The Official SUPER MARIO GALAXY 2 thread!!! (56k kaboom!)***GAMESPOT 10/10***

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jg4xchamp

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#401 jg4xchamp
Member since 2006 • 64054 Posts

Hey, i like SPM D:

Anyhoo, heres another good one...

Silent Hill Shattered Memories

GAMEINFORMER: "Shattered Memories' frustrating control flaws and dull pacing make it a hard game to recommend.(...)Mysterious calls require you to lift the Wii remote to your face like an idiot, effectively annoying anyone in the room with the noises its tinny speaker produces"60%

Thunderdrone
eh that's a stupid complaint, personally liked Shattered Memories for the ending. The overall game? eh cool concept but excessivly gimmicky at times. the Psychology test was a waste of my ****** time, and the actual horror bits were more silly than terrifying. Plus it's short beyond words. Too short, but eh I haven't loved another Silent Hill since Silent Hill 3. Hated 4, absolutely hate 5, and...eh I can put up with shattered memories :P But GI has always been mediocre in the reviews department. Great preview articles though. I love the job they do with that atleast.
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nintendoboy16

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#402 nintendoboy16
Member since 2007 • 42196 Posts

Hey, i like SPM D:

Anyhoo, heres another good one...

Silent Hill Shattered Memories

GAMEINFORMER: "Shattered Memories' frustrating control flaws and dull pacing make it a hard game to recommend.(...)Mysterious calls require you to lift the Wii remote to your face like an idiot, effectively annoying anyone in the room with the noises its tinny speaker produces"60%

Thunderdrone

GI's CoD4 Wii review was pretty bad as well.

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Scythes777

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#403 Scythes777
Member since 2006 • 2796 Posts

Completely off the current train of thought but, is Gamestop doing a midnight launch for this game?

h575309

Wondering about this too, but I doubt it.

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Sonicplys

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#404 Sonicplys
Member since 2004 • 2605 Posts
[QUOTE="Scythes777"]

[QUOTE="h575309"]

Completely off the current train of thought but, is Gamestop doing a midnight launch for this game?

Wondering about this too, but I doubt it.

Its not a Mature FPS/TPS and its a Nintendo game, so no it wont have a midnight launch.
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Shinobishyguy

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#405 Shinobishyguy
Member since 2006 • 22928 Posts

so we can all agree that the game is gonna be awesome regardless of what GS gives it right?

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Nintendo_Ownes7

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#406 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="Scythes777"]

[QUOTE="h575309"]

Completely off the current train of thought but, is Gamestop doing a midnight launch for this game?

Sonicplys

Wondering about this too, but I doubt it.

Its not a Mature FPS/TPS and its a Nintendo game, so no it wont have a midnight launch.

Twilight Princess and Pokemon HeartGold/Soul Silver had a midnight launch.

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h575309

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#407 h575309
Member since 2005 • 8551 Posts

so we can all agree that the game is gonna be awesome regardless of what GS gives it right?

Shinobishyguy
Haha, well, lots of games are great regardless of GS scores, but it doesnt keep people from screaming flop.
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thom_maytees

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#408 thom_maytees
Member since 2010 • 3668 Posts

Everyone, can we return back on-topic? There is no need to bring up reviews from other games here.

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Thunderdrone

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#409 Thunderdrone
Member since 2009 • 7154 Posts

Disc art

http://gonintendo.com/wp-content/photos/super_mario_galaxy_2_20100513110348946.jpg

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Seabas989

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#410 Seabas989
Member since 2009 • 13567 Posts

My semester is over and I just preordered the game from Amazon. :D

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nintendoboy16

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#411 nintendoboy16
Member since 2007 • 42196 Posts
Damn! Nice disc art.
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Thunderdrone

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#412 Thunderdrone
Member since 2009 • 7154 Posts
I love how they focused on the art instead of having a huge logo pasted on top of it. Very nice :)
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Nintendo_Ownes7

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#413 Nintendo_Ownes7
Member since 2005 • 30973 Posts

That Disc art looks great.

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Thunderdrone

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#414 Thunderdrone
Member since 2009 • 7154 Posts

Gaming's most recognised icon aims for the stars once more

in the sequel to the highly acclaimed Super Mario Galaxy…


If you discount the plethora of karting, party, tennis, golf and other titles that he has lent his name to over the years, true Mario platform games are few and far between – but when they arrive they are always something special.

