lol I guess one dvd for each day. :D
you see the benefits of BLUE RAY
This topic is locked from further discussion.
Usually disk changes don't occur except every like 10 hours. Oh well, I'd rather be able to play a game ASAP than wait for it to install.teh_VU
youll probably have to install and change disks
Seriously, who cares? Remember FFVII? No one cared about changing discs...Screamteam411
disc swapping is soo Ps1 screamteam:P
Oh god, that mean 360 owners actually have to get off their couch after 15+ hours of gaming to *gasp* change their disk! :roll:
I own a PS3 and Im still getting FFXIII for the 360. Besides the fact that Id like to keep my 360 collection growing, I like the nostalgia of swapping discs and the sense of accomplishment of finishing them :P
I kind of want all the discs just to have all the banging characters on them... :(
But they wouldn't work in my PSTriple.
[QUOTE="mgsfan1189"]
lol I guess one dvd for each day. :D
you see the benefits of BLUE RAY
obamanian
Then will be a 1000x better package than the PS3 version ?
COOL !!!!
I agree that made me more pumped for the Xbox 360 version, cant wait, hopefully MS will bring us the VS version lets KEEP the faith.I agree that made me more pumped for the Xbox 360 version, cant wait, hopefully MS will bring us the VS version lets KEEP the faith.[QUOTE="obamanian"]
Then will be a 1000x better package than the PS3 version ?
COOL !!!!
Mamba_Negra
Well, i have a PS3 for FF13vs, but if comes to 360, i will definatly buy the multiple disk cool package 360 version
Seriously, who cares? Remember FFVII? No one cared about changing discs...Screamteam411We try to evolve from generation to generation. What the standard was ten years ago isn't the same today.
This is horrible multiple disk + loading times for install means alot of coffee breaks very bad stuff.
The benefits of bluray=slow load speed and likely a mandatory install and no artwork.
The benefits of dvd=lots of artwork, fast load times, and no mandtory install.
You mean we're gonna have to swap out discs after 20 hours of gameplay. Oh Noooes. What will we ever do!!!!!! That means im gonna have to get off my couch after a day of skipping work so i can play this game. Well that just sucks. Awww shucks. Im gonna go sell my 360 right now so that I can get a ps3 and get FF13 for it. Installing is FUN! :) (sarcasm aside)God forbid America ever gets off their a$$ to getoff the couch to play a F#%&ing video game. Geez, you people make me sick.
The 360 would probably E-74 itself on them before they can switch to disk 2.Little_B0y_BLUE
yea i'd also watch out for disk scratching on disk changes.
This is horrible multiple disk + loading times for install means alot of coffee breaks very bad stuff.
mgsfan1189
360 games require installs now? I didn't get that memo.
[QUOTE="mgsfan1189"]
lol I guess one dvd for each day. :D
you see the benefits of BLUE RAY
Then will be a 1000x better package than the PS3 version ?
COOL !!!!
I actually agree with this. First of all, getting off the couch for a couple seconds is not a bad thing, and if you think it is... I don't know what to say. Secondly, I actually like having those different pics on the different disks. Sure, the gameplay >>>>>>>>>>>>>>>>>>>>>> pics on disks, but this just makes it seem a lot better for some reason. It's like a DVD box set which has different pics on each DVD. It just looks so much better than just having to look at one pic (and I'm guessing it would be the more plain 5th disk) all the time.Disc swapping> Mandatory installs anyday of the week. :|
I love it when people go on about how disc swapping is so old and stuck in the past and TEH BLU RAYZZ is how things should be, not realizing it takes MGS4 10 minutes to install itself per level and about 10 seconds to get off your behind and swap a disc. :lol:
Sony fans seem to enjoy sticking their fingers in their ears, yelling "LALALALA" and taking several steps backwards the more this gen goes on. :lol:
The major problem with disc changing isn't that actual changing of the disc to play the next section, it's actually the fact that, as evidenced by SO4, you'll be changing the disc whenever you decide to back track. Considering most JRPG's are known for having huge amounts of extra content that's usually hidden in earlier areas, this will -obviously- be a concern if the same problem occurs. You may say it's not a problem changing the disc once every few hours, but how about once every 15 minutes, within a 3 hour session?jonnyt61I get the backtracking, but why would you be doing it every 15 minutes.
