still doesnt change the fact that the graphics look like shit and that it looks like a upgraded CoD.... but you can only do so much with a weak 1.1 teraflop GPU...... /sigh
This topic is locked from further discussion.
still doesnt change the fact that the graphics look like shit and that it looks like a upgraded CoD.... but you can only do so much with a weak 1.1 teraflop GPU...... /sigh
You don't remember Mass Effect 2 before it came to PS3 :P? Had to be the biggest multiplatform game that xbox gamers on this board touted as the messianic equivilant of video gaming, as if it were indeed a godlike AAA exclusive for the 360. Strictly because it wasn't on PS3 (but it happened to be a very great game as well). Titanfall seems like it'll be treated the same.:lol:
I have never seen a multiplat game touted so heavily. Just absurd. It does look great but really, you don't see us PC gamers saying it's the end all/be all game.
Puckhog04
As for Titanfall being garnered with these awards, I don't quite see why. It looks incredible though, mechanically. I'm not too impressed with it graphically for a next generation game, but that's nothing to really get concerned about.
Titanfall on PC all the way :D.
[QUOTE="Puckhog04"]Some people realize that console exclusives do actually matter. Especially when there are differences within the game between platforms.It's true. There are millions of people who will never consider gaming on PC. They simply don't care or don't know or are intimidated or don't have the money to play the games on top specs. Millions prefer the convenience of a console, or are just used to gaming on a controller and kicking back on the couch while doing so. For them, console exclusives matter.:lol:
I have never seen a multiplat game touted so heavily. Just absurd. It does look great but really, you don't see us PC gamers saying it's the end all/be all game.
firefox59
But Titanfall of all games? Why not use Quantum Break? Mostly lems make threads about Titanfall. I'm surprised it's used as the go to game for ammo against cows, especially when Respawn clearly said a PS4 iteration isn't out of the question. It's also used as a way to purport the Azure Cloud as a game changer, even making it better than the PC version. Sheesh. The'll take anything they can get these days. I'd stick to bragging about Halo and Forza myself.
[QUOTE="RR360DD"][QUOTE="gamebreakerz__"] It's a multiplatform game that will be better on PC, I don't see your point.gamebreakerz__
You're right. Why does a multiplatform game gets cows so butthurt?
Thats not a question I can answer bro, you'll have to ask them :cool:
Well when trolls like you post flat out lies about the game all over gaming forums, don't expect nobody to hit back.I've never lied about this game. Not my fault you all get so butthurt you force yourselfs to dismiss facts.
#dealwithit
Some people realize that console exclusives do actually matter. Especially when there are differences within the game between platforms.It's true. There are millions of people who will never consider gaming on PC. They simply don't care or don't know or are intimidated or don't have the money to play the games on top specs. Millions prefer the convenience of a console, or are just used to gaming on a controller and kicking back on the couch while doing so. For them, console exclusives matter.[QUOTE="firefox59"][QUOTE="Puckhog04"]
:lol:
I have never seen a multiplat game touted so heavily. Just absurd. It does look great but really, you don't see us PC gamers saying it's the end all/be all game.
TREAL_Since
But Titanfall of all games? Why not use Quantum Break? Mostly lems make threads about Titanfall. I'm surprised it's used as the go to game for ammo against cows, especially when Respawn clearly said a PS4 iteration isn't out of the question. It's also used as a way to purport the Azure Cloud as a game changer, even making it better than the PC version. Sheesh. The'll take anything they can get these days. I'd stick to bragging about Halo and Forza myself.
It's probably because Titanfall is one of the few exclusives for either console where we've actually seen gameplay. So many of these games are still in development and we only got CGI trailers. I agree though that people are underestimating the potential of Quantum Break. Remedy knows their stuff and has been working on this game forever.[QUOTE="TREAL_Since"]It's true. There are millions of people who will never consider gaming on PC. They simply don't care or don't know or are intimidated or don't have the money to play the games on top specs. Millions prefer the convenience of a console, or are just used to gaming on a controller and kicking back on the couch while doing so. For them, console exclusives matter.[QUOTE="firefox59"] Some people realize that console exclusives do actually matter. Especially when there are differences within the game between platforms.firefox59
But Titanfall of all games? Why not use Quantum Break? Mostly lems make threads about Titanfall. I'm surprised it's used as the go to game for ammo against cows, especially when Respawn clearly said a PS4 iteration isn't out of the question. It's also used as a way to purport the Azure Cloud as a game changer, even making it better than the PC version. Sheesh. The'll take anything they can get these days. I'd stick to bragging about Halo and Forza myself.
