The overall level of casualization in FPS games this gen

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nojumplmao

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#101 nojumplmao
Member since 2012 • 39 Posts
http://www.youtube.com/watch?v=ekgW6ddkpTc Duke Nukem 3D Walkthrough Episode 1: Hollywood Holocaust How does he get the rocket launcher at 11 seconds?Platforming!!!!!! Duke nukem forever sucked because it didnt have enough platforming.
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PannicAtack

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#102 PannicAtack
Member since 2006 • 21040 Posts
All the youtube walkthroughs in the world don't do a thing about the whole "platforming from a first-person perspective tends to control like ass" thing.
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nojumplmao

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#103 nojumplmao
Member since 2012 • 39 Posts
All the youtube walkthroughs in the world don't do a thing about the whole "platforming from a first-person perspective tends to control like ass" thing.PannicAtack
That's why duke nukem 3d is regarded as one of the best fps ever because platforming sucks right?Platforming is what made duke nukem 3d f*cking duke nukem 3d!!!!!!!!!!Duke nukem forever doesnt feel anything like duke nukem 3d and that's why everyone thought it blows.
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nojumplmao

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#104 nojumplmao
Member since 2012 • 39 Posts
Mirrors edge is a copy off duke nukem 3d's platforming.
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PannicAtack

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#105 PannicAtack
Member since 2006 • 21040 Posts
[QUOTE="PannicAtack"]All the youtube walkthroughs in the world don't do a thing about the whole "platforming from a first-person perspective tends to control like ass" thing.nojumplmao
That's why duke nukem 3d is regarded as one of the best fps ever because platforming sucks right?Platforming is what made duke nukem 3d f*cking duke nukem 3d!!!!!!!!!!Duke nukem forever doesnt feel anything like duke nukem 3d and that's why everyone thought it blows.

Duke Nukem 3D is well-regarded because of its sense of humor and style. Not for its platforming. Find me some reviews that praise the platforming mechanics.
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PannicAtack

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#107 PannicAtack
Member since 2006 • 21040 Posts

Platforming is what made duke nukem 3d f*cking duke nukem 3d!!!!!!!!!!

Duke nukem was a platformer before it was even created into a fps. Taking the platforming out of duke nukem is not duke nukem.nojumplmao

Way to contradict yourself.

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nojumplmao

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#108 nojumplmao
Member since 2012 • 39 Posts

[QUOTE="nojumplmao"]Platforming is what made duke nukem 3d f*cking duke nukem 3d!!!!!!!!!!

Duke nukem was a platformer before it was even created into a fps. Taking the platforming out of duke nukem is not duke nukem.PannicAtack

Way to contradict yourself.

Not all all. duke nukem started as 2d sidescroller platformer it only makes sense to keep that aspect when creating a fps.
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nojumplmao

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#109 nojumplmao
Member since 2012 • 39 Posts

[QUOTE="nojumplmao"]Platforming is what made duke nukem 3d f*cking duke nukem 3d!!!!!!!!!!

Duke nukem was a platformer before it was even created into a fps. Taking the platforming out of duke nukem is not duke nukem.PannicAtack

Way to contradict yourself.

Go back to playing call of duty and leave duke alone.
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PannicAtack

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#110 PannicAtack
Member since 2006 • 21040 Posts
[QUOTE="PannicAtack"]

[QUOTE="nojumplmao"]Platforming is what made duke nukem 3d f*cking duke nukem 3d!!!!!!!!!!

Duke nukem was a platformer before it was even created into a fps. Taking the platforming out of duke nukem is not duke nukem.nojumplmao

Way to contradict yourself.

Go back to playing call of duty and leave duke alone.

I don't play Call of Duty, idiot.
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nojumplmao

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#111 nojumplmao
Member since 2012 • 39 Posts
[QUOTE="nojumplmao"][QUOTE="PannicAtack"]Way to contradict yourself.PannicAtack
Go back to playing call of duty and leave duke alone.

I don't play Call of Duty, idiot.

