The God Halo single-handedly made an entire genre tremble.

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Supafly1

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#201 Supafly1
Member since 2003 • 4441 Posts

[QUOTE="foxhound_fox"]

[QUOTE="blingchu55"]He never mentioned strategic shooters nor did the quotes. And there are now strategic shooters on consoles

blingchu55


He directly referenced the early Rainbow Six games... which are very well-known tactical shooters.

That was in a differnt post isn't rainbow six an n64 game? I think i saw it at eb games once...

Rainbow Six is a series of tactical shooter FPS games. There are many Rainbow Six version out there, they were very tactical, much more than the latest Rainbow Six games.

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InfinityMugen

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#202 InfinityMugen
Member since 2007 • 3905 Posts

The only FPS I'm looking foward to this gen is Timespitters 4.

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mudman91878

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#203 mudman91878
Member since 2003 • 740 Posts

[QUOTE="mr_mozilla"]FPS was already pretty popular, they just started appearing more on the consoles like pretty much everything that's been done to death on PC(next gen it will be MMORPGs), but I think online and xbox in general had more to do with that.TheInordinately
First-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.

I'm done with this thread (not bothering to read any more of TheInordinately's posts).

Doom and half-life/counterstrike dwarf halo in terms of what they did for the fps genre.

The fact that fps's are popular on consoles now is not because of halo, it's because consoles were finally able to handle the genre in a way that was somewhat similar toPC's, albeit with avastly inferior control scheme.

Saying FPS's wouldn't be this popular if not for halo is wrong. It's not my opinion that it's wrong, it's a FACT that it's wrong.Half-Life/Counterstrike were as popular, if not morepopular, worldwide than halo (easily). FPS's wouldmade the move to consoles before haloand were thriving. Halo is just another shooterwith mega hype, nothing more.

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Luth3r

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#204 Luth3r
Member since 2008 • 25 Posts

Don't you ever say Halo created Call of Duty.

Call of Duty began on the PC years before Halo was thought of.

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AdrianWerner

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#205 AdrianWerner
Member since 2003 • 28441 Posts

. It's not just the console gamers who demand dumbed down games, it's everyoneEk-Andy

Nonsense. Sales prove you dead wrong. You just don't want to admit it so you make up stories how PCgamers are doing the same thing you console gamers do.

smaller, they're mostly gamers who are in between hardcore and casuals

Especially since recently even casual PCgames have been getting more and more complex

You seem to blame all of your problems on console gamers, which is a complete scape goat. Ek-Andy

I don't mind it much to be honest. Console gamers are responsible for the switch in many of my beloved IPs, but on the other hand the result was that the most mainstream PCgamers did switch to consoles in recent years, which resulted in PCgames getting more hardcore. It wasn't the goal, but the results are beneficial for me. I do miss more hardcore FPSes, but the return of typically PCish genres to spotlight more than makes up for it in my book

Only a very small share of the "hardcore" PC gamers remain. They make up a tiny fraction who buys the "hardcore" games in the first place. Want to know why those games wont sell? Because you can get them for free. Most of the so called "hardcore" PC gamers are too busy downloading games illegally to buy new games anyway. Mabye you should stop blaming console gamers for everything and look at what's really causing a shift to the casual, illegal downloads.

Ek-Andy

you like making up stories, eh? You have no backing here. I There are as many, if not more hardcore PCgamers as ever before. And no..they aren't " busy downloading games illegally to buy new games". Hardcore PCgamers were always less willing to pirate than mainsteam ones and niche hardcore games suffer from piracy far less than big dumbed down ones. THe hardore audience is still there on PC, some devs went dumbed down road and moved to consoles, but there are others willing to take their place. There has been ressurgence of hardcore games on PC in recent 2-3 years, partialy caused by huge mainsteam PC devs moving to consoles. Simple fact is that when dev dumbs down their game the sales get worse on PC and bigger on consoles. PCgamers don't demand dumbing down, if it happens they stop buying those games. And their money is up for the taking for other devs who don't dumb down their games.

At first I was dissapointed by consolization of many games, but then I took a look about how many exclusive PC hardcore games are being released and in development, far more than 5 years ago, so in the end it did turn out for the best from my perspective.

