The CELL is a COMPLETE FAILURE!!! Sony go back to the DRAWLING BOARD!!!

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GamerGuy07360

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#1 GamerGuy07360
Member since 2007 • 422 Posts

YUP it really is. It failed when they tried to use 2 in the PS3 to do the graphics. So Sony had to run To Nvidia and settle for that weak RSX.

And then even still using one CELL in the PS3 it it bottle necked like crazy by the limited L2 cache. And then to make matters worse then had to shut down one of the SPE's. And it was trying to run at 4gigs but it was extremely unstable and melting test units in testing.

If this CELL was so powerful like Sony has claimed then lets forget all the WAIT WAIT WAIT BS for developers need time. If it is so much more powerful as Sony led all it's worshipers to believe. Then it would at best be on pace and at least even with the 360 duel core CPU. BUT IT'S NOT!!! It can't even keep up with the 360 CPU it suffers from frame rate issues in many games with lesser graphics.

At best it seems what Sony can hope for at this point is that someday the CELL will just be able to get up to SNUFF to be at what the 360 CPU is now. And by then the 360 would pull further ahead of the learning development curve anyway. So the CELL will continue it's FAILURE TREND for the complete duration of the PS3'S lifespan. Oh and why not throw salt in the CELL'S wounds Sony and cripple it some more with your limited 256 ram design flaws.

What does this chalk up to the CELL=COMPLETE FAILURE.

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Teuf_

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#2 Teuf_
Member since 2004 • 30805 Posts
I'd love to have an actual technical discussion of the Cell and how it can/can't be applied to gaming consoles...but not with you.
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tegovoltio

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#3 tegovoltio
Member since 2004 • 9280 Posts
I guess you've worked a lot with it.
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magiciandude

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#4 magiciandude
Member since 2004 • 9667 Posts

Someone remind me again how long the PS3 has been out again.

P.S. This is coming from someone who's a critic of the PS3.

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XTy

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#5 XTy
Member since 2006 • 2434 Posts

So, what you are saying is devs don't need TIME?

I look back at Halo then at Halo 2, Chronicles of Riddick, and NG, and I can see that TIME IS GOOD.

I don't care about cell, ps3, or whatever, but your one part about TIME is lame.

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blurb1324

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#6 blurb1324
Member since 2004 • 4551 Posts
I only glanced over that, but I noticed a few errors. You realize that the 360 doesn't have a dual core processor, right?
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donut349

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#7 donut349
Member since 2003 • 3951 Posts
LOL Drawling board
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TekkenMaster606

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#8 TekkenMaster606
Member since 2006 • 10980 Posts
Duel core. :lol:

Them cores, they be a duelin'.
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PikaPichu

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#9 PikaPichu
Member since 2003 • 17813 Posts
The Cell is a failure huh? Is that why Apple's rumored to be incorporating multiple cell processors into one of their upcoming products? :roll:
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trix5817

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#10 trix5817
Member since 2004 • 12252 Posts
What's a DRAWLING BOARD?
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GamerGuy07360

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#11 GamerGuy07360
Member since 2007 • 422 Posts

I'd love to have an actual technical discussion of the Cell and how it can/can't be applied to gaming consoles...but not with you.Teufelhuhn

Why not i just SUMMED it all up in TRUTH. Just not in a nerdy way i gave it to you in the CLEAR STREET SLANG TRUTH.

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Teuf_

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#12 Teuf_
Member since 2004 • 30805 Posts
What's a DRAWLING BOARD?trix5817


Well...when two drawing boards love each other very much...
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billing

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#13 billing
Member since 2004 • 642 Posts
Agree,

The Cell is like eating soup with a fork,

You put in 3 times the effort to get the same result as you would with the 360's Xenon.
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TekkenMaster606

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#14 TekkenMaster606
Member since 2006 • 10980 Posts

[QUOTE="Teufelhuhn"]I'd love to have an actual technical discussion of the Cell and how it can/can't be applied to gaming consoles...but not with you.GamerGuy07360

Why not i just SUMMED it all up in TRUTH. Just not in a nerdy way i gave it to you in the CLEAR STREET SLANG TRUTH.



