The God Halo single-handedly made an entire genre tremble.

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TheInordinately

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#251 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="IronBass"] A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success. jg4xchamp

But I am not sure if a poor first-person shooter game called 50 Cent would have been successful and if it would have made shooters very popular, and if it would have moved shooters from the PC to the consoles (if you know what I mean, intelligence is always good) if it just were marketed in a good way. Do you? No.

1- insulting another persons intelligence can get you modded, might want to tone that down 2- Shooters were always popular, there were FPS games way before Halo, and there were console shooters before Halo. 3- Shooters are still made on PC....hell the PC still has more exclusive shooters...:|. the multiplatform part of games can be traced accross all genres games, because of rising prices and the economy at this point.

You're right, first-person shooters were popular before Halo, but Halo made them extremely popular. And before Halo, most shooters were mainly created for the PC, until Halo was released and changed the rules forever. What do we witness these days? First-person shooters mainly created for consoles. :)

Halo is one of the most significant game the shooter genre has ever seen.

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#252 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
Quit bringing up marketing, then. :| TheInordinately
I think the marketing was a decisive factor for its popularity, so I won't stop "bringing it".
Three weeks before release, over 1.5 million people had purchased the game - had the marketing even started then?TheInordinately
The campaign started at least four months before its release, so... yes, the marketing had started.
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#253 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="TheInordinately"]

[QUOTE="IronBass"][QUOTE="TheInordinately"]

But I am not sure if a poor first-person shooter game called 50 Cent would have been successful and if it would have made shooters very popular, and if it would have moved shooters from the PC to the consoles (if you know what I mean, intelligence is always good) if it just were marketed in a good way. Do you? No.

Again, for the fourth time . Halo's high quality was a factor, too. How many times must I repeat it?

Quit bringing up marketing, then. :|

It has already been stated that Halo: Combat Evolved did not have "insane" marketing, like you want to put it.

Halo: Combat Evolved invented the popular first-person shooters on consoles, showed us that yes, it must not be done on the PC, and it did all this without marketing.

And why Halo 2 sold so much isn't just thanks to marketing. It was because the first Halo game was so excellent, that so many wanted to play Halo 2. Three weeks before release, over 1.5 million people had purchased the game - had the marketing even started then?

link to that 1.5 before release and yes the marketing started before than. Just like Halo 3, there were commercials for that game weeks before its release Always ended with the the line "some thought this day would never come" the prophet of Truth's line. Halo 2s marketing was massive, quality/previous game made it highly anticipated yes, but the marketing definantly was a huge factor on Halo's massive day 1 sales, long legs, and anticipation overall. No one can deny that Marketing isn't a part of the success of the Halo Trilogy...yes the 1st one never had the massive marketing, but the other 2 did....and hell you can't name a game with Halo 3s level of marketing :|
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#254 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]Quit bringing up marketing, then. :| IronBass
I think the marketing was a decisive factor for its popularity, so I won't stop "bringing it".
Three weeks before release, over 1.5 million people had purchased the game - had the marketing even started then?TheInordinately
The campaign started at least four months before its release, so... yes, the marketing had started.

What kind of campaign was it?

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#255 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
What kind of campaign was it?TheInordinately
A huge one ;)
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#256 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="TheInordinately"]

[QUOTE="jg4xchamp"][QUOTE="TheInordinately"]

But I am not sure if a poor first-person shooter game called 50 Cent would have been successful and if it would have made shooters very popular, and if it would have moved shooters from the PC to the consoles (if you know what I mean, intelligence is always good) if it just were marketed in a good way. Do you? No.

1- insulting another persons intelligence can get you modded, might want to tone that down 2- Shooters were always popular, there were FPS games way before Halo, and there were console shooters before Halo. 3- Shooters are still made on PC....hell the PC still has more exclusive shooters...:|. the multiplatform part of games can be traced accross all genres games, because of rising prices and the economy at this point.

You're right, first-person shooters were popular before Halo, but Halo made them extremely popular. And before Halo, most shooters were mainly created for the PC, until Halo was released and changed the rules forever. What do we witness these days? First-person shooters mainly created for consoles. :)

Halo is one of the most significant game the shooter genre has ever seen.

SHooters have always been popular :| look at the insane love for games like Doom, Quake, CounterStrike, Goldeney, Unreal Tournament, Perfect Dark what Halo did was show a new revamped, redifined way for console controls. Yes overtime shooters slowly went console oriented, thats about all you really have though. That the genre has been designed more for a mainstream audience. Halo's significance is mostly sales oriented though and console oriented, overall genre NO. Every "new" idea thats being done for console shooters is an OLD idea for PC shooters. Its significance on the genre is highly limited to sales, and specifically microsoft/consoles.
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#257 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="IronBass"] Again, for the fourth time . Halo's high quality was a factor, too. How many times must I repeat it?jg4xchamp

Quit bringing up marketing, then. :|

It has already been stated that Halo: Combat Evolved did not have "insane" marketing, like you want to put it.