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blingchu55

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#206 blingchu55
Member since 2007 • 3098 Posts

Don't you ever say Halo created Call of Duty.

Call of Duty began on the PC years before Halo was thought of.

Luth3r
Halo came out 2 years before it
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TheInordinately

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#207 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

Then, it must have been another guy. Nonetheless, I think that Halo is the God of the genre because it has made it so huge single-handedly. It's such an achievement.

Mr_Apple_Soup

no, you're wrong. shooters were almost always popular, back since when duke nukem was out on DOS. now the FPS genre on consoles had been pretty basic UNTIL the n64 advanced the genre with games like perfect dark and goldeneye. if anything, halo should thank those games for making console FPS's more mainstream, mainstream enough to the point where a game like halo could swoop in and completely propel the console FPS genre into a mainsteam and casual stage. halo did have influence, alot of influence, but it isn't a "god", not at all. it basically took a bunch of good elements already there in FPS and brought it on to consoles in one polished package.

so yes, we can thank halo for helping generalize FPS's on consoles, but don't act like its the only game to do so. in fact, if you look at it, CoD4 is doing just as much for the genre that halo did, to FPS's on consoles this gen

You're being extremely ludicrous at the moment. Before Halo, shooters weren't nearly as successful and popular as they have been lately. Before Halo, most shooters were made for the PC. Now, most are mainly developed for consoles. The game that is responsible for everything is not Half-Life nor GoldenEye 007, but Halo.

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Doom_HellKnight

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#208 Doom_HellKnight
Member since 2005 • 12217 Posts

[QUOTE="Luth3r"]

Don't you ever say Halo created Call of Duty.

Call of Duty began on the PC years before Halo was thought of.

blingchu55

Halo came out 2 years before it

However, Medal of Honor (which inspired Call of Duty) was released a couple of years before Halo. Many of the team members that made Allied Assault worked on Call of Duty. I know Luth3r said that Call of Duty began years before halo, but in a way it did, through Medal of Honor.
It may sound daft, but that's what I believe.

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TheInordinately

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#209 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"][QUOTE="mr_mozilla"]FPS was already pretty popular, they just started appearing more on the consoles like pretty much everything that's been done to death on PC(next gen it will be MMORPGs), but I think online and xbox in general had more to do with that.mudman91878

First-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.

I'm done with this thread (not bothering to read any more of TheInordinately's posts).

Doom and half-life/counterstrike dwarf halo in terms of what they did for the fps genre.

The fact that fps's are popular on consoles now is not because of halo, it's because consoles were finally able to handle the genre in a way that was somewhat similar toPC's, albeit with avastly inferior control scheme.

Saying FPS's wouldn't be this popular if not for halo is wrong. It's not my opinion that it's wrong, it's a FACT that it's wrong.Half-Life/Counterstrike were as popular, if not morepopular, worldwide than halo (easily). FPS's wouldmade the move to consoles before haloand were thriving. Halo is just another shooterwith mega hype, nothing more.

What I have written is entirely correct. Halo changed the entire first-person shooter genre. It's exceedingly huge today, and growing. And most shooters are - unluckily for PC gamers :lol: - created mainly for consoles. The one responsible? Halo. Whether you like it or not.

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SamiRDuran

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#210 SamiRDuran
Member since 2005 • 2758 Posts

[QUOTE="mudman91878"]

[QUOTE="TheInordinately"] First-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.TheInordinately

I'm done with this thread (not bothering to read any more of TheInordinately's posts).

Doom and half-life/counterstrike dwarf halo in terms of what they did for the fps genre.

The fact that fps's are popular on consoles now is not because of halo, it's because consoles were finally able to handle the genre in a way that was somewhat similar toPC's, albeit with avastly inferior control scheme.

Saying FPS's wouldn't be this popular if not for halo is wrong. It's not my opinion that it's wrong, it's a FACT that it's wrong.Half-Life/Counterstrike were as popular, if not morepopular, worldwide than halo (easily). FPS's wouldmade the move to consoles before haloand were thriving. Halo is just another shooterwith mega hype, nothing more.