People that were 8 and 12 year postgraduates don't use street slang truth. :lol:

And they're not discussing the possible applications of the Cell with you.
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CYBORG5

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#15 CYBORG5
Member since 2005 • 2530 Posts
The Cell is a failure huh? Is that why Apple's rumored to be incorporating multiple cell processors into one of their upcoming products? :roll:PikaPichu
Rumour? Got a link? There was also a rumour that Apple had the opportunity to use this architecture some time back but instead chose the switch to Intel. I wouldn't call the Cell a failure. Was it needed though? Thats a completely different question and one that is more relevent.
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-L-U-I-S-

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#16 -L-U-I-S-
Member since 2006 • 3665 Posts

YUP it really is. It failed when they tried to use 2 in the PS3 to do the graphics. So Sony had to run To Nvidia and settle for that weak RSX.

And then even still using one CELL in the PS3 it it bottle necked like crazy by the limited L2 cache. And then to make matters worse then had to shut down one of the SPE's. And it was trying to run at 4gigs but it was extremely unstable and melting test units in testing.

If this CELL was so powerful like Sony has claimed then lets forget all the WAIT WAIT WAIT BS for developers need time. If it is so much more powerful as Sony led all it's worshipers to believe. Then it would at best be on pace and at least even with the 360 duel core CPU. BUT IT'S NOT!!! It can't even keep up with the 360 CPU it suffers from frame rate issues in many games with lesser graphics.

At best it seems what Sony can hope for at this point is that someday the CELL will just be able to get up to SNUFF to be at what the 360 CPU is now. And by then the 360 would pull further ahead of the learning development curve anyway. So the CELL will continue it's FAILURE TREND for the complete duration of the PS3'S lifespan. Oh and why not throw salt in the CELL'S wounds Sony and cripple it some more with your limited 256 ram design flaws.

What does this chalk up to the CELL=COMPLETE FAILURE.

GamerGuy07360
:lol: drawling board you cant even spell drawing correctly. So because the Cell is more powerful it means that devs magically tap its power and the games will improve just like that? Wow talk about complete ignorance eh?
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GamerGuy07360

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#17 GamerGuy07360
Member since 2007 • 422 Posts

Agree,

The Cell is like eating soup with a fork,

You put in 3 times the effort to get the same result as you would with the 360's Xenon.
billing

You summed it up very well.

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CarlosPontinas

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#18 CarlosPontinas
Member since 2007 • 923 Posts
No offense to the PS fans but it's not a matter of time. It's a simple matter of a committed flawed hardware design. You cannot get around the simple fact that only 256 mb are dedicated as video RAM and that in order to use more RAM to process video developers have to tap RAM allocated for other uses. This slows down cycle speed and means they have to find ways to cut corners in order to compensate. Typically decent mapping has to take a hit.
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JustAGamer01

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#19 JustAGamer01
Member since 2004 • 568 Posts
The cell is the  emotion engine 2.0.. a lot of promise and boosting but nothing to back thier claims...
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PikaPichu

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#20 PikaPichu
Member since 2003 • 17813 Posts
[QUOTE="PikaPichu"]The Cell is a failure huh? Is that why Apple's rumored to be incorporating multiple cell processors into one of their upcoming products? :roll:CYBORG5
Rumour? Got a link? There was also a rumour that Apple had the opportunity to use this architecture some time back but instead chose the switch to Intel. I wouldn't call the Cell a failure. Was it needed though? Thats a completely different question and one that is more relevent.



Link

It'll be an add in card that'll work with Final Cut Pro 6 and Final Cut Extreme that will help allow users to edit '4K and 2540p video.' Only the hardest of fanboys can deny the Cell's power.


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Teuf_

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#21 Teuf_
Member since 2004 • 30805 Posts
No offense to the PS fans but it's not a matter of time. It's a simple matter of a committed flawed hardware design. You cannot get around the simple fact that only 256 mb are dedicated as video RAM and that in order to use more RAM to process video developers have to tap RAM allocated for other uses. This slows down cycle speed and means they have to find ways to cut corners in order to compensate. Typically decent mapping has to take a hit.CarlosPontinas


Please, the PS3 certainly isn't any worse off than the 360 in terms of memory.  The RSX has almost as much bandwidth to the XDR as it does to the GDD3, accessing it is no problem. 
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GamerGuy07360

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#22 GamerGuy07360
Member since 2007 • 422 Posts
I'm waiting for all the links about teraflop this and teraflop that. When the Cell can not even run stupid casual multiplat games without frame hits and bad textures.
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Teuf_

