The Witness gets a 10 on IGN, 9 on GameSpot

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Ballroompirate

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#101 Ballroompirate
Member since 2005 • 26695 Posts

@Bread_or_Decide said:
@Ballroompirate said:
@Bread_or_Decide said:
@Ballroompirate said:
@Bread_or_Decide said:

Appearances can be deceiving. You have to play it to understand. I know this generation of "gamers" thrive on youtube and let's plays and twitch. I suggest actually playing the game before judging it. It's a crazy concept, I know.

Or you can just watch the gamespot/ign video review and realize what you see is literally 60% of the game which is solve maze puzzle-explore-solve maze puzzle-explore-find something cool-solve maze puzzle-explore then rinse and repeat tell you beat the game /shrug.

At least games like Soma spice shit up unlike the Witness.

From your assessment you clearly don't understand the game and have not played it. So your baseless opinion is null and void.

Yea cause clearly there's more than the typical "maze" puzzle in The Witness...oh wait, clearly you're full of shit as usual cause you literally didn't even try to prove me wrong besides "herp derp you're wrong you're opinion is null and void derp".

No seriously prove me wrong that the game is more than solve maze puzzle-explore a little-solve maze puzzle-explore a little-solve maze puzzle, rinse and repeat tell the game is "done". Seriously prove to me that's there more to this game than those two things cause if ANY OTHER game just had two things going for it, I can tell you that shit wouldn't fly if reviewers gave that game a 9 or 10.

The best games introduce a simple element and then expand on that. Using level variety, weapon variety, item variety, to add additional challenge to the once simple gameplay element. The best of every genre relies on this basic concept. From shooters to platformers to puzzle games. If you're seriously asking the witness to add a shooting section or platforming section to change up the gameplay then I cannot help you further.

What the game does do is change up the puzzle elements, variety, and challenge as you journey deeper into the game. The worst games are often the ones that are jack of all trades, master of none. They do too many things and do none of them well. So I don't think you know what you're asking for because nobody ever wanted the first Halo to "change up" what it did best. Only that it add a variety of enemies and levels to diversify the initial challenge to the gamer.

Then again I'm wasting my precious brain power on you when I should be directing it toward puzzles in The Witness. You've already made up your mind. And the worst thing of all, you're chastising a puzzle game for being only a puzzle game. Think about that for a minute. Maybe thinking isn't your forte.

Did I ask for The Witness to be like Halo? did I ask The Witness to have some sort of shooting mechanic with uber explosions?, or are you just that daft to assume cause I AM ASKING YOU TO PROVE ME WRONG that The Witness has more than a solve a maze puzzle/explore tell you finish the FRAKING GAME, that's not even breaking the pace of the fraking game, are you that easily entertained of seeing just two mechanics throughout a fraking game??? cause that's not justifying it to get a 9 or 10.

Games like Portal (which we all know I'm not a fan of) at least tries to break the pace of the mundane pace of explore/solve puzzle with dialogue from Glados or Wheatley and breaths air into the game, something The Witness lacks (hell even The Talos Princeple did it better than The Witness), unless like I've said time and time again prove me wrong or you're just full of shit.

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HaibaneRenmei

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#102 HaibaneRenmei
Member since 2003 • 273 Posts

@Blabadon said:

@NathanDrakeSwag: game's had five years of development, has over 700 puzzles, etc.

It's the two year modern AAA budget done in five years by one man. It's not any other indie.

Just for the sake of pickiness....it's not done by one man. Blow is the frontman and lead, but there is an actual team involved.

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Bread_or_Decide

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#103  Edited By Bread_or_Decide
Member since 2007 • 29761 Posts

@Ballroompirate said:
@Bread_or_Decide said:
@Ballroompirate said:
@Bread_or_Decide said:

From your assessment you clearly don't understand the game and have not played it. So your baseless opinion is null and void.

Yea cause clearly there's more than the typical "maze" puzzle in The Witness...oh wait, clearly you're full of shit as usual cause you literally didn't even try to prove me wrong besides "herp derp you're wrong you're opinion is null and void derp".

No seriously prove me wrong that the game is more than solve maze puzzle-explore a little-solve maze puzzle-explore a little-solve maze puzzle, rinse and repeat tell the game is "done". Seriously prove to me that's there more to this game than those two things cause if ANY OTHER game just had two things going for it, I can tell you that shit wouldn't fly if reviewers gave that game a 9 or 10.

The best games introduce a simple element and then expand on that. Using level variety, weapon variety, item variety, to add additional challenge to the once simple gameplay element. The best of every genre relies on this basic concept. From shooters to platformers to puzzle games. If you're seriously asking the witness to add a shooting section or platforming section to change up the gameplay then I cannot help you further.

