than DMC4 b/c Capcom was to busy spliting labor between 2 consoles. so DMC4 suffered in high production value. While GT5 or MGS4 wont suffer from that since all the man-labor is being put into one console.

I agree with him.

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#19 dhjohns
Member since 2003 • 5105 Posts

I feel where he's coming from. A game like Gt5 can undoubtedly have more high production value than DMC4 b/c Capcom was to busy spliting labor between 2 consoles. so DMC4 suffered in high production value. While GT5 or MGS4 wont suffer from that since all the man-labor is being put into one console.

I agree with him.

Solid-CELL

Congrats! You two can have your own misinformation party! Yeah! :roll:

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#20 Shift05
Member since 2007 • 600 Posts

[QUOTE="Shift05"]GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats. JaptainCack

How would that cause delays because of this? If anything I would imagine it would be the other way around, delaying to manage all the game content to fit on a DVD. I am talking about the future of gaming. The new games that will come in the couple of years. If so many games will remain multiplatform they will all be forced to be limited to a DVD, content wise.

There is alot more than just the size of DVD that devs have to focus on, there's ram, time, money etc.. just because you have more space doesn't mean the game is going to be better. Look at crysis it was 6-7gb, if a game as big as crysis can fit on a dvd I dont think we will have problems this generation. As well there are rumors that resident evil is coming out earlier on the 360.

I'm not sure what you were asking for the "How would that cause delays because of this?" If your talking about GTA4, rockstar announced it was because of the PS3, I believe mainly because of the PS3's hardware.

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#21 Arsuz
Member since 2003 • 2318 Posts

[QUOTE="Arsuz"]All the thing you mentioned don't have anything to do with disc space. Please for the love of god: if you don't have any knowledge on hardware, don't make posts like this! (I'm not saying I have the ultimate knowledge on hardware)JaptainCack

Recycled car models, sounds and textures is an absolute disc space issue. This is physical contact on the disc that takes up space. The more content, the more space naturally.

My apologies, I;ve only read this part: You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city.

I've read on and you acknowledged that it's not a space issue. I reacted prematurely.

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#22 JaptainCack
Member since 2008 • 99 Posts

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. dhjohns

There are so many logical flaws in your statement, I don't know where to begin.

How about you explain to me how it's flawed instead of just saying that it is. Explain to me how saying that the more space you have to work with the more different content you can produce is a wrong/flawed statement.

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dhjohns

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#23 dhjohns
Member since 2003 • 5105 Posts
[QUOTE="dhjohns"]

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. JaptainCack

There are so many logical flaws in your statement, I don't know where to begin.

How about you explain to me how it's flawed instead of just saying that it is. Explain to me how saying that the more space you have to work with the more different content you can produce is a wrong/flawed statement.

If there are no other variables, your statement is correct. Too bad for you that there are several other factors. To name a few: Cost, dev. time, hardware limitations (i.e. ram), etc...

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#24 JaptainCack
Member since 2008 • 99 Posts
[QUOTE="JaptainCack"]

[QUOTE="Shift05"]GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats. Shift05

How would that cause delays because of this? If anything I would imagine it would be the other way around, delaying to manage all the game content to fit on a DVD. I am talking about the future of gaming. The new games that will come in the couple of years. If so many games will remain multiplatform they will all be forced to be limited to a DVD, content wise.

There is alot more than just the size of DVD that devs have to focus on, there's ram, time, money etc.. just because you have more space doesn't mean the game is going to be better. Look at crysis it was 6-7gb, if a game as big as crysis can fit on a dvd I dont think we will have problems this generation. As well there are rumors that resident evil is coming out earlier on the 360.

I'm not sure what you were asking for the "How would that cause delays because of this?" If your talking about GTA4, rockstar announced it was because of the PS3, I believe mainly because of the PS3's hardware.

What you say is true. However I am referring to long down the road, a couple years from now. Assuming that M$ won't dump the 360 and it'll still be on the market. (PS2 has been on the market since 2000 and it's still getting sales and new games) The 360 seems to be strong enough to stay in it for a while, and down the road this will impact future games. Think of how much space games took up 5 years ago and how much they do now, and how far they've come graphically and in complexity. Games used to be a couple of regular cd's back then, 1-2 GB. Now that's how big demo's are and full games are 7-8GB.

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#25 JaptainCack
Member since 2008 • 99 Posts
[QUOTE="JaptainCack"]

[QUOTE="Arsuz"]All the thing you mentioned don't have anything to do with disc space. Please for the love of god: if you don't have any knowledge on hardware, don't make posts like this! (I'm not saying I have the ultimate knowledge on hardware)Arsuz

Recycled car models, sounds and textures is an absolute disc space issue. This is physical contact on the disc that takes up space. The more content, the more space naturally.

My apologies, I;ve only read this part: You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city.

I've read on and you acknowledged that it's not a space issue. I reacted prematurely.