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#23 Teuf_
Member since 2004 • 30805 Posts
The cell is the emotion engine 2.0.. a lot of promise and boosting but nothing to back thier claims...JustAGamer01


Emotion Engine actually did deliver, in case you hadn't notice.  How do you think developers were able to make PS2 games look good with a weak GPU and only 32MB of memory?  How do you think things like stencil shadows were possible in Shadow of the Colossus?
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thirstychainsaw

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#24 thirstychainsaw
Member since 2007 • 3761 Posts
[QUOTE="CYBORG5"][QUOTE="PikaPichu"]The Cell is a failure huh? Is that why Apple's rumored to be incorporating multiple cell processors into one of their upcoming products? :roll:PikaPichu
Rumour? Got a link? There was also a rumour that Apple had the opportunity to use this architecture some time back but instead chose the switch to Intel. I wouldn't call the Cell a failure. Was it needed though? Thats a completely different question and one that is more relevent.



Link

It'll be an add in card that'll work with Final Cut Pro 6 and Final Cut Extreme that will help allow users to edit '4K and 2540p video.' Only the hardest of fanboys can deny the Cell's power.




Okay but is that power optimal for gaming?
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6icks_tea_4hoar

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#25 6icks_tea_4hoar
Member since 2007 • 1492 Posts
drawling board? :? duel core? the cores fight each other? :?
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DementedDragon

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#26 DementedDragon
Member since 2003 • 5095 Posts

Come back when you've actually worked with it; before you call it a failure.

And i'm guessing that's never.

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GamerGuy07360

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#27 GamerGuy07360
Member since 2007 • 422 Posts

[QUOTE="PikaPichu"][QUOTE="CYBORG5"][QUOTE="PikaPichu"]The Cell is a failure huh? Is that why Apple's rumored to be incorporating multiple cell processors into one of their upcoming products? :roll:thirstychainsaw
Rumour? Got a link? There was also a rumour that Apple had the opportunity to use this architecture some time back but instead chose the switch to Intel. I wouldn't call the Cell a failure. Was it needed though? Thats a completely different question and one that is more relevent.



Link

It'll be an add in card that'll work with Final Cut Pro 6 and Final Cut Extreme that will help allow users to edit '4K and 2540p video.' Only the hardest of fanboys can deny the Cell's power.




Okay but is that power optimal for gaming?

Yes thank you we already know the Cell is good at video editing type stuff not many people try to dispute this.

But it's a TURD for gaming.

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CYBORG5

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#28 CYBORG5
Member since 2005 • 2530 Posts
[QUOTE="CYBORG5"][QUOTE="PikaPichu"]The Cell is a failure huh? Is that why Apple's rumored to be incorporating multiple cell processors into one of their upcoming products? :roll:PikaPichu
Rumour? Got a link? There was also a rumour that Apple had the opportunity to use this architecture some time back but instead chose the switch to Intel. I wouldn't call the Cell a failure. Was it needed though? Thats a completely different question and one that is more relevent.



Link

It'll be an add in card that'll work with Final Cut Pro 6 and Final Cut Extreme that will help allow users to edit '4K and 2540p video.' Only the hardest of fanboys can deny the Cell's power.


That sounds awesome, expensive, but awesome. 2540p :O!
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#29 Trading_Zoner
Member since 2007 • 4100 Posts
LOL Drawling boarddonut349


:lol:
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#30 Ninja-Vox
Member since 2006 • 16314 Posts
The 360 actually has a tri-core processor.... And i love your little "i gave it in street-slang TRUTH!" comment. I for one am often found on the corner of ma' hood, discussing the advantages and disadvantages of the cell processor within gaming with my "homies".
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#31 PikaPichu
Member since 2003 • 17813 Posts
[QUOTE="PikaPichu"][QUOTE="CYBORG5"][QUOTE="PikaPichu"]The Cell is a failure huh? Is that why Apple's rumored to be incorporating multiple cell processors into one of their upcoming products? :roll:CYBORG5
Rumour? Got a link? There was also a rumour that Apple had the opportunity to use this architecture some time back but instead chose the switch to Intel. I wouldn't call the Cell a failure. Was it needed though? Thats a completely different question and one that is more relevent.