Halo: Combat Evolved invented the popular first-person shooters on consoles, showed us that yes, it must not be done on the PC, and it did all this without marketing.

And why Halo 2 sold so much isn't just thanks to marketing. It was because the first Halo game was so excellent, that so many wanted to play Halo 2. Three weeks before release, over 1.5 million people had purchased the game - had the marketing even started then?

link to that 1.5 before release and yes the marketing started before than. Just like Halo 3, there were commercials for that game weeks before its release Always ended with the the line "some thought this day would never come" the prophet of Truth's line. Halo 2s marketing was massive, quality/previous game made it highly anticipated yes, but the marketing definantly was a huge factor on Halo's massive day 1 sales, long legs, and anticipation overall. No one can deny that Marketing isn't a part of the success of the Halo Trilogy...yes the 1st one never had the massive marketing, but the other 2 did....and hell you can't name a game with Halo 3s level of marketing :|

You appear to think that marketing is everything. What if Halo: Combat Evolved sucked? Do you think so many would have purchased Halo 2, even if it had a crazy marketing?

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#258 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]What kind of campaign was it?IronBass
A huge one ;)

And in passing, Super Smash Bros. Brawl, Killzone 2, Super Mario Galaxy, Grand Theft Auto IV and the fourth Metal Gear Solid game had insane marketing, all of them.

You seem to think that Halo 3 is the only game ever to have been hyped prior to launch.

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#259 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"][QUOTE="TheInordinately"]What kind of campaign was it?TheInordinately

A huge one ;)

And in passing, Super Smash Bros. Brawl, Killzone 2, Super Mario Galaxy, Grand Theft Auto IV and the fourth Metal Gear Solid game had insane marketing, all of them.

You seem to think that Halo 3 is the only game ever to have been hyped prior to launch.

I've never said that. In fact, most games are marketed prior launch. Doing it after launch would make little sense :? But I can't remember a game as highly marketed as Halo 3, though. It may be the biggest campaign a game has had.
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#260 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="TheInordinately"]

[QUOTE="jg4xchamp"][QUOTE="TheInordinately"]

Quit bringing up marketing, then. :|

It has already been stated that Halo: Combat Evolved did not have "insane" marketing, like you want to put it.

Halo: Combat Evolved invented the popular first-person shooters on consoles, showed us that yes, it must not be done on the PC, and it did all this without marketing.

And why Halo 2 sold so much isn't just thanks to marketing. It was because the first Halo game was so excellent, that so many wanted to play Halo 2. Three weeks before release, over 1.5 million people had purchased the game - had the marketing even started then?

link to that 1.5 before release and yes the marketing started before than. Just like Halo 3, there were commercials for that game weeks before its release Always ended with the the line "some thought this day would never come" the prophet of Truth's line. Halo 2s marketing was massive, quality/previous game made it highly anticipated yes, but the marketing definantly was a huge factor on Halo's massive day 1 sales, long legs, and anticipation overall. No one can deny that Marketing isn't a part of the success of the Halo Trilogy...yes the 1st one never had the massive marketing, but the other 2 did....and hell you can't name a game with Halo 3s level of marketing :|

You appear to think that marketing is everything. What if Halo: Combat Evolved sucked? Do you think so many would have purchased Halo 2, even if it had a crazy marketing?

Killzone 2. 1 million in sales. Yeah i think marketing can make up for a crappy prequal. DMC 3...1 million seller...DMC 2=SUCKED horribly. I have not said marketing is everything, but to say it had no effect is a LIE. Halo's success is one part the original being a great game for its time(something i said previousaly, and mentioned that marketing was not a part of the original games success..) But for 2 and 3, Marketing was a huge portion of the success for those games. The Media love, the massive day 1 sales are obvious proof of that. I remember GTA San Andreas 1st month sales were outperformed by Halo 2s 1st month sales...because the Marketing for Halo 2 was so good. yet in the long run GTA San Andreas easily dusted it in sales. I am not saying Marketing is everything, I am saying that is a major part of the franchises pop culture success, and certainly its massive launch day sales/anticipation. That initial lack of day 1 sales, is the difference in marketing for both games.
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#261 zarshack
Member since 2009 • 9936 Posts

what is the purpose of this thread? i dont get it, Perfect dark>Halo, Perfect dark came out before Halo /thread

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#262 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="jg4xchamp"] 1- insulting another persons intelligence can get you modded, might want to tone that down 2- Shooters were always popular, there were FPS games way before Halo, and there were console shooters before Halo. 3- Shooters are still made on PC....hell the PC still has more exclusive shooters...:|. the multiplatform part of games can be traced accross all genres games, because of rising prices and the economy at this point.jg4xchamp

You're right, first-person shooters were popular before Halo, but Halo made them extremely popular. And before Halo, most shooters were mainly created for the PC, until Halo was released and changed the rules forever. What do we witness these days? First-person shooters mainly created for consoles. :)

Halo is one of the most significant game the shooter genre has ever seen.