:) takes a big man to say that in the system wars forum haha

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Solid-CELL

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#26 Solid-CELL
Member since 2006 • 5910 Posts
[QUOTE="Solid-CELL"]

I feel where he's coming from. A game like Gt5 can undoubtedly have more high production value than DMC4 b/c Capcom was to busy spliting labor between 2 consoles. so DMC4 suffered in high production value. While GT5 or MGS4 wont suffer from that since all the man-labor is being put into one console.

I agree with him.

dhjohns

Congrats! You two can have your own misinformation party! Yeah! :roll:

:|

I believe i missed the day when all Gamespot posters become developers.

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#27 Titus_WoWplayer
Member since 2005 • 702 Posts

I am pissed off that Playstation exclusives such as Grant Theft Auto, Devil May Cry and Resident Evil are being released on the 360. It absolutely cripple's the PS3's ability to use the BluRay disc's space to it's full potential. The 360 is still limited to it's DVD discs, and money hungry companies like Rockstar and Capcom want to sell as many copies of their product as they can so they limit their games graphically and length-wise to fit on a DVD disc so it can be released on the 360 as well as the PS3.

Games like Grand Theft Auto IV will seriously suffer from this as they will not be as graphically impressive and as long as next-gen games trully should be. You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city, recycled car models and textures and voices. All of these issues are DVD related. (except the number of cars/peds thats just the hardware's ability to render, I know that. But the PS3 does house faster hardware so it will impact the graphics too) The fact that more content cannot be fit onto the DVD disc. The PS3 has such huge potential for really amazing games to be released in the future, timeless classics like Resident Evil, but since they are planned for the 360 as well this cripples the potential of really amazing next-gen games to be released any time soon for the PS3.

I am not saying the 360 is a bad machine. I think it's good. But with that said I am put off that so many Playstation exlcusives are being dumbed down as future "next-gen" games because of a multiplatform releases and the DVD limitations on the 360 causing this to happen. And everyone is fighting about this right now too: Which console is faster, which version of the game has better graphics and so and so forth. Who cares? What's important is the games and how neighboring consoles affect the other console's ability to reach it's full potentional. I think that eventually if the 360 will stay in the market, that they should split the game library up at that point. Just like the Wii having it's own library of games apart from all the other consoles. The 360 has hit it's peak of potential, and theres nothing wrong with that. The PS2 is still releases great games and it's hit it's peak years ago and it's a great console. But games are and will suffer. Devil May Cry 4 has taken a hit because of this, it's extremely short in my opinion. And even though I think it's a great game I think it could have been so much more.

I am glad that games like Gran Turismo 5 are staying exclusive to the PS3, obviously because it's going to be published by Sony. But this is a prime example of what I'm talking about. Gran Turismo 5 will feature true 1080p resolutions, amazingly sharp graphics (at that resolution no less) and 700 fully fleshed extremely detailed cars! There is no way that you can fit that kind of content on a DVD. And I'm glad that this title will work out as a trully next-gen game.

This is all just my opinion, not saying this is how everyone feels or should feel :)

JaptainCack

horse S*** do u know thing about hardware and storage, explain to me why then, why did uncharted have so many textures? ps i'm being sarcastic it didn't it had 3 main ground textures, 2 trock textures, and they had 12 meshes to make them look marginally different. Its not the storage capicty at this moment in time its the ram and the gpu, they can only do so much with so limited on board memory.

That gta 4 thing u speak of, that is also horse s*** how does the disc make the gpu/cpu/ram display more cars and pedestrains with more models, when the ram can only handle so much and the gpu can only handle so many pixels and poly to out put, the cpu can only do so many ai calcutlations...damn u'r a dumb s****!!!! you prolly one of those weaboos that think the ps3 is limitless. lmao, u are a true idiot!

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dhjohns

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#28 dhjohns
Member since 2003 • 5105 Posts
[QUOTE="dhjohns"][QUOTE="Solid-CELL"]

I feel where he's coming from. A game like Gt5 can undoubtedly have more high production value than DMC4 b/c Capcom was to busy spliting labor between 2 consoles. so DMC4 suffered in high production value. While GT5 or MGS4 wont suffer from that since all the man-labor is being put into one console.

I agree with him.

Solid-CELL

Congrats! You two can have your own misinformation party! Yeah! :roll:

:|

I believe i missed the day when all Gamespot posters become developers.

