The last guardian utilizes a lighting engine that's never been used in any game before, it's more natural and close to reality then any lighting engine has ever achieved. The way it reflects off the creature and the way it passes through the outline of the creature but where the creature is it's dark. It looks like real light, not the overbloomed stuff you see in a lot of games. And the creature looks like the most realistic thing ever created in a virtual environment. I'm sure when this game comes out it will set the standard for next gen visuals.
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