SHooters have always been popular :| look at the insane love for games like Doom, Quake, CounterStrike, Goldeney, Unreal Tournament, Perfect Dark what Halo did was show a new revamped, redifined way for console controls. Yes overtime shooters slowly went console oriented, thats about all you really have though. That the genre has been designed more for a mainstream audience. Halo's significance is mostly sales oriented though and console oriented, overall genre NO. Every "new" idea thats being done for console shooters is an OLD idea for PC shooters. Its significance on the genre is highly limited to sales, and specifically microsoft/consoles.

Why are you trying to spin it? Shooters were mostly made on the PC. Halo came. Developers changed their minds. Shooters are mostly made on consoles. That's something significant that has occured.

And here, the links. [1], [2].

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#263 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="jg4xchamp"] link to that 1.5 before release and yes the marketing started before than. Just like Halo 3, there were commercials for that game weeks before its release Always ended with the the line "some thought this day would never come" the prophet of Truth's line. Halo 2s marketing was massive, quality/previous game made it highly anticipated yes, but the marketing definantly was a huge factor on Halo's massive day 1 sales, long legs, and anticipation overall. No one can deny that Marketing isn't a part of the success of the Halo Trilogy...yes the 1st one never had the massive marketing, but the other 2 did....and hell you can't name a game with Halo 3s level of marketing :|jg4xchamp

You appear to think that marketing is everything. What if Halo: Combat Evolved sucked? Do you think so many would have purchased Halo 2, even if it had a crazy marketing?

Killzone 2. 1 million in sales. Yeah i think marketing can make up for a crappy prequal. DMC 3...1 million seller...DMC 2=SUCKED horribly. I have not said marketing is everything, but to say it had no effect is a LIE. Halo's success is one part the original being a great game for its time(something i said previousaly, and mentioned that marketing was not a part of the original games success..) But for 2 and 3, Marketing was a huge portion of the success for those games. The Media love, the massive day 1 sales are obvious proof of that. I remember GTA San Andreas 1st month sales were outperformed by Halo 2s 1st month sales...because the Marketing for Halo 2 was so good. yet in the long run GTA San Andreas easily dusted it in sales. I am not saying Marketing is everything, I am saying that is a major part of the franchises pop culture success, and certainly its massive launch day sales/anticipation. That initial lack of day 1 sales, is the difference in marketing for both games.

Marketing isn't everything. Killzone 2 was more hyped than Halo 3. So was Metal Gear Solid 4: Guns of the Patriots.

And of course Grand Theft Auto would outsell Halo 2. If it was Halo 2 that was on the PlayStation 2, and Grand Theft Auto on the Xbox, Halo 2 would have ripped that Grand Thetf Auto game to shreds.

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#264 TheInordinately
Member since 2009 • 168 Posts

what is the purpose of this thread? i dont get it, Perfect dark>Halo, Perfect dark came out before Halo /thread

zarshack

Perfect Dark doesn't come close to what Halo did for the genre.

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#265 jg4xchamp
Member since 2006 • 64054 Posts
^^i thought you meant 1.5 million sales before release, so that was a error on my part, should have known you meant Pre-orders and what spin? Its genre signficance is mostly sales oriented nothing in terms of pushing the genre forward in any progressive way. its significance is highly limited, other than showing developers an easy way to make money. I would say its signficance isn't enough to make a "genre tremble"
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#266 jg4xchamp
Member since 2006 • 64054 Posts

what is the purpose of this thread? i dont get it, Perfect dark>Halo, Perfect dark came out before Halo /thread

zarshack
NO yes PD came first quality wise F-No the game is insanely behind in game design or overall game quality. Halo spanks that game and goldeneye out of the water, like most shooters since the beginning of last gen. I will give PD some credit for being able to stand the test of time in terms of overall content...that game had a ton of maps, modes, characters, secrets. However game quality? that game has long since become garbage compared to other games in its genre :|
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#267 TheInordinately
Member since 2009 • 168 Posts

^^i thought you meant 1.5 million sales before release, so that was a error on my part, should have known you meant Pre-orders and what spin? Its genre signficance is mostly sales oriented nothing in terms of pushing the genre forward in any progressive way. its significance is highly limited, other than showing developers an easy way to make money. I would say its signficance isn't enough to make a "genre tremble" jg4xchamp

What's the difference?

Well, I would. Halo is a nightmare to PC gamers, but a God to those that like first-person shooters on consoles.

