the WII mote adds nothing positive to gameplay

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tidus222

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#1 tidus222
Member since 2004 • 1452 Posts

seriously nintendo fans what does it add????

 its just a dumbed down controller for casuals

when you play complex control games you will need a ps3, or 360 controller.

 

 

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web966

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#2 web966
Member since 2005 • 11654 Posts
Zelda has complex controls and it played great with the Wiimpte.
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Willy105

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#3 Willy105
Member since 2005 • 26209 Posts

You prove nothing.

It contains all the abilities of a normal gamepad plus one thing: variety.

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Willy105

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#4 Willy105
Member since 2005 • 26209 Posts

Zelda has complex controls and it played great with the Wiimpte.web966

And it played BEST with the remote.

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tidus222

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#5 tidus222
Member since 2004 • 1452 Posts

your still just using a controller though

 so whats the point of flailing your arms around????

 

the ps3 did it right they give us the standard controller we love, and threw in motion tilting as a side thing and we can even turn it off if we dont like it, with the WII the whole gimmick is the basis of the console..

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DoctorBunny

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#6 DoctorBunny
Member since 2005 • 2660 Posts

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.Willy105

And it played BEST with the remote.

Yea with the gamecube remote. Played it on wii, couldnt stand it. it's just so freaking stupid.

Wii sports, oh my i can wave one hand. thats he ENTIRE gameplay.

warioware. put own remote, pick up. jump up and down. hmm I sure had a blast just jumping up and down. /rolls eyes 

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Shinobishyguy

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#7 Shinobishyguy
Member since 2006 • 22928 Posts

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.Willy105

And it played BEST with the remote.

damn straight. Even GS said that the wii version is the best.
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Blackbond

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#8 Blackbond
Member since 2005 • 24516 Posts

seriously nintendo fans what does it add????

its just a dumbed down controller for casuals

when you play complex control games you will need a ps3, or 360 controller.

 

 

tidus222

And FFX is a Final Fantasy dumbed down for casuals too right? 

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purplemidgets

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#9 purplemidgets
Member since 2002 • 3103 Posts

Zelda has complex controls and it played great with the Wiimpte.web966

 

I completely disagree.

The controls felt tacked on. Especially during combat.

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Yagami-Iori

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#10 Yagami-Iori
Member since 2003 • 6327 Posts

If it was such a gimmick, then why did the company that dominated for all of the past two gens throw it into there controller weeks before E3? Because they knew Nintendo had something with there pad.

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web966

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#11 web966
Member since 2005 • 11654 Posts

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.purplemidgets

 

I completely disagree.

The controls felt tacked on. Especially during combat.

You seem to be in the minority. Most people liked the controls.

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Eddie-Vedder

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#12 Eddie-Vedder
Member since 2003 • 7810 Posts

If it was such a gimmick, then why did the company that dominated for all of the past two gens throw it into there controller weeks before E3? Because they knew Nintendo had something with there pad.

Yagami-Iori

hmm because they were in a law suit and couldn´t get rumble? 

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Zhengi

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#13 Zhengi
Member since 2006 • 8479 Posts
Trolls add nothing to System Wars. Seriously System Wars, what do they add???? Its just a dumbed down troll for fanboys When you post a complex topic you will need a dictionary or education to understand.
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karicha9

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#14 karicha9
Member since 2003 • 6927 Posts

I have more fun with the Wiimote.

You're entitled to your opinion too, though. 

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Blackbond

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#15 Blackbond
Member since 2005 • 24516 Posts
[QUOTE="Yagami-Iori"]

If it was such a gimmick, then why did the company that dominated for all of the past two gens throw it into there controller weeks before E3? Because they knew Nintendo had something with there pad.

Eddie-Vedder

hmm because they were in a law suit and couldn´t get rumble?

That isn't any justification to try and do something similar to the competition.  

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Dencore

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#16 Dencore
Member since 2006 • 7094 Posts
WTF you again?
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NobuoMusicMaker

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#17 NobuoMusicMaker
Member since 2005 • 6628 Posts

Zelda has complex controls and it played great with the Wiimpte.web966

Compared to MGS1? No.  Sad to see a PS1 game out-complex a current gen game. 

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Bread_or_Decide

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#18 Bread_or_Decide
Member since 2007 • 29761 Posts

Ironically enough the Wiimote actually makes some games MORE complicated thus making it more of a hardcore console then some would think.

 (SSX Blur and Madden for example.)

