:lol: best answerSuck at gaming? Move can't do that (Nearly as well)
-Snooze-
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[QUOTE="ocstew"][QUOTE="lucky_star"] Kinect doesnt work in a dark room. Kinect doesnt work if you have a messy room or just "wrong" kind of furniture. Kinect doesnt work properly if you have loose clothes. Black people. Kinect barely works at all in perfect conditions.lucky_starWith Move you can only use your hands. That's a big reason why it works better than the Kinect. Are you forgetting the PS Eye? Who says you are limited to your hands when the camera can track your whole body.
PS eye can't do full 3-D full body tracking! Really Sony fanboys get a clue!
I'd like to see that, too. But it's probably about two generations out from being discerning enough to be usable for controlling a videogame.
Well you know what Kinect can't do? How about control things with your mind!!Well MindFlex from Mattel allows you to do just that: MindFlex
Moving things with your mind>>>than flailing arms around.
Mindflex > Kinect?
You decide
CajunShooter
[QUOTE="ocstew"][QUOTE="lucky_star"] Kinect doesnt work in a dark room. Kinect doesnt work if you have a messy room or just "wrong" kind of furniture. Kinect doesnt work properly if you have loose clothes. Black people. Kinect barely works at all in perfect conditions.lucky_starWith Move you can only use your hands. That's a big reason why it works better than the Kinect. Are you forgetting the PS Eye? Who says you are limited to your hands when the camera can track your whole body.even if it's the forward/backward movement of your hand against the rest of your body?
Lemme give u a preview of the future: Sony will release move straps that you strap on to your legs, and if you have 4 move controllers, you can have ur feet included into the game! Milkage incoming! :PDo you think the things move cant do but kinect can will be a big selling point?? Kinect can track the full body motion of your body. So you can kick but you cant kick with your feet on move.Pretty much anything dealing with your full body, move cant do. Anything move can do but kinect cant,can be done on the controller of 360. Only thing useful that youcan do on moveis maybe golf,but you can do that on kinect probably with better because of full body movement tracking. Pretty much what im interested in using kinect for you cant do that on move.
slipknot0129
[QUOTE="slipknot0129"]Kung Fu Live does what Kinect does, I dont care about tech it uses. Show me a game for Kinect which is noticably better working that Kung Fu Live posted above.Nope thats not full body movement. More like pixel change movement.I dont see any reliable source that proves ps move can do full body movement.
tommyas
Kung Fu Live does what Kinect does, I dont care about tech it uses. Show me a game for Kinect which is noticably better working that Kung Fu Live posted above.Nope thats not full body movement. More like pixel change movement on a 2d point of view.[QUOTE="tommyas"][QUOTE="slipknot0129"]
I dont see any reliable source that proves ps move can do full body movement.
slipknot0129
Kung Fu Live does what Kinect does, I dont care about tech it uses. Show me a game for Kinect which is noticably better working that Kung Fu Live posted above.Nope thats not full body movement. More like pixel change movement. Got any source for it? With good software you can do plenty of things. I know Kinect has three cameras and all that, but you have to admit Kung Fu Live could be easily exchanged for Kinect game and I guess nobody would notice.[QUOTE="tommyas"][QUOTE="slipknot0129"]
I dont see any reliable source that proves ps move can do full body movement.
slipknot0129
Kung Fu Live does what Kinect does, I dont care about tech it uses. Show me a game for Kinect which is noticably better working that Kung Fu Live posted above.Nope thats not full body movement. More like pixel change movement. The thing is we haven't seen Kinect doing anything better than that so right now Kinect is just an overpriced Eyetoy.[QUOTE="tommyas"][QUOTE="slipknot0129"]
I dont see any reliable source that proves ps move can do full body movement.
slipknot0129
I'd like to see that, too. But it's probably about two generations out from being discerning enough to be usable for controlling a videogame. I could see Nintendo trailblazing yet again with such crazy tech.[QUOTE="CajunShooter"]
Well you know what Kinect can't do? How about control things with your mind!!Well MindFlex from Mattel allows you to do just that: MindFlex
Moving things with your mind>>>than flailing arms around.
Mindflex > Kinect?
You decide
HuusAsking
[QUOTE="slipknot0129"]Nope thats not full body movement. More like pixel change movement. Got any source for it? With good software you can do plenty of things. I know Kinect has three cameras and all that, but you have to admit Kung Fu Live could be easily exchanged for Kinect game and I guess nobody would notice.[QUOTE="tommyas"] Kung Fu Live does what Kinect does, I dont care about tech it uses. Show me a game for Kinect which is noticably better working that Kung Fu Live posted above.tommyas
Kung fu live has to be played with no movement in the background. So you gotta turn that fan off and kick your friends out of the room.
http://www.youtube.com/watch?v=jJR_QzWGhGo#t=13m20s
why no movement in the background? because its not tracking the player its just tracking pixel changes... it cant tell your fist from your dog running across the room.
Kinect, can be played in a room with an entire party going on in the background because its actually tracking a 3d image of your body and not simply pixel changes.
