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Goldeneye and Perfect Dark were the first big console FPS games.locopathoDid they make the shooter genre exceedingly popular? Are they responsible for the fact that today, the average shooter is primarily developed for consoles and not for the PC? No, that'd be the success of Halo.
Goldeneye and Perfect Dark were the first big console FPS games.locopatho
[QUOTE="gameofthering"]Gears of War is not a shooter now?Geow Is not an FPS.......
TheInordinately
[QUOTE="locopatho"]Goldeneye and Perfect Dark were the first big console FPS games.TheInordinatelyDid they make the shooter genre exceedingly popular? Are they responsible for the fact that today, the average shooter is primarily developed for consoles and not for the PC? No, that'd be the success of Halo. Goldeneye sold the same amount as Halo, ~8 million.
Geow Is not an FPS.......
Gears of War is not a shooter now? gears is a shooter.... but it isnt a FPS[QUOTE="locopatho"]Goldeneye and Perfect Dark were the first big console FPS games.TheInordinatelyDid they make the shooter genre exceedingly popular? Are they responsible for the fact that today, the average shooter is primarily developed for consoles and not for the PC? No, that'd be the success of Halo. The "average shooter" isn't worth playing anymore, and that's thanks to Halo. Luckily there are still original or different shooters being developed and released from time to time (most of them on the PC), but this mass stagnation of the FPS genre caused by Halo needs to end.
[QUOTE="locopatho"]Goldeneye and Perfect Dark were the first big console FPS games.foxhound_fox
[QUOTE="TheInordinately"][QUOTE="locopatho"]Goldeneye and Perfect Dark were the first big console FPS games.Saturos3091Did they make the shooter genre exceedingly popular? Are they responsible for the fact that today, the average shooter is primarily developed for consoles and not for the PC? No, that'd be the success of Halo. The "average shooter" isn't worth playing anymore, and that's thanks to Halo. Luckily there are still original or different shooters being developed and released from time to time (most of them on the PC), but this mass stagnation of the FPS genre caused by Halo needs to end. You may be correct, but is it my fault that so many have tried and try to copy Halo's success?
Did they make the shooter genre exceedingly popular? Are they responsible for the fact that today, the average shooter is primarily developed for consoles and not for the PC? No, that'd be the success of Halo.TheInordinately
Geow Is not an FPS.......
Gears of War is not a shooter now? gears is a shooter.... but it isnt a FPS Good, it's a shooter. Then we do not have a problem.[QUOTE="TheInordinately"][QUOTE="locopatho"]Goldeneye and Perfect Dark were the first big console FPS games.locopathoDid they make the shooter genre exceedingly popular? Are they responsible for the fact that today, the average shooter is primarily developed for consoles and not for the PC? No, that'd be the success of Halo. Goldeneye sold the same amount as Halo, ~8 million. You didn't answer my question. Good try, though.
Actually Halo did nothing to revolutionize the genre, but im not saying it wasnt a good game and shooters are always still better on the pc, and if u think shooters are made for consoles and ported to the pc think again. Left 4 Dead, Team Fortress 2, Half life 2, Bioshock, CoD 4, CoD 5, all these look and play better on the PC, and those are multiplatform. PC will always remain king of shooters, nothing can beat KB+ mouse
FPS was already pretty popular, they just started appearing more on the consoles like pretty much everything that's been done to death on PC(next gen it will be MMORPGs), but I think online and xbox in general had more to do with that.mr_mozillaFirst-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.
Goldeneye and Perfect Dark were the first big console FPS games.locopatho
2 of my favourite console shooters right here ^^
I'll give Halo credit where it's due. But all other shooters evolved. Halo has stayed the same which kinda bugs me. But I still enjoy the Halo games. I just think that MS milk it as much as they can.
[QUOTE="TheInordinately"] Now, the average shooter is mainly developed for consoles, and periodically ported to the PC.
Halo created Crysis, Call of Duty, Far Cry, F.E.A.R.
What?
lol that is sig worthy... halo did no create any of those games.... Call of Duty was made by a lot of the people who made the Medal of Honor series which has been around way before Halo. F.E.A.R. was made by monolith which made AVP2 etc. and was most likely not influenced by halo what so ever. Halo did not make pc FPS, halo just successfully transferred a pc like fps to the consoles[QUOTE="locopatho"][QUOTE="TheInordinately"] Did they make the shooter genre exceedingly popular? Are they responsible for the fact that today, the average shooter is primarily developed for consoles and not for the PC? No, that'd be the success of Halo.TheInordinatelyGoldeneye sold the same amount as Halo, ~8 million. You didn't answer my question. Good try, though.