No problem, you were probably at the party with JaptainCack. ;)

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osan0

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#29 osan0
Member since 2004 • 18283 Posts

[QUOTE="Arsuz"]All the thing you mentioned don't have anything to do with disc space. Please for the love of god: if you don't have any knowledge on hardware, don't make posts like this! (I'm not saying I have the ultimate knowledge on hardware)JaptainCack

Recycled car models, sounds and textures is an absolute disc space issue. This is physical contact on the disc that takes up space. The more content, the more space naturally.

no thats a money problem. u dont think a dev is actually going to fill a blu-ray disc with tons of individual items, textures, models and such like do u? besides costing an absolute fortune, it would take devs many years to release anything and require 100s, if not thousands of ppl per project. not going to happen. hell even MGS4, whichwe know has been in development for an age and has cost many many many millions has repeating textures accross the baord.

never mind that the PS3 doesent have enough memory to store that many individual texures and items in its memory without seriously compromising level size (the only platform that could possibly do that would be a high end PC...and even then its a huge ask). loading times would also more than likely be disgusgingly long.

the 360 isnt holding any project back.

and, seriosuly, stop comparing computers to cars. compters are not cars, they dont work like cars and they have nothing to do with cars or car business. two completly different things.

funny story: one guy (not TC, this is seperate) actually thought the reason why a PS3 was more powerful than a 360 was because it was physically bigger. he compared it to car engines and more powerful cars having bigger engines. i thought it was a good laugh :P.

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CommanderTy

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#30 CommanderTy
Member since 2007 • 2285 Posts

[QUOTE="Shift05"]GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats. JaptainCack

How would that cause delays because of this? If anything I would imagine it would be the other way around, delaying to manage all the game content to fit on a DVD. I am talking about the future of gaming. The new games that will come in the couple of years. If so many games will remain multiplatform they will all be forced to be limited to a DVD, content wise.

Ok they came up front and said the ps3 was at fault here they also said the 360 version wasnt finnished but it was clearly the ps3s version that was causing the delays get you facts right before you come to battle
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Titus_WoWplayer

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#31 Titus_WoWplayer
Member since 2005 • 702 Posts

[QUOTE="Arsuz"]All the thing you mentioned don't have anything to do with disc space. Please for the love of god: if you don't have any knowledge on hardware, don't make posts like this! (I'm not saying I have the ultimate knowledge on hardware)JaptainCack

Recycled car models, sounds and textures is an absolute disc space issue. This is physical contact on the disc that takes up space. The more content, the more space naturally.

yeah, but the ram can only hold so much till it need sto reread that data and that takes time, texture pop in anyone? you can cache it on the hdd, but that still takes time and doing what u speak of will make everything pop in so much! say 1/2 second for pop ins off of the hdd and 1 and half seconds off of the disc. do your research next time.
[QUOTE="JaptainCack"]

[QUOTE="Shift05"]GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats. Shift05

How would that cause delays because of this? If anything I would imagine it would be the other way around, delaying to manage all the game content to fit on a DVD. I am talking about the future of gaming. The new games that will come in the couple of years. If so many games will remain multiplatform they will all be forced to be limited to a DVD, content wise.

There is alot more than just the size of DVD that devs have to focus on, there's ram, time, money etc.. just because you have more space doesn't mean the game is going to be better. Look at crysis it was 6-7gb, if a game as big as crysis can fit on a dvd I dont think we will have problems this generation. As well there are rumors that resident evil is coming out earlier on the 360.

I'm not sure what you were asking for the "How would that cause delays because of this?" If your talking about GTA4, rockstar announced it was because of the PS3, I believe mainly because of the PS3's hardware.

exactly, crysis is only 7.6 gb on my comp with mods downloaded, that fit son dvd 9, so u fail tc, majorly!
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#32 MCGSMB
Member since 2007 • 2149 Posts
[QUOTE="fakecliche"]

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. JaptainCack

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

I was talking in more of a serious difference, say Volvo vs. Lamborghini. Not Honda vs. Toyota lol.

PS3 costs 50 dollars more than the 360?
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#33 Titus_WoWplayer
Member since 2005 • 702 Posts
[QUOTE="Shift05"][QUOTE="JaptainCack"]

[QUOTE="Shift05"]GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats. JaptainCack

How would that cause delays because of this? If anything I would imagine it would be the other way around, delaying to manage all the game content to fit on a DVD. I am talking about the future of gaming. The new games that will come in the couple of years. If so many games will remain multiplatform they will all be forced to be limited to a DVD, content wise.

There is alot more than just the size of DVD that devs have to focus on, there's ram, time, money etc.. just because you have more space doesn't mean the game is going to be better. Look at crysis it was 6-7gb, if a game as big as crysis can fit on a dvd I dont think we will have problems this generation. As well there are rumors that resident evil is coming out earlier on the 360.

I'm not sure what you were asking for the "How would that cause delays because of this?" If your talking about GTA4, rockstar announced it was because of the PS3, I believe mainly because of the PS3's hardware.