[QUOTE="Little_B0y_BLUE"]The 360 would probably E-74 itself on them before they can switch to disk 2.mgsfan1189
yea i'd also watch out for disk scratching on disk changes.
This only happens when you move your 360 whilst a game is playing. I dont know how you play your 360, but I keep mine still while Im playing my games ;)
So now I have to get up for 5 seconds JUST to change a disc?!?! Oh no how will I ever be able to enjoy FF13 knowing I have to get up in the next 10 hours to change a disc?
[QUOTE="CreepyBacon"]Being able to go anywhere I want, without changing discs >>>>>>>>>>> Having to change discs every time I need to go back to an old areaDisc swapping> Mandatory installs anyday of the week. :|
jonnyt61
Theres 600 seconds in 10 minutes. Do the maths and figure out how many times I'll have to get up and swap a disc before i waste more time than you did installing. :lol: It's a step backwards. No way around it.
The major problem with disc changing isn't that actual changing of the disc to play the next section, it's actually the fact that, as evidenced by SO4, you'll be changing the disc whenever you decide to back track. Considering most JRPG's are known for having huge amounts of extra content that's usually hidden in earlier areas, this will -obviously- be a concern if the same problem occurs. You may say it's not a problem changing the disc once every few hours, but how about once every 15 minutes, within a 3 hour session?jonnyt61
Oh come on like we are really going to change discs every 15 minutes :roll:
Cows sure love to blow disc swapping out of proportion.
[QUOTE="jonnyt61"][QUOTE="CreepyBacon"]
Disc swapping> Mandatory installs anyday of the week. :|
Being able to go anywhere I want, without changing discs >>>>>>>>>>> Having to change discs every time I need to go back to an old areaTheres 600 seconds in 10 minutes. Do the maths and figure out how many times I'll have to get up and swap a disc before i waste more time than you did installing. :lol: It's a step backwards. No way around it.
Don't installs generally improve load times, so it kinda could average out.Being able to go anywhere I want, without changing discs >>>>>>>>>>> Having to change discs every time I need to go back to an old area[QUOTE="jonnyt61"][QUOTE="CreepyBacon"]
Disc swapping> Mandatory installs anyday of the week. :|
CreepyBacon
Theres 600 seconds in 10 minutes. Do the maths and figure out how many times I'll have to get up and swap a disc before i waste more time than you did installing. :lol: It's a step backwards. No way around it.
I'm sorry? It's more of an inconvenience for me to get up, remove a disc, get a new disc, put that one in, and then put the old disc in a case, than it is for me to wait 15 minutes before I can play the game.
You can argue making data more easily accessible is a step backwards all you like, I don't really care. I just know that getting up repeatedly to change discs is FAR more of an inconvenience that leaving my PS3 to install a game is.
Seriously, did you just buy a PS3 so you could rag on it? It's all I ever see you do.
[QUOTE="jonnyt61"]The major problem with disc changing isn't that actual changing of the disc to play the next section, it's actually the fact that, as evidenced by SO4, you'll be changing the disc whenever you decide to back track. Considering most JRPG's are known for having huge amounts of extra content that's usually hidden in earlier areas, this will -obviously- be a concern if the same problem occurs. You may say it's not a problem changing the disc once every few hours, but how about once every 15 minutes, within a 3 hour session?SpinoRaptor24
Oh come on like we are really going to change discs every 15 minutes :roll:
Cows sure love to blow disc swapping out of proportion.
Well, I'm going off some of the last gen JRPG's I've played, but you'd generally pop to one older area, have a 10~20 minute "quest" there, thenyou'd go back to the newer one to "hand it in" as such. You could end up doing this any number of times within 3 hours.This is, of course, only when you're doing side-quests and the like. The main story is unlikely to have much of an issue, as you'll be following a very linear path, I imagine.