The plumber's latest outing, New Super Mario Bros Wii continues to fare well since its release last November, when it smashed Wii sales records in Nintendo's home market of Japan. It's also been a mainstay in the UK Chart-Track Top 20 since its release.

But for Mario's next hit, the platform holder is returning to the character's space-age adventure, the critically acclaimed Super Mario Galaxy.

Galaxy 2 is more than just a variation on an already popular theme. The original SMG was regarded as a masterpiece of platforming game design – even bagging the BAFTA for Best Game in 2008 – and the sequel is set to show that Nintendo still has plenty up its sleeves.

"Super Mario Galaxy 2 is being widely acclaimed as Mario's greatest adventure yet – which is saying something, given the sheer quality of his previous outings – both on Wii and other Nintendo consoles," says Nintendo marketing manager Robert Lowe.

"We fully expect this game to be one of the biggest hits of the year, anybody who even has a passing interest in video games needs to experience this title. It's simply amazing."

STELLAR IDEAS
Gaming legend Shigeru Miyamoto has previously claimed that work on Galaxy 2 began when the team were deciding what to do with all of the creative ideas that didn't quite make it into the jam-packed original.

As such, he has promised that more than 90 per cent of the gameplay features included in Galaxy 2 will be brand new – rather than recycled from the original Galaxy.
Most notably, Yoshi returns to the scene. Mario can ride the athletic dinosaur and use his new abilities to reach new areas. For example, Yoshi can inflate like a balloon and float up to higher platforms or initiate a dash attack that sees him run twice as quickly.

Mario himself also has some helpful new skills, courtesy of the two suits that debut in Galaxy 2. The Rock Mario power-up transforms the plumber into a rolling boulder that can smash through enemies and obstacles, while Cloud Mario can create floating platforms in the air to access new areas.

There is also a Cosmic Guide available, which is similar to the Super Guide found in New Super Mario Bros Wii. This enables less experienced players to either watch how each star can be collected, or allow an AI-controlled Mario to complete the task for them, improving Galaxy 2's accessibility.

COUNTDOWN TO LAUNCH
As with the original, Super Mario Galaxy 2 is a major release – not just for the Wii, but also for Nintendo. The company has enjoyed a number of evergreen hits in recent years, and is working hard to ensure that this title continues that success.

In addition to the extensive marketing Nintendo has planned (see 'Galactic Campaign'), Nintendo is bundling a tutorial DVD with the game full of beginner's tips for those who are new to the game.

Given the title's universal appeal, Nintendo is also confident that Galaxy 2 could prove to be the biggest Mario release in its history.

The last Galaxy sold 700,000 units in the UK and was hailed as one of the greatest games ever, with a 97 Metacritic rating. This new title is already on course to match that critical acclaim, with a 10/10 from Edge and a 97 per cent score from Official Nintendo Magazine.

"We hope this will be one of the biggest Mario launches in the UK to date," says Lowe. "Mario Kart Wii is the current record holder, and the buzz around Galaxy 2 is even bigger.

"It's a very different type of game but we think the gaming public will be astounded how the EAD team have managed to improve on a virtually flawless predecessor. We also hope that those people who entered the Mario world with New Super Mario Bros Wii will make the next step onto Super Mario Galaxy 2 and find it as amazing as astounding and beautiful as we have."

GALACTIC CAMPAIGN

Super Mario Galaxy 2 is Nintendo's biggest release of the year so far, and as such will benefit from a similarly astronomic marketing plan.

Nintendo marketing manager Robert Lowe said: "Galaxy 2 is the biggest launch of the year on Wii – and this is reflected in the campaign we've put behind it".

– A 60-second trailer will be shown in cinemas nationwide during the run-up to the game's release. These will run before some of this summer's biggest family films.

– A pre-launch campaign will also take over all major gaming sites, with creative targeted at both long-time gamers and loyal Mario fans.

– A massive three-week TV campaign will kick off from Galaxy 2's launch week, with advertisements running on key terrestrial and satellite channels.

– This will be accompanied by a separate ad campaign targeted specifically at children's programming, raising awareness among young gamers as the summer holidays approach.

– A second burst of TV advertising will run throughout July to maintain awareness of Super Mario Galaxy 2's release.

– A huge range of POS will be available to retailers, utilising the eye-catching artwork and familiar character to showcase some of Galaxy 2's key features.