What I have written is entirely correct. Halo changed the entire first-person shooter genre. It's exceedingly huge today, and growing. And most shooters are - unluckily for PC gamers :lol: - created mainly for consoles. The one responsible? Halo. Whether you like it or not.

what are you talking about? Pc gets the best versions of all major shooters (cod, bioshock, fear etc) plus exclusives like Crysis, Stalker and Cryostasis.
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TheInordinately

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#211 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="mudman91878"]

I'm done with this thread (not bothering to read any more of TheInordinately's posts).

Doom and half-life/counterstrike dwarf halo in terms of what they did for the fps genre.

The fact that fps's are popular on consoles now is not because of halo, it's because consoles were finally able to handle the genre in a way that was somewhat similar toPC's, albeit with avastly inferior control scheme.

Saying FPS's wouldn't be this popular if not for halo is wrong. It's not my opinion that it's wrong, it's a FACT that it's wrong.Half-Life/Counterstrike were as popular, if not morepopular, worldwide than halo (easily). FPS's wouldmade the move to consoles before haloand were thriving. Halo is just another shooterwith mega hype, nothing more.

SamiRDuran

What I have written is entirely correct. Halo changed the entire first-person shooter genre. It's exceedingly huge today, and growing. And most shooters are - unluckily for PC gamers :lol: - created mainly for consoles. The one responsible? Halo. Whether you like it or not.

what are you talking about? Pc gets the best versions of all major shooters (cod, bioshock, fear etc) plus exclusives like Crysis, Stalker and Cryostasis.

Dude, doesn't change the fact!

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AdrianWerner

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#212 AdrianWerner
Member since 2003 • 28441 Posts

Dude, doesn't change the fact!

TheInordinately

true, but just making one genre popular on diffrent platform isn't enough to be considered the most influential. Both Doom and HL1 were far more influential to the genre, both popularity-wise as well as gameplay-wise. Altough I do think Halo deserves the no3 spot after those two, I might not like the changes it brought to the genre, plus it hardly was innovative, but there's no denying how huge impact it had.

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blingchu55

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#213 blingchu55
Member since 2007 • 3098 Posts

[QUOTE="blingchu55"][QUOTE="Luth3r"]

Don't you ever say Halo created Call of Duty.

Call of Duty began on the PC years before Halo was thought of.

Doom_HellKnight

Halo came out 2 years before it

However, Medal of Honor (which inspired Call of Duty) was released a couple of years before Halo. Many of the team members that made Allied Assault worked on Call of Duty. I know Luth3r said that Call of Duty began years before halo, but in a way it did, through Medal of Honor.
It may sound daft, but that's what I believe.

That doesn't make sense....

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nunovlopes

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#214 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="mr_mozilla"]FPS was already pretty popular, they just started appearing more on the consoles like pretty much everything that's been done to death on PC(next gen it will be MMORPGs), but I think online and xbox in general had more to do with that.TheInordinately
First-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.

Here we go again! People, get it into your heads: the FPS genre was hugely popular on the PC long BEFORE Halo. Gamespot actually labeled Doom the most important shooter EVER.

http://uk.gamespot.com/features/6143094/index.html

"It wouldn't be fair to say Doom was the first first-person shooter, but it can be said that it's inarguably the most important. Without this seminal game from id Software, the shooter genre--heck, all of gaming--simply wouldn't be what it is today. To give you an idea of Doom's significance, the game was solely responsible for the word "deathmatch" and its entry into the greater gaming lexicon. Yeah, it was that influential."

Halo was a great game but it is far from having the impact PC games such as Doom, Quake, Half-Life, Crysis and many others have had on the FPS genre.

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Espada12

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#215 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Doom_HellKnight"]

[QUOTE="blingchu55"] Halo came out 2 years before itblingchu55

However, Medal of Honor (which inspired Call of Duty) was released a couple of years before Halo. Many of the team members that made Allied Assault worked on Call of Duty. I know Luth3r said that Call of Duty began years before halo, but in a way it did, through Medal of Honor.
It may sound daft, but that's what I believe.

That doesn't make sense....

How doesn't it? Call of duty tyoe games were around before halo.. that's his point.

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nunovlopes

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#216 nunovlopes
Member since 2009 • 2638 Posts

[QUOTE="mudman91878"]

[QUOTE="TheInordinately"] First-person shooters would never (never!) have been this popular and successful if it weren't for Halo. Don't even try, dude.TheInordinately

I'm done with this thread (not bothering to read any more of TheInordinately's posts).