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web966

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#19 web966
Member since 2005 • 11654 Posts

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.NobuoMusicMaker

Compared to MGS1? No.  Sad to see a PS1 game out-complex a current gen game. 

Im sure MGS could be played with the Wiimote.

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tidus222

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#20 tidus222
Member since 2004 • 1452 Posts

allright imagine trying to play metal gear solid 3 subsistence with the wiimote

 the WII mote would fail so hard

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Gamer556

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#21 Gamer556
Member since 2006 • 3846 Posts

It's funny how the Wiimote is so hyped yet about half of all GS reviewed Wii games suffer from control issues.

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CerMakAlot

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#22 CerMakAlot
Member since 2006 • 560 Posts

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.NobuoMusicMaker

Compared to MGS1? No. Sad to see a PS1 game out-complex a current gen game.



What the hell? That came out of nowhere.

I think aiming on the wiimote vs the GC controller is such a huge win for Wii. But, I don't think we're going to see a huge argument for the wiimote until metroid prime 3.
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deactivated-618bc23e9b1c9

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#23 deactivated-618bc23e9b1c9
Member since 2007 • 7339 Posts
WTF you again?Dencore
Hey D,don't even bother responding to this pathetic fanbaby,he's just looking for attention.He has no argument skills and no intelligent posts that I have seen,just ignore him.
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lordlors

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#24 lordlors
Member since 2004 • 6128 Posts
who here wants the old traditional controller to be the controller for consoles FOREVER? Controllers like wii mote are important for the future you know.
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Kestastrophe

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#25 Kestastrophe
Member since 2005 • 4354 Posts

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.NobuoMusicMaker

Compared to MGS1? No. Sad to see a PS1 game out-complex a current gen game.

I would describe MGS controls as "archaic" as opposed to "complex". Anyways, how complex is a game in which you cannot face a diagonal direction? 

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Timstuff

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#26 Timstuff
Member since 2002 • 26840 Posts
[QUOTE="Willy105"]

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.DoctorBunny

And it played BEST with the remote.

Yea with the gamecube remote. Played it on wii, couldnt stand it. it's just so freaking stupid.

Wii sports, oh my i can wave one hand. thats he ENTIRE gameplay.

warioware. put own remote, pick up. jump up and down. hmm I sure had a blast just jumping up and down. /rolls eyes

IMO Zelda for GC is better. Only thing better w/ the Wii one is 16:9 widescreen.

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lordlors

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#27 lordlors
Member since 2004 • 6128 Posts

It's funny how the Wiimote is so hyped yet about half of all GS reviewed Wii games suffer from control issues.

Gamer556

the wii mote hasnt yet been utilised to its full potential. you do realize how hard it is for the devs to create games using the wii mote for the first time?

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ithilgore2006

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#28 ithilgore2006
Member since 2006 • 10494 Posts
That's an opinion. Therefore this thread is worthless.
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CerMakAlot

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#29 CerMakAlot
Member since 2006 • 560 Posts
That's an opinion. Therefore this thread is worthless.ithilgore2006


Yeah... opinions are not worth discussing. :roll:
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hamstergeddon

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#30 hamstergeddon
Member since 2006 • 7188 Posts
[QUOTE="Willy105"]

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.DoctorBunny

And it played BEST with the remote.

Yea with the gamecube remote. Played it on wii, couldnt stand it. it's just so freaking stupid.

Wii sports, oh my i can wave one hand. thats he ENTIRE gameplay.

warioware. put own remote, pick up. jump up and down. hmm I sure had a blast just jumping up and down. /rolls eyes 


I'm calling fakeboy.  I doubt you even touched a Wii in your life. (tee hee)  GC Zelda and Wii Zelda are identical except for one thing; the Wii-mote.  Guess which Zelda is better? 
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sparklebarkle

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#31 sparklebarkle
Member since 2004 • 3613 Posts
Thank you for your opinion.
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Yagami-Iori

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#32 Yagami-Iori
Member since 2003 • 6327 Posts
[QUOTE="Yagami-Iori"]

If it was such a gimmick, then why did the company that dominated for all of the past two gens throw it into there controller weeks before E3? Because they knew Nintendo had something with there pad.

Eddie-Vedder

hmm because they were in a law suit and couldn´t get rumble? 

By that logic, they could have thrown just about anything into the controller to replace the rumble. Why not just add some internal kittens for extra cuteness, then?

