Okay, with all the stupid amounts of threads I have been reading the last monthish I felt it was time to say something. The devs, publishers and press haven't the slightest frigging clue of how this industry works. With all the "Wii is an untested market" BS I've waded through this week I thought the carnival of stupid was coming to an end. What greets me today?
http://www.gamesindustry.biz/articles/halo-reach-to-be-biggest-seller-in-2010
Is this some kind of really crappy joke? This is a list coming from what is suppose to be our trusted gaming media? That list is absolutely piss poor by any standard. Its not even a list based on sales, its a PS3/360 exclusive list with some starcraft. Now I understand when we have to talk about games its okay for the inevitable Wii/handheld games are not good enough but this list. Really? A list based on sales.This list is bad, how the hell is GT5 #10 on that list exactly? Sony's biggest franchise is under GOW?What the hell am I reading?This list is terrible for so many reasons and its suppose to be based on something that is actually measurable.This makes me wonder, why exactly do people put so much weight on what these people say? They are suppose to be experts but they put Mass Effect 2 and Bioshock 2 on a best selling list and left off Pokemon? Does that actually make sense? It seems the writers are focusing more on what they consider popular and are interested in than what the reality is. Ridiculous.
Now on to how dangerous the Wii market is. I will fully admit the Wii market is not thee most receptive market ever but some of the standards I read are ridiculous. Forgive me but any person who judges the userbase of a system by the sales of railshooters is completely out of touch with reality. Why is it that some how Deadspace and Darkside Chronicles are now the staple of why third parties cannot succeed on the system? If we are going to play the game of a system being unable to sell games can we not use legitimate examples? I don't understand why whenever I ask someone to explain why the Wii, the system that again will be the system that sells the most third party software in the year is being judged by Deadspace, a brand which is not even strong where it originated. (no people, 1.5 million off of heavily discounted copies is not a strong brand, don't waste my time) So here is mytquestion, why is it okay that Deadspace on rails is the core game we must judge 3 years of Wii neglect off of but if I make the statement that the Wii hasn't gotten the type of support necessary to have big selling third party games I am being unreasonable? Why is it that people love to place the blame on casual wii owners who only buy Nintendo games when the highest rated Wii game this year was, OMG, a Nintendo game? Realistically, why do people think that Wii owners must buy any mediocore half assed effort to show they care for third parties but at the same time they have low standards if they do? I would love an answer. On to point 3
This industry can't manage money and size worth ****. Let's look at a bunch of the layoffs andclosures for this year stolen from Penny Arcade (I wouldn't do this myself lol):
January:
- Jaleco closes (IP and $7.736m/$17.68m loan sold to Game Yarou for $0.01)
http://www.gamasutra.com/php-bin/new...hp?story=21930
- MS ACES (Flight Simulator team gone)
http://www.gamasutra.com/php-bin/new...hp?story=21981
- MS cuts 30% of testers at MGS + unspecified GFW team
http://kotaku.com/5138389/more-micro...-windows-group
- Sega cuts 30 in San Francisco
http://www.gamasutra.com/php-bin/new...hp?story=21942
- Eidos cuts 30 people at Crystal Dynamics
http://www.gamasutra.com/php-bin/new...hp?story=21809
- Eidos closes Rockpool Games (Manchester) [mobile]
http://www.gamesindustry.biz/article...chester-studio
- Seta Corp (Super Entertainment & Total Amusement) closed
http://www.gamasutra.com/php-bin/new...hp?story=21943
- EA to cut 10% of staff and 9 studios consolidated/closed by March
---- unspecifed # @ Tiburon (Madden and Tiger Woods divisions confirmed hit)
---- Blackbox (200 out of 350 jobs cut, remainder absorbed into EA Burnaby [Vancouver])
---- 21 customer service, half of QA, all of playtest group @ Mythic
http://www.gamasutra.com/php-bin/new...hp?story=21974
http://www.gamasutra.com/php-bin/new...hp?story=21931
- unspecified cuts at Sony and MS (kotaku sez bulk of the current 1400 cut from MS are from Entertainment & Devices)
Nexon closes Humanature studio (Vancouver) 90 Jobs lost
http://www.gamesindustry.biz/article...anature-studio
Unspecified layoffs at Kuju in US and UK
http://www.gamesindustry.biz/article...across-studios
Ensemble closes
http://www.ensemblestudios.com/blogs...nd-thanks.aspx
Disney Interactive Studios layoff ~70 at Propoganda, confirms plans to "consolidate a handful of its studios, including Avalanche Software and the Fall Line studio."
http://blog.wired.com/games/2009/01/...unced-tur.html
February:
Brighter Minds (World of Goo) goes Bankrupt
http://www.gamesindustry.biz/article...-goes-bankrupt
THQ Mobile shuts down in San Diego, Germany and UK (~100 jobs)
http://blog.wired.com/games/2009/02/...be-bomber.html
EA to close 12 facilities + 1100 jobs
http://www.gamesindustry.biz/article...g-USD641m-loss
Eidos drops casual studio (Gimme5games)
http://www.gamesindustry.biz/article...l-games-studio
Sega cuts 18% of workforce (560 jobs)
http://www.gamasutra.com/php-bin/new...hp?story=22239
NCSoft cuts 55 at NC West (Europe)
http://www.gamesindustry.biz/article...uropean-office
Midway files for Chapter 11 bankruptcy
http://www.midway.com/us/pr/mpr_5591.html
Rare cuts artist and engineer positions (12 known)
http://www.gamesindustry.biz/article...neer-positions
Popcap acquires Gastronaut Studios
http://www.gamesindustry.biz/article...es-xbla-studio
Fillpoint acquires Crave Entertainment and SVG Distribution
http://www.gamesindustry.biz/article...-crave-and-svg
March:
THQ cuts majority of Volition's (Saint's Row) QA staff - 86 of 102
http://www.gamasutra.com/php-bin/new...hp?story=22562
THQ to sell or close Big HUge Games, Heavy Iron and Incinerator becoming independent.