What the game does do is change up the puzzle elements, variety, and challenge as you journey deeper into the game. The worst games are often the ones that are jack of all trades, master of none. They do too many things and do none of them well. So I don't think you know what you're asking for because nobody ever wanted the first Halo to "change up" what it did best. Only that it add a variety of enemies and levels to diversify the initial challenge to the gamer.

Then again I'm wasting my precious brain power on you when I should be directing it toward puzzles in The Witness. You've already made up your mind. And the worst thing of all, you're chastising a puzzle game for being only a puzzle game. Think about that for a minute. Maybe thinking isn't your forte.

Did I ask for The Witness to be like Halo? did I ask The Witness to have some sort of shooting mechanic with uber explosions?, or are you just that daft to assume cause I AM ASKING YOU TO PROVE ME WRONG that The Witness has more than a solve a maze puzzle/explore tell you finish the FRAKING GAME, that's not even breaking the pace of the fraking game, are you that easily entertained of seeing just two mechanics throughout a fraking game??? cause that's not justifying it to get a 9 or 10.

Games like Portal (which we all know I'm not a fan of) at least tries to break the pace of the mundane pace of explore/solve puzzle with dialogue from Glados or Wheatley and breaths air into the game, something The Witness lacks (hell even The Talos Princeple did it better than The Witness), unless like I've said time and time again prove me wrong or you're just full of shit.

It seems like you have trouble concentrating. You need constant distraction. If you can't focus on puzzles without some meandering voice over you may want to seek out some medication for this condition.

The Witness is a puzzle game with diverse puzzles. Puzzles lead to more puzzles. If you want more than puzzles please play another game. There are many games available to play. Please choose one that is more to your liking.

I'm only a few hours into The Witness and the puzzles have changed quite a few times. The environment begins to play a role into how certain puzzles are solved. The initial goal is the same, how you get to that goal constantly changes. If this appears to you only to be "two mechanics" then you have problems, mental problems. I recommend you seek medication for this condition.

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Ballroompirate

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#104 Ballroompirate
Member since 2005 • 26695 Posts

@Bread_or_Decide said:
@Ballroompirate said:
@Bread_or_Decide said:
@Ballroompirate said:
@Bread_or_Decide said:

From your assessment you clearly don't understand the game and have not played it. So your baseless opinion is null and void.

Yea cause clearly there's more than the typical "maze" puzzle in The Witness...oh wait, clearly you're full of shit as usual cause you literally didn't even try to prove me wrong besides "herp derp you're wrong you're opinion is null and void derp".

No seriously prove me wrong that the game is more than solve maze puzzle-explore a little-solve maze puzzle-explore a little-solve maze puzzle, rinse and repeat tell the game is "done". Seriously prove to me that's there more to this game than those two things cause if ANY OTHER game just had two things going for it, I can tell you that shit wouldn't fly if reviewers gave that game a 9 or 10.

The best games introduce a simple element and then expand on that. Using level variety, weapon variety, item variety, to add additional challenge to the once simple gameplay element. The best of every genre relies on this basic concept. From shooters to platformers to puzzle games. If you're seriously asking the witness to add a shooting section or platforming section to change up the gameplay then I cannot help you further.

What the game does do is change up the puzzle elements, variety, and challenge as you journey deeper into the game. The worst games are often the ones that are jack of all trades, master of none. They do too many things and do none of them well. So I don't think you know what you're asking for because nobody ever wanted the first Halo to "change up" what it did best. Only that it add a variety of enemies and levels to diversify the initial challenge to the gamer.

Then again I'm wasting my precious brain power on you when I should be directing it toward puzzles in The Witness. You've already made up your mind. And the worst thing of all, you're chastising a puzzle game for being only a puzzle game. Think about that for a minute. Maybe thinking isn't your forte.

Did I ask for The Witness to be like Halo? did I ask The Witness to have some sort of shooting mechanic with uber explosions?, or are you just that daft to assume cause I AM ASKING YOU TO PROVE ME WRONG that The Witness has more than a solve a maze puzzle/explore tell you finish the FRAKING GAME, that's not even breaking the pace of the fraking game, are you that easily entertained of seeing just two mechanics throughout a fraking game??? cause that's not justifying it to get a 9 or 10.

Games like Portal (which we all know I'm not a fan of) at least tries to break the pace of the mundane pace of explore/solve puzzle with dialogue from Glados or Wheatley and breaths air into the game, something The Witness lacks (hell even The Talos Princeple did it better than The Witness), unless like I've said time and time again prove me wrong or you're just full of shit.

