Am playing the Infamous and Motorstorm demos. I know fanboys will disagree but I don't think PC's or the 360 can do this. Killzone is the same thing. The cell is different than normal PC architecture where it can handle many tasks at once why you see so much going on on screen. It's a different architecture much like RISC processors back in the day. It excels at certain kinds of gaming. Coupled with Blu-Ray and the ability to stream large amounts of media that can be incorporated into games. Yes standard PC architecture with a great GPU and loads of bandwith also has a huge advantage when pumping lots of textures in a huge open world environment. But it reminds me of back in the day when playing games on a game machine like an Amiga and then the PC came into the mix.
I've said this before and been told I have no clue what I'm talking about but I'm actually correct. The spe's in the cell allow it to handle many processes at once. Why you see certain special effects in games like Killzone, Infamous, Motorstorm, Uncharted that you don't see elsewhere. Is it as strong with certain textures? No.
Is it great for gaming? Yes
Celtic_34
What effects that the DX10/DX11 GpGPU enabled PC can't do?
AMD's Ultra-Threads and NVIDIA's Giga-Threads technology enables the GpGPUs to run hundreds of threads.
DX11 GPUs(AMD/NV) supports the latest BC6 (HDR) and BC7(LDR) texture compression formats.
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