http://www.gamesindustry.biz/article...r-close-studio
Namco to buy all branches of D3 publisher, including studio Vicious Cycle
http://www.gamesindustry.biz/article...-d3p-businesse
April:
THQ confirms unspecified layoffs at BigHugeGames, still looking for sale
http://www.gamesindustry.biz/article...big-huge-games
May:
3D Realms closes
http://www.gamesindustry.biz/article...s-closes-doors
Grin Studios cuts 160 people
http://forums.cgsociety.org/showthre...?f=59&t=768094
Factor 5 closes
http://www.edge-online.com/news/lair...actor-5-closes
June:
Management Buy-Out/Closure of Chemistry (Kuju)
http://www.gamesindustry.biz/article...emistry-studio
Deadline Games (Watchman Game) files for bankruptcy
http://www.gamesindustry.biz/article...for-bankruptcy
Crystal Dynamics cuts 25 more people
http://gamasutra.com/php-bin/news_index.php?story=23989
Midway San Diego and Newcastle face closure by end of June.
http://www.gamesindustry.biz/article...by-end-of-june
America's Army studio closes
http://www.gamesindustry.biz/article...o-closes-doors
Rockstar lays of 10% of New England staff
http://www.gamesindustry.biz/article...d-staff-report
ZeniMax (owner of Bethsoft) acquires id Software
http://www.gamesindustry.biz/article...es-id-software
July:
Heavy Hammer lays off Blue Omega team
http://www.gamesindustry.biz/article...damnation-team
Sony Online Entertainment lays off 5% of staff
http://www.gamasutra.com/php-bin/new...hp?story=24483
Midway Closes Chicago Corporate Headquarters and Newcastle Studio
http://www.gamesindustry.biz/article...rporate-office
http://www.gamesindustry.biz/article...studio-closure
August:
Grin shuts down
http://www.gamesindustry.biz/article...ompany-closure
EA cuts back staff at Maxis
http://www.gamesindustry.biz/article...staff-at-maxis
Raven lays off 30-35
http://www.gamesindustry.biz/article...of-wolfenstein
September
Bottlerocket closes
http://www.gamesindustry.biz/article...oses-its-doors
Funcom to cut 20% of workforce
http://www.gamesindustry.biz/article...t-of-workforce
October:
Transmission Games lays off 20
http://www.gamesindustry.biz/article...-staff-members
Activision lays off 30 from 7 studios
http://www.gamesindustry.biz/article...ased-7-studios
Activision closes Shaba Studios
http://www.gamesindustry.biz/article...tudios-closure
Idol Minds lays off ~26
http://www.gamesindustry.biz/article...it-by-lay-offs
Transmission Games closes
http://www.gamesindustry.biz/article...s-doors-report
Slipgate Ironworks lays off ~50
http://www.gamesindustry.biz/article...gate-ironworks
November:
Square-Enix/Taito/Eidos cuts 10% globally
http://www.gamesindustry.biz/article...und-10-percent
EA to layoff 1,500 by April 2010, including "several studio closures"
Tiburon, Blackbox, Redwood Shores, Mythic reportedly affected
http://www.gamasutra.com/php-bin/new...hp?story=25999
Pandemic closes
http://www.gamesindustry.biz/article...-studios-today
Krome faces unspecified number of layoffs
http://www.gamesindustry.biz/article...e-studio-krome
December:
Fuzzeyes lays off majority of staff
http://www.gamesindustry.biz/article...ority-of-staff
Threewave studio enters reorganization
http://www.gamesindustry.biz/article...nisation-phase
Rumor: Apsyr cuts staff by over 50%
http://www.gamesindustry.biz/article...ver-50-percent
SCEA drops 30 QA jobs
http://www.gamesindustry.biz/article...dates-qa-group
Paradox Interactive acquires AGEOD
http://www.gamesindustry.biz/article...eveloper-ageod
Oberon Media lays off 100
http://www.gamesindustry.biz/article...-off-100-staff
Is this not a stupidly huge list? This is the industry people are telling me knows better than the average forum dweller? Really? This right here is telling of just how ridiculous this industry is getting. Big players can't even hold down their studios. Okay fine. What exactly pisses me off about this list? What 2 systems are responsible for the majority of those layoffs and closures? No I'm not hating here, I'm serious. If the one system everyone is afraid to lose money on has not caused layoffs of this magnitude how exactly is it justified to say that there is no money to be made there and its soooo dangerous? Now this actually has nothing to do with the Wii more than it does with my annoyance that these gaming companies blatantly lie to our faces with information that makes no sense and takes its fans for idiots when they see through the BS. Really now. It doesn't take a genius to figure out a Top 10 list of sales is false or know that when a company releases unmarketed titles they will not perform but yet, I read editorial after editorial and the same thing always comes out of them. Nothing but none sense.
End rant
Log in to comment