It seems like you have trouble concentrating. You need constant distraction. If you can't focus on puzzles without some meandering voice over you may want to seek out some medication for this condition.

The Witness is a puzzle game with diverse puzzles. Puzzles lead to more puzzles. If you want more than puzzles please play another game. There are many games available to play. Please choose one that is more to your liking.

I'm only a few hours into The Witness and the puzzles have changed quite a few times. The environment begins to play a role into how certain puzzles are solved. The initial goal is the same, how you get to that goal constantly changes. If this appears to you only to be "two mechanics" then you have problems, mental problems. I recommend you seek medication for this condition.

So you still can't prove me wrong so congrats on making yourself look like a tool and a window licker, I even gave a simple example on other puzzle games that are better than The Witness that not only do puzzles better, they break the mundane of puzzle-explore-puzzle-explore-puzzle tell your eyes bleed. Do you honestly have a hard time reading? no seriously cause I simply asked you if there's more than the puzzle-explore-puzzle formula and you've yet to say anything besides "oh there's new puzzles and oh and new areas, guess that counts".

The Talos Principle and Portal does everything better than The Witness cause there's more than the mundane explore/puzzle grind that is The Witness cause /gasp those games actually have not only dialogue but some sort of story as well that breaks the mold of just doing puzzles, I know you might have no interest in story in a video game, but I do. I mean hell the Myst games are even better than The Witness and those games came out in 1993,1997, 2001 (exile was my fav one) and few after that.

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#105 thepclovingguy
Member since 2016 • 2059 Posts

Why do people care what ign has to say, they pretty much give almost every cod game a nine out of ten?

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#106  Edited By lordlors
Member since 2004 • 6128 Posts

@Ballroompirate said:

So you still can't prove me wrong so congrats on making yourself look like a tool and a window licker, I even gave a simple example on other puzzle games that are better than The Witness that not only do puzzles better, they break the mundane of puzzle-explore-puzzle-explore-puzzle tell your eyes bleed. Do you honestly have a hard time reading? no seriously cause I simply asked you if there's more than the puzzle-explore-puzzle formula and you've yet to say anything besides "oh there's new puzzles and oh and new areas, guess that counts".

The Talos Principle and Portal does everything better than The Witness cause there's more than the mundane explore/puzzle grind that is The Witness cause /gasp those games actually have not only dialogue but some sort of story as well that breaks the mold of just doing puzzles, I know you might have no interest in story in a video game, but I do. I mean hell the Myst games are even better than The Witness and those games came out in 1993,1997, 2001 (exile was my fav one) and few after that.

*eats popcorn

Carry on gents :P

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#107  Edited By R10nu
Member since 2006 • 1679 Posts

@Ballroompirate said:

So you still can't prove me wrong so congrats on making yourself look like a tool and a window licker, I even gave a simple example on other puzzle games that are better than The Witness that not only do puzzles better, they break the mundane of puzzle-explore-puzzle-explore-puzzle tell your eyes bleed.

Much like the reviews, you can't explain the diversity of Witness' puzzles in detail without spoiling the solution. The method is the solution, often times.

So we don't.

2 hours in i already can safely say the puzzle variety beats the intirety of Portal games.

And the story bits did surface their head just a little bit in that time.

Having more story would mean being stuck in a puzzle would destroy the pacing.

And some of these puzzles are god damn hard, by design. You will get stuck. Possibly for hours.

So the story elements are light to accomodate that.

If you're up for puzzles, play it.

If you want a story with puzzle bits in it, don't play it.

But this game is good at what it does.

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Ballroompirate

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#108  Edited By Ballroompirate
Member since 2005 • 26695 Posts

@R10nu said:
@Ballroompirate said:

So you still can't prove me wrong so congrats on making yourself look like a tool and a window licker, I even gave a simple example on other puzzle games that are better than The Witness that not only do puzzles better, they break the mundane of puzzle-explore-puzzle-explore-puzzle tell your eyes bleed.

Much like the reviews, you can't explain the diversity of Witness' puzzles in detail without spoiling the solution. The method is the solution, often times.

So we don't.

2 hours in i already can safely say the puzzle variety beats the intirety of Portal games.

And the story bits did surface their head just a little bit in that time.

Having more story would mean being stuck in a puzzle would destroy the pacing.

And some of these puzzles are god damn hard, by design. You will get stuck. Possibly for hours.

So the story elements are light to accomodate that.

If you're up for puzzles, play it.

If you want a story with puzzle bits in it, don't play it.

But this game is good at what it does.

