This stink is being kicked up because of how Bethesda has handled the situation. They didn't say, "Oh, we would like to make a new type of Fallout". They didn't say, "We're making a spinoff like Brotherhood of Steel". Bethesda instigated this message that they were making a faithful sequal, and that their work was cannon. Alot of the material they've used for the game is retconned and isn't representative of what a true Fallout sequal would be. Thats where the problem lies. It isn't in them using the Fallout name. It is in them using the Fallout cannonical series.Vandalvideo
I don't see where they said that they were making a game that was absolutely true to cannon.
Or is that an expectation you had simply because the game carried the Fallout moniker?
What should a "true Fallout sequel" be? What is Fallout canon? Does it have to do with story or game mechanics? The answers to those questions are personal. We can't expect everyone to agree. However, it's become painfully clear that the "haters" in this thread won't be satisfied until they get the exact Fallout game they're expecting.
I'm going in with no expectations other than it somehow fits in with the Fallout setting. Other than that, it want it to be good. How Bethesda accomplishes that is totally up to them. I'm going to presume to tell them how to create a game.
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