Doom and half-life/counterstrike dwarf halo in terms of what they did for the fps genre.

The fact that fps's are popular on consoles now is not because of halo, it's because consoles were finally able to handle the genre in a way that was somewhat similar toPC's, albeit with avastly inferior control scheme.

Saying FPS's wouldn't be this popular if not for halo is wrong. It's not my opinion that it's wrong, it's a FACT that it's wrong.Half-Life/Counterstrike were as popular, if not morepopular, worldwide than halo (easily). FPS's wouldmade the move to consoles before haloand were thriving. Halo is just another shooterwith mega hype, nothing more.

What I have written is entirely correct. Halo changed the entire first-person shooter genre. It's exceedingly huge today, and growing. And most shooters are - unluckily for PC gamers :lol: - created mainly for consoles. The one responsible? Halo. Whether you like it or not.

People, there's no point in debating this, this guy is wrong plain and simple. He'll just keep posting the same nonsense over and over again...

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1234520

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#217 1234520
Member since 2009 • 25 Posts
[QUOTE="TheInordinately"]Halo was released during the time when shooters nearly were exclusively the domain of PC games. When the shooter genre wasn't so big. How times have changed, boys. Now, the average shooter is mainly developed for consoles, and periodically ported to the PC. Now, the shooter genre is gigantic and growing. What do you have to thank/blame for that? The legendary Halo. Halo created Crysis, Call of Duty, BioShock, Killzone, Resistance, Gears of War, Far Cry, F.E.A.R., Haze, The Conduit and many, many other shooters. Halo changed an entire genre. What Star Wars and The Lord of the Rings are to the movie industry, Halo is to the gaming industry.

so basically halo ripped off tribes pc games released in 1998 with vehicles and destroyed the pc shooter genre? and whole genre itself with noob craptastic weapons and level design?
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1234520

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#218 1234520
Member since 2009 • 25 Posts
Thank you consoles you ruined the whole first person shooter genre and now all the first person shooters suck. because of halo.
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Lionheart08

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#219 Lionheart08
Member since 2005 • 15814 Posts

The only FPS I'm looking foward to this gen is Timespitters 4.

InfinityMugen

I second this. The only two FPS franchises I've ever gotten into are Metroid Prime and Timesplitters.

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1234520

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#220 1234520
Member since 2009 • 25 Posts
halo brought the trend of dev's adding aim assist to first person shooters on consoles, making the whole point of a shooter pointless because the game aims for you. halo ruined the whole genre, quake is halo's dad.
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coltsfan4ever

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#221 coltsfan4ever
Member since 2006 • 2628 Posts

It's funny how Halo gets so much praise yet I still do not find it fun. I like shooters but halo just is not that intresting to me. call me a hater or whatever but thats my opinion.

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gameofthering

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#222 gameofthering
Member since 2004 • 11286 Posts

The only FPS I'm looking foward to this gen is Timespitters 4.

InfinityMugen

Free Radical are gone now :(

TS4 was the FPS I was so looking forward too also.

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Krayzie_3334

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#223 Krayzie_3334
Member since 2006 • 1303 Posts

[QUOTE="InfinityMugen"]

The only FPS I'm looking foward to this gen is Timespitters 4.

gameofthering

Free Radical are gone now :(

TS4 was the FPS I was so looking forward too also.

Crytek Bought Free Radical, a Few Months Back I believe so TS4 is not out of the question yet.

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GeoffZak

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#224 GeoffZak
Member since 2007 • 3715 Posts

It sucks that shooters now dominate consoles. I would rather play Dark Cloud 2 than Halo any day. I would rather play Sonic Unleashed than Call of Duty 4 any day. What consoles need are more original games.

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TheInordinately

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#225 TheInordinately
Member since 2009 • 168 Posts

halo brought the trend of dev's adding aim assist to first person shooters on consoles, making the whole point of a shooter pointless because the game aims for you. halo ruined the whole genre, quake is halo's dad.1234520

Halo made shooters so much more popular due to the fact that it was so excellent. :)

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TheInordinately

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#226 TheInordinately
Member since 2009 • 168 Posts

It sucks that shooters now dominate consoles. I would rather play Dark Cloud 2 than Halo any day. I would rather play Sonic Unleashed than Call of Duty 4 any day. What consoles need are more original games.

