@Cranler said:
You can't argue with sales facts. Madden sells 1 million + copies a year. So yeah it's a fact that the general gaming public would choose Madden over those niche titles that sell 10,000 copies a piece.
It's called lcd appeal.
There are studios with actual artistic visions and a desire to push boundaries, and then there are the borg publishers; only interested in the "bottom line" and assimilating the next new hot studio.
The borg rely on: number crunching, suits, and demographics to chart their future course.
It's not that the artistic/boundary pushing studios don't want a ROI for their labor, but more that they're willing to risk it in an effort to realize their vision. Unfortunately, the non-borg devs are also typically inhibited in their ability to realize their vision by lack of finances. Kickstarter and other similar services are helping to bridge that gap.
Your Madden example, along with FIFA, NBA Live, NHL, NCAA, MLB, etc. is exactly what ruined EA and shifted their focus to consoles and sequelization over creation of new IPs / the interests of the shareholders over the studios' ambitions.
The former studios that produced: Archon: The Light and the Dark, Lords of Conquest, Realm of Impossibility, One on One: Dr. J vs. Larry Bird, The Bard's Tale, etc. are ghosts in the shadow of the borg publisher EA became.
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