Duke nukem 3d is praised for it's awesome platforming based level design. It took fps to the next level back in the day. Read on youtube you see people saying it's some of the best level design ever.
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slugger909

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#112 slugger909
Member since 2009 • 294 Posts
[QUOTE="nojumplmao"][QUOTE="PannicAtack"][QUOTE="nojumplmao"] Go back to playing call of duty and leave duke alone.

I don't play Call of Duty, idiot.

Duke nukem 3d is praised for it's awesome platforming based level design. It took fps to the next level back in the day. Read on youtube you see people saying it's some of the best level design ever.

Key words "back in the day", why do you think anybody cares? Is it because your a misguided idiot?
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nojumplmao

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#113 nojumplmao
Member since 2012 • 39 Posts
[QUOTE="slugger909"][QUOTE="nojumplmao"][QUOTE="PannicAtack"] I don't play Call of Duty, idiot.

Duke nukem 3d is praised for it's awesome platforming based level design. It took fps to the next level back in the day. Read on youtube you see people saying it's some of the best level design ever.

Key words "back in the day", why do you think anybody cares? Is it because your a misguided idiot?

Level design has gotten worse. Anyone who's played fps for a very long time knows this. http://furiousfanboys.com/wp-content/uploads/2010/11/BITmX.jpg
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slugger909

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#114 slugger909
Member since 2009 • 294 Posts
[QUOTE="nojumplmao"][QUOTE="slugger909"][QUOTE="nojumplmao"] Duke nukem 3d is praised for it's awesome platforming based level design. It took fps to the next level back in the day. Read on youtube you see people saying it's some of the best level design ever.

Key words "back in the day", why do you think anybody cares? Is it because your a misguided idiot?

Level design has gotten worse. Anyone who's played fps for a very long time knows this. http://furiousfanboys.com/wp-content/uploads/2010/11/BITmX.jpg

Nobody cares about your links, and why did you make 2 accounts?
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jethrovegas

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#115 jethrovegas
Member since 2007 • 5103 Posts

I've never seen the point of realism simply for its own sake. The simulation aspect, that is, the accuracy the game in question showed in relation to military technology or S.O.P. was not what interested me, but rather:

1) The challenge

&

2) The sandbox effect, i.e., the range of possibilities the game provided me with.

I agree that certain genres (tactical military shooter) have been all but erased this generation, along with stealth games as we knew them, but then I play something like Dishonored, that's built entirely around the idea of allowing the player to be creative and approach an objective in a number of ways (and which is, in its own right, a very fine stealth game), or BioShock, or even Far Cry 3, to some extent, and it's hard to be upset about the loss of hyper-realistic military shooters. I was always much more interested in the flexibility of tactics those games offered, rather than their interfaces or the hard details of their contexts.

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nojumplmao

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#116 nojumplmao
Member since 2012 • 39 Posts
[QUOTE="slugger909"][QUOTE="nojumplmao"][QUOTE="slugger909"] Key words "back in the day", why do you think anybody cares? Is it because your a misguided idiot?

Level design has gotten worse. Anyone who's played fps for a very long time knows this. http://furiousfanboys.com/wp-content/uploads/2010/11/BITmX.jpg

Nobody cares about your links, and why did you make 2 accounts?

I didnt even make the picture, it's proof that other people think level design sucks ass now too. duke nukem 3d had way better level design than duke nukem forever. I played fps since 1994 how about you?I
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Dead-Memories

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#118 Dead-Memories
Member since 2008 • 6587 Posts

i agree, i haven't played a console shooter this gen that has matched the tactical depth of Vegas when it released. the slow methodical pace was extremely rewarding, and the progression was also very tough, most didn't make it halfway through, since you only got a considerable experience bonus from winning matches.

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-ArchAngeL-777-

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#119 -ArchAngeL-777-
Member since 2007 • 3840 Posts

Its not casualization. its chasing COD money. Devs are fooled into thinking they can strike COD gold by noobing up their formulas. The only one that has had any success doing this is Battlefield 3.

I have no problem with COD. I have a problem with games like Socom, Killzone, Medal of Honor, and even Battlefield noobing up thier formula and maps in a vain attempt to cash in on COD. Killzone 3 sold no better than Killzone 2. Socom 4 tanked hard, not even coming close to even MAG in sales. Medal of Honor has never really gotten back off the ground. These are just a few of the bad examples. Greed stamping out originality is the problem.

