The Witcher 3 willl not have any visual cutbacks on PS4/One compared to PC

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ronvalencia

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#51 ronvalencia
Member since 2008 • 29612 Posts

Its hard to believe this especially on X1. How will a 7770 handle TW3 maxed when it can't handle TW2? Even on ps4 i expect at least anti aliasing to be worst

silversix_
X1 doesn't have 7770.
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Inconsistancy

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#52 Inconsistancy
Member since 2004 • 8094 Posts

Yea lots of them have there own demos, im not sure why AMD just doesnt come up with there own and optimize it for there cards and the next consoles.

AM-Gamer

Don't think they have enough $/resources to devote to making software and keep their hardware going too, unlike NV.

more like not even trying to optimize it for cpu use.  I mean, if you have a really high end cpu, you can brute force it many times...borderlands 2 and mafia come to mind, where AMD gpu systems can run it well.  Not as good as an nvidia gpu doing the work, but it runs. wis3boi

http://techreport.com/news/19216/physx-hobbled-on-the-cpu-by-x87-code

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call_of_duty_10

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#53 call_of_duty_10
Member since 2009 • 4954 Posts

That was expected.

The only advantage that PC versions of multiplats will have for the next 3 or 4 years will be resolution,aa and af.

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RyviusARC

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#54 RyviusARC
Member since 2011 • 5708 Posts

[QUOTE="AM-Gamer"]

[QUOTE="hartsickdiscipl"]

 

Considering that most PC gamers who play The Witcher games have pretty beefy rigs, I'd say you're wrong. Even if that were true by percentages, there is nothing stopping the devs from putting in some higher quality assets for high-end PC hardware. That's why we have "settings" in PC games. A novel idea.

lostrib

And the console version will be equivelent to its max settings, sorry that hurts your feelings. You know why? Becasue an engine is only scaleable to a point and if you jack the assets up high enough lower end pc's will not be able to play the game thus eliminating mroe then half your market. And thsoe pc gamers that have beefy rigs also tend to forget to pay for there games.

you know this how?

 

Yah I am sure the PS4 would be able to handle ubersampling LOL!

Also a PC can tweak the config for even higher than in game max settings which I did for The Witcher 2 with things like draw distance.

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AM-Gamer

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#55 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="AM-Gamer"]

[QUOTE="hartsickdiscipl"]

Considering that most PC gamers who play The Witcher games have pretty beefy rigs, I'd say you're wrong. Even if that were true by percentages, there is nothing stopping the devs from putting in some higher quality assets for high-end PC hardware. That's why we have "settings" in PC games. A novel idea.

lostrib

And the console version will be equivelent to its max settings, sorry that hurts your feelings. You know why? Becasue an engine is only scaleable to a point and if you jack the assets up high enough lower end pc's will not be able to play the game thus eliminating mroe then half your market. And thsoe pc gamers that have beefy rigs also tend to forget to pay for there games.

you know this how?

There not gonna push higher levles of geometry , lighting or textures when the new consoles will be fully capable of handling them. The only thing I think you will see on pc is hte ability to play in res beyond 1080p and higher fps.

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AM-Gamer

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#56 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="lostrib"]

[QUOTE="AM-Gamer"]

And the console version will be equivelent to its max settings, sorry that hurts your feelings. You know why? Becasue an engine is only scaleable to a point and if you jack the assets up high enough lower end pc's will not be able to play the game thus eliminating mroe then half your market. And thsoe pc gamers that have beefy rigs also tend to forget to pay for there games.

RyviusARC

you know this how?

Yah I am sure the PS4 would be able to handle ubersampling LOL!

Wont need to it will have a good enough AA method and for the most part will look just like the pc game at max settings unless you are are sitting 2 feet from your screen.

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uninspiredcup

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#57 uninspiredcup
Member since 2013 • 62658 Posts

So my upcoming PS4 will be able to run this at 1600p maxed @ 60FPS+? Think I might be going PC on this one.ducati101


Yea, with fur simulation and a bunch of Nvidia effects the PS4 and Xbox One GPU's cant handle.

That and FXAA, since they can't do proper pc master race AA.

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AM-Gamer

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#58 AM-Gamer
Member since 2012 • 8116 Posts

[QUOTE="ducati101"]So my upcoming PS4 will be able to run this at 1600p maxed @ 60FPS+? Think I might be going PC on this one.uninspiredcup


Yea, with fur simulation and a bunch of Nvidia effects the PS4 and Xbox One GPU's cant handle.

