The Conduit Nintendo Wii Video - Developer Feature

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Willy105

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#101 Willy105
Member since 2005 • 26211 Posts
[QUOTE="Giancar"]Man I don't seriously know why people hype these :? There are many better FPS in other systems

There are better FPS on the Wii!
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Rahnyc4

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#102 Rahnyc4
Member since 2005 • 6660 Posts
[QUOTE="Willy105"][QUOTE="Giancar"]Man I don't seriously know why people hype these :? There are many better FPS in other systems

There are better FPS on the Wii!

i guess he dont realize that once you go wiimote, you never go back.. back to dual analog stick that is. i decided to avoid dual analog first person shooters now, cause of the mouse and keyboard and dual analog.
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Grinning_Demon

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#103 Grinning_Demon
Member since 2009 • 1809 Posts

I prefer the dual analog, by miles, unless a less akward than Wii mote system arrives, i will always prefer dual analog by miles

In fact it takes double time to aim with the Wii mote than the analog controls, since the cursor slips hugly, it is a joke TBH

obamanian

:lol: Dude, seriously...

>___>

I know you still wont care but, take a look at this http://www.youtube.com/watch?v=yj0eJoPd7Fg

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E-Oreo93

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#104 E-Oreo93
Member since 2009 • 94 Posts
[QUOTE="loco145"][QUOTE="KingsofQueens"]

The wii is the fastest selling console in history, I wonder why..And??? Nothing to add but sales? It's clearly selling because a large majority of its demographic who could care less about MP3 or SSBB or those type of genres I mentioned, are buying it. The same people who are scared of "10,000" face buttons on a controller.

[QUOTE="KingsofQueens"]

Frankly, I prefer Dual Analog. If I wanted pure precision, then yes, KB & M is the way to go. But I'm no PC gamer, and never will be, as long as I don't have the patience for it.

KingsofQueens

Because you don't know better. Really? Me along with the rest of the Xbox 360 and PS3 owners and those that develop games for these platforms? Please GTHO. You act as though you have ESP and know me. It's simply a matter of preference. I just prefer DA. The Wii is slightly less precise than a mouse (it doesn't rest on a fixed surface) but allow the same degree of moving freedom and speed. But also have the analog and form factor of the consoles controller. Its a Win-win. Exactly, it's not as precise, which is why many gamers haven't fully 125% accepted the Wiimote and its the reason why most 3rd Party devs haven't implemented the Wiimote as a specific standard input device, yet.

ANd yes, if Ps3/360 had a Wii like controller, I would be really hypped for KZ2, Halo 3, etc... And probably get those instead of the COnduit(or along if the COnduit is really good). Again, it's just a matter of preference.

What do you mean nothing to add but sales? all 360 and ps3 fanboys talk about are sales from what I've seen

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obamanian

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#105 obamanian
Member since 2008 • 3351 Posts
[QUOTE="obamanian"]

I prefer the dual analog, by miles, unless a less akward than Wii mote system arrives, i will always prefer dual analog by miles

In fact it takes double time to aim with the Wii mote than the analog controls, since the cursor slips hugly, it is a joke TBH

Grinning_Demon

:lol: Dude, seriously...

>___>

I know you still wont care but, take a look at this http://www.youtube.com/watch?v=yj0eJoPd7Fg

If you had a Wii you would know, the controls are definatly not precise, feels either too slow, laggy or when they go faster they miss the target because of a jittering motion around it, while trying to target

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Grinning_Demon

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#106 Grinning_Demon
Member since 2009 • 1809 Posts
[QUOTE="Grinning_Demon"][QUOTE="obamanian"]

I prefer the dual analog, by miles, unless a less akward than Wii mote system arrives, i will always prefer dual analog by miles

In fact it takes double time to aim with the Wii mote than the analog controls, since the cursor slips hugly, it is a joke TBH

obamanian

:lol: Dude, seriously...

>___>

I know you still wont care but, take a look at this http://www.youtube.com/watch?v=yj0eJoPd7Fg

If you had a Wii you would know, the controls are definatly not precise, feels either too slow, laggy or when they go faster they miss the target because of a jittering motion around it, while trying to target

Dude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont.
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Pdiddy105

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#107 Pdiddy105
Member since 2007 • 4577 Posts

The Conduit: The sheeps' answer to F.E.A.R 2, RE5, and SFIV8)

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thegoldenpoo

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#108 thegoldenpoo
Member since 2005 • 5136 Posts
Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen.
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Pdiddy105

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#109 Pdiddy105
Member since 2007 • 4577 Posts

Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen. thegoldenpoo

Yeah, its kinda sad how FPS features that have been standard since the late 90s are only now being implemented into Wii games:lol:

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deactivated-5967f36c08c33

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#110 deactivated-5967f36c08c33
Member since 2006 • 15614 Posts

Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen. thegoldenpoo

Indeed.Much of the hype of seen regarding its presentation usually seems to center around features that have been used in games for years...and used much better in said games.The only thing somewhat hype-worthy is the customizable control system.