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Shinobishyguy

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#415 Shinobishyguy
Member since 2006 • 22928 Posts
Damn! Nice disc art.nintendoboy16
Y'know you should really hurry up and get the first game
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SpinoRaptor24

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#416 SpinoRaptor24
Member since 2008 • 10316 Posts

Did you guys know that SMG2 doesn't come out until sometime in June here in Australia?

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smashed_pinata

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#417 smashed_pinata
Member since 2005 • 3747 Posts

That's the sexiest disc art i've EVER SEEN. :shock:

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Sonicplys

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#418 Sonicplys
Member since 2004 • 2605 Posts

Damn. That disc art looks boss.

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SpinoRaptor24

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#419 SpinoRaptor24
Member since 2008 • 10316 Posts

Yes that does look superb.

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forza420

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#420 forza420
Member since 2010 • 1225 Posts

Damn. That disc art looks boss.

Sonicplys
Indeed
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ShuichiChamp24

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#421 ShuichiChamp24
Member since 2009 • 5014 Posts

The art on the disk looks sweet!

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mD-

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#422 mD-
Member since 2005 • 4314 Posts

will probably eventually buy, but there are at least 6 other games I'd rather play than this. Platformers aren't big with me, but SMG 1 was actually really fun and challenging. Was clearly better than Mario 64

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painguy1

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#423 painguy1
Member since 2007 • 8686 Posts

already posted this on the Wii board, but ill post here aswell

I found a bunch of videos on IGN of the beginnig part of SMG2. Its basically a clone of NSMBW with the Galaxy Engine. yeah heres a link. They have a few other videos aswell.

http://wii.ign.com/dor/objects/14354736/super-mario-galaxy-2/videos/mariogal2_gmp_training1_5410.html

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Thunderdrone

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#424 Thunderdrone
Member since 2009 • 7154 Posts

New gameplay vids (with great music)

Again, watch at your own risk

http://www.youtube.com/watch?v=jehkuKV4O9M
http://www.youtube.com/watch?v=mzQ4ZcWa1II
http://www.youtube.com/watch?v=Q6OMq6Xx2W0

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h575309

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#425 h575309
Member since 2005 • 8551 Posts

Is it bad that one of my favorite things about this game is launching out of those stars? :P

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IppoTenma

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#426 IppoTenma
Member since 2009 • 2972 Posts

Is it bad that one of my favorite things about this game is launching out of those stars? :P

h575309
No, that looks incredible.
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AmayaPapaya

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#427 AmayaPapaya
Member since 2008 • 9029 Posts

Is it bad that one of my favorite things about this game is launching out of those stars? :P

h575309

No, i love that also. It looks awesome and feels great.

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madsnakehhh

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#428 madsnakehhh
Member since 2007 • 18368 Posts

Speaking of GI, here's one of the worst reviews ever written....ever!


Paper Mario: The Thousand-Year Door

GAMINFORMER: "The art and combat are killed in their tracks by the game's downright shameful dialogue" 60%

Lowest review in Gamerankings

Thunderdrone

Wow, they really said that about TTYD, one of the funniest, best writing games out there, are this guys gamers? hell, are this guys humans for that matter?

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racing1750

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#429 racing1750
Member since 2010 • 14567 Posts
Despite not owning a wii i still think this game is 99.9% getting AAA on here.
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jg4xchamp

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#430 jg4xchamp
Member since 2006 • 64054 Posts

Did you guys know that SMG2 doesn't come out until sometime in June here in Australia?

SpinoRaptor24
Nintendo....setting a new standard for treating the Pal region like crap :P
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Nintendo_Ownes7

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#431 Nintendo_Ownes7
Member since 2005 • 30973 Posts

[QUOTE="SpinoRaptor24"]

Did you guys know that SMG2 doesn't come out until sometime in June here in Australia?

jg4xchamp

Nintendo....setting a new standard for treating the Pal region like crap :P

June isn't that far away from May 23rd. It depends it could be June 1st or June 30th but It still isn't as bad as they had to wait for SSBB the Pal Region also got games that North America still didn't recieve.

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amaneuvering

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#432 amaneuvering
Member since 2009 • 4815 Posts

Do you still have to waggle to fire the Fire Flower or is it more point and press a button like Yoshi with his tongue?

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AmayaPapaya

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#433 AmayaPapaya
Member since 2008 • 9029 Posts

Do you still have to waggle to fire the Fire Flower or is it more point and press a button like Yoshi with his tongue?

amaneuvering

Most likely it is still waggle.

