Nobody on this forum can't deny the impact of Halo on the industry, the fact that it could revolutionized the FPS and RTS and bring a genre PC-exclusive to the masses. The only proof that you need is the fame of the Halo name, you could ask a random person about Halo, and there's 99% chance that they know what Halo is, or the have played it already. You could say Half-Life and you'd luckily get responses.
Halo has pioneered the following in videogames:
-Dual wielding
-Recharging personal shields (every FPS today copies it)
-Dedicated grenade button
-Dedicated melee button (melee is actually useful in Halo)
-Complex characters (master chief, arbiter)
-Involving and deep storyline
-Saved the Xbox
-Made LAN parties cool
-Saving and sharing replays
-First ever console FPS to include a map editor
-Perfectly streamlined online play
-Vehicles
-It is so good that games nowadays are referred to as "Halo clones," and some, like Haze, try to be a "Halo killer"
-Orchestral music (before it everything was just bleepbloop synthesized music)
-AI that becomes more intelligent on higher difficulties instead of just having more health.
Log in to comment