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thegoldenpoo

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#111 thegoldenpoo
Member since 2005 • 5136 Posts

[QUOTE="thegoldenpoo"]Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen. Pdiddy105

Yeah, its kinda sad how FPS features that have been standard since the late 90s are only now being implemented into Wii games:lol:

Those are basics for nearly any FPS game. Everything listed there was in games back in mid the x-box era. The jaggies are the worst part. you can have as much "Exciting" blur as you want but that dosen't change the fact that this game look eye gougingly bad. Bleh!
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Giancar

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#112 Giancar
Member since 2006 • 19160 Posts
[QUOTE="Rahnyc4"][QUOTE="Willy105"][QUOTE="Giancar"]Man I don't seriously know why people hype these :? There are many better FPS in other systems

There are better FPS on the Wii!

i guess he dont realize that once you go wiimote, you never go back.. back to dual analog stick that is. i decided to avoid dual analog first person shooters now, cause of the mouse and keyboard and dual analog.

I have MP3 :| and I went back to my beloved TF2 in PC and some console FPS But I have to recognize that The Conduit dev is at least trying, and the online look way better than the 90% of wii games So props to the dev
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thegoldenpoo

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#113 thegoldenpoo
Member since 2005 • 5136 Posts

[QUOTE="thegoldenpoo"]Look HORRIBLE, both figuratively and literally. "Exciting Colour curve feature Feature"?? thats a "Feature" worth talking about?! :lol: "Exciting!" That's been pretty standard in most FPS since CoD2. Enemies that back away from fire? hmmm.... you mean basic AI?! Im sorry but all those aint really anything to shout about, "Adaptive music" was in HL2 to great effect. its a basic cue feature. This was possibly the most laughable "tech" demo i have ever seen. VGobbsesser

Indeed.Much of the hype of seen regarding its presentation usually seems to center around features that have been used in games for years...and used much better in said games.The only thing somewhat hype-worthy is the customizable control system.

If you have ever been on a PC then you will just shrug at that.
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obamanian

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#114 obamanian
Member since 2008 • 3351 Posts
[QUOTE="obamanian"][QUOTE="Grinning_Demon"]

:lol: Dude, seriously...

>___>

I know you still wont care but, take a look at this http://www.youtube.com/watch?v=yj0eJoPd7Fg

Grinning_Demon

If you had a Wii you would know, the controls are definatly not precise, feels either too slow, laggy or when they go faster they miss the target because of a jittering motion around it, while trying to target

Dude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont.

I have a Wii, but i admit i only have Zelda TP for it, where i could not taget anything precisely, it was horrid

Maybe other games do it better now, i can't speak for each one, but my experience with TP was terrible, since the hero was moving and shooting, which was a HUGE failure in controls, i could hardly hit anything first time

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SMR-Venom

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#115 SMR-Venom
Member since 2007 • 6500 Posts
I have a feeling that people say Wiimote sucks for FPS because they extend their arms out while playing an FPS on the Wii and then just give up. Use the wrist, not your entire damn arm. You can't move dual analogs like this. http://www.youtube.com/watch?v=EexyngWFeww Or this. http://www.youtube.com/watch?v=-dvZP1XGf8I&feature=related The Wiimote is much more precise, accurate, faster and intuitive compared to Dual Analog. The Conduit seems to be improving upon that even more, that is why this game is hyped.
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DivergeUnify

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#116 DivergeUnify
Member since 2007 • 15150 Posts
Grinning_Demon
Dude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont.

that video had a static camera, a luxury wii fps don't have
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mdisen2

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#117 mdisen2
Member since 2005 • 1133 Posts

The Conduit: The sheeps' answer to F.E.A.R 2, RE5, and SFIV8)

Pdiddy105

Fortunately the Wii doesn't have to answer for those 3 games, unless System Wars is Wii vs. Xbox360, PS3, PC.

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Grinning_Demon

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#118 Grinning_Demon
Member since 2009 • 1809 Posts
[QUOTE="Grinning_Demon"]DivergeUnify
Dude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont.

that video had a static camera, a luxury wii fps don't have

To bad Nintendo made a controller without an analog stick...oh wait.
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Hexagon_777

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#119 Hexagon_777
Member since 2007 • 20348 Posts
The Conduit just looks better and better every time I see a video of it. I hope it doesn't disappoint when the reviews and scores start rolling in.
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scar-hawk

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#120 scar-hawk
Member since 2008 • 5404 Posts
[QUOTE="DivergeUnify"][QUOTE="Grinning_Demon"] Dude, i just linked you to a video that shows a guy PRECISELY and QUICKLY shooting targets without any kind of jittering motion, lag or whatever. You cant do that with dual sticks, not even close. And i have a Wii, i know how precise it is, you on the other hand, apparently dont.Grinning_Demon
that video had a static camera, a luxury wii fps don't have

To bad Nintendo made a controller without an analog stick...oh wait.

The "analog stick" isn't used for aiming >_>
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SMR-Venom

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#121 SMR-Venom
Member since 2007 • 6500 Posts
[QUOTE="Grinning_Demon"][QUOTE="DivergeUnify"] that video had a static camera, a luxury wii fps don't havescar-hawk
To bad Nintendo made a controller without an analog stick...oh wait.

The "analog stick" isn't used for aiming >_>

It can be if you snipe in CoD:WaW. You of all people should know that :P