[QUOTE="ReadingRainbow4"]
[QUOTE="turtlethetaffer"]
The only issue I had with the trailer was that there was that giant guy with a weird metal object on his head and weilding a big, scary looking weapon... RE has already ripped off Pyramid Head somewhat with the giant hammer guy in RE5 and hell even Silent Hill Downpour had a Pyramid Head esque figure (Boogeyman). I wish they could try to stop relying on the tactics that made PH so feffective.
turtlethetaffer
yeah safe head reminded me of pyramid head to a degree, but honestly looked almost identical to the executioner in RE5.
Exactly... I hope the game doesn't rely too much on this character as a scare tactic. It's been done to death before (although SH Downpour added a really awesome twist at the end of the game with their "Boogeyman") and there are other ways to scare people... That four armed thing that came out of the blood looked pretty creepy, for instance.
I thought of pyramid head as well when I saw that thing.
I do agree that it shouldn't be the main scare factor in the game. I'm hoping for more of a helpless feel in atmosphere and the ever so often thought of your demise to carry through in the game moreso than just have monster attack after monster attack. I'm really hoping it doesn't do this, and pull out marquee monsters (what that safe head may end up as) just to bring up some sort of pacing.
I liked RE4 and as long as it stays somewhat close to that on action and its pacing (well they had marquee monsters as well but they were pretty epic and added to the already great pacing), or goes closer to survival horror, its fine by me. Maybe make it more scary looking then that game though, which this already looks like its shaping up to be.
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