It's probably because Titanfall is one of the few exclusives for either console where we've actually seen gameplay. So many of these games are still in development and we only got CGI trailers. I agree though that people are underestimating the potential of Quantum Break. Remedy knows their stuff and has been working on this game forever.Actually you're wrong since TitanFall is not exclusive to X1 but will be out on PC and wouldnt surprise me to eventually see a PS4 version... oohh btw the actual gameplay footage was probably the PC version downgraded to X1 quality...
Oh no don't make me miss out on one of the many shooters!
Oh wait we're still getting the game.
Don't make me miss out on a feature in one of the many shooters!
If I understood EBC correctly, then Tittanfall got most prices because it was playable.
Whereas an actual masterpiece like The Witcher 3 was pretty much finished and pretty much playable, it technically wasn't playable by the public but through an CD Projects employee and therefore missed out on the whole thing.
so glad i dropped my ps4 preorder. looks like the definitive version of titanfall will only be available on the Microsoft Xbox One.
KarateeeChop
Oh **** off fanboy. Ill happily play it later on my 100 dollars cheapers for better hardware ps4. You pay for kinect to watch you.. tool. I'll actually have some since and get more for my money. I mean seriously.. use common logic lems. I'll get an xbone when its cheaper.. same with WiiU
Well when trolls like you post flat out lies about the game all over gaming forums, don't expect nobody to hit back.[QUOTE="gamebreakerz__"][QUOTE="RR360DD"]
You're right. Why does a multiplatform game gets cows so butthurt?
Thats not a question I can answer bro, you'll have to ask them :cool:
RR360DD
I've never lied about this game. Not my fault you all get so butthurt you force yourselfs to dismiss facts.
#dealwithit
Titanfall will be factually better on the PC, you deal with it.Titanfall is running on the source engine. Sure, it's a great engine and I love it dearly, but it still has 2004 code in it - not exactly 'next gen'
pretty much yeah. Division most likely would have won if it was up for judging.Aside from it and Witcher 3, I don't really know what other games weren't playable. Anyone have a list?If I understood EBC correctly, then Tittanfall got most prices because it was playable.
KungfuKitten
Whereas an actual masterpiece like The Witcher 3 was pretty much finished and pretty much playable, it technically wasn't playable by the public but through an CD Projects employee and therefore missed out on the whole thing.
The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.Better on XB1, unless you don't have access to a fast enough internet connection.
Seriously though, the cloud is most likely just hype BS.
Didn't Crytek also say that Crysis 1 was better on consoles? lol
Yeah, devs and publishers lie.
Ben-Buja
[QUOTE="Ben-Buja"]The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.Better on XB1, unless you don't have access to a fast enough internet connection.
Seriously though, the cloud is most likely just hype BS.
Didn't Crytek also say that Crysis 1 was better on consoles? lol
Yeah, devs and publishers lie.
tdkmillsy
You're talking to a brickwall.
Cows aren't getting cloud so they say it's a gimmick.
If Cows had Titanfall they would cliam to have not just this console war but everyone from now on. That is how delusional they are. The fact is they can only afford a few hundred dollars a year on gaming.
coming from the same company that replaced dedicated servers with matchmaking because they crybabys crying about pirates running pirated dedicated servers
go suck one
[QUOTE="Ben-Buja"]The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell. This isn't a new cloud. It is the same cloud that they have been using for some time for their Office 365 solution. There is nothing magical about having servers across the globe. They have extra server capacity because people don't use Office 365's capacity. They had already invested in the infrastructure, they just wasn't getting their money back so they decided to use it for gaming too. Good decision, but nothing groundbreaking. Chill out. Titanfall will play just the same on all platforms, it will have better textures and AA on PC.Better on XB1, unless you don't have access to a fast enough internet connection.
Seriously though, the cloud is most likely just hype BS.
Didn't Crytek also say that Crysis 1 was better on consoles? lol
Yeah, devs and publishers lie.
tdkmillsy
The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.[QUOTE="tdkmillsy"][QUOTE="Ben-Buja"]
Better on XB1, unless you don't have access to a fast enough internet connection.
Seriously though, the cloud is most likely just hype BS.
Didn't Crytek also say that Crysis 1 was better on consoles? lol
Yeah, devs and publishers lie.
robybaggio
You're talking to a brickwall.
