[QUOTE="LegatoSkyheart"]
3DS's technical Specs are...a Big Disappointment?
SRTtoZ
You showed me a trailer....Prerendered. Show me gameplay then we will talk. I dont doubt the 3ds will be awesome, I'm just saying dont show that to back up your point.
*stolen from neogaf
"MT Framework Mobile on 3DS
- Resident Evil Revelations
Revelations started for 3DS,it's not a project that was on another hardware and then moved to 3DS.
Takuechi says that at first people couldn't believe the results they were getting.
The game utilizes all the common rendering techniques on 360/PS3 like HDR rendering, surface shaders and normal maps, there are a lot more details in there and picture comparisons. Depth of field, gamma correction etc all are used.
In 3D mode it's 30fps (for each eye)
Left without HDR, right with HDR
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Left without color correction, right with it.
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Motion Blur, apparently it's not compatible with 3D and is only used in 2D mode.
Left without motion blur, right with it.
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Depth of Field
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Normal maps
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Surface shaders, self shadowing
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Anti-Aliasing, it seems that there is up to 2xAA in 2D mode and it's off in 3D mode.
they say that although polygon count and resolution is lower than RE5 but Revelations has similar expression, or something around this."
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