Titanfall 2 fails to beat Titanfall sales in UK

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darkangel115

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#101 darkangel115
Member since 2013 • 4562 Posts

@R4gn4r0k said:
@mems_1224 said:

@R4gn4r0k: no shields for mechs, faster TTK, less customization for mechs, less AI on maps, no hackable turrets on maps, the maps now have lanes that funnel you towards the action and there are less areas to chain wall runs together. They themselves said that for titanfall 2 they set out to make the game less chaotic

But the AI is one of the most hated features of Titanfall 1.

I heard so many people complain about that. How "AI doesn't have any place in a competitive online FPS"

I kinda agree with the lanes though. But I don't think map design is that bad :/

@darkangel115 said:

slower overall, no shields for mechs, slower mechs, grappling hook, lower TTK, Poor map design (they went from open maps to maps with lanes), no titan loadouts really (each titan has a theme now with it's own weapon) no burn cards, no AI, no smart pistol (i never used it except attrition though), nerfed anit-titan weapons, no sidearm (you have to choose between a sidearm and anti-titan weapon), no rodeo to down a titan now it's a canned animation. Just off the top of my head

In respawns own words the 1st game was "too hectic" and "too hard to get better at" people were "dying and not really knowing what they did wrong to be able to improve" "it was too difficult when pilots could come from anywhere with the maps we had so we added lanes"

Plus their new game mode is crap, the best tactic is make the enemy team do all the work during a wave then ambush them at the bank kill them steal their money and deposit it for yourself. The 1st TF was all about SPM and staying moving, the new one is about camping and watching lanes aka CoD

Most of the titans have shields. They all have a different shield which is cool.

TBH I like the "boost" system way better than the "burn card" system. I just seem to horde stuff I can only use once, afraid to spend it at the wrong time xD

It's a shame Respawn listened to so many complaints though, complaints from people who were obviously never invested in the game.

you mean complaints from people trashing the game who didn't even have a PC or XB1? The fact attrition was the top played game mode for TF1 suggests otherwise. I was also active on the forums, everyone loved the AI who actually played the game. it gave it a greater sense of skill, and made pilots feel more powerful while focusing on SPM over KD which leads to a better game. the non AI modes were barely played. Especially on PC where after 3-4 months the only way to get in a game fast was attrition, all the other game modes were dead

and now they don't have shields you are thinking of their loadout protection, i was referring to actual regenning shields like the 1st one.

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oflow

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#102  Edited By oflow
Member since 2003 • 5185 Posts

@darkangel115: +1. also the smart pistol is still in the game i think it unlocks at lvl 42.

i agree. the ai was a good feature in the game. it actually kept people from just kamikazing for kills like in cod.

this thread has a lot of useless noise from people that didnt actually play Titanfall 1. The few people that actually played it are all saying the same things.

I wasnt actually planning on buying it after the beta (at best waiting for a sale), but I got $86 back this month from Xbox Rewards and got it fo free.

Anyone that put time into T1 and actually saw how the game progressed knows Titanfall 1 was a better game. By the end of all the season pass upgrades it was a totally different game from release.

Not having the AI, loadouts, burn cards, lack of shields (not a fan of the battery pick ups) and inferior maps make the game more casual friendly but hurt the overall quality of the game. (no 'teh cloud' thanks PS4 lol)

The best thing about Titanfall 2 is the new energy weapons.

I'm hoping that they do they same thing they did with Titanfall 1 and remold the game into something more in line with the first game.

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Kashiwaba

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#103 Kashiwaba
Member since 2005 • 8059 Posts

@mr_huggles_dog:

You mean SFV is the better game otherwise i can't take you seriously.

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Mr_Huggles_dog

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#104 Mr_Huggles_dog
Member since 2014 • 7805 Posts

@Kashiwaba: I mean in the sense that supposedly (I haven't played it) theres tons of missing modes and features thus it's a shallow game and all that.

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Kashiwaba

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#106  Edited By Kashiwaba
Member since 2005 • 8059 Posts

@mr_huggles_dog:

Yup yet that didn't affect other games scores such as you know which games i mean despite the fact that all the reviewers universally praised SFV gameplay and it's not missing any modes now.

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oflow

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#108 oflow
Member since 2003 • 5185 Posts

@sts106mat: I think thats the thing I dislike the most is how they made the Titans disposable. They pretty much feel like power ups not actual mechs. They die way too quickly without shields in the narrow lanes and there's absolutely no skill to rodeoing a Titan now.

I was like 'wtf' when I saw the canned rodeo animation where your pilot stuffs the grenade into the hatch. They turned rodeoing into get next to the Titan and press X.

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oflow

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#110 oflow
Member since 2003 • 5185 Posts

@sts106mat: I stayed out my Titan sometimes and kept in on follow/guard mode so I used to rodeo other Titans when my Titan engaged them.

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R4gn4r0k

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#111 R4gn4r0k
Member since 2004 • 49121 Posts

@oflow said:

@sts106mat: I think thats the thing I dislike the most is how they made the Titans disposable. They pretty much feel like power ups not actual mechs. They die way too quickly without shields in the narrow lanes and there's absolutely no skill to rodeoing a Titan now.

I was like 'wtf' when I saw the canned rodeo animation where your pilot stuffs the grenade into the hatch. They turned rodeoing into get next to the Titan and press X.

Rodeoing is actually pretty hard if you got a titan player that knows what he's doing.

If you keep a pilot in front of your Titan, there is no way he'll ever get on. In fact, he'll die really easily, as your melee will just lock on and kill him instantly.

I do agree with Titans feeling more disposable.

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oflow

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#112  Edited By oflow
Member since 2003 • 5185 Posts

@R4gn4r0k: yeah but with the grappling hook or the cloak it's not hard to get behind one. All you have to do is get on a roof and jump then press X. There's no shooting the innards it's a canned animation once you mount.

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R4gn4r0k

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#113 R4gn4r0k
Member since 2004 • 49121 Posts

@oflow said:

@R4gn4r0k: yeah but with the grappling hook or the cloak it's not hard to get behind one. All you have to do is get on a roof and jump then press X.

Then that Titan is not paying attention to his surroundings.

It's not the game's fault if you got shot by someone you didn't see. How is it the game's fault if you get rodeo'd by someone you didn't see ?