I was watching a "Elders react to..." video the other day of them playing The Last of Us, and even 60+ year olds were able to notice the lack of actual gameplay in that game. One even remarked "I thought this was a game. Where is the game? So far all I do is watch" (paraphrased).
I'm sorry but if your grandparents even have this commentary about games, I can't imagine how the instant-gratification-demanding people of today (I include myself in that category) expect to fully enjoy these so-called "games".
Honestly, AAA devs have become too obsessed with presentation, wow-factor, and "epic'ness". Not enough emphasis on immersion and gameplay.
@Mercenary848 said:
Guys I sold witcher 3 after a week to buy arkam knight....I can't beliieve I am going to have to defend that game in this thread.
Witcher 3 is by far not a movie game, even the dialogue/cut scenes actually shape the game world. I hated it, but it more then just a cinematic experience; even I will give the witcher 3 some credit.
interactive, story-driven dialogue sequences requiring the player to actually interact with the world, NPC's, and so forth =/= passively watching a cutscene.
I know you're not saying that, just want to quote you because it needs to be emphasized.
Also, The Witcher 3 had a pretty brilliant program built in that made those dialogue sequences somewhat random. They play out differently a lot of the time. In most games when you talk to people, if it's raining before you talk to them or there are characters in the background, all that disappears and it kills immersion. In The Witcher 3, all that background stuff stays in. The camera angle changes even to incorporate it.
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