GeoffZak

Blame Halo, baby. As a matter of fact, I think that Halo showed us that first-person shooters can be made better on consoles, and thus, as you said, almost no one wants to create a first-person shooter mainly for the PC. Crytek did it, but no one plays Crysis now. :(

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wooooode

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#227 wooooode
Member since 2002 • 16666 Posts
Your topic title does not make sense. How did it make a genre tremble? It made a genre explode into a overly populated genre.
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deactivated-63f6895020e66

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#228 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="1234520"]halo brought the trend of dev's adding aim assist to first person shooters on consoles, making the whole point of a shooter pointless because the game aims for you. halo ruined the whole genre, quake is halo's dad.TheInordinately

Halo made shooters so much more popular due to the fact that it was so excellent. :)

The fact that it had insane amounts of marketing helped, too.
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TheInordinately

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#229 TheInordinately
Member since 2009 • 168 Posts

Your topic title does not make sense. How did it make a genre tremble? It made a genre explode into a overly populated genre.wooooode

You see, these shooters were mainly played on the PC before Halo, but now, they are mainly played on consoles. So Halo was significant and changed the path. :)

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Pikminmaniac

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#230 Pikminmaniac
Member since 2006 • 11514 Posts

[QUOTE="TheInordinately"][QUOTE="locopatho"]Goldeneye and Perfect Dark were the first big console FPS games.Saturos3091
Did they make the shooter genre exceedingly popular? Are they responsible for the fact that today, the average shooter is primarily developed for consoles and not for the PC? No, that'd be the success of Halo.

The "average shooter" isn't worth playing anymore, and that's thanks to Halo. Luckily there are still original or different shooters being developed and released from time to time (most of them on the PC), but this mass stagnation of the FPS genre caused by Halo needs to end.

I agree. There needs to be a more even distribution of genres. FPS's take up about 70% of the market and the only ones I truely enjoyed were from Valve and RARE (N64 era). I miss Platformers *tear*. Super Mario Galaxy, New Super Mario Bros., and Braid are the best of this gen for me.

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TheInordinately

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#231 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="1234520"]halo brought the trend of dev's adding aim assist to first person shooters on consoles, making the whole point of a shooter pointless because the game aims for you. halo ruined the whole genre, quake is halo's dad.IronBass

Halo made shooters so much more popular due to the fact that it was so excellent. :)

The fact that it had insane amounts of marketing helped, too.

No, it wasn't. It was the game. :?

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deactivated-63f6895020e66

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#232 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
No, it wasn't. It was the game. :?TheInordinately
It "wasn't" what?
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TheInordinately

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#233 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]No, it wasn't. It was the game. :?IronBass
It "wasn't" what?

It wasn't the marketing, I meant. But more like the game.

Marketing can't invent a genre. :)

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deactivated-63f6895020e66

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#234 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"][QUOTE="TheInordinately"]No, it wasn't. It was the game. :?TheInordinately

It "wasn't" what?

It wasn't the marketing, I meant. But more like the game.

Marketing can't invent a genre. :)

Firstly, as has already been said 1000 times, Halo didn't invent the genre. It made it more popular. Secondly, yes, the insane amount of marketing helped.
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TheInordinately

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#235 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="IronBass"] It "wasn't" what?IronBass

It wasn't the marketing, I meant. But more like the game.

Marketing can't invent a genre. :)

Firstly, as has already been said 1000 times, Halo didn't invent the genre. It made it more popular. Secondly, yes, the insane amount of marketing helped.

So, in what way would marketing help Halo make first-person shooters popular?

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deactivated-63f6895020e66

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#236 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
So, in what way would marketing help Halo make first-person shooters popular?TheInordinately
A well-marketed game sells well. A games that sells well becomes popular. A popular game makes its genre popular. The popular genre calls the attention of devs and they start making games of the same genre, making it even more popular. It's a common cycle in this industry.
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TheInordinately

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#237 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]So, in what way would marketing help Halo make first-person shooters popular?IronBass
A well-marketed game sells well. A games that sells well becomes popular. A popular game makes its genre popular. The popular genre calls the attention of devs and they start making games of the same genre, making it even more popular. It's a common cycle in this industry.