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amaneuvering

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#434 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="amaneuvering"]

Do you still have to waggle to fire the Fire Flower or is it more point and press a button like Yoshi with his tongue?

AmayaPapaya

Most likely it is still waggle.

That's so annoying because they way there are doing it with Yoshi is perfect imo, point directly where you want to fire and fire (if you have something in your mouth), so why can't they just do it the same for the Fire Flower and any other projectiles. It would make it so much more intuitive and fun imo. I really hate the idea of waggling to fire at something.
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thom_maytees

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#435 thom_maytees
Member since 2010 • 3668 Posts

[QUOTE="amaneuvering"]

Do you still have to waggle to fire the Fire Flower or is it more point and press a button like Yoshi with his tongue?

AmayaPapaya

Most likely it is still waggle.

Since none of us have yet to play the game, we do not know yet.

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AmayaPapaya

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#436 AmayaPapaya
Member since 2008 • 9029 Posts

[QUOTE="AmayaPapaya"]

[QUOTE="amaneuvering"]

Do you still have to waggle to fire the Fire Flower or is it more point and press a button like Yoshi with his tongue?

thom_maytees

Most likely it is still waggle.

Since none of us have yet to play the game, we do not know yet.

Miyamoto said that Nintendo spends usually a year just on character control alone. He said that because the controls for Galaxy 2 were already done in Galaxy 1, they didn't have to spend a year on controls and they could just spend their time on the game itself.

Why am I bringing this up? Basically it sounds like they just ported the controls from Galaxy 1 to Galaxy 2. You should expect everything to control the exact same same.

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789shadow

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#437 789shadow
Member since 2006 • 20195 Posts

Just a few more days....

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oldkingallant

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#438 oldkingallant
Member since 2010 • 4958 Posts
[QUOTE="SpinoRaptor24"]

Did you guys know that SMG2 doesn't come out until sometime in June here in Australia?

jg4xchamp
Nintendo....setting a new standard for treating the Pal region like crap :P

Oh wow Yahtzee's gonna have a word or two to say about this....
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thom_maytees

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#439 thom_maytees
Member since 2010 • 3668 Posts

Just a few more days....

789shadow

Next week, we should expect many gaming review outlets to publish their scores for Galaxy 2 including GameSpot.

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SpinoRaptor24

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#440 SpinoRaptor24
Member since 2008 • 10316 Posts

[QUOTE="jg4xchamp"][QUOTE="SpinoRaptor24"]

Did you guys know that SMG2 doesn't come out until sometime in June here in Australia?

oldkingallant

Nintendo....setting a new standard for treating the Pal region like crap :P

Oh wow Yahtzee's gonna have a word or two to say about this....

He already has in his Silent Hill Shattered Memories review.

I mean No More Heroes 2 doesn't release until May 27th and Silent Hill SH doesn't even have a release date yet :?

To quote Yahtzee: "What the hell are you people doing to these games that take so ****ing long? Re-rendering every cutscene so that the characters stick their pinky fingers out while drinking cups of tea?"

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JLF1

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#441 JLF1
Member since 2005 • 8263 Posts

New gameplay vids (with great music)

Again, watch at your own risk

http://www.youtube.com/watch?v=jehkuKV4O9M
http://www.youtube.com/watch?v=mzQ4ZcWa1II
http://www.youtube.com/watch?v=Q6OMq6Xx2W0

Thunderdrone


Dammit, now I have to get the game.

It seems much better than the preivous game. The levels seems much more interesting and better from a gameplay perspective.

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JLF1

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#442 JLF1
Member since 2005 • 8263 Posts

June isn't that far away from May 23rd. It depends it could be June 1st or June 30th but It still isn't as bad as they had to wait for SSBB the Pal Region also got games that North America still didn't recieve.

Nintendo_Ownes7



No, June isn't bad for SMG2. It's the late Q3 to early Q4 delay for Metroid: MOM in EU that kills me.

I would gladly trade Disaster: Day of Crisis for ExciteBots. At least Nintendo can't pull the laughable "not good enough to release" excuse with Excitebots as it is a kick ass game.

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JLF1

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#443 JLF1
Member since 2005 • 8263 Posts

[QUOTE="Shinobishyguy"][QUOTE="h575309"]Wow the guy cant have any complaints about the game? :roll: They gave it a 9.25, that aint good enough for ya?Nintendo_Ownes7

it seems weird that no one complained about the ball rolling segments in the first game...so why now?