Link

It'll be an add in card that'll work with Final Cut Pro 6 and Final Cut Extreme that will help allow users to edit '4K and 2540p video.' Only the hardest of fanboys can deny the Cell's power.


That sounds awesome, expensive, but awesome. 2540p :O!

2540p FTW! XD If the Cell is capable of that sort of processing, think of the graphics, physics and AI that it's capable of!
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DementedDragon

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#32 DementedDragon
Member since 2003 • 5095 Posts

The 360 actually has a tri-core processor.... And i love your little "i gave it in street-slang TRUTH!" comment. I for one am often found on the corner of ma' hood, discussing the advantages and disadvantages of the cell processor within gaming with my "homies".Ninja-Vox

lol, NERD 4 LIFE!!!!!

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peenatrick

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#33 peenatrick
Member since 2003 • 704 Posts
I don't think it's that weak.............I'm sure it doesn't matter to you but if a processor is being used for the medical field, I'd say it's pretty powerful.
http://www.embedded.com/columns/showArticle.jhtml?articleID=188103194
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CarlosPontinas

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#35 CarlosPontinas
Member since 2007 • 923 Posts

[QUOTE="CarlosPontinas"]No offense to the PS fans but it's not a matter of time. It's a simple matter of a committed flawed hardware design. You cannot get around the simple fact that only 256 mb are dedicated as video RAM and that in order to use more RAM to process video developers have to tap RAM allocated for other uses. This slows down cycle speed and means they have to find ways to cut corners in order to compensate. Typically decent mapping has to take a hit.Teufelhuhn


Please, the PS3 certainly isn't any worse off than the 360 in terms of memory.  The RSX has almost as much bandwidth to the XDR as it does to the GDD3, accessing it is no problem. 

The Non-Unified 512MB RAM in the Playstation 3 has two separate sections of RAM. The first section of RAM is 256MB of System RAM that is optimized to work with the CPU. The other section of RAM is 256MB of dedicated Video RAM that is optimized to work with the GPU.

Although the Playstation 3 GPU does technically have access to the CPU System RAM, it is VERY important to remember that the CPU RAM is NOT optimized to work with the GPU; that is NOT its primary function.

Whenever there is a need to use more than 256MB of Video RAM, the Playstation 3 is at a MAJOR disadvantage when compared to the Xbox 360, because the Non-VRAM CPU System RAM of the Playstation 3 offers a very ineffient level of performance when used by the GPU, simply because of the fact that the CPU System RAM is NOT a form of fully optimized Video-RAM.

Also, it is important to remember that no matter what happens, the Playstation 3 CPU can NEVER access the 256MB of Video-RAM that is dedicated to the GPU. And no matter what happens, the Playstation 3 GPU can NEVER use more than 256MB of dedicated Video-RAM that is optimized to be used as Video RAM.

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#36 GamerGuy07360
Member since 2007 • 422 Posts

The 360 actually has a tri-core processor.... And i love your little "i gave it in street-slang TRUTH!" comment. I for one am often found on the corner of ma' hood, discussing the advantages and disadvantages of the cell processor within gaming with my "homies".Ninja-Vox

Yeah i know i meant from the get go that it is a 3, 2 core design

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kage_53

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#37 kage_53
Member since 2006 • 12671 Posts
I'd love to have an actual technical discussion of the Cell and how it can/can't be applied to gaming consoles...but not with you.Teufelhuhn
Beyond3d forums....
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GamerGuy07360

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#38 GamerGuy07360
Member since 2007 • 422 Posts

[QUOTE="Teufelhuhn"][QUOTE="CarlosPontinas"]No offense to the PS fans but it's not a matter of time. It's a simple matter of a committed flawed hardware design. You cannot get around the simple fact that only 256 mb are dedicated as video RAM and that in order to use more RAM to process video developers have to tap RAM allocated for other uses. This slows down cycle speed and means they have to find ways to cut corners in order to compensate. Typically decent mapping has to take a hit.CarlosPontinas



Please, the PS3 certainly isn't any worse off than the 360 in terms of memory.  The RSX has almost as much bandwidth to the XDR as it does to the GDD3, accessing it is no problem. 

The Non-Unified 512MB RAM in the Playstation 3 has two separate sections of RAM. The first section of RAM is 256MB of System RAM that is optimized to work with the CPU. The other section of RAM is 256MB of dedicated Video RAM that is optimized to work with the GPU.