What you say is true. However I am referring to long down the road, a couple years from now. Assuming that M$ won't dump the 360 and it'll still be on the market. (PS2 has been on the market since 2000 and it's still getting sales and new games) The 360 seems to be strong enough to stay in it for a while, and down the road this will impact future games. Think of how much space games took up 5 years ago and how much they do now, and how far they've come graphically and in complexity. Games used to be a couple of regular cd's back then, 1-2 GB. Now that's how big demo's are and full games are 7-8GB.

its that big because of the engine, look at a soccer game demo to a say a fps demo or a rpg demo. The engine is what takes up the most space out of anything because all of the code, complextity=space. yes i agree in the future say 2011 blu-ray will be used for textures, but it won't be that much any many different, it will only beused if there are LOADING SCREENS, if u don't want loading screens u can't have many different textures.
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JaptainCack

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#34 JaptainCack
Member since 2008 • 99 Posts
[QUOTE="JaptainCack"]

I am pissed off that Playstation exclusives such as Grant Theft Auto, Devil May Cry and Resident Evil are being released on the 360. It absolutely cripple's the PS3's ability to use the BluRay disc's space to it's full potential. The 360 is still limited to it's DVD discs, and money hungry companies like Rockstar and Capcom want to sell as many copies of their product as they can so they limit their games graphically and length-wise to fit on a DVD disc so it can be released on the 360 as well as the PS3.

Games like Grand Theft Auto IV will seriously suffer from this as they will not be as graphically impressive and as long as next-gen games trully should be. You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city, recycled car models and textures and voices. All of these issues are DVD related. (except the number of cars/peds thats just the hardware's ability to render, I know that. But the PS3 does house faster hardware so it will impact the graphics too) The fact that more content cannot be fit onto the DVD disc. The PS3 has such huge potential for really amazing games to be released in the future, timeless classics like Resident Evil, but since they are planned for the 360 as well this cripples the potential of really amazing next-gen games to be released any time soon for the PS3.

I am not saying the 360 is a bad machine. I think it's good. But with that said I am put off that so many Playstation exlcusives are being dumbed down as future "next-gen" games because of a multiplatform releases and the DVD limitations on the 360 causing this to happen. And everyone is fighting about this right now too: Which console is faster, which version of the game has better graphics and so and so forth. Who cares? What's important is the games and how neighboring consoles affect the other console's ability to reach it's full potentional. I think that eventually if the 360 will stay in the market, that they should split the game library up at that point. Just like the Wii having it's own library of games apart from all the other consoles. The 360 has hit it's peak of potential, and theres nothing wrong with that. The PS2 is still releases great games and it's hit it's peak years ago and it's a great console. But games are and will suffer. Devil May Cry 4 has taken a hit because of this, it's extremely short in my opinion. And even though I think it's a great game I think it could have been so much more.

I am glad that games like Gran Turismo 5 are staying exclusive to the PS3, obviously because it's going to be published by Sony. But this is a prime example of what I'm talking about. Gran Turismo 5 will feature true 1080p resolutions, amazingly sharp graphics (at that resolution no less) and 700 fully fleshed extremely detailed cars! There is no way that you can fit that kind of content on a DVD. And I'm glad that this title will work out as a trully next-gen game.

This is all just my opinion, not saying this is how everyone feels or should feel :)

Titus_WoWplayer

horse S*** do u know thing about hardware and storage, explain to me why then, why did uncharted have so many textures? ps i'm being sarcastic it didn't it had 3 main ground textures, 2 trock textures, and they had 12 meshes to make them look marginally different. Its not the storage capicty at this moment in time its the ram and the gpu, they can only do so much with so limited on board memory.

That gta 4 thing u speak of, that is also horse s*** how does the disc make the gpu/cpu/ram display more cars and pedestrains with more models, when the ram can only handle so much and the gpu can only handle so many pixels and poly to out put, the cpu can only do so many ai calcutlations...damn u'r a dumb s****!!!! you prolly one of those weaboos that think the ps3 is limitless. lmao, u are a true idiot!

Apparently someone likes to respond before they read. Even the poster at the top of this page said he didn't fully read just like you and went on and read and saw that I acknowledged that the amount of cars displayed on the screen is not a disc space issue and is a GPU/CPU issue and then said that recycled car models and textures IS the space issue. Read first, read fully, then respond kiddo.

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JaptainCack

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#35 JaptainCack
Member since 2008 • 99 Posts
[QUOTE="JaptainCack"][QUOTE="fakecliche"]

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. MCGSMB

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

I was talking in more of a serious difference, say Volvo vs. Lamborghini. Not Honda vs. Toyota lol.

PS3 costs 50 dollars more than the 360?

Nono, Honda vs. Lamborghini in price as is DVD dl 8GB vs BluRay dl 50GB. :)

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#36 fakecliche
Member since 2008 • 668 Posts
[QUOTE="JaptainCack"][QUOTE="fakecliche"]

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. MCGSMB

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

I was talking in more of a serious difference, say Volvo vs. Lamborghini. Not Honda vs. Toyota lol.

PS3 costs 50 dollars more than the 360?

Exactly. This theory just doesn't work when most multiplatform games are inferior on PS3.

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Kook18

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#37 Kook18
Member since 2006 • 4257 Posts

Do we have proof of this from RockStar or Capcom? I don't remember either of them saying the PS3 version will be limited to make it on par with the 360. If it were, that'd be huge ammo for cows.

tl;dr: stop making **** up

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Titus_WoWplayer

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#38 Titus_WoWplayer
Member since 2005 • 702 Posts
[QUOTE="MCGSMB"][QUOTE="JaptainCack"][QUOTE="fakecliche"]

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. JaptainCack

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

I was talking in more of a serious difference, say Volvo vs. Lamborghini. Not Honda vs. Toyota lol.