Cows aren't getting cloud so they say it's a gimmick.
If Cows had Titanfall they would cliam to have not just this console war but everyone from now on. That is how delusional they are. The fact is they can only afford a few hundred dollars a year on gaming.
All the cloud does is add more processing power and dedicated server support. High end PC's already have much more processing power than you are ever going to see on the Xbone (including with the cloud), and PC's have had dedicated servers since before you were born (I'm assuming somewhere in the 11-14 years ago range.). The cloud may be new to 12 year olds who play on the consoles their parent bought them, but actual gamers who get the best experience on PC are laughing at Xbots creaming themselves over prehistoric PC features.[QUOTE="robybaggio"][QUOTE="tdkmillsy"] The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.gamebreakerz__
You're talking to a brickwall.
Cows aren't getting cloud so they say it's a gimmick.
If Cows had Titanfall they would cliam to have not just this console war but everyone from now on. That is how delusional they are. The fact is they can only afford a few hundred dollars a year on gaming.
All the cloud does is add more processing power and dedicated server support. High end PC's already have much more processing power than you are ever going to see on the Xbone (including with the cloud), and PC's have had dedicated servers since before you were born (I'm assuming somewhere in the 11-14 years ago range.). The cloud may be new to 12 year olds who play on the consoles their parent bought them, but actual gamers who get the best experience on PC are laughing at Xbots creaming themselves over prehistoric PC features. I bet I've been playing on PC longer than you 've been alive. Ever played Doom when it came out? Prease.[QUOTE="gamebreakerz__"][QUOTE="robybaggio"]All the cloud does is add more processing power and dedicated server support. High end PC's already have much more processing power than you are ever going to see on the Xbone (including with the cloud), and PC's have had dedicated servers since before you were born (I'm assuming somewhere in the 11-14 years ago range.). The cloud may be new to 12 year olds who play on the consoles their parent bought them, but actual gamers who get the best experience on PC are laughing at Xbots creaming themselves over prehistoric PC features. I bet I've been playing on PC longer than you 've been alive. Ever played Doom when it came out? Prease. Link me to your Steam account or GPU Z your specs then.
You're talking to a brickwall.
Cows aren't getting cloud so they say it's a gimmick.
If Cows had Titanfall they would cliam to have not just this console war but everyone from now on. That is how delusional they are. The fact is they can only afford a few hundred dollars a year on gaming.
robybaggio
[QUOTE="Ben-Buja"]The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.Better on XB1, unless you don't have access to a fast enough internet connection.
Seriously though, the cloud is most likely just hype BS.
Didn't Crytek also say that Crysis 1 was better on consoles? lol
Yeah, devs and publishers lie.
tdkmillsy
seriously you believe that that this game will be better on Xbox One? :lol:
the pc version will have better graphics, better gameplay, better everything.
I was sad about that too, but if the game is successful, maybe we will have a sequel with a dedicated sp.Awesome but since there's time before release, they need to rethink not having an SP mode b/c I've lost a bit of interest in the game since learning there will be no SP campaign.
SecretPolice
[QUOTE="tdkmillsy"][QUOTE="Ben-Buja"]The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell. This isn't a new cloud. It is the same cloud that they have been using for some time for their Office 365 solution. There is nothing magical about having servers across the globe. They have extra server capacity because people don't use Office 365's capacity. They had already invested in the infrastructure, they just wasn't getting their money back so they decided to use it for gaming too. Good decision, but nothing groundbreaking. Chill out. Titanfall will play just the same on all platforms, it will have better textures and AA on PC. If you spend more than the cost of Xbox One on a PC you will get better graphics that goes without saying. You spend more money you get better graphics simple. Comparing a $500 PC to Xbox One you would soon realise it would be far better on Xbox One. Titanfall will play the same on PC and Xbox One because they are both using Microsoft servers. If they where indeed using spare Azure capacity (Office 365 is only part of what Azure is used for) for Xbox One gaming then why would they still be investing billions in new datacentre's. What you said doesn't make sense. The investment in Xbox Live servers is ground-breaking compared to what is available to Xbox 360 and PS4. It needs to get used by developers but to say the Azure infrastructure isn't groundbreaking is just wrong, there isn't many companies that have or can do it.Better on XB1, unless you don't have access to a fast enough internet connection.
Seriously though, the cloud is most likely just hype BS.