Although the Playstation 3 GPU does technically have access to the CPU System RAM, it is VERY important to remember that the CPU RAM is NOT optimized to work with the GPU; that is NOT its primary function.

Whenever there is a need to use more than 256MB of Video RAM, the Playstation 3 is at a MAJOR disadvantage when compared to the Xbox 360, because the Non-VRAM CPU System RAM of the Playstation 3 offers a very ineffient level of performance when used by the GPU, simply because of the fact that the CPU System RAM is NOT a form of fully optimized Video-RAM.

Also, it is important to remember that no matter what happens, the Playstation 3 CPU can NEVER access the 256MB of Video-RAM that is dedicated to the GPU. And no matter what happens, the Playstation 3 GPU can NEVER use more than 256MB of dedicated Video-RAM that is optimized to be used as Video RAM.

Yes this is the TRUTH how you said it and when said like this it really takes the air out of the COWS BELLY when put this way.

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ZeLeam

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#39 ZeLeam
Member since 2006 • 726 Posts

[QUOTE="Teufelhuhn"][QUOTE="CarlosPontinas"]No offense to the PS fans but it's not a matter of time. It's a simple matter of a committed flawed hardware design. You cannot get around the simple fact that only 256 mb are dedicated as video RAM and that in order to use more RAM to process video developers have to tap RAM allocated for other uses. This slows down cycle speed and means they have to find ways to cut corners in order to compensate. Typically decent mapping has to take a hit.CarlosPontinas



Please, the PS3 certainly isn't any worse off than the 360 in terms of memory. The RSX has almost as much bandwidth to the XDR as it does to the GDD3, accessing it is no problem.

The Non-Unified 512MB RAM in the Playstation 3 has two separate sections of RAM. The first section of RAM is 256MB of System RAM that is optimized to work with the CPU. The other section of RAM is 256MB of dedicated Video RAM that is optimized to work with the GPU.

Although the Playstation 3 GPU does technically have access to the CPU System RAM, it is VERY important to remember that the CPU RAM is NOT optimized to work with the GPU; that is NOT its primary function.

Whenever there is a need to use more than 256MB of Video RAM, the Playstation 3 is at a MAJOR disadvantage when compared to the Xbox 360, because the Non-VRAM CPU System RAM of the Playstation 3 offers a very ineffient level of performance when used by the GPU, simply because of the fact that the CPU System RAM is NOT a form of fully optimized Video-RAM.

Also, it is important to remember that no matter what happens, the Playstation 3 CPU can NEVER access the 256MB of Video-RAM that is dedicated to the GPU. And no matter what happens, the Playstation 3 GPU can NEVER use more than 256MB of dedicated Video-RAM that is optimized to be used as Video RAM.

You forget to point that in the 360, the ram cant be accessed by both cpu and gpu simultaneusly... (this is the main reason why the cell wouldnt work well with shared ram)
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#40 Ninja-Vox
Member since 2006 • 16314 Posts
[QUOTE="PikaPichu"] 2540p FTW! XD If the Cell is capable of that sort of processing, think of the graphics, physics and AI that it's capable of!



I dont mean to be disagreeable or anything here, but it doesn't really work like that. Just because they're using it in one product to edit video doesn't meant this thing automatically becomes the bee's knees at everything else, too. I mean, it's a processor. I dont see how that means it'll be churning out amazing graphics. Physics and AI is a little more reasonable, but as Bungie once said, since the launch of the PS2 and Xbox, 90% of that is down to the skills of your developers, not your hardware.
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#41 MajorSport
Member since 2004 • 2148 Posts
DRAWING board
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#42 PikaPichu
Member since 2003 • 17813 Posts
[QUOTE="Ninja-Vox"][QUOTE="PikaPichu"] 2540p FTW! XD If the Cell is capable of that sort of processing, think of the graphics, physics and AI that it's capable of!



I dont mean to be disagreeable or anything here, but it doesn't really work like that. Just because they're using it in one product to edit video doesn't meant this thing automatically becomes the bee's knees at everything else, too. I mean, it's a processor. I dont see how that means it'll be churning out amazing graphics. Physics and AI is a little more reasonable, but as Bungie once said, since the launch of the PS2 and Xbox, 90% of that is down to the skills of your developers, not your hardware.