That and FXAA, since they can't do proper pc master race AA.

LOL next gen cnosoles cant handle fur simulation :lol:

Lmao you are always good for a laugh.

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call_of_duty_10

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#59 call_of_duty_10
Member since 2009 • 4954 Posts

[QUOTE="lostrib"]

[QUOTE="AM-Gamer"]

And the console version will be equivelent to its max settings, sorry that hurts your feelings. You know why? Becasue an engine is only scaleable to a point and if you jack the assets up high enough lower end pc's will not be able to play the game thus eliminating mroe then half your market. And thsoe pc gamers that have beefy rigs also tend to forget to pay for there games.

AM-Gamer

you know this how?

There not gonna push higher levles of geometry , lighting or textures when the new consoles will be fully capable of handling them. The only thing I think you will see on pc is hte ability to play in res beyond 1080p and higher fps.

PC gamers like to forget that most PC versions of multiplats didn't have significantly better assets than the console versions before 2011. Same thing will happen this gen.Devs will focus on consoles,and the ps4 versions of games will run at max settings for the first few years.Even after that,the difference between Max and ps4 settings will not be significant.

PC versions will look far better in the last 2 or 3 years of the gen,though.

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AdrianWerner

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#60 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="uninspiredcup"]

[QUOTE="ducati101"]So my upcoming PS4 will be able to run this at 1600p maxed @ 60FPS+? Think I might be going PC on this one.AM-Gamer


Yea, with fur simulation and a bunch of Nvidia effects the PS4 and Xbox One GPU's cant handle.

That and FXAA, since they can't do proper pc master race AA.

LOL next gen cnosoles cant handle fur simulation :lol:

Lmao you are always good for a laugh.

They can. Just propably not on the level of PCs. It's not like wolves will be bald on PS4.

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uninspiredcup

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#61 uninspiredcup
Member since 2013 • 62658 Posts

[QUOTE="AM-Gamer"]

[QUOTE="uninspiredcup"]


Yea, with fur simulation and a bunch of Nvidia effects the PS4 and Xbox One GPU's cant handle.

That and FXAA, since they can't do proper pc master race AA.

AdrianWerner

LOL next gen cnosoles cant handle fur simulation :lol:

Lmao you are always good for a laugh.

They can. Just propably not on the level of PCs. It's not like wolves will be bald on PS4.

 

The footage we have seen has been running on a high end pc with frame rate problems.

The wolves will be bald, Sony fanboys will cry and pc gaming will have yet another triumph of the human spirit under it's belt.

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kipsta77

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#62 kipsta77
Member since 2012 • 1119 Posts

There will always be 'cutbacks'

Just get the PC version, enjoy the best quality with a butter smooth framerate.

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Rocker6

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#63 Rocker6
Member since 2009 • 13358 Posts

So... I can push it up to 1440p, while having the possibility of stable 60 FPS?

Cool, may preorder the PS4 after all! :)

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Ly_the_Fairy

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#64 Ly_the_Fairy
Member since 2011 • 8541 Posts

Veeery excited for this one! :D

I've never played a Witcher game though :-/

This is supposed to be the last chapter in the story (from what I've heard). So I hope they have a pretty amazing recap video since they're only releasing TW3 and not 2 or 1 on next gen consoles.

XVision84

Why not just go and play the older ones?

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gpuking

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#65 gpuking
Member since 2004 • 3914 Posts
Expecting developers to spill any potential differences would be like expecting MS to actually care about the core gamers lol. Here's my take on the matter. PC with titans would have a pack of 12 wolves all with nextgen furs, PS4 would have 4-5 wolves with nextgen furs, xbone would have 1 -2 wolves with nextgen furs on screen at once. You can quote me on that!
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uninspiredcup

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#66 uninspiredcup
Member since 2013 • 62658 Posts

[QUOTE="XVision84"]

Veeery excited for this one! :D

I've never played a Witcher game though :-/

This is supposed to be the last chapter in the story (from what I've heard). So I hope they have a pretty amazing recap video since they're only releasing TW3 and not 2 or 1 on next gen consoles.

Ly_the_Fairy

Why not just go and play the older ones?

 

Exactly. First Witcher game has the best story in any RPG, in the history of man, eva! And Wittcher 2 actually has you making powerful game choices to the story unlike Bore Effect: Corrider Shooter.