I'm only an hour into it and the puzzles are piss easy (hell the first 30 min I've just been guessing), although Talos Principle puzzles are pretty legit. TP and Portal at least have some sort of story going on or a minor distraction from the constant explore/puzzle routine so far that plagues The Witness, which is a damn pretty colorful game but TP still has the best puzzles out of the three (Portal series and The Witness). So far it feels like a good handful of the puzzles in TW are just there to be there and add nothing.

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#109 Heil68
Member since 2004 • 60812 Posts

Another AAA for the PS4 and it should matter since last gen 360/PC were somehow magically a win for MS.

Gen leading PS4, with over 900 games and this included AAA gem it's easy to see why.

awwww yeahhhhh

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gfxpipeline

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#110 gfxpipeline
Member since 2014 • 543 Posts

LOL at anyone dumb enough to pay 40 dollars for this turd of a game.

Read the terrible impressions from people who were dumb enough to do so.

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deactivated-5d6bb9cb2ee20

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#111 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

The game's incredible. The interplay between the puzzles and the world and the story is something else.

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#112 DrkeX
Member since 2003 • 645 Posts

@gfxpipeline: It's the #1 pirated game right now on some torrent sites, dudes even whining about it

http://www.gamesindustry.biz/articles/2016-01-29-the-witness-is-being-heavily-pirated

40 dollars for an indie game with shit graphics is too much in 2016, especially with the economy

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#113  Edited By drinkerofjuice
Member since 2007 • 4567 Posts

@DrkeX: Yes, the man has some nerve in not being happy about people pirating a game he put over five years in.

I'm not even going to bother addressing the other half of your shitstained post, as you've proven that you don't know what you're talking about.

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#114 DrkeX
Member since 2003 • 645 Posts

@drinkerofjuice said:

@DrkeX: Yes, the man has some nerve in not being happy about people pirating a game he put over five years in.

I'm not even going to bother addressing the other half of your shitstained post, as you've proven that you don't know what you're talking about.

Did i initiate butthurt? aww poor baby.

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#115 NathanDrakeSwag
Member since 2013 • 17392 Posts

I can tell from the streams I've watched that this game is overrated by reviewers.

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#116 pelvist
Member since 2010 • 9001 Posts

I bought the game because i usually like these types of games, (Antichamber is one of my favourite games ever) The Witness is actually quite boring so far and most of the puzzles at least in the first few hours I have played are quite samey, iv just done the sand temple and the puzzles are starting to get a bit more challenging at least.

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#117 King_Dodongo
Member since 2006 • 3759 Posts

The creator, Jonathan blows, says the game is awesome but they need the full 40$ from gamers to make another one, is it any good?

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#118 pelvist
Member since 2010 • 9001 Posts

Just played a bit more and so far the game seems ok, not as good as other games in this genre. The Talos Principle and Antichamber are much better also Dream is a better game and that never even got reviewed on GS.

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#119 jg4xchamp
Member since 2006 • 64054 Posts

@pelvist said:

Just played a bit more and so far the game seems ok, not as good as other games in this genre. The Talos Principle and Antichamber are much better also Dream is a better game and that never even got reviewed on GS.

Antichamber is fucking ace, what is Dream?

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#120  Edited By drinkerofjuice
Member since 2007 • 4567 Posts

@King_Dodongo said:

The creator, Jonathan blows, says the game is awesome but they need the full 40$ from gamers to make another one, is it any good?

Depends on expectations. Technically all you're doing in this game is solving puzzles via panel screen. There are no additional items to find or any story-driven sequences to encounter. Your progression all depends on how persistent you choose to be and how you decide to piece together the narrative fragments you encounter.

What makes it work is that it's really a game about the player. The world looks and feels so enticing that you really don't mind combing through all of its corners in search for a new challenge and seeing some of the game's meticulous visual details. There's a real meditative vibe about the game that I personally admire. Initially I was disappointed by this direction, but once you get on its wavelength, the experience is highly refreshing.

Goes without saying that the game isn't for everybody. But it shouldn't be downplayed for "lol puzzles" or "$40 for an indie game". That right there is some narrow minded thinking.

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deactivated-5f26ed7cf0697

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#121 deactivated-5f26ed7cf0697
Member since 2002 • 7110 Posts

Too bad stupidass cows will only brag about this without ever playing it. Same canbe said about Soma and Talos.

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#122 King_Dodongo
Member since 2006 • 3759 Posts

@drinkerofjuice: thnks for the response, presonally I judge from scale, amount of content, replay value etc etc.

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#124 pelvist
Member since 2010 • 9001 Posts

@jg4xchamp: Dream is a puzzle adventure type game similar to The Witness but the puzzles are more varied. Though its not as polished as The Witness it is a better game IMO.