Didn't Crytek also say that Crysis 1 was better on consoles? lol
Yeah, devs and publishers lie.
trasherhead
If you don't have an internet connection, why would you buy a multiplayer-only game?Better on XB1, unless you don't have access to a fast enough internet connection.
Seriously though, the cloud is most likely just hype BS.
Didn't Crytek also say that Crysis 1 was better on consoles? lol
Yeah, devs and publishers lie.
Ben-Buja
[QUOTE="trasherhead"][QUOTE="tdkmillsy"] The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.tdkmillsyThis isn't a new cloud. It is the same cloud that they have been using for some time for their Office 365 solution. There is nothing magical about having servers across the globe. They have extra server capacity because people don't use Office 365's capacity. They had already invested in the infrastructure, they just wasn't getting their money back so they decided to use it for gaming too. Good decision, but nothing groundbreaking. Chill out. Titanfall will play just the same on all platforms, it will have better textures and AA on PC. If you spend more than the cost of Xbox One on a PC you will get better graphics that goes without saying. You spend more money you get better graphics simple. Comparing a $500 PC to Xbox One you would soon realise it would be far better on Xbox One. Titanfall will play the same on PC and Xbox One because they are both using Microsoft servers. If they where indeed using spare Azure capacity (Office 365 is only part of what Azure is used for) for Xbox One gaming then why would they still be investing billions in new datacentre's. What you said doesn't make sense. The investment in Xbox Live servers is ground-breaking compared to what is available to Xbox 360 and PS4. It needs to get used by developers but to say the Azure infrastructure isn't groundbreaking is just wrong, there isn't many companies that have or can do it. PC gamers don't care that the Xbone is $500 and a high end PC is $1000+. Most of us have jobs and can afford it. And anyway, I don't care that I pay more than you. I get a better gaming experience, that much is inarguable. Deal with it.
The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.[QUOTE="tdkmillsy"][QUOTE="Ben-Buja"]
Better on XB1, unless you don't have access to a fast enough internet connection.
Seriously though, the cloud is most likely just hype BS.
Didn't Crytek also say that Crysis 1 was better on consoles? lol
Yeah, devs and publishers lie.
MK-Professor
seriously you believe that that this game will be better on Xbox One? :lol:
the pc version will have better graphics, better gameplay, better everything.
I'm banging my head against a brick wall at this point. I never said it would run better on Xbox One over PC I said the niceities the developer is on about would probably be Xbox Live stuff. Let me think I go out and spend $500 / £430 on a PC and I will get better graphics, better gameplay than Xbox One. DREAM ON. If you spend the money of course you will get better graphics it not rocket science. Better gameplay is tosh, its a multiplayer game running on hosted servers for both systems, it will run the same. Better everything is subjective, I like playing with mouse and keyboard on these types of games, but also like the Xbox One controller on my big TV. My point was it wouldn't be the same on PS4 which I suppose isn't what the topic was about.I can't wait for the everybody's disappointment when the game actually turns out not to be that good.
[QUOTE="MK-Professor"][QUOTE="tdkmillsy"] The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.tdkmillsy
seriously you believe that that this game will be better on Xbox One? :lol:
the pc version will have better graphics, better gameplay, better everything.
I'm banging my head against a brick wall at this point. I never said it would run better on Xbox One over PC I said the niceities the developer is on about would probably be Xbox Live stuff. Let me think I go out and spend $500 / £430 on a PC and I will get better graphics, better gameplay than Xbox One. DREAM ON. If you spend the money of course you will get better graphics it not rocket science. Better gameplay is tosh, its a multiplayer game running on hosted servers for both systems, it will run the same. Better everything is subjective, I like playing with mouse and keyboard on these types of games, but also like the Xbox One controller on my big TV. My point was it wouldn't be the same on PS4 which I suppose isn't what the topic was about.Dude a $150 GPU (like this link) decimate xbox one graphics capabilities.( and by the time xbox one will be released is going to be ever cheaper)
"Better gameplay is tosh" ??? :lol: (60fps, k/m, large fov > 30fps, controller, small fov) in terms of gameplay.
cry more dirty console peasant
[QUOTE="robybaggio"][QUOTE="tdkmillsy"] The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.gamebreakerz__
You're talking to a brickwall.
Cows aren't getting cloud so they say it's a gimmick.
If Cows had Titanfall they would cliam to have not just this console war but everyone from now on. That is how delusional they are. The fact is they can only afford a few hundred dollars a year on gaming.
All the cloud does is add more processing power and dedicated server support. High end PC's already have much more processing power than you are ever going to see on the Xbone (including with the cloud), and PC's have had dedicated servers since before you were born (I'm assuming somewhere in the 11-14 years ago range.). The cloud may be new to 12 year olds who play on the consoles their parent bought them, but actual gamers who get the best experience on PC are laughing at Xbots creaming themselves over prehistoric PC features. You really think an expensive High end PC running on the end of a high speed internet connection can compete with a datacentre with its internet connection for hosting multiplayer games. And you questions some else's age. PC's have had dedicated servers for a long time I remember using them when running a Unreal Tournament clan back in the day(tdk stands for The Dark Knights my old clan from back then:)), it various from having to rent them to being included in some of the games. Most recent game I played on PC with dedicated servers was SimCity and that wasn't a good example of dedicated servers on PC. Microsoft have improved it, made it cheaper and easier for developers to use dedicated servers. Which is a good thing for Xbox One and PC users alike. You should thank them.[QUOTE="MK-Professor"][QUOTE="tdkmillsy"] The cloud is very real, just because you don't understand what it is doesn't make it BS. Its common sense, Multiplayer games require a host Traditionally hosts are either run on a console or PC that is involved in playing the game. Meaning they have limited resources (CPU and network bandwidth) to use for host duties. or they run on dedicated servers which developers have to guess how many they will need, usually go on the low side to ensure no overspend and takes weeks to add if the game gets popular. Microsoft's cloud gives developers the option to buy dedicated servers across the world at a really low cost (compared to traditional methods) with the ability to increase or decrease capacity and bandwidth and pay for only what they use. This is available for both Xbox One and PC if they develop for Xbox One. But will NEVER BE AVAILABLE for PS4. PS4 could buy servers from alternative provides such as Amazon or even build there own. But they are a long way of having Microsoft capabilities or will cost a lot more. This is a new cloud unlike no other, but it will require developers to run with it. Running these games in the cloud means users will require less bandwidth as before they could have been hosts as well. These niceities that make the Xbox One's version better than PC are probably integration with the other Xbox Live stuff such as saving in the cloud. But time will tell.tdkmillsy
seriously you believe that that this game will be better on Xbox One? :lol:
the pc version will have better graphics, better gameplay, better everything.
I'm banging my head against a brick wall at this point. I never said it would run better on Xbox One over PC I said the niceities the developer is on about would probably be Xbox Live stuff. Let me think I go out and spend $500 / £430 on a PC and I will get better graphics, better gameplay than Xbox One. DREAM ON. If you spend the money of course you will get better graphics it not rocket science. Better gameplay is tosh, its a multiplayer game running on hosted servers for both systems, it will run the same. Better everything is subjective, I like playing with mouse and keyboard on these types of games, but also like the Xbox One controller on my big TV. My point was it wouldn't be the same on PS4 which I suppose isn't what the topic was about. You get what you pay for with PC gaming, a better experience in practically every single regard. I really don't give a damn that I pay more than the average console gamer, because I get what I pay for.I'm banging my head against a brick wall at this point. I never said it would run better on Xbox One over PC I said the niceities the developer is on about would probably be Xbox Live stuff. Let me think I go out and spend $500 / £430 on a PC and I will get better graphics, better gameplay than Xbox One. DREAM ON. If you spend the money of course you will get better graphics it not rocket science. Better gameplay is tosh, its a multiplayer game running on hosted servers for both systems, it will run the same. Better everything is subjective, I like playing with mouse and keyboard on these types of games, but also like the Xbox One controller on my big TV. My point was it wouldn't be the same on PS4 which I suppose isn't what the topic was about.[QUOTE="tdkmillsy"][QUOTE="MK-Professor"]
seriously you believe that that this game will be better on Xbox One? :lol:
the pc version will have better graphics, better gameplay, better everything.