Do you think the things move cant do but kinect can will be a big selling point?? Kinect can track the full body motion of your body. So you can kick but you cant kick with your feet on move.Pretty much anything dealing with your full body, move cant do. Anything move can do but kinect cant,can be done on the controller of 360. Only thing useful that youcan do on moveis maybe golf,but you can do that on kinect probably with better because of full body movement tracking. Pretty much what im interested in using kinect for you cant do that on move.
slipknot0129
I'm sure Kinect can do some things that Move can't. However, a developer is more likely to release a game for the ps3 AND the wii. The advantage the Move has over kinect is just that, the Wii factor.
Got any source for it? With good software you can do plenty of things. I know Kinect has three cameras and all that, but you have to admit Kung Fu Live could be easily exchanged for Kinect game and I guess nobody would notice.[QUOTE="tommyas"][QUOTE="slipknot0129"]Nope thats not full body movement. More like pixel change movement.
markinthedark
Kung fu live has to be played with no movement in the background. So you gotta turn that fan off and kick your friends out of the room.
http://www.youtube.com/watch?v=jJR_QzWGhGo#t=13m20s
why no movement in the background? because its not tracking the player its just tracking pixel changes... it cant tell your fist from your dog running across the room.
Kinect, can be played in a room with an entire party going on in the background because its actually tracking a 3d image of your body and not simply pixel changes.
This is true, however I'd like to point out that it's due to Kung Fu being a low budget title and that full body tracking is indeed possible with a webcame(what EyeToy is) just like it's possible to do face tracking with a webcam. What Kinect add is precision(filtering away the noise by relying on depth) and is more cost efficient(in processing power).[QUOTE="slipknot0129"]Nope thats not full body movement. More like pixel change movement. The thing is we haven't seen Kinect doing anything better than that so right now Kinect is just an overpriced Eyetoy. Well it all needs to be programmed and that's no easy task. So rigt now many of the Kinect rely on existing code which was made with 2D cameras in mind. 2'nd and 3'd generation Kinect titles is where it'll become interesting.[QUOTE="tommyas"] Kung Fu Live does what Kinect does, I dont care about tech it uses. Show me a game for Kinect which is noticably better working that Kung Fu Live posted above.kuraimen
2'nd and 3'd generation Kinect titles is where it'll become interesting.OctaBech
So you are saying that Xbox 360 and Kinect will compete against the PLAYSTATION FOUR and the next Nintendo?
[QUOTE="markinthedark"][QUOTE="tommyas"] Got any source for it? With good software you can do plenty of things. I know Kinect has three cameras and all that, but you have to admit Kung Fu Live could be easily exchanged for Kinect game and I guess nobody would notice.OctaBech
Kung fu live has to be played with no movement in the background. So you gotta turn that fan off and kick your friends out of the room.
http://www.youtube.com/watch?v=jJR_QzWGhGo#t=13m20s
why no movement in the background? because its not tracking the player its just tracking pixel changes... it cant tell your fist from your dog running across the room.
Kinect, can be played in a room with an entire party going on in the background because its actually tracking a 3d image of your body and not simply pixel changes.
This is true, however I'd like to point out that it's due to Kung Fu being a low budget title and that full body tracking is indeed possible with a webcame(what EyeToy is) just like it's possible to do face tracking with a webcam. What Kinect add is precision(filtering away the noise by relying on depth) and is more cost efficient(in processing power).face tracking is alot easier because there are known reference points common across all people.
our bodies and clothing however are alot more varied, tracking it with a standard RGB camera is alot more difficult. While it could theoretically be done.. it would be a monumental programming challenge to account for all the variables... and as you mentioned would take a helluva alot more processing power. Realistically i dont think it could be done in real time on a PS3.... would need a massive amount of processing.
Kinect can make you look like an idiot while Move can't.Kenny789
That's not true. Kinect does a much better job, though.
A controller dont make you look less stupid.All people see when your playing with a controller is pushing buttons. Atleast with kinect you up and out of your chair. President would think that makes you look smarter and more in touch with reality. Can i sig this whole thing?[QUOTE="lordfalsus"]
kinect can make you look like a douche bag more than a motion cotroller can... i mean seriously kinect just looks stupid,im not even a fan of the move tho. if i wanna wail around while i play a video game ill play DDR
slipknot0129
[QUOTE="waltefmoney"]
[QUOTE="Kenny789"]Kinect can make you look like an idiot while Move can't.AznKSor
That's not true. Kinect does a much better job, though.
How many times are cows going to use that same video?Why would a cow try to make a Sony product look bad?
Cows = PlayStation fanboys.
Lems - Xbox Fanboys.
How many times are cows going to use that same video?[QUOTE="AznKSor"]
[QUOTE="waltefmoney"]
That's not true. Kinect does a much better job, though.
waltefmoney
Why would a cow try to make a Sony product look bad?
Cows = PlayStation fanboys.
Lems - Xbox Fanboys.