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k2theswiss

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#67 k2theswiss
Member since 2007 • 16599 Posts

CD is a developer that has standards. They do the right things even if it cost them few more pennies

 

PC version will still outperform consoles. Even if they look same on the front. Toss on some mods and BAM 

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dommeus

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#68 dommeus
Member since 2004 • 9433 Posts
The stealth sections from the witcher 2 are not in this gonesuper600
I assume you meant game, but huzzah!
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SchnabbleTab

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#69 SchnabbleTab
Member since 2013 • 1488 Posts

Witcher 3 will look better than PC, that's a given.

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gameofthering

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#70 gameofthering
Member since 2004 • 11286 Posts

That was expected.

The only advantage that PC versions of multiplats will have for the next 3 or 4 years will be resolution,aa and af.

call_of_duty_10

and frame-rate.

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KillzoneSnake

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#71 KillzoneSnake
Member since 2012 • 2761 Posts

And people believe this? They wanna sell their game on all platforms, what else are they gonna say. Truth is when the games release there will be differences.

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-Unreal-

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#72 -Unreal-
Member since 2004 • 24650 Posts

I'm skeptical it'll have things like supersampling and high quality anti aliasing.

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Sushiglutton

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#73 Sushiglutton  Online
Member since 2009 • 10449 Posts
Time for the hermit hate squad to cry CONSOLIZED and proceed to pirate the hell out of the game. Just another day in the world of PC-gaming.
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deeliman

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#74 deeliman
Member since 2013 • 4027 Posts

About all this Physx suff, Physx is available on AMD GPU's, it's advanced Physx that's only available on Nvidia GPU's, so don't expect that to come to the PS4 and Xbox 1.

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GarGx1

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#75 GarGx1
Member since 2011 • 10934 Posts

He's doing his bit to increase the sales of the consoles, more new consoles sold the larger install base and consquently the more money CD:PR have the potential to make from The Witcher 3.

Do you expect any developer to say "My new game looks fantastic with all the bells and whistles on PC but the new consoles are a good bit weaker so it won't look as good"? :roll:

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pelvist

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#76 pelvist
Member since 2010 • 9001 Posts

More PR nonsense, we will see.

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Jebus213

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#77 Jebus213
Member since 2010 • 10056 Posts

That just means the game won't look as good as it could.  

hartsickdiscipl

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KalDurenik

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#78 KalDurenik
Member since 2004 • 3736 Posts
PR talk just like TW2 ; ) and we all know how that turned out :P
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Jebus213

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#79 Jebus213
Member since 2010 • 10056 Posts

That fact that it was shown at the MS conference first makes me lose faith in the game.

 

It's an XB1 first game. Not a PC game.

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Ben-Buja

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#80 Ben-Buja
Member since 2011 • 2809 Posts

[QUOTE="TheEroica"][QUOTE="clyde46"]So 1080p at 30FPS then?clyde46
which would you rather?

I'm getting it on PC, 1080p and 60+ baby.

This and the ability to go higher in resolution as well as modding the game. It will be cheaper too.

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gamebreakerz__

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#81 gamebreakerz__
Member since 2010 • 5120 Posts

That fact that it was shown at the MS conference first makes me lose faith in the game.

 

It's an XB1 first game. Not a PC game.

Jebus213
Well PC doesn't have a conference so.... You'd be a fool to believe TW3 will look anywhere near as good on Xbone as on PC, considering the Xbone GPU can't even run TW2 on max.
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AdrianWerner

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#82 AdrianWerner
Member since 2003 • 28441 Posts

That fact that it was shown at the MS conference first makes me lose faith in the game.

 

It's an XB1 first game. Not a PC game.

Jebus213

PC is the lead platform and considering it will also be the most profitable one this won't change.

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SaltyMeatballs

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#83 SaltyMeatballs
Member since 2009 • 25165 Posts
There has to be a difference between Xbone to PS4, then PS4 to a beast gaming PC, otherwise bad devs.
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deactivated-57d8401f17c55

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#84 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

Same thing we hear from every developer ever.  The reality is different story.

Ps4 will have significant advantages technically from the Xbox, then PC will still have advantages over the PS4 version.