Let me answer it then... The popularity of Goldeneye and Perfect Dark was why MS even considerd buying Bungie for an exclusive FPS console series. Without these games MS would never have considerd making an FPS their sole flagship franchise.
[QUOTE="mr_mozilla"]FPS was already pretty popular, they just started appearing more on the consoles like pretty much everything that's been done to death on PC(next gen it will be MMORPGs), but I think online and xbox in general had more to do with that.TheInordinatelyFirst-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.Goldeneye and HL1 sold nearly twice as much as Halo1 and they came out 3 years earlier.
[QUOTE="Baranga"][QUOTE="TheInordinately"] Now, the average shooter is mainly developed for consoles, and periodically ported to the PC.
Halo created Crysis, Call of Duty, Far Cry, F.E.A.R.blackeneddeath
What?
lol that is sig worthy... halo did no create any of those games.... Call of Duty was made by a lot of the people who made the Medal of Honor series which has been around way before Halo. F.E.A.R. was made by monolith which made AVP2 etc. and was most likely not influenced by halo what so ever. Halo did not make pc FPS, halo just successfully transferred a pc like fps to the consolesIndeed. Crysis is exclusive, F.E.A.R. was ported TO consoles, CoD 1 I think was certified for consoles just a few weeks ago and Far Cry was never ported, they just made some lame spin-offs.
[QUOTE="TheInordinately"][QUOTE="mr_mozilla"]FPS was already pretty popular, they just started appearing more on the consoles like pretty much everything that's been done to death on PC(next gen it will be MMORPGs), but I think online and xbox in general had more to do with that.mr_mozillaFirst-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.Goldeneye and HL1 sold nearly twice as much as Halo1 and they came out 3 years earlier. No, they didn't. But look at this: first-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Entirely correct, whether you like it or not.
[QUOTE="mr_mozilla"][QUOTE="TheInordinately"] First-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.TheInordinatelyGoldeneye and HL1 sold nearly twice as much as Halo1 and they came out 3 years earlier. No, they didn't. But look at this: first-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Entirely correct, whether you like it or not. i dont see anything correct about your statement... goldeneye was just as popular than halo back in the day
Bioshock is pretty much System Shock 3, they are quite similar. So I don't know how Halo could've created Bioshock. I actually don't see how Halo revolutionized the FPS genre other than include the regenerating health bar and improve the amount of FPS games on consoles. You may say that Halo included open maps and vehicles but Battlefield 1942 was only released a year later than Halo, so it's safe to assume that Dice had the idea of big maps and in-game vehicles before Halo was even announced. So I strongly disagree with you how Halo created those games that you named. It's just that the technology was at a point where it was possible to do the things that Halo and Battlefield had.I thought CoD more was inspired of the Medal of Honor series.. And Bioschock was inspired by System Shock.. And FEAR was more like a FPS Max Payne..
Etc..
omgimba
[QUOTE="locopatho"]Goldeneye and Perfect Dark were the first big console FPS games.-Traveller-
2 of my favourite console shooters right here ^^
I respect your opinion, but it was neither GoldenEye 007 nor Perfect Dark that made the first-person shooter (and shooter genre) genre look like it does today. The shooter genre is immensely huge, and so many more shooters are developed for consoles today than before Halo. You have got merely Halo to thank or blame for that. Bungie made a legendary shooter. That's why everybody has tried to copy its success.[QUOTE="-Traveller-"][QUOTE="locopatho"]Goldeneye and Perfect Dark were the first big console FPS games.TheInordinately
2 of my favourite console shooters right here ^^
I respect your opinion, but it was neither GoldenEye 007 nor Perfect Dark that made the first-person shooter (and shooter genre) genre look like it does today. The shooter genre is immensely huge, and so many more shooters are developed for consoles today than before Halo. You have got merely Halo to thank or blame for that. Bungie made a legendary shooter. That's why everybody has tried to copy its success.I give credit where credit is due, and Halo did a lot. Saying it did it single-handedly is just blatently wrong. I'm sorry, but there were incredibly popular console FPS games before Halo.
Halo did a lot of mainstreaming for the console FPS.
[QUOTE="TheInordinately"][QUOTE="mr_mozilla"]Goldeneye and HL1 sold nearly twice as much as Halo1 and they came out 3 years earlier. SilverChimeraNo, they didn't. But look at this: first-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Entirely correct, whether you like it or not. popularity isn't always a good thing. now shooters appeal to the casual crowd making them so much easier. You can be a proud owner of your opinion, but it doesn't change the fact that Halo was much more significant for the shooter genre than GoldenEye 007. Halo is responsible for the face of shooters today. Blame Halo for giving so many the idea to create extremely many shooters these days, but they merely try to copy it.
