The Legend of Zelda: Skyward Sword Will Have Over 100 Minutes Of Cutscenes

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Flesh-eating

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#151 Flesh-eating
Member since 2011 • 38 Posts

It still can't top MW3 in terms of quality. So much for the cutscenes, Nintendo.

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SuperFlakeman

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#152 SuperFlakeman
Member since 2011 • 7411 Posts

[QUOTE="Demonjoe93"]

[QUOTE="SuperFlakeman"]

If it makes you feel better, WW was rushed according to Nintendo, they apologized for it! This one has been in production for 5 years.

charizard1605

Wind Waker was rushed? :shock:

There were supposed to be eight more dungeons in the end instead of the stupid Triforce Quest, but they had to chop that out to release the game on time.

EIGHT? It was more like 2-3.

IIRC it was the items you found in empty islands. I don't remember which items, but you basically went to a very small island and found an item. That was planned to be a dungeon.

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deactivated-5d6bb9cb2ee20

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#153 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

It still can't top MW3 in terms of quality. So much for the cutscenes, Nintendo.

Flesh-eating
You're back again, are you?
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DarkLink77

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#154 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="charizard1605"] Oh no, it couldn't have been the disc. The Wind Waker is 890 MB, whereas a Gamecube disc can hold 1.4 GB. There was plenty of room to add more content. I'm pretty sure it was cut because Gamecube sales had effectively stalled.charizard1605

They said the game was too long and they wanted everyone to be able to finish it. :P

Of course they did :P

Yeah, take it with a grain of salt, right? :P But I'd imagine that was actually a factor, just not the biggest one.
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deactivated-5d6bb9cb2ee20

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#155 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"]

[QUOTE="DarkLink77"] They said the game was too long and they wanted everyone to be able to finish it. :PDarkLink77

Of course they did :P

Yeah, take it with a grain of salt, right? :P But I'd imagine that was actually a factor, just not the biggest one.

It might have been something more along the lines of

'The Gamecube is failing! We need this game out now!'
'But it's not completed yet!'
'Just cut out this content, and release it now!'
'Yeah, you're right... anyway, I felt the game was getting too long, so we might as well get rid of this stuff, to keep the length manageable.'

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DarkLink77

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#156 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"][QUOTE="charizard1605"] Of course they did :P

charizard1605

Yeah, take it with a grain of salt, right? :P But I'd imagine that was actually a factor, just not the biggest one.

It might have been something more along the lines of

'The Gamecube is failing! We need this game out now!'
'But it's not completed yet!'
'Just cut out this content, and release it now!'
'Yeah, you're right... anyway, I felt the game was getting too long, so we might as well get rid of this stuff, to keep the length manageable.'

And then they put in the Triforce Quest. :|

Goddamn it, Nintendo.

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deactivated-5d6bb9cb2ee20

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#157 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"]

[QUOTE="DarkLink77"] Yeah, take it with a grain of salt, right? :P But I'd imagine that was actually a factor, just not the biggest one. DarkLink77

It might have been something more along the lines of

'The Gamecube is failing! We need this game out now!'
'But it's not completed yet!'
'Just cut out this content, and release it now!'
'Yeah, you're right... anyway, I felt the game was getting too long, so we might as well get rid of this stuff, to keep the length manageable.'

And then they out in the Triforce Quest. :|

Goddamn it, Nintendo.

The ending more than makes up for it, brah.

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DarkLink77

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#158 DarkLink77
Member since 2004 • 32731 Posts

[QUOTE="DarkLink77"]

[QUOTE="charizard1605"] It might have been something more along the lines of

'The Gamecube is failing! We need this game out now!'
'But it's not completed yet!'
'Just cut out this content, and release it now!'
'Yeah, you're right... anyway, I felt the game was getting too long, so we might as well get rid of this stuff, to keep the length manageable.'

charizard1605

And then they out in the Triforce Quest. :|

Goddamn it, Nintendo.

The ending more than makes up for it, brah.

I seriously doubt that.

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deactivated-5d6bb9cb2ee20

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#159 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

[QUOTE="charizard1605"]

[QUOTE="DarkLink77"] And then they out in the Triforce Quest. :|

Goddamn it, Nintendo.

DarkLink77

The ending more than makes up for it, brah.

I seriously doubt that.

It does. The entire portion after [spoiler] Link goes underwater and finds Hyrule frozen in time [/spoiler] is so incredible that it still gives me goosebumps. No other game does that, not after so many replays. The Wind Waker is truly timeless.
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milannoir

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#160 milannoir
Member since 2008 • 1663 Posts

[QUOTE="DarkLink77"]

[QUOTE="charizard1605"] The ending more than makes up for it, brah.

charizard1605

I seriously doubt that.

It does. The entire portion after [spoiler] Link goes underwater and finds Hyrule frozen in time [/spoiler] is so incredible that it still gives me goosebumps. No other game does that, not after so many replays. The Wind Waker is truly timeless.

Yeah, I find it very moving too. WW is a hell of a game. Can't wait for Skyward Sword...

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tocool340

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#161 tocool340
Member since 2004 • 21695 Posts
Well, I won't complain. Maybe now people won't complain about Zelda not having as many cutscenes as some RPG games...
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tocool340

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#162 tocool340
Member since 2004 • 21695 Posts

[QUOTE="charizard1605"]

[QUOTE="DarkLink77"] Yeah, take it with a grain of salt, right? :P But I'd imagine that was actually a factor, just not the biggest one. DarkLink77

It might have been something more along the lines of

'The Gamecube is failing! We need this game out now!'
'But it's not completed yet!'
'Just cut out this content, and release it now!'
'Yeah, you're right... anyway, I felt the game was getting too long, so we might as well get rid of this stuff, to keep the length manageable.'

And then they put in the Triforce Quest. :|

Goddamn it, Nintendo.

The only thing I hate about the triforce quest was the fact I had to continuously change the Wind. Wouldn't have been so bad if it wasn't for that...

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Maroxad

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#163 Maroxad
Member since 2007 • 25292 Posts

The only real problem with the triforce fetch quest was how Tingle gouged you for rupees. By the time I had finished the 2 dungeons I had about 6 of the charts anyway. I spent so much time exploring that really, finding the charts was not the problem, the problem was that Tingle charged over 3000 rupees to have all your parts translated.

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deactivated-5d78760d7d740

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#164 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

Perfect! Can't wait to watch this on the Wii U when I get it. Wii U can play Wii DVD's so I think I'll be able to watch this movie just fine in HD :)

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IPWNDU2

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#165 IPWNDU2
Member since 2006 • 2535 Posts

Trying not to get too excited for this but it isn't working