PS3 costs 50 dollars more than the 360?

Nono, Honda vs. Lamborghini in price as is DVD dl 8GB vs BluRay dl 50GB. :)

so what are u going to fill that 50gbs up with and have it used on the ps3 hardware, rememeber dual on any disc reads slower then the first layer, and on blu-ray the standard reading speed is already slow, i'm not saying dvd is good either, but the 2nd layer on blu-ray super slow, how do u propose it will be used? for sound like heavenly sword or just fmvs? cause having that many textiures will result in many performance dips and long loadings.
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Deevoshun

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#39 Deevoshun
Member since 2003 • 868 Posts
[QUOTE="JaptainCack"]

I am pissed off that Playstation exclusives such as Grant Theft Auto, Devil May Cry and Resident Evil are being released on the 360. It absolutely cripple's the PS3's ability to use the BluRay disc's space to it's full potential. The 360 is still limited to it's DVD discs, and money hungry companies like Rockstar and Capcom want to sell as many copies of their product as they can so they limit their games graphically and length-wise to fit on a DVD disc so it can be released on the 360 as well as the PS3.

Games like Grand Theft Auto IV will seriously suffer from this as they will not be as graphically impressive and as long as next-gen games trully should be. You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city, recycled car models and textures and voices. All of these issues are DVD related. (except the number of cars/peds thats just the hardware's ability to render, I know that. But the PS3 does house faster hardware so it will impact the graphics too) The fact that more content cannot be fit onto the DVD disc. The PS3 has such huge potential for really amazing games to be released in the future, timeless classics like Resident Evil, but since they are planned for the 360 as well this cripples the potential of really amazing next-gen games to be released any time soon for the PS3.

I am not saying the 360 is a bad machine. I think it's good. But with that said I am put off that so many Playstation exlcusives are being dumbed down as future "next-gen" games because of a multiplatform releases and the DVD limitations on the 360 causing this to happen. And everyone is fighting about this right now too: Which console is faster, which version of the game has better graphics and so and so forth. Who cares? What's important is the games and how neighboring consoles affect the other console's ability to reach it's full potentional. I think that eventually if the 360 will stay in the market, that they should split the game library up at that point. Just like the Wii having it's own library of games apart from all the other consoles. The 360 has hit it's peak of potential, and theres nothing wrong with that. The PS2 is still releases great games and it's hit it's peak years ago and it's a great console. But games are and will suffer. Devil May Cry 4 has taken a hit because of this, it's extremely short in my opinion. And even though I think it's a great game I think it could have been so much more.

I am glad that games like Gran Turismo 5 are staying exclusive to the PS3, obviously because it's going to be published by Sony. But this is a prime example of what I'm talking about. Gran Turismo 5 will feature true 1080p resolutions, amazingly sharp graphics (at that resolution no less) and 700 fully fleshed extremely detailed cars! There is no way that you can fit that kind of content on a DVD. And I'm glad that this title will work out as a trully next-gen game.

This is all just my opinion, not saying this is how everyone feels or should feel :)

Titus_WoWplayer

horse S*** do u know thing about hardware and storage, explain to me why then, why did uncharted have so many textures? ps i'm being sarcastic it didn't it had 3 main ground textures, 2 trock textures, and they had 12 meshes to make them look marginally different. Its not the storage capicty at this moment in time its the ram and the gpu, they can only do so much with so limited on board memory.

That gta 4 thing u speak of, that is also horse s*** how does the disc make the gpu/cpu/ram display more cars and pedestrains with more models, when the ram can only handle so much and the gpu can only handle so many pixels and poly to out put, the cpu can only do so many ai calcutlations...damn u'r a dumb s****!!!! you prolly one of those weaboos that think the ps3 is limitless. lmao, u are a true idiot!

I agree, let me put up an example:

For the PC you download your games to the harddrive so in essense you would have much MORE space to play with than say a Blu Ray disc. If space (DVD) is the reason for reusing textures or POPUP, then all PC gamers have to do is get bigger storage.

BUT OMG guess what? 2 companies sell these little chipssets called Graphics cards (Nvidia, AMD) and somehow magically when you install a $500 card in your system you can increase the view distance, textures, graphics. Alot of it has to do with the developers and what textures they decide to give you (1 model car or 100). But it most certainly has nothing to do with storage space my friend.

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Deevoshun

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#40 Deevoshun
Member since 2003 • 868 Posts
[QUOTE="JaptainCack"]

I am pissed off that Playstation exclusives such as Grant Theft Auto, Devil May Cry and Resident Evil are being released on the 360. It absolutely cripple's the PS3's ability to use the BluRay disc's space to it's full potential. The 360 is still limited to it's DVD discs, and money hungry companies like Rockstar and Capcom want to sell as many copies of their product as they can so they limit their games graphically and length-wise to fit on a DVD disc so it can be released on the 360 as well as the PS3.

Games like Grand Theft Auto IV will seriously suffer from this as they will not be as graphically impressive and as long as next-gen games trully should be. You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city, recycled car models and textures and voices. All of these issues are DVD related. (except the number of cars/peds thats just the hardware's ability to render, I know that. But the PS3 does house faster hardware so it will impact the graphics too) The fact that more content cannot be fit onto the DVD disc. The PS3 has such huge potential for really amazing games to be released in the future, timeless classics like Resident Evil, but since they are planned for the 360 as well this cripples the potential of really amazing next-gen games to be released any time soon for the PS3.

I am not saying the 360 is a bad machine. I think it's good. But with that said I am put off that so many Playstation exlcusives are being dumbed down as future "next-gen" games because of a multiplatform releases and the DVD limitations on the 360 causing this to happen. And everyone is fighting about this right now too: Which console is faster, which version of the game has better graphics and so and so forth. Who cares? What's important is the games and how neighboring consoles affect the other console's ability to reach it's full potentional. I think that eventually if the 360 will stay in the market, that they should split the game library up at that point. Just like the Wii having it's own library of games apart from all the other consoles. The 360 has hit it's peak of potential, and theres nothing wrong with that. The PS2 is still releases great games and it's hit it's peak years ago and it's a great console. But games are and will suffer. Devil May Cry 4 has taken a hit because of this, it's extremely short in my opinion. And even though I think it's a great game I think it could have been so much more.

I am glad that games like Gran Turismo 5 are staying exclusive to the PS3, obviously because it's going to be published by Sony. But this is a prime example of what I'm talking about. Gran Turismo 5 will feature true 1080p resolutions, amazingly sharp graphics (at that resolution no less) and 700 fully fleshed extremely detailed cars! There is no way that you can fit that kind of content on a DVD. And I'm glad that this title will work out as a trully next-gen game.

This is all just my opinion, not saying this is how everyone feels or should feel :)

Titus_WoWplayer

horse S*** do u know thing about hardware and storage, explain to me why then, why did uncharted have so many textures? ps i'm being sarcastic it didn't it had 3 main ground textures, 2 trock textures, and they had 12 meshes to make them look marginally different. Its not the storage capicty at this moment in time its the ram and the gpu, they can only do so much with so limited on board memory.

That gta 4 thing u speak of, that is also horse s*** how does the disc make the gpu/cpu/ram display more cars and pedestrains with more models, when the ram can only handle so much and the gpu can only handle so many pixels and poly to out put, the cpu can only do so many ai calcutlations...damn u'r a dumb s****!!!! you prolly one of those weaboos that think the ps3 is limitless. lmao, u are a true idiot!

I agree, let me put up an example:

For the PC you download your games to the harddrive so in essense you would have much MORE space to play with than say a Blu Ray disc. If space (DVD) is the reason for reusing textures or POPUP, then all PC gamers have to do is get bigger storage.

BUT OMG guess what? 2 companies sell these little chipssets called Graphics cards (Nvidia, AMD/ATI) and somehow magically when you install a $500 card in your system you can increase the view distance, textures, graphics. Alot of it has to do with the developers and what textures they decide to give you (1 model car or 100). But it most certainly has nothing to do with storage space my friend.

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#41 Solid-CELL
Member since 2006 • 5910 Posts
[QUOTE="Solid-CELL"][QUOTE="dhjohns"][QUOTE="Solid-CELL"]

I feel where he's coming from. A game like Gt5 can undoubtedly have more high production value than DMC4 b/c Capcom was to busy spliting labor between 2 consoles. so DMC4 suffered in high production value. While GT5 or MGS4 wont suffer from that since all the man-labor is being put into one console.

I agree with him.

dhjohns

Congrats! You two can have your own misinformation party! Yeah! :roll:

:|

I believe i missed the day when all Gamespot posters become developers.

No problem, you were probably at the party with JaptainCack. ;)

lol. thats funny.

The only information being missed is the info that you refuse to be open with. Im not saying its fact, but it aint an opinion either, its logic. If a company wants to make an excellent product, then they'll concentrate all their resources to one place. If they just wanna get their product out their to many people as possible (regardless if its reliable or top quality), then they'll suffer some set backs. Now take what i said and look at the console war.

Btw, dont ever work for corporate business's.

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#42 Titus_WoWplayer
Member since 2005 • 702 Posts
[QUOTE="Titus_WoWplayer"][QUOTE="JaptainCack"]

I am pissed off that Playstation exclusives such as Grant Theft Auto, Devil May Cry and Resident Evil are being released on the 360. It absolutely cripple's the PS3's ability to use the BluRay disc's space to it's full potential. The 360 is still limited to it's DVD discs, and money hungry companies like Rockstar and Capcom want to sell as many copies of their product as they can so they limit their games graphically and length-wise to fit on a DVD disc so it can be released on the 360 as well as the PS3.