True. Maybe not so much for graphics, but knowing that it's capable of that sort of thing kinda gives hope that devs have that much more power to work with when creating games. :)
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#43 drunken_end
Member since 2006 • 593 Posts

YUP it really is. It failed when they tried to use 2 in the PS3 to do the graphics. So Sony had to run To Nvidia and settle for that weak RSX.

And then even still using one CELL in the PS3 it it bottle necked like crazy by the limited L2 cache. And then to make matters worse then had to shut down one of the SPE's. And it was trying to run at 4gigs but it was extremely unstable and melting test units in testing.

If this CELL was so powerful like Sony has claimed then lets forget all the WAIT WAIT WAIT BS for developers need time. If it is so much more powerful as Sony led all it's worshipers to believe. Then it would at best be on pace and at least even with the 360 duel core CPU. BUT IT'S NOT!!! It can't even keep up with the 360 CPU it suffers from frame rate issues in many games with lesser graphics.

At best it seems what Sony can hope for at this point is that someday the CELL will just be able to get up to SNUFF to be at what the 360 CPU is now. And by then the 360 would pull further ahead of the learning development curve anyway. So the CELL will continue it's FAILURE TREND for the complete duration of the PS3'S lifespan. Oh and why not throw salt in the CELL'S wounds Sony and cripple it some more with your limited 256 ram design flaws.

What does this chalk up to the CELL=COMPLETE FAILURE.

GamerGuy07360
'Smashes head in to desk'
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mwa

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#44 mwa
Member since 2003 • 2639 Posts
I'd love to have an actual technical discussion of the Cell and how it can/can't be applied to gaming consoles...but not with you.Teufelhuhn

have you worked with it? if so, let's see some credentials, otherwise you're in no better position than him
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Teuf_

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#45 Teuf_
Member since 2004 • 30805 Posts

Although the Playstation 3 GPU does technically have access to the CPU System RAM, it is VERY important to remember that the CPU RAM is NOT optimized to work with the GPU; that is NOT its primary function.

CarlosPontinas

So?  It doesn't mean the GPU can't access it.   The bandwidth between the RSX and XDR is still plenty high enough to make it more than feasible, regardless of whether or not the XDR is optimized for texture reads.  This is especially true when you consider that the most obvious reason for the RSX to read from the XDR is to have the Cell perform pre-processing on vertices for physics, procedural generation, or culling. 


Whenever there is a need to use more than 256MB of Video RAM, the Playstation 3 is at a MAJOR disadvantage when compared to the Xbox 360, because the Non-VRAM CPU System RAM of the Playstation 3 offers a very ineffient level of performance when used by the GPU, simply because of the fact that the CPU System RAM is NOT a form of fully optimized Video-RAM.

CarlosPontinas

You're just saying the same thing again, so I'll bring up another point:  the 360's unified GDDR3 memory isn't optimized for CPU usage (its high-latency, high-frequency memory designed for texture reads) yet it gets along fine.


And no matter what happens, the Playstation 3 GPU can NEVER use more than 256MB of dedicated Video-RAM that is optimized to be used as Video RAM.

CarlosPontinas


Of course it can, you just said so yourself...
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Bam_Butch

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#46 Bam_Butch
Member since 2006 • 558 Posts
What in the world is a ''Drawling Board''?.
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SpruceCaboose

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#47 SpruceCaboose
Member since 2005 • 24589 Posts
LOL Drawling boarddonut349

    You got there before me...dang
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Teuf_

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#48 Teuf_
Member since 2004 • 30805 Posts
[QUOTE="Teufelhuhn"]I'd love to have an actual technical discussion of the Cell and how it can/can't be applied to gaming consoles...but not with you.mwa

have you worked with it? if so, let's see some credentials, otherwise you're in no better position than him



:lol:

The fact that I don't make stupid threads like these should have tipped you off, but I know what I'm talking about.  I may just be a programmer who happens to be an enthusiast/hobbyist when it comes to game development, but that doesn't mean I don't understand how the Cell works and what its strengths and weaknesses are.
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daveg1

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#49 daveg1
Member since 2005 • 20405 Posts
they will probably have a new cpu  hype  wagon for the ps4.
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D0wnfall1

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#50 D0wnfall1
Member since 2006 • 1363 Posts
Nasos with another quality thread. :roll: