[QUOTE="R3FURBISHED"]
[QUOTE="CaseyWegner"]
a console is a closed platform. the pc is an open platform. a console will have the same basic components for its entire lifespan. the pc as a platform is always changing and can be made up of many different configurations.
CaseyWegner
So what makes a PC so different, and the subsequent fact that the OS a game is released on is pretty much meaningless, is based entirely around the user and their choice, or potential lack thereof, to modify their PC?
How does that change that one version of a game being released on a "Macintosh PC" is different than a version being released on a "Microsoft PC"?
i don't quite understand what you're asking here.
You said that the difference between PCs and consoles is that one open to change, so to say, (you can swap your PCs parts) and you cannot do that to a console.
My main question is that why are the OSs treated as same, when it comes to games (Starcraft 2), when they are not. One version of Starcraft 2 is not the same as the other, and in my mind it is the exact same thing as, say, Red Dead Redemption for the PS3 and 360. Unless you have both Microsoft and Macintosh OSs you will not be able to either version of Starcraft just like you are not able to play either version of Red Dead Redemption unless you have both a PS3 and 360.
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