Games like Grand Theft Auto IV will seriously suffer from this as they will not be as graphically impressive and as long as next-gen games trully should be. You will see the typical GTA stuff, traffic dissapearing, not enough pedestrians/cars on the streets to make a true busy looking city, recycled car models and textures and voices. All of these issues are DVD related. (except the number of cars/peds thats just the hardware's ability to render, I know that. But the PS3 does house faster hardware so it will impact the graphics too) The fact that more content cannot be fit onto the DVD disc. The PS3 has such huge potential for really amazing games to be released in the future, timeless classics like Resident Evil, but since they are planned for the 360 as well this cripples the potential of really amazing next-gen games to be released any time soon for the PS3.

I am not saying the 360 is a bad machine. I think it's good. But with that said I am put off that so many Playstation exlcusives are being dumbed down as future "next-gen" games because of a multiplatform releases and the DVD limitations on the 360 causing this to happen. And everyone is fighting about this right now too: Which console is faster, which version of the game has better graphics and so and so forth. Who cares? What's important is the games and how neighboring consoles affect the other console's ability to reach it's full potentional. I think that eventually if the 360 will stay in the market, that they should split the game library up at that point. Just like the Wii having it's own library of games apart from all the other consoles. The 360 has hit it's peak of potential, and theres nothing wrong with that. The PS2 is still releases great games and it's hit it's peak years ago and it's a great console. But games are and will suffer. Devil May Cry 4 has taken a hit because of this, it's extremely short in my opinion. And even though I think it's a great game I think it could have been so much more.

I am glad that games like Gran Turismo 5 are staying exclusive to the PS3, obviously because it's going to be published by Sony. But this is a prime example of what I'm talking about. Gran Turismo 5 will feature true 1080p resolutions, amazingly sharp graphics (at that resolution no less) and 700 fully fleshed extremely detailed cars! There is no way that you can fit that kind of content on a DVD. And I'm glad that this title will work out as a trully next-gen game.

This is all just my opinion, not saying this is how everyone feels or should feel :)

JaptainCack

horse S*** do u know thing about hardware and storage, explain to me why then, why did uncharted have so many textures? ps i'm being sarcastic it didn't it had 3 main ground textures, 2 trock textures, and they had 12 meshes to make them look marginally different. Its not the storage capicty at this moment in time its the ram and the gpu, they can only do so much with so limited on board memory.

That gta 4 thing u speak of, that is also horse s*** how does the disc make the gpu/cpu/ram display more cars and pedestrains with more models, when the ram can only handle so much and the gpu can only handle so many pixels and poly to out put, the cpu can only do so many ai calcutlations...damn u'r a dumb s****!!!! you prolly one of those weaboos that think the ps3 is limitless. lmao, u are a true idiot!

Apparently someone likes to respond before they read. Even the poster at the top of this page said he didn't fully read just like you and went on and read and saw that I acknowledged that the amount of cars displayed on the screen is not a disc space issue and is a GPU/CPU issue and then said that recycled car models and textures IS the space issue. Read first, read fully, then respond kiddo.

reread what u typed, u did say dvd will crimple many gta 4 and others features and engines and the games themselves running on the ps3. re read, make sure u know what u said. u did say perdestrain loading was do to hardware, but the varaitions u said were not do to hard ware but to space issues on the disc, and thats horse s***. full resolution textures can fit on dvd as they can on blu-ray, crysis anyone? fanbosy damn....look its only 6.8 gb without mods downloaded, how come it looks better then uncompressed ps3 textures? hmmm
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ss_49

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#43 ss_49
Member since 2007 • 1337 Posts

Hmmmm...

1. Hasn't it already been confirmed by Rockstar that the GTA4 Delay was due to problems with the PS3 version?

EDIT: LINK :)

2. I have yet to see a dev claim that the 360's hardware is used as the lowest common denominator in multiplats...

Meanwhile, many devs - Factor 5, iD & Valve immediately come to mind - have repeatedly claimed that the PS3's lack of unified memory architecture all but assures it's place as the base point for multiplats. This fact alone makes the TC's post completely false and/or ridiculous :P

Also, so far Blu-Ray has contributed very little to gaming anyway...

Even in the exclusives, all you're getting is 6 languages of uncompressed audio :|

Wake me up when Blu-Ray actually does something worthwhile...like...oh I dunno...making a PS3 exclusive last longer than 8 hours? That would be excellent....*Sigh*

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MCGSMB

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#44 MCGSMB
Member since 2007 • 2149 Posts
[QUOTE="MCGSMB"][QUOTE="JaptainCack"][QUOTE="fakecliche"]

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. JaptainCack

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

I was talking in more of a serious difference, say Volvo vs. Lamborghini. Not Honda vs. Toyota lol.

PS3 costs 50 dollars more than the 360?