It's just a nuisance that really does negatively impact the experience.
he makes me ashamed of owning a ps3 lol, i dont think its really a big deal either, waonder if this was a jokeoh noes people have to get up and change a disc,you sure showed them TC :roll:
Kandlegoat
The major problem with disc changing isn't that actual changing of the disc to play the next section, it's actually the fact that, as evidenced by SO4, you'll be changing the disc whenever you decide to back track. Considering most JRPG's are known for having huge amounts of extra content that's usually hidden in earlier areas, this will -obviously- be a concern if the same problem occurs. You may say it's not a problem changing the disc once every few hours, but how about once every 15 minutes, within a 3 hour session?jonnyt61
Oh come on like we are really going to change discs every 15 minutes :roll:
Cows sure love to blow disc swapping out of proportion.
Well, I'm going off some of the last gen JRPG's I've played, but you'd generally pop to one older area, have a 10~20 minute "quest" there, then you'd go back to the newer one to "hand it in" as such. You could end up doing this any number of times within 3 hours. It's just a nuisance that really does negatively impact the experience. Its obvious that each disc will have needed backbone area that the player will frequently take or be active in, the disc variation will simply be that of pushing the campaign forward, areas will you won't go back to and such elements of the game. Do you really think they havent planned this out.[QUOTE="SpinoRaptor24"]
[QUOTE="jonnyt61"]The major problem with disc changing isn't that actual changing of the disc to play the next section, it's actually the fact that, as evidenced by SO4, you'll be changing the disc whenever you decide to back track. Considering most JRPG's are known for having huge amounts of extra content that's usually hidden in earlier areas, this will -obviously- be a concern if the same problem occurs. You may say it's not a problem changing the disc once every few hours, but how about once every 15 minutes, within a 3 hour session?jonnyt61
Oh come on like we are really going to change discs every 15 minutes :roll:
Cows sure love to blow disc swapping out of proportion.
Well, I'm going off some of the last gen JRPG's I've played, but you'd generally pop to one older area, have a 10~20 minute "quest" there, thenyou'd go back to the newer one to "hand it in" as such. You could end up doing this any number of times within 3 hours.This is, of course, only when you're doing side-quests and the like. The main story is unlikely to have much of an issue, as you'll be following a very linear path, I imagine.
It's just a nuisance that really does negatively impact the experience.
That would be silly. Why would you make a quest on 1 disc and finish it off in another disc? :?
[QUOTE="jonnyt61"][QUOTE="SpinoRaptor24"]Well, I'm going off some of the last gen JRPG's I've played, but you'd generally pop to one older area, have a 10~20 minute "quest" there, then you'd go back to the newer one to "hand it in" as such. You could end up doing this any number of times within 3 hours. It's just a nuisance that really does negatively impact the experience. Its obvious that each disc will have needed backbone area that the player will frequently take or be active in, the disc variation will simply be that of pushing the campaign forward, areas will you won't go back to and such elements of the game. Do you really think they havent planned this out. If they "planned it out" that areas you're going to be revisiting for whatever reasons, then why on earth did SO4 suffer from the problem? Obviously they can keep integral areas active at all times. However, most things that you do, for side quests, in JRPG's aren't "integral" or "frequently used" at all.Oh come on like we are really going to change discs every 15 minutes :roll:
Cows sure love to blow disc swapping out of proportion.
ArisShadows
It doesn't even need to be side quests. FFXII had many monsters, that only dropped a specific item, in a specific zone. This has happened in plenty of other JRPG's too. It's entirely possible, that any point, you could need to "farm" these items, for whatever reasons, but need to revisit an older area. This would most likely result in a disc change.
I'm not saying you're going to be changing discs every 15 minutes all the time, but instead, in a side quest rush, mass item farm. In that case, it's entirely possible, that you'd run in to this problem at a rate possibly even more frequent. Or maybe it'd be once every 45 minutes. Point is, it's a problem.