I know some gamers complaigned about it but not any reviewers I loved the Ball Rolling segments of the game but they were always the most challenging but they were also my favorites.



I am one of those few people that hated that part.

My reasoning is that there are no benefits of using motion-controls at all when you roll around on that ball. Lets get down to it, that part is ripped straight out of Sega's Super Monkey Ball which was one of last generations best franchises. The reason it worked so good was the simple use of the analog stick. It works perfect with an analog stick. Not so much with motion-controls.

It's challenging in SMG for the wrong reasons. Is it bad? No, but it is far from the best option.

I can understand that they want to use motion-controls in their first game this generation but it's disappointing that it's still there in SMG2.

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kontejner44

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#444 kontejner44
Member since 2006 • 2025 Posts

[QUOTE="Nintendo_Ownes7"]

[QUOTE="Shinobishyguy"] it seems weird that no one complained about the ball rolling segments in the first game...so why now?JLF1

I know some gamers complaigned about it but not any reviewers I loved the Ball Rolling segments of the game but they were always the most challenging but they were also my favorites.



I am one of those few people that hated that part.

My reasoning is that there are no benefits of using motion-controls at all when you roll around on that ball. Lets get down to it, that part is ripped straight out of Sega's Super Monkey Ball which was one of last generations best franchises. The reason it worked so good was the simple use of the analog stick. It works perfect with an analog stick. Not so much with motion-controls.

It's challenging in SMG for the wrong reasons. Is it bad? No, but it is far from the best option.

I can understand that they want to use motion-controls in their first game this generation but it's disappointing that it's still there in SMG2.

I agree that it ruined Monkey ball, but in SMG it was like the string power-up, it's meant to be 'clunky', it was never frustrating hard though, in fact I had no problems getting the 1ups and such on those levels without any need for exercise

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Shinobishyguy

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#445 Shinobishyguy
Member since 2006 • 22928 Posts
[QUOTE="JLF1"][QUOTE="Nintendo_Ownes7"]
it seems weird that no one complained about the ball rolling segments in the first game...so why now?Shinobishyguy
I know some gamers complaigned about it but not any reviewers I loved the Ball Rolling segments of the game but they were always the most challenging but they were also my favorites.

I am one of those few people that hated that part. My reasoning is that there are no benefits of using motion-controls at all when you roll around on that ball. Lets get down to it, that part is ripped straight out of Sega's Super Monkey Ball which was one of last generations best franchises. The reason it worked so good was the simple use of the analog stick. It works perfect with an analog stick. Not so much with motion-controls. It's challenging in SMG for the wrong reasons. Is it bad? No, but it is far from the best option. I can understand that they want to use motion-controls in their first game this generation but it's disappointing that it's still there in SMG2.

It was only 2 or three stars though.
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bobcheeseball

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#446 bobcheeseball
Member since 2007 • 9315 Posts

[QUOTE="JLF1"][QUOTE="Nintendo_Ownes7"]I know some gamers complaigned about it but not any reviewers I loved the Ball Rolling segments of the game but they were always the most challenging but they were also my favorites. Shinobishyguy
I am one of those few people that hated that part. My reasoning is that there are no benefits of using motion-controls at all when you roll around on that ball. Lets get down to it, that part is ripped straight out of Sega's Super Monkey Ball which was one of last generations best franchises. The reason it worked so good was the simple use of the analog stick. It works perfect with an analog stick. Not so much with motion-controls. It's challenging in SMG for the wrong reasons. Is it bad? No, but it is far from the best option. I can understand that they want to use motion-controls in their first game this generation but it's disappointing that it's still there in SMG2.

It was only 2 or three stars though.

And I thought they were really fun...

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#447 benbeckman
Member since 2010 • 702 Posts
hmm.. looks amazing but i'm looking forward to epic mickey more
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Mercenary848

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#448 Mercenary848
Member since 2007 • 12143 Posts

9.5 honestly, I would bet my account on that. this game is GOAT.

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Sandvichman

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#449 Sandvichman
Member since 2010 • 4006 Posts

9.5 honestly, I would bet my account on that. this game is GOAT.

Mercenary848
GOAT?
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#450 Sandvichman
Member since 2010 • 4006 Posts
Cmon 8.5 or 10.0. Let's see some rampage here, massive sheep exodus, or barnyard explosion.