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slugger909

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#120 slugger909
Member since 2009 • 294 Posts
[QUOTE="nojumplmao"][QUOTE="slugger909"][QUOTE="nojumplmao"] Level design has gotten worse. Anyone who's played fps for a very long time knows this. http://furiousfanboys.com/wp-content/uploads/2010/11/BITmX.jpg

Nobody cares about your links, and why did you make 2 accounts?

I didnt even make the picture, it's proof that other people think level design sucks ass now too. duke nukem 3d had way better level design than duke nukem forever. I played fps since 1994 how about you?I

I think 1994 is the only year you've played any game
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lightleggy

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#121 lightleggy
Member since 2008 • 16090 Posts

Unfortunately to publishers and developers, streamlining means to completely strip out any gameplay that involves thought and replace them with simple button presses. What's equally annoying is the thought that if a game doesn't have a ridiculous amount of menus and stats it's dumbed down. I think there is a happy medium there somewhere, it's just that no one has been thoughtful enough about their design process to find it. There also hasn't been a thoughtful dialog from gamers about what they want either.

heretrix
But as far as Vegas goes, it WAS dumbed down, the tactical options were incredibly reduced, as well as tactical value of gameplay (you could pretty much just rush your ass through the whole game, only had to go silent where the game actually required you to do so)
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nojumplmao

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#122 nojumplmao
Member since 2012 • 39 Posts
duke 3d level design is so much superior to modern games it's crazy destroy tons of stuff around the levels,turn lights on and off ventilation shafts everywhere u can use to move around the levels,hidden doors,area's you blow up that create passage ways,open and close doors,guts that get stuck in between open and closing doors. Here's a platforming section i gotta jump across the shelves to grab some ammo and the rocket launcher on the box left corner.
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Primordialous

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#123 Primordialous
Member since 2012 • 1313 Posts

This seems like the kind of thread SNIPER4321 would post in.

speedfreak48t5p

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nojumplmao

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#124 nojumplmao
Member since 2012 • 39 Posts
lol guts sticking to a door that closed on enemy i killed.
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VanDammFan

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#125 VanDammFan
Member since 2009 • 4783 Posts

duke 3d level design is so much superior to modern games it's crazy destroy tons of stuff around the levels,turn lights on and off ventilation shafts everywhere u can use to move around the levels,hidden doors,area's you blow up that create passage ways,open and close doors,guts that get stuck in between open and closing doors. Here's a platforming section i gotta jump across the shelves to grab some ammo and the rocket launcher on the box left corner.  nojumplmao

seems a waste of time to me..why not just go up to said shelf and reach up for it? IF this is superior design I dont want it..lol

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nojumplmao

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#127 nojumplmao
Member since 2012 • 39 Posts
just go play duke nukem 3d on xbox360 you'll realize how much new games suck ass
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VanDammFan

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#130 VanDammFan
Member since 2009 • 4783 Posts

each level has multiple platforming sections like weapons high up on crates or whatever.nojumplmao

i dont want to platform while playing a fps..to each their own. im sure its a fine game..but we've got great fps out there now..some are boring ,some are good..just like every gen.

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nojumplmao

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#131 nojumplmao
Member since 2012 • 39 Posts

[QUOTE="nojumplmao"]each level has multiple platforming sections like weapons high up on crates or whatever.VanDammFan

i dont want to platform while playing a fps..to each their own. im sure its a fine game..but we've got great fps out there now..some are boring ,some are good..just like every gen.

You dont even earn the weapon if it's just laying there on the ground
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nojumplmao

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#132 nojumplmao
Member since 2012 • 39 Posts

[QUOTE="nojumplmao"]each level has multiple platforming sections like weapons high up on crates or whatever.VanDammFan

i dont want to platform while playing a fps..to each their own. im sure its a fine game..but we've got great fps out there now..some are boring ,some are good..just like every gen.

obviously you never played duke nukem 3d enough. There's so many tiny examples of platforming in every level of duke 3d it goes unnoticed by alot of people.
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VanDammFan

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#133 VanDammFan
Member since 2009 • 4783 Posts

[QUOTE="VanDammFan"]

[QUOTE="nojumplmao"]each level has multiple platforming sections like weapons high up on crates or whatever.nojumplmao

i dont want to platform while playing a fps..to each their own. im sure its a fine game..but we've got great fps out there now..some are boring ,some are good..just like every gen.