Nice try, but no. It was the game that was so excellent. If it was the marketing, why didn't the others continue making different games but started marketing them well?

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#238 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"][QUOTE="TheInordinately"]So, in what way would marketing help Halo make first-person shooters popular?TheInordinately

A well-marketed game sells well. A games that sells well becomes popular. A popular game makes its genre popular. The popular genre calls the attention of devs and they start making games of the same genre, making it even more popular. It's a common cycle in this industry.

Nice try, but no. It was the game that was so excellent. If it was the marketing, why didn't the others continue making different games but started marketing them well?

Yes, the fact that the games is good is a factor, too. But the marketing is as important factor in this case as the game's quality. It's an undeniable fact.

And your question doesn't make much sense at all. The companies that can allow themselves to market a game as MS did with Halo are very, very, very few.

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#239 DethSkematik
Member since 2008 • 3900 Posts
OK, I'll give you the BOTD since Halo did save the Xbox's ass back then. But, times have changed, and the Halo series did not. This gen, Gears has the limelight.
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#240 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="IronBass"] A well-marketed game sells well. A games that sells well becomes popular. A popular game makes its genre popular. The popular genre calls the attention of devs and they start making games of the same genre, making it even more popular. It's a common cycle in this industry. IronBass

Nice try, but no. It was the game that was so excellent. If it was the marketing, why didn't the others continue making different games but started marketing them well?

Yes, the fact that the games is good is a factor, too. But the marketing is as important factor in this case as the game's quality. It's an undeniable fact.

And your question doesn't make much sense at all. The companies that can allow themselves to market a game as MS did with Halo are very, very, very few.

So, are you saying that Halo could have been a poor game and still hugely successful if it just were marketed well?

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#241 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
So, are you saying that Halo could have been a poor game and still hugely successful if it just were marketed well?TheInordinately
A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success.
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#242 jg4xchamp  Online
Member since 2006 • 64054 Posts
My opinion of Halo- Love it, love the MP, i get highly competitive with this, its the 2nd best MP game this gen next to only Team Fortress 2(the real version oh by the way). The SP went downhill after 1 though Its not this godly entity, and its not the spawn of satan some make it out to be. Its had its impact on gaming, not as a massive innovator, not as a step backwards(you blame that on developers not a game, and no Halo is not responsible for a genre falling back :| ). thats my thing, it doesn't deserve half the hate it gets, and it surely hell doesn't deserve god like praise that it gets. THats too much on both .
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#243 jg4xchamp  Online
Member since 2006 • 64054 Posts
[QUOTE="TheInordinately"]So, are you saying that Halo could have been a poor game and still hugely successful if it just were marketed well?IronBass
A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success.

Halo 1 did not have the marketing that Halo 2 and 3 had.....i would say marketing didn't put Halo 1 on the map. Halo 1 was just really ,really, really good for its time. Great FPS for its time, and pretty much the only thing that saved the XBOX. Halo 2 and 3 had quality and marketing> Halo 1 like other games that end up having strong legs, was more word of mouth. 2 and 3 are obvious big media/gaming events when they launched.
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#244 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
[QUOTE="IronBass"][QUOTE="TheInordinately"]So, are you saying that Halo could have been a poor game and still hugely successful if it just were marketed well?jg4xchamp
A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success.

Halo 1 did not have the marketing that Halo 2 and 3 had.....i would say marketing didn't put Halo 1 on the map. Halo 1 was just really ,really, really good for its time. Great FPS for its time, and pretty much the only thing that saved the XBOX. Halo 2 and 3 had quality and marketing> Halo 1 like other games that end up having strong legs, was more word of mouth. 2 and 3 are obvious big media/gaming events when they launched.

Come on. Halo's marketing was huge. Nowhere as Halo 2/3, but for its time, the amount of marketing it had was impressive.
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#245 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]So, are you saying that Halo could have been a poor game and still hugely successful if it just were marketed well?IronBass
A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success.

But I am not sure if a poor first-person shooter game called 50 Cent would have been successful and if it would have made shooters very popular, and if it would have moved shooters from the PC to the consoles (if you know what I mean, intelligence is always good) if it just were marketed in a good way. Do you? No.

