This was from a interview that dualshockers conducted
: Youre at the forefront of the adoption of the next generation consoles. Are you already working on the devkits? What are your impressions of the Xbox One and PS4? Are there any marked differences in horsepower between the two?
K: Yes, weve been working on Microsoft and Sony-provided devkits for some time now, well before the consoles were officially presented. As for the differences between the two both are very potent pieces of hardware and developing games on them is a pleasure.
G: Will the game look any different on different platforms or youre aiming to make it look the same? Can gamers with high-end PCs expect better visual fidelity at maximum settings like for The Witcher 2?
K: Were aiming to deliver the same experience on all the platforms were developing The Witcher 3 on next gen platforms so visual cutbacks will not be the case here. Eyecandy for everyone!
Link
http://www.dualshockers.com/2013/07/05/interview-the-witcher-3s-game-director-discusses-story-battle-next-gen-and-lack-of-multiplayer/
More things about witcher 3 are talked about in this interview.
The stealth sections from the witcher 2 are not in this gone.
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