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#268 jg4xchamp
Member since 2006 • 64054 Posts
[QUOTE="TheInordinately"]

[QUOTE="jg4xchamp"][QUOTE="TheInordinately"]

You appear to think that marketing is everything. What if Halo: Combat Evolved sucked? Do you think so many would have purchased Halo 2, even if it had a crazy marketing?

Killzone 2. 1 million in sales. Yeah i think marketing can make up for a crappy prequal. DMC 3...1 million seller...DMC 2=SUCKED horribly. I have not said marketing is everything, but to say it had no effect is a LIE. Halo's success is one part the original being a great game for its time(something i said previousaly, and mentioned that marketing was not a part of the original games success..) But for 2 and 3, Marketing was a huge portion of the success for those games. The Media love, the massive day 1 sales are obvious proof of that. I remember GTA San Andreas 1st month sales were outperformed by Halo 2s 1st month sales...because the Marketing for Halo 2 was so good. yet in the long run GTA San Andreas easily dusted it in sales. I am not saying Marketing is everything, I am saying that is a major part of the franchises pop culture success, and certainly its massive launch day sales/anticipation. That initial lack of day 1 sales, is the difference in marketing for both games.

Marketing isn't everything. Killzone 2 was more hyped than Halo 3. So was Metal Gear Solid 4: Guns of the Patriots.

And of course Grand Theft Auto would outsell Halo 2. If it was Halo 2 that was on the PlayStation 2, and Grand Theft Auto on the Xbox, Halo 2 would have ripped that Grand Thetf Auto game to shreds.

UM LIES!! how the hell were MGS 4 and Killzone 2 hyped more :| the marketing for Halo 3 was 10 million dollars, Killzone 2 and MGS 4 weren't even on par in terms of hype, not even close.
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#269 KungfuKitten
Member since 2006 • 27389 Posts

[QUOTE="zarshack"]

what is the purpose of this thread? i dont get it, Perfect dark>Halo, Perfect dark came out before Halo /thread

TheInordinately

Perfect Dark doesn't come close to what Halo did for the genre.

The things it did were not the things i wanted. So i don't understand why people want me to give credit for it.
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#270 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="jg4xchamp"] Killzone 2. 1 million in sales. Yeah i think marketing can make up for a crappy prequal. DMC 3...1 million seller...DMC 2=SUCKED horribly. I have not said marketing is everything, but to say it had no effect is a LIE. Halo's success is one part the original being a great game for its time(something i said previousaly, and mentioned that marketing was not a part of the original games success..) But for 2 and 3, Marketing was a huge portion of the success for those games. The Media love, the massive day 1 sales are obvious proof of that. I remember GTA San Andreas 1st month sales were outperformed by Halo 2s 1st month sales...because the Marketing for Halo 2 was so good. yet in the long run GTA San Andreas easily dusted it in sales. I am not saying Marketing is everything, I am saying that is a major part of the franchises pop culture success, and certainly its massive launch day sales/anticipation. That initial lack of day 1 sales, is the difference in marketing for both games. jg4xchamp

Marketing isn't everything. Killzone 2 was more hyped than Halo 3. So was Metal Gear Solid 4: Guns of the Patriots.

And of course Grand Theft Auto would outsell Halo 2. If it was Halo 2 that was on the PlayStation 2, and Grand Theft Auto on the Xbox, Halo 2 would have ripped that Grand Thetf Auto game to shreds.

UM LIES!! how the hell were MGS 4 and Killzone 2 hyped more :| the marketing for Halo 3 was 10 million dollars, Killzone 2 and MGS 4 weren't even on par in terms of hype, not even close.

The Halo 3 marketing was better, agreed. But Killzone 2 was more hyped. There is a difference.

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#271 Animal-Mother
Member since 2003 • 27362 Posts

[QUOTE="jg4xchamp"][QUOTE="TheInordinately"]

Marketing isn't everything. Killzone 2 was more hyped than Halo 3. So was Metal Gear Solid 4: Guns of the Patriots.

And of course Grand Theft Auto would outsell Halo 2. If it was Halo 2 that was on the PlayStation 2, and Grand Theft Auto on the Xbox, Halo 2 would have ripped that Grand Thetf Auto game to shreds.

TheInordinately

UM LIES!! how the hell were MGS 4 and Killzone 2 hyped more :| the marketing for Halo 3 was 10 million dollars, Killzone 2 and MGS 4 weren't even on par in terms of hype, not even close.

The Halo 3 marketing was better, agreed. But Killzone 2 was more hyped. There is a difference.

When you have drinks, and foods I think a game is hyped through the roof like halo. But Goldeneye, and Perfect dark did waaaaaay more, and so did quake. Yes halo Popularized the console FPS, but don't act like there was nothing else, because there clearly has been
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#272 swamplord666
Member since 2007 • 1873 Posts

you know whats special about Halo? it's singlehandedly created a new type of fanboy that hears, sees, speaks nothing but Halo.