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#246 jg4xchamp  Online
Member since 2006 • 64054 Posts
[QUOTE="jg4xchamp"][QUOTE="IronBass"] A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success. IronBass
Halo 1 did not have the marketing that Halo 2 and 3 had.....i would say marketing didn't put Halo 1 on the map. Halo 1 was just really ,really, really good for its time. Great FPS for its time, and pretty much the only thing that saved the XBOX. Halo 2 and 3 had quality and marketing> Halo 1 like other games that end up having strong legs, was more word of mouth. 2 and 3 are obvious big media/gaming events when they launched.

Come on. Halo's marketing was huge. Nowhere as Halo 2/3, but for its time, the amount of marketing it had was impressive.

not really, its commercials were typical to be honest....hell it was actually a bad commercial MGS 2, GTA 3, FFX they had some big marketing that year as far as i can remember...Halo as far as marketing, i mean sure overtime Microsoft kept marketing Halo because ...well that was there big gun at the time obviousaly, but it wasn't a HUGE marketing thing. I mean that is one thing i don't think can be associated with the first halo. Halo 2 absolutely. Halo 3- well ofcourse, that game had its own terrible slurpee(slurpees a re delicious, the Halo 3 one, not so much). But the marketing for Halo 1, wasn't...i mean it wasn't anything special to be honest. Atleast i wouldn't give it so much credit, as much as quality of the game, broad appeal of the game, and word of mouth helped that specific game.
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#247 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"][QUOTE="TheInordinately"]So, are you saying that Halo could have been a poor game and still hugely successful if it just were marketed well?TheInordinately

A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success.

But I am not sure if a poor first-person shooter game called 50 Cent would have been successful and if it would have made shooters very popular, and if it would have moved shooters from the PC to the consoles (if you know what I mean, intelligence is always good) if it just were marketed in a good way. Do you? No.

Again, for the fourth time . Halo's high quality was a factor, too. How many times must I repeat it?
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#248 jwsoul
Member since 2005 • 5472 Posts
what about doom and quake?themagicbum9720
I know lol I know just a bunch of un computer game educated dip sticks arguing over something they have no idea about. Well TC why was Halo developed in the 1st place as a 1st person shooter oh yeah thats right because the market for FPS games existed long before Halo. These threads are becoming a weekly occurrence!
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#249 jg4xchamp  Online
Member since 2006 • 64054 Posts

[QUOTE="IronBass"][QUOTE="TheInordinately"]So, are you saying that Halo could have been a poor game and still hugely successful if it just were marketed well?TheInordinately

A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success.

But I am not sure if a poor first-person shooter game called 50 Cent would have been successful and if it would have made shooters very popular, and if it would have moved shooters from the PC to the consoles (if you know what I mean, intelligence is always good) if it just were marketed in a good way. Do you? No.

1- insulting another persons intelligence can get you modded, might want to tone that down 2- Shooters were always popular, there were FPS games way before Halo, and there were console shooters before Halo. 3- Shooters are still made on PC....hell the PC still has more exclusive shooters...:|. the multiplatform part of games can be traced accross all genres games, because of rising prices and the economy at this point.
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#250 TheInordinately
Member since 2009 • 168 Posts

[QUOTE="TheInordinately"]

[QUOTE="IronBass"] A lot of poorly-designed games have been very successful, like 50 Cent. But, if you read my posts (reading comprehension is always good), you'll find out that I said that Halo's success was a mix of both. It's a very high quality game that was insanely marketed. The recipe for success. IronBass

But I am not sure if a poor first-person shooter game called 50 Cent would have been successful and if it would have made shooters very popular, and if it would have moved shooters from the PC to the consoles (if you know what I mean, intelligence is always good) if it just were marketed in a good way. Do you? No.

Again, for the fourth time . Halo's high quality was a factor, too. How many times must I repeat it?

Quit bringing up marketing, then. :|

It has already been stated that Halo: Combat Evolved did not have "insane" marketing, like you want to put it.

Halo: Combat Evolved invented the popular first-person shooters on consoles, showed us that yes, it must not be done on the PC, and it did all this without marketing.

And why Halo 2 sold so much isn't just thanks to marketing. It was because the first Halo game was so excellent, that so many wanted to play Halo 2. Three weeks before release, over 1.5 million people had purchased the game - had the marketing even started then?