Nono, Honda vs. Lamborghini in price as is DVD dl 8GB vs BluRay dl 50GB. :)

A lamborghini is 6 times as large as a Honda?

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TerroRizing

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#45 TerroRizing
Member since 2007 • 3210 Posts
The playstation brand has crippled console multiplats for the past decade...
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Always-Honest

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#46 Always-Honest
Member since 2007 • 11261 Posts

I am pissed off that Playstation exclusives such as Grant Theft Auto, Devil May Cry and Resident Evil are being released on the 360. It absolutely cripple's the PS3's ability to use the BluRay disc's space to it's full potential.

This is all just my opinion, not saying this is how everyone feels or should feel :)

JaptainCack

it's your opinion... but you bring it like it's a fact. and it's not.

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dhjohns

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#47 dhjohns
Member since 2003 • 5105 Posts

lol. thats funny.

The only information being missed is the info that you refuse to be open with. Im not saying its fact, but it aint an opinion either, its logic. If a company wants to make an excellent product, then they'll concentrate all their resources to one place. If they just wanna get their product out their to many people as possible (regardless if its reliable or top quality), then they'll suffer some set backs. Now take what i said and look at the console war.

Btw, dont ever work for corporate business's.

Solid-CELL

Not sure what you are going on about. Glad to see you enjoyed my joke (that is all it was) but seriously TC made the assumption more disc space equals a better game. I disagreed and then you joined in. Also what is a corporate business? I have heard of corporations and business but not in a combined sense like that. And I do work in the corporate world too. Thanks for playing. ;)

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Ontain

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#48 Ontain
Member since 2005 • 25501 Posts
games should all be made for pc. consoles are crippling multiplat games :roll:
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JaptainCack

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#49 JaptainCack
Member since 2008 • 99 Posts
[QUOTE="JaptainCack"][QUOTE="MCGSMB"][QUOTE="JaptainCack"][QUOTE="fakecliche"]

[QUOTE="JaptainCack"]I am not trolling. There is no link. But it's like saying if a car is more expensive, then it's safe to say it's better quality. It's just boils down to that if there is more space on the disc to work with, alot more game content can be produced for the game. So limited it to a 4GB/8GB dual layer dvd as opposed to a 50GB Blu-Ray disc is kind of a no-brainer. MCGSMB

There are plenty of cars that cost more than a Honda or Toyota and aren't as reliable. Theory debunked!

I was talking in more of a serious difference, say Volvo vs. Lamborghini. Not Honda vs. Toyota lol.

PS3 costs 50 dollars more than the 360?

Nono, Honda vs. Lamborghini in price as is DVD dl 8GB vs BluRay dl 50GB. :)

A lamborghini is 6 times as large as a Honda?

\

Yep, you certainly got it! And to the guy above this post I'm saying this again and again this is talking about the future, few years from now if the 360 is still on the market and it might be due to it's popularity. Crysis can fit on a DVD now, yay. But in a couple years Crysis 2 wont.

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Shift05

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#50 Shift05
Member since 2007 • 600 Posts
[QUOTE="Shift05"][QUOTE="JaptainCack"]

[QUOTE="Shift05"]GTA4 was delayed because of problems with the PS3, and DMC4 has mandatory installs for the PS3 because of blue ray, the majority of multiplats are better on the 360, If anything its the PS3 that is hurting multiplats. JaptainCack

How would that cause delays because of this? If anything I would imagine it would be the other way around, delaying to manage all the game content to fit on a DVD. I am talking about the future of gaming. The new games that will come in the couple of years. If so many games will remain multiplatform they will all be forced to be limited to a DVD, content wise.

There is alot more than just the size of DVD that devs have to focus on, there's ram, time, money etc.. just because you have more space doesn't mean the game is going to be better. Look at crysis it was 6-7gb, if a game as big as crysis can fit on a dvd I dont think we will have problems this generation. As well there are rumors that resident evil is coming out earlier on the 360.

I'm not sure what you were asking for the "How would that cause delays because of this?" If your talking about GTA4, rockstar announced it was because of the PS3, I believe mainly because of the PS3's hardware.

What you say is true. However I am referring to long down the road, a couple years from now. Assuming that M$ won't dump the 360 and it'll still be on the market. (PS2 has been on the market since 2000 and it's still getting sales and new games) The 360 seems to be strong enough to stay in it for a while, and down the road this will impact future games. Think of how much space games took up 5 years ago and how much they do now, and how far they've come graphically and in complexity. Games used to be a couple of regular cd's back then, 1-2 GB. Now that's how big demo's are and full games are 7-8GB.

Even long down the road console games will not be as big as crysis. Crysis is beyond what consoles can handle, if it is only 7GB then it points to the majority of games not needing Blue ray this gen. The only real thing that is limiting games is the Ram, and GPU. There has been games were objects had to be taken out of the PS3 version because of its ram, while not in the 360 version. Even Carmack spoke about having problems with the PS3 because it had ram limitations.