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I prefer the dual analog, by miles, unless a less akward than Wii mote system arrives, i will always prefer dual analog by miles
In fact it takes double time to aim with the Wii mote than the analog controls, since the cursor slips hugly, it is a joke TBH
obamanian
:lol: Dude, seriously...
>___>
I know you still wont care but, take a look at this http://www.youtube.com/watch?v=yj0eJoPd7Fg
[QUOTE="loco145"][QUOTE="KingsofQueens"]Because you don't know better. Really? Me along with the rest of the Xbox 360 and PS3 owners and those that develop games for these platforms? Please GTHO. You act as though you have ESP and know me. It's simply a matter of preference. I just prefer DA. The Wii is slightly less precise than a mouse (it doesn't rest on a fixed surface) but allow the same degree of moving freedom and speed. But also have the analog and form factor of the consoles controller. Its a Win-win. Exactly, it's not as precise, which is why many gamers haven't fully 125% accepted the Wiimote and its the reason why most 3rd Party devs haven't implemented the Wiimote as a specific standard input device, yet.The wii is the fastest selling console in history, I wonder why..And??? Nothing to add but sales? It's clearly selling because a large majority of its demographic who could care less about MP3 or SSBB or those type of genres I mentioned, are buying it. The same people who are scared of "10,000" face buttons on a controller.
[QUOTE="KingsofQueens"]
Frankly, I prefer Dual Analog. If I wanted pure precision, then yes, KB & M is the way to go. But I'm no PC gamer, and never will be, as long as I don't have the patience for it.
KingsofQueens
ANd yes, if Ps3/360 had a Wii like controller, I would be really hypped for KZ2, Halo 3, etc... And probably get those instead of the COnduit(or along if the COnduit is really good). Again, it's just a matter of preference.
What do you mean nothing to add but sales? all 360 and ps3 fanboys talk about are sales from what I've seen
[QUOTE="obamanian"]I prefer the dual analog, by miles, unless a less akward than Wii mote system arrives, i will always prefer dual analog by miles
In fact it takes double time to aim with the Wii mote than the analog controls, since the cursor slips hugly, it is a joke TBH
Grinning_Demon
:lol: Dude, seriously...
>___>
I know you still wont care but, take a look at this http://www.youtube.com/watch?v=yj0eJoPd7Fg
If you had a Wii you would know, the controls are definatly not precise, feels either too slow, laggy or when they go faster they miss the target because of a jittering motion around it, while trying to target
[QUOTE="Grinning_Demon"][QUOTE="obamanian"]I prefer the dual analog, by miles, unless a less akward than Wii mote system arrives, i will always prefer dual analog by miles
In fact it takes double time to aim with the Wii mote than the analog controls, since the cursor slips hugly, it is a joke TBH
obamanian
:lol: Dude, seriously...
>___>
I know you still wont care but, take a look at this http://www.youtube.com/watch?v=yj0eJoPd7Fg
If you had a Wii you would know, the controls are definatly not precise, feels either too slow, laggy or when they go faster they miss the target because of a jittering motion around it, while trying to target
Dude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont.Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen. thegoldenpoo
Yeah, its kinda sad how FPS features that have been standard since the late 90s are only now being implemented into Wii games:lol:
Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen. thegoldenpoo
Indeed.Much of the hype of seen regarding its presentation usually seems to center around features that have been used in games for years...and used much better in said games.The only thing somewhat hype-worthy is the customizable control system.
[QUOTE="thegoldenpoo"]Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen. Pdiddy105
Yeah, its kinda sad how FPS features that have been standard since the late 90s are only now being implemented into Wii games:lol:
Those are basics for nearly any FPS game. Everything listed there was in games back in mid the x-box era. The jaggies are the worst part. you can have as much "Exciting" blur as you want but that dosen't change the fact that this game look eye gougingly bad. Bleh![QUOTE="thegoldenpoo"]Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen. VGobbsesser
Indeed.Much of the hype of seen regarding its presentation usually seems to center around features that have been used in games for years...and used much better in said games.The only thing somewhat hype-worthy is the customizable control system.
If you have ever been on a PC then you will just shrug at that.[QUOTE="obamanian"][QUOTE="Grinning_Demon"]:lol: Dude, seriously...
>___>
I know you still wont care but, take a look at this http://www.youtube.com/watch?v=yj0eJoPd7Fg
Grinning_Demon
If you had a Wii you would know, the controls are definatly not precise, feels either too slow, laggy or when they go faster they miss the target because of a jittering motion around it, while trying to target
Dude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont.I have a Wii, but i admit i only have Zelda TP for it, where i could not taget anything precisely, it was horrid
Maybe other games do it better now, i can't speak for each one, but my experience with TP was terrible, since the hero was moving and shooting, which was a HUGE failure in controls, i could hardly hit anything first time
Grinning_DemonDude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont. that video had a static camera, a luxury wii fps don't have
[QUOTE="Grinning_Demon"]DivergeUnifyDude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont. that video had a static camera, a luxury wii fps don't have To bad Nintendo made a controller without an analog stick...oh wait.
[QUOTE="DivergeUnify"][QUOTE="Grinning_Demon"] Dude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont.Grinning_Demonthat video had a static camera, a luxury wii fps don't have To bad Nintendo made a controller without an analog stick...oh wait. The "analog stick" isn't used for aiming >_>
[QUOTE="Grinning_Demon"][QUOTE="DivergeUnify"] that video had a static camera, a luxury wii fps don't havescar-hawkTo bad Nintendo made a controller without an analog stick...oh wait. The "analog stick" isn't used for aiming >_> It can be if you snipe in CoD:WaW. You of all people should know that :P
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