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Dahaka-UK

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#33 Dahaka-UK
Member since 2005 • 6915 Posts
I dislike motion sensing, it really doesn't make the game any more fun... maybe for my numb nuts dad who would go wow look at me I'm moving things on screen with my hand!!!11  and he'll have fun for about 10 minutes until the effect wears off  and realize its just a gimmick...  Making it a main source of gameplay for every single game on the wii is a bad move..
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mushroomscout89

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#34 mushroomscout89
Member since 2004 • 6434 Posts

[QUOTE="web966"]Zelda has complex controls and it played great with the Wiimpte.NobuoMusicMaker

Compared to MGS1? No. Sad to see a PS1 game out-complex a current gen game.

Quiet fanboy, no one told you to talk. >:C

Also, this thread is really really lame.  

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Rosencrantz

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#35 Rosencrantz
Member since 2003 • 8148 Posts

seriously nintendo fans what does it add????

 its just a dumbed down controller for casuals

when you play complex control games you will need a ps3, or 360 controller.

tidus222

PLease tell me what is NOT complex about using motion to interact with a game.  THEN tell me what you think is so complex about pushing buttons...which is all you do with other controllers.

Do you honestly think motion is less complex than pushing buttons?  Do you think being able to physically interact with games is more dumbed down than pushing buttons?

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Homesrfan

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#36 Homesrfan
Member since 2006 • 5192 Posts

It's funny how the Wiimote is so hyped yet about half of all GS reviewed Wii games suffer from control issues.

Gamer556

Because it's a whole new way to control. The industry hasn't gotten a hang of it yet, especially the launch games. In time, you will be able to do some pretty awesome stuff with it. 

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aaron6581230

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#37 aaron6581230
Member since 2005 • 2133 Posts
[QUOTE="tidus222"]

seriously nintendo fans what does it add????

 its just a dumbed down controller for casuals

when you play complex control games you will need a ps3, or 360 controller.

Rosencrantz

PLease tell me what is NOT complex about using motion to interact with a game.  THEN tell me what you think is so complex about pushing buttons...which is all you do with other controllers.

Do you honestly think motion is less complex than pushing buttons?  Do you think being able to physically interact with games is more dumbed down than pushing buttons?

tell me how to put pressure sensitivity into motion sensing

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Darthmatt

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#38 Darthmatt
Member since 2002 • 8970 Posts
Play tiger woods 2007 wii, then go back to 2006. Not the same.
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Darthmatt

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#39 Darthmatt
Member since 2002 • 8970 Posts
[QUOTE="Eddie-Vedder"][QUOTE="Yagami-Iori"]

If it was such a gimmick, then why did the company that dominated for all of the past two gens throw it into there controller weeks before E3? Because they knew Nintendo had something with there pad.

Yagami-Iori

hmm because they were in a law suit and couldn´t get rumble?

By that logic, they could have thrown just about anything into the controller to replace the rumble. Why not just add some internal kittens for extra cuteness, then?

Actually Immersion had a patent lawsuit against Sony over the Rumble tech that prevented Sony from using rumble in their PS3 controller.
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Darthmatt

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#40 Darthmatt
Member since 2002 • 8970 Posts
[QUOTE="Rosencrantz"][QUOTE="tidus222"]

seriously nintendo fans what does it add????

its just a dumbed down controller for casuals

when you play complex control games you will need a ps3, or 360 controller.

aaron6581230

PLease tell me what is NOT complex about using motion to interact with a game. THEN tell me what you think is so complex about pushing buttons...which is all you do with other controllers.

Do you honestly think motion is less complex than pushing buttons? Do you think being able to physically interact with games is more dumbed down than pushing buttons?

tell me how to put pressure sensitivity into motion sensing

accelerometer?
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sparkypants

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#41 sparkypants
Member since 2007 • 2609 Posts
[QUOTE="tidus222"]

seriously nintendo fans what does it add????

its just a dumbed down controller for casuals

when you play complex control games you will need a ps3, or 360 controller.

 

 

Blackbond

And FFX is a Final Fantasy dumbed down for casuals too right? 