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MK-Professor

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#85 MK-Professor
Member since 2009 • 4218 Posts

So xboxOne and ps4 will play W3 with 2560x1440 max settings and 60fps :roll:

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deactivated-59b71619573a1

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#86 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Unless it's doing 1080p+ or 60+ fps then there are cutbacks visually

As far as assets go I'd hope not because that's embarrassing for next gen consoles otherwise

EDIT: Oh and the PC version has mods

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Kinthalis

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#87 Kinthalis
Member since 2002 • 5503 Posts

Didn't they have a conference where they were showing Nvidia tech to create realistic fur on the wolves?

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tonitorsi

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#88 tonitorsi
Member since 2006 • 8692 Posts

The only difference will propably be lack of that Nvidia hair/cloth simulation.

AdrianWerner

Which is the thing Im most dissapointed about. Could have been god-like to have such physics in an open world game.

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DragonfireXZ95

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#89 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="AdrianWerner"]

The only difference will propably be lack of that Nvidia hair/cloth simulation.

tonitorsi

Which is the thing Im most dissapointed about. Could have been god-like to have such physics in an open world game.

Good thing it will still be like that on PC. ;)
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clyde46

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#90 clyde46
Member since 2005 • 49061 Posts

[QUOTE="AdrianWerner"]

The only difference will propably be lack of that Nvidia hair/cloth simulation.

tonitorsi

Which is the thing Im most dissapointed about. Could have been god-like to have such physics in an open world game.

Well blame Nvidia for not sharing their toys.
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blackace

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#91 blackace
Member since 2002 • 23576 Posts
3rd Party games are all going to look the same on both consoles. This is why I said specs are meaningless. 1st party exclusives may look better then 3rd party games however.
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deactivated-59b71619573a1

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#92 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="AdrianWerner"]

The only difference will propably be lack of that Nvidia hair/cloth simulation.

tonitorsi

Which is the thing Im most dissapointed about. Could have been god-like to have such physics in an open world game.

You mean "Will be god like" :cool:

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NFJSupreme

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#93 NFJSupreme
Member since 2005 • 6605 Posts

i'll believe it when I see it.  Still getting this for my PC.  

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PCgameruk

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#94 PCgameruk
Member since 2012 • 2273 Posts

No point getting a console then

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faizan_faizan

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#95 faizan_faizan
Member since 2009 • 7869 Posts
I didn't knew the PS4 could do 1600p resolution.
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uninspiredcup

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#96 uninspiredcup
Member since 2013 • 62658 Posts

[QUOTE="AdrianWerner"]

The only difference will propably be lack of that Nvidia hair/cloth simulation.

tonitorsi

Which is the thing Im most dissapointed about. Could have been god-like to have such physics in an open world game.

 

But it will be godlike, on the pc.

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deactivated-5ac102a4472fe

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#97 deactivated-5ac102a4472fe
Member since 2007 • 7431 Posts

Indeed and then they release the Enhanced edition update, which makes the PC version look quite a bit better, you know like they always do.

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faizan_faizan

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#98 faizan_faizan
Member since 2009 • 7869 Posts
[QUOTE="AM-Gamer"]

[QUOTE="clyde46"] PhyX was around on current gen consoles, yet none of the effects I see on my PC were in the console versions. Borderlands 2 for example. clyde46

http://www.stuff.tv/playstation-4/update-nvidia-physx-and-apex-graphics-come-ps4/news

Thats because it scales the effects back on 7 year old hardware. The PS4 shouldnt have any problem

I just find it strange that Nvidia is letting AMD powered consoles use its GPU accelerated PhyX technology yet actively go out of their way to screw over AMD GPU owners on the PC.

It'll run on the CPU. There is no fvcking way PhysX will be running on an AMD GPU. AMD GPU's don't support CUDA.
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dramaybaz

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#99 dramaybaz
Member since 2005 • 6020 Posts
So the cuts are on PC then ? :P
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#100 consoletroll
Member since 2013 • 416 Posts
[QUOTE="clyde46"][QUOTE="AM-Gamer"]

http://www.stuff.tv/playstation-4/update-nvidia-physx-and-apex-graphics-come-ps4/news

Thats because it scales the effects back on 7 year old hardware. The PS4 shouldnt have any problem

faizan_faizan
I just find it strange that Nvidia is letting AMD powered consoles use its GPU accelerated PhyX technology yet actively go out of their way to screw over AMD GPU owners on the PC.

It'll run on the CPU. There is no fvcking way PhysX will be running on an AMD GPU. AMD GPU's don't support CUDA.

BOOM!! HEADSHOT!!! jk :) - HAVOC is also CPU bound(owned by INTEL). The only ones that will run on all gpu are bullet and tressfx.