This is true, however I'd like to point out that it's due to Kung Fu being a low budget title and that full body tracking is indeed possible with a webcame(what EyeToy is) just like it's possible to do face tracking with a webcam. What Kinect add is precision(filtering away the noise by relying on depth) and is more cost efficient(in processing power).[QUOTE="OctaBech"]
Kung fu live has to be played with no movement in the background. So you gotta turn that fan off and kick your friends out of the room.
http://www.youtube.com/watch?v=jJR_QzWGhGo#t=13m20s
why no movement in the background? because its not tracking the player its just tracking pixel changes... it cant tell your fist from your dog running across the room.
Kinect, can be played in a room with an entire party going on in the background because its actually tracking a 3d image of your body and not simply pixel changes.
Heirren
face tracking is alot easier because there are known reference points common across all people.
our bodies and clothing however are alot more varied, tracking it with a standard RGB camera is alot more difficult. While it could theoretically be done.. it would be a monumental programming challenge to account for all the variables... and as you mentioned would take a helluva alot more processing power. Realistically i dont think it could be done in real time on a PS3.... would need a massive amount of processing.
Kinect got issues with clothes too, but they do not necessarily have to be an obstacle as the colour can be used as reference points. But yes as we both agree upon, 2D camera tracking of human movement in 3D space is too resource demanding, but there are ways around this like libraries of human movement(which can be designed to be predictable in games, like dance moves), libraries which are quite useful for Kinect too. All I'm trying to say is that Kung Fu is a bad example because the dev didn't have the resources to utilize these types of technologies/ideas, but then again it's not you who brought it up. :)Kung fu live has to be played with no movement in the background. So you gotta turn that fan off and kick your friends out of the room.
why no movement in the background? because its not tracking the player its just tracking pixel changes... it cant tell your fist from your dog running across the room.
markinthedark
Unless the developers were making up things, they still create bounding boxes. Saying "it's tracking pixel changes" isn't a bad thing. Kinect is only tracking pixels, but has the advantage of the color being the distance. Finding edges based on movement is much easier than finding them in a still image. So they both have much in common, as in "looking at lots of pixels and trying to figure out where the player and his body parts are". Even Kinect will struggle when your dog is running across the room if he does so very close to your legs (or worse, between them).
Of course 2D is much more limited and way easier to get confused, since everything is ending up on the same plane. But they still use bounding boxes and once you have such a box around every area that changed, you can find the "root" (in this case the face would be the obvious choice) and find boxes that are connected. The game apparently stops there, but from here on it would be simple to find the joints and do a "2D skeleton".
Kinect, can be played in a room with an entire party going on in the background because its actually tracking a 3d image of your body and not simply pixel changes.
In a party environment you constantly have people running in front of you and even Kinect doesn't have xray vision. People brushing past you or standing real close are pretty likely to confuse Kinect as well (heck, just crossing your arms or lifting them up close to your head has turned most tech demos into glitch fests). Don't forget that this "3d image of your body" is just a bunch of pixels as well and not magically filtering out everything else. It's just a lot easier to know which pixels belong to a body when you have depth.
Kung Fu Live is very limited, but what their software does is still a simplified version of what Kinect does while being limited to a 2D image. Not saying they could pull off Kinect if you gave them a depth camera, seeing how they seem to be small studio and RELIABLY detecting a players body/limbs is quite a task (which based on the tech demos not even a big player like MS was able to do 100% yet).
[QUOTE="Heirren"][QUOTE="OctaBech"] This is true, however I'd like to point out that it's due to Kung Fu being a low budget title and that full body tracking is indeed possible with a webcame(what EyeToy is) just like it's possible to do face tracking with a webcam. What Kinect add is precision(filtering away the noise by relying on depth) and is more cost efficient(in processing power).OctaBech
face tracking is alot easier because there are known reference points common across all people.
our bodies and clothing however are alot more varied, tracking it with a standard RGB camera is alot more difficult. While it could theoretically be done.. it would be a monumental programming challenge to account for all the variables... and as you mentioned would take a helluva alot more processing power. Realistically i dont think it could be done in real time on a PS3.... would need a massive amount of processing.
Kinect got issues with clothes too, but they do not necessarily have to be an obstacle as the colour can be used as reference points. But yes as we both agree upon, 2D camera tracking of human movement in 3D space is too resource demanding, but there are ways around this like libraries of human movement(which can be designed to be predictable in games, like dance moves), libraries which are quite useful for Kinect too. All I'm trying to say is that Kung Fu is a bad example because the dev didn't have the resources to utilize these types of technologies/ideas, but then again it's not you who brought it up. :)I can see how face tracking would be easier with Kinect, but it's been confirmed that GT5 w/face tracking and in 3D is a truly unique experience. My problem with both of these techs is that Kinect has problems with clothing and requires a lot of space, while Move has lighting issues--to my knowledge.
Kinect can end up in bargain bins for fifty bucks. It can do that really well. It can also be a regrettable impulse purchase. It does those two things really really well. Bread_or_Decide
or it can be a huge selling item with you nowhere to be found when its gawdy numbers start ringing in?
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