Stay on topic This is about Controlers not Games...and FFX was still fun so shut it

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Nintendo_Ownes7

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#42 Nintendo_Ownes7
Member since 2005 • 30973 Posts
In a preview for Metroid Prime 3 the people previewing it said the Controls are close to Keyboard and Mouse controls so it does add something that other consoles can't get unless they buy a Keyboard and Mouse for there console.
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youngtongue

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#43 youngtongue
Member since 2006 • 990 Posts
Thats fine that you dont like it. What do you want me to do? Shoot you? I'm not going to do that because honestly you already made up your mind about the controller. This thread is a pointless rant about how you don't like something. Woop dee do. Guess what I don't like JRPGs yeah thats right I think they suck monkey balls but you don't see me making a thread going. OMGERS THE JRPGS ARE THE SUXXORS. Your just like those people that go "I hate the ps3 or 360 cuz of *insert reason*" who cares why tell us? shutup already.  So thanks for telling us and now go away.
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GunSmith1_basic

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#44 GunSmith1_basic
Member since 2002 • 10548 Posts

the wiimote has much deeper controls than the other controllers:

360 controller: 10 buttons (4 shoulder buttons, 4 more, start, select), 2 sticks, dpad

sixaxis: 10 buttons (4 shoulder buttons, 4 buttons, start, select), 2 sticks, dpad, and tilt

wiimote/nunchuck: 8/9 buttons (z, c, a, b, 1, 2, +, -, not sure if home button counts), d-pad, stick, full screen pointer, 2 360 degree tilt motion sensing controllers

so basically the sixaxis is better than the the 360 controller by the tilt.

the wiimote has 2 fewer buttons and one less stick.  The 2 tilts are incredibly sensitive and can be used in many ways, and the cursor is such a wicked control method. it destroys sticks.  Wii wins this battle easily. 

 

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Gamer556

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#45 Gamer556
Member since 2006 • 3846 Posts
[QUOTE="Gamer556"]

It's funny how the Wiimote is so hyped yet about half of all GS reviewed Wii games suffer from control issues.

Homesrfan

Because it's a whole new way to control. The industry hasn't gotten a hang of it yet, especially the launch games. In time, you will be able to do some pretty awesome stuff with it. 

But it will never be as precise as a mouse, or even a joystick, because there is nothing to rest the device on. Developer experience is not going to fix that.

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GunSmith1_basic

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#46 GunSmith1_basic
Member since 2002 • 10548 Posts
I just thought of this.  buttons on conventional controllers are all yes/no commands apart from the sticks.  Even dpads are essentially 4 buttons.  The cursor pointer is an improvement of the subtle control of sticks, and motion sensing is another move away from binary controls.
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cakeorrdeath

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#47 cakeorrdeath
Member since 2006 • 19079 Posts
[QUOTE="Homesrfan"][QUOTE="Gamer556"]

It's funny how the Wiimote is so hyped yet about half of all GS reviewed Wii games suffer from control issues.

Gamer556

Because it's a whole new way to control. The industry hasn't gotten a hang of it yet, especially the launch games. In time, you will be able to do some pretty awesome stuff with it.

But it will never be as precise as a mouse, or even a joystick, because there is nothing to rest the device on. Developer experience is not going to fix that.

 

You know the Wiimote isn't just a pointer right? 

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Stabby2486

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#48 Stabby2486
Member since 2006 • 6688 Posts
[QUOTE="Homesrfan"][QUOTE="Gamer556"]

It's funny how the Wiimote is so hyped yet about half of all GS reviewed Wii games suffer from control issues.

Gamer556

Because it's a whole new way to control. The industry hasn't gotten a hang of it yet, especially the launch games. In time, you will be able to do some pretty awesome stuff with it. 

But it will never be as precise as a mouse, or even a joystick, because there is nothing to rest the device on. Developer experience is not going to fix that.

      

You can rest your wrist on your knee.

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Yagami-Iori

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#49 Yagami-Iori
Member since 2003 • 6327 Posts
[QUOTE="Yagami-Iori"][QUOTE="Eddie-Vedder"][QUOTE="Yagami-Iori"]

If it was such a gimmick, then why did the company that dominated for all of the past two gens throw it into there controller weeks before E3? Because they knew Nintendo had something with there pad.

Darthmatt

hmm because they were in a law suit and couldn´t get rumble?

By that logic, they could have thrown just about anything into the controller to replace the rumble. Why not just add some internal kittens for extra cuteness, then?

Actually Immersion had a patent lawsuit against Sony over the Rumble tech that prevented Sony from using rumble in their PS3 controller.

I'm not arguing against them using rumble (I've known that Immersion thing since the news of the suits broke years ago), I'm arguing that saying that they added the tilt just to replace the rumble with anything is invalid. 

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goblaa

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#50 goblaa
Member since 2006 • 19304 Posts
Wiimote has a d-pad, an anlog stick, 2 main buttons, 2 minor buttons, 2 shoulder buttons, + and - (which get used in many wii games) , 2 independant tilt sensors, an on screen curser, and 2 seperate accelerometers. So, I don't know where you're getting this crazy idea that complex games can't be done.