Well, I'm going off some of the last gen JRPG's I've played, but you'd generally pop to one older area, have a 10~20 minute "quest" there, thenyou'd go back to the newer one to "hand it in" as such. You could end up doing this any number of times within 3 hours.[QUOTE="jonnyt61"]
[QUOTE="SpinoRaptor24"]
Oh come on like we are really going to change discs every 15 minutes :roll:
Cows sure love to blow disc swapping out of proportion.
SpinoRaptor24
This is, of course, only when you're doing side-quests and the like. The main story is unlikely to have much of an issue, as you'll be following a very linear path, I imagine.
It's just a nuisance that really does negatively impact the experience.
That would be silly. Why would you make a quest on 1 disc and finish it off in another disc? :?
Pretty much -every- FF game has had times when you will go right back to areas you've not seen since you started the game. It's not a "quest" you started per se, but you'd go to the areas to find a certain event, or or item, whatever, and then return to an area that's more in line with the part of the game you're at. The PS1 games completely blocked off entire areas using plot devices to avoid disc changing. This was with areas that really couldn't have been taking much data at all. Considering SO4, and the situation with having to switch whenever you back track, it's likely that a similar sort of problem -will- occur in FFXIII. Especially if the side quest system is in any way reminiscent of other FF games.Disc swapping> Mandatory installs anyday of the week. :|
I love it when people go on about how disc swapping is so old and stuck in the past and TEH BLU RAYZZ is how things should be, not realizing it takes MGS4 10 minutes to install itself per level and about 10 seconds to get off your behind and swap a disc. :lol:
Sony fans seem to enjoy sticking their fingers in their ears, yelling "LALALALA" and taking several steps backwards the more this gen goes on. :lol:
have you ever played MGS4? the most time it takes to install a chapter is 4 minutes iirc. that's just one chapter, the others take 2-3 minutes...not 10. :|Its obvious that each disc will have needed backbone area that the player will frequently take or be active in, the disc variation will simply be that of pushing the campaign forward, areas will you won't go back to and such elements of the game. Do you really think they havent planned this out. If they "planned it out" that areas you're going to be revisiting for whatever reasons, then why on earth did SO4 suffer from the problem? Obviously they can keep integral areas active at all times. However, most things that you do, for side quests, in JRPG's aren't "integral" or "frequently used" at all.[QUOTE="ArisShadows"][QUOTE="jonnyt61"] Well, I'm going off some of the last gen JRPG's I've played, but you'd generally pop to one older area, have a 10~20 minute "quest" there, then you'd go back to the newer one to "hand it in" as such. You could end up doing this any number of times within 3 hours. It's just a nuisance that really does negatively impact the experience.jonnyt61
It doesn't even need to be side quests. FFXII had many monsters, that only dropped a specific item, in a specific zone. This has happened in plenty of other JRPG's too. It's entirely possible, that any point, you could need to "farm" these items, for whatever reasons, but need to revisit an older area. This would most likely result in a disc change.
I'm not saying you're going to be changing discs every 15 minutes all the time, but instead, in a side quest rush, mass item farm. In that case, it's entirely possible, that you'd run in to this problem at a rate possibly even more frequent. Or maybe it'd be once every 45 minutes. Point is, it's a problem.
You don't know if its a problem, until the game specificly shows you yes it is or no its not. I haven't played Star Ocean, so I wouldn't know, if thats the case, its a game design flaw. It doesn't mean it will be the case in FF13 or so. I assume that each disc will simply for pushing the game forward in campaign wise.Disc swapping> Mandatory installs anyday of the week. :|
I love it when people go on about how disc swapping is so old and stuck in the past and TEH BLU RAYZZ is how things should be, not realizing it takes MGS4 10 minutes to install itself per level and about 10 seconds to get off your behind and swap a disc. :lol:
Sony fans seem to enjoy sticking their fingers in their ears, yelling "LALALALA" and taking several steps backwards the more this gen goes on. :lol:
have you ever played MGS4? the most time it takes to install a chapter is 4 minutes iirc. that's just one chapter, the others take 2-3 minutes...not 10. :| dang I didnt know that, hopefully the revamped Xbox 360 will feature lighting fast loading times that if MS announces it at E3 cant wait...Please Log In to post.
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