You dont even earn the weapon if it's just laying there on the ground

but who puts guns in all these strange places on some games? Wouldnt a gun be more likely on the ground or on a table then on a store shelf or in a box on a roof or a some other hard to get to area?..lol..its obvious you love the game. Thats great. I stand strong on some games as well..so its ok to stand up for it.

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nojumplmao

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#135 nojumplmao
Member since 2012 • 39 Posts
It makes you feel like you earned the right to use the rocket launcher. it's not like the pistols/ ammo laying around on ground everywhere
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VanDammFan

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#136 VanDammFan
Member since 2009 • 4783 Posts

[QUOTE="VanDammFan"]

[QUOTE="nojumplmao"] You dont even earn the weapon if it's just laying there on the groundnojumplmao

but who puts guns in all these strange places on some games? Wouldnt a gun be more likely on the ground or on a table then on a store shelf or in a box on a roof or a some other hard to get to area?..lol..its obvious you love the game. Thats great. I stand strong on some games as well..so its ok to stand up for it.

You've been playing call of duty too much and it ruined your view of how all fps should be. aliens were up on the shelves so why wouldnt rocket be up there?

I dont play much of anything anymore..but nothing wrong with COD. Its a great game and more realisitc "to our world" anyways..Im very picky about what I like. If I dont connect with the game after 10-20min..im done with it.

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nojumplmao

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#138 nojumplmao
Member since 2012 • 39 Posts
go look at us army training courses they even do platforming.
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VanDammFan

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#139 VanDammFan
Member since 2009 • 4783 Posts

go look at us army training courses they even do platforming.nojumplmao

like I said man..we all have our own tastes..its ok to feel a certain way. But I would never like Duke3D..I mostly play slightly more realistic shooters when I play..real looking people,real weapons,real scenarios,ect..with the exception of Halo and KZ..those 2 are great.."to me"

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heeweesRus

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#141 heeweesRus
Member since 2012 • 5492 Posts
[QUOTE="VanDammFan"]

[QUOTE="nojumplmao"]go look at us army training courses they even do platforming.nojumplmao

like I said man..we all have our own tastes..its ok to feel a certain way. But I would never like Duke3D..I mostly play slightly more realistic shooters when I play..real looking people,real weapons,real scenarios,ect..with the exception of Halo and KZ..those 2 are great.."to me"

Dude in duke nukem 3d you had to take cover before any of those games plus it's more than just shooting unlike those games.

Try Far Cry 3, its probably the best FPS this gen.
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heeweesRus

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#143 heeweesRus
Member since 2012 • 5492 Posts
[QUOTE="nojumplmao"]i've beat games in all of those franchises. duke nukem 3d is far superior single player without a doubt.

Journey >>>>> Duke Nukem 3D.
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nojumplmao

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#144 nojumplmao
Member since 2012 • 39 Posts
good luck beating duke nukem 3d in like 4 hours like cod,killzone or halo.
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heeweesRus

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#146 heeweesRus
Member since 2012 • 5492 Posts
[QUOTE="nojumplmao"][QUOTE="heeweesRus"][QUOTE="nojumplmao"]i've beat games in all of those franchises. duke nukem 3d is far superior single player without a doubt.

Journey >>>>> Duke Nukem 3D.

lmao

I've been visiting Gamespot since the summer of '89. Get off my gaming website you filthy casual!
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nojumplmao

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#148 nojumplmao
Member since 2012 • 39 Posts
duke nukem 3d isnt a rail based shooter like todays games.
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nojumplmao

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#150 nojumplmao
Member since 2012 • 39 Posts
Fps are nothing more than rollercoasters now only one way and only thing you gotta worry about is getting shot and dying.