I respect your opinion, but it was neither GoldenEye 007 nor Perfect Dark that made the first-person shooter (and shooter genre) genre look like it does today. The shooter genre is immensely huge, and so many more shooters are developed for consoles today than before Halo. You have got merely Halo to thank or blame for that. Bungie made a legendary shooter. That's why everybody has tried to copy its success.[QUOTE="TheInordinately"][QUOTE="-Traveller-"]
2 of my favourite console shooters right here ^^
-Traveller-
I give credit where credit is due, and Halo did a lot. Saying it did it single-handedly is just blatently wrong. I'm sorry, but there were incredibly popular console FPS games before Halo.
Halo did a lot of mainstreaming for the console FPS.
That's among the most ludicrous things I have ever read - to claim that first-person shooters on consoles were extremely popular before Halo. Without any hesitation, one of the funniest things I have ever read. The average shooter today is created for consoles, not for the PC. The first-person shooter genre and the shooter genre are extremely huge and they keep growing. What's responsible? What has made it so gigantic, flourishing and successful? Half-Life? GoldenEye 007? No, no, no. Answer: Halo.[QUOTE="omgimba"]Bioshock is pretty much System Shock 3, they are quite similar. So I don't know how Halo could've created Bioshock. I actually don't see how Halo revolutionized the FPS genre other than include the regenerating health bar and improve the amount of FPS games on consoles. You may say that Halo included open maps and vehicles but Battlefield 1942 was only released a year later than Halo, so it's safe to assume that Dice had the idea of big maps and in-game vehicles before Halo was even announced. So I strongly disagree with you how Halo created those games that you named. It's just that the technology was at a point where it was possible to do the things that Halo and Battlefield had.I thought CoD more was inspired of the Medal of Honor series.. And Bioschock was inspired by System Shock.. And FEAR was more like a FPS Max Payne..
Etc..
Supafly1
Just some notes, but Tribes 2 came out March 2001 (before Halo). Thats a game with very big maps and usually up to 60 players (can have much more then that. Also there are vehicles. And before that it was Starsiege Tribes in 98, not as many players but huge maps...
[QUOTE="TheInordinately"][QUOTE="mr_mozilla"]Goldeneye and HL1 sold nearly twice as much as Halo1 and they came out 3 years earlier. mr_mozillaNo, they didn't. But look at this: first-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Entirely correct, whether you like it or not.And you think Halo is the only game that could be said of? Do you think the same would be true if Halo would had been on PC or PS2 instead of Xbox, or if Halo2 had been sp only and XBL would had never been made? Are you saying that the shooter genre today wouldn't have looked any different if it weren't for Halo? Very funny.
halo is to the shooter genre what henry ford was to the motor industry. At least thats how I see it.sonny2dap
Yeah. Thats why Golden Eye could sell 8 million in 98. (Most succesful "Shooter" ever is Duck Hunt from 1985 which sold as much as the entire Halo series.
[QUOTE="sonny2dap"]halo is to the shooter genre what henry ford was to the motor industry. At least thats how I see it.omgimba
Yeah. Thats why Golden Eye could sell 8 million in 98. (Most succesful "Shooter" ever is Duck Hunt from 1985 which sold as much as the entire Halo series.
GoldenEye 007 didn't sell eight million in 1997 or 1998. Far, far, far away,[QUOTE="omgimba"][QUOTE="sonny2dap"]halo is to the shooter genre what henry ford was to the motor industry. At least thats how I see it.TheInordinately
Yeah. Thats why Golden Eye could sell 8 million in 98. (Most succesful "Shooter" ever is Duck Hunt from 1985 which sold as much as the entire Halo series.
GoldenEye 007 didn't sell eight million in 1997 or 1998. Far, far, far away, Goldeneye 007 and Halo both sold 8 million, what's so hard to understand?[QUOTE="TheInordinately"][QUOTE="omgimba"]GoldenEye 007 didn't sell eight million in 1997 or 1998. Far, far, far away, Goldeneye 007 and Halo both sold 8 million, what's so hard to understand? Though Halo was more significant to the shooter genre.Yeah. Thats why Golden Eye could sell 8 million in 98. (Most succesful "Shooter" ever is Duck Hunt from 1985 which sold as much as the entire Halo series.
locopatho
[QUOTE="mr_mozilla"]FPS was already pretty popular, they just started appearing more on the consoles like pretty much everything that's been done to death on PC(next gen it will be MMORPGs), but I think online and xbox in general had more to do with that.TheInordinatelyFirst-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude. Check half-life and doom, then talk.
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