MK-Professor
Dude a $150 GPU (like this link) decimate xbox one graphics capabilities.( and by the time xbox one will be released is going to be ever cheaper)
"Better gameplay is tosh" ??? :lol: (60fps, k/m, large fov > 30fps, controller, small fov) in terms of gameplay.
cry more dirty console peasant
Damn I didn't realise I buy one of those cards and plug it into my TV and it will play the game better than Xbox One. Price me up a full computer that is less than $500 that can run it better that I can fit under my TV and is as quiet as Xbox One and I'll buy one (assuming I can get it UK). How can you compare fps on PC and fov with an Xbox One when it isn't even out yet. Your comments make me laugh and cry at same time.[QUOTE="tdkmillsy"][QUOTE="MK-Professor"]I'm banging my head against a brick wall at this point. I never said it would run better on Xbox One over PC I said the niceities the developer is on about would probably be Xbox Live stuff. Let me think I go out and spend $500 / £430 on a PC and I will get better graphics, better gameplay than Xbox One. DREAM ON. If you spend the money of course you will get better graphics it not rocket science. Better gameplay is tosh, its a multiplayer game running on hosted servers for both systems, it will run the same. Better everything is subjective, I like playing with mouse and keyboard on these types of games, but also like the Xbox One controller on my big TV. My point was it wouldn't be the same on PS4 which I suppose isn't what the topic was about. You get what you pay for with PC gaming, a better experience in practically every single regard. I really don't give a damn that I pay more than the average console gamer, because I get what I pay for. Totally agree but you cant compare a $1000 PC with $500 console, of course its going to win.seriously you believe that that this game will be better on Xbox One? :lol:
the pc version will have better graphics, better gameplay, better everything.
gamebreakerz__
[QUOTE="MK-Professor"][QUOTE="tdkmillsy"] I'm banging my head against a brick wall at this point. I never said it would run better on Xbox One over PC I said the niceities the developer is on about would probably be Xbox Live stuff. Let me think I go out and spend $500 / £430 on a PC and I will get better graphics, better gameplay than Xbox One. DREAM ON. If you spend the money of course you will get better graphics it not rocket science. Better gameplay is tosh, its a multiplayer game running on hosted servers for both systems, it will run the same. Better everything is subjective, I like playing with mouse and keyboard on these types of games, but also like the Xbox One controller on my big TV. My point was it wouldn't be the same on PS4 which I suppose isn't what the topic was about. tdkmillsy
Dude a $150 GPU (like this link) decimate xbox one graphics capabilities.( and by the time xbox one will be released is going to be ever cheaper)
"Better gameplay is tosh" ??? :lol: (60fps, k/m, large fov > 30fps, controller, small fov) in terms of gameplay.
cry more dirty console peasant
Damn I didn't realise I buy one of those cards and plug it into my TV and it will play the game better than Xbox One. Price me up a full computer that is less than $500 that can run it better that I can fit under my TV and is as quiet as Xbox One and I'll buy one (assuming I can get it UK). How can you compare fps on PC and fov with an Xbox One when it isn't even out yet. Your comments make me laugh and cry at same time.a $100 GPU is on pare with the xbox one graphics capabilities add to that £300-350 for the rest of the components and you have a pc that it is also play games like the xboxone and it can do one million other things more.
the overwhelming majority of the games will run that 30fps on xbox one and the fov will always be small as usual.
you need to get over it, and understand that xbox one is just an ultra low end hardware. for example my total GPU TFlop output is 8.6TFlops and xbox one GPU is 1.2TFlop :lol: (only 7 times weaker :lol: )
Damn I didn't realise I buy one of those cards and plug it into my TV and it will play the game better than Xbox One. Price me up a full computer that is less than $500 that can run it better that I can fit under my TV and is as quiet as Xbox One and I'll buy one (assuming I can get it UK). How can you compare fps on PC and fov with an Xbox One when it isn't even out yet. Your comments make me laugh and cry at same time.[QUOTE="tdkmillsy"][QUOTE="MK-Professor"]
Dude a $150 GPU (like this link) decimate xbox one graphics capabilities.( and by the time xbox one will be released is going to be ever cheaper)
"Better gameplay is tosh" ??? :lol: (60fps, k/m, large fov > 30fps, controller, small fov) in terms of gameplay.
cry more dirty console peasant
MK-Professor
a $100 GPU is on pare with the xbox one graphics capabilities add to that £300-350 for the rest of the components and you have a pc that it is also play games like the xboxone and it can do one million other things more.
the overwhelming majority of the games will run that 30fps on xbox one and the fov will always be small as usual.
you need to get over it, and understand that xbox one is just an ultra low end hardware. for example my total GPU TFlop output is 8.6TFlops and xbox one GPU is 1.2TFlop :lol: (only 7 times weaker :lol: )
Hmmm how much was you system, what are the components.You cannot buy a PC that can do what an Xbox One can period. Your pricing does not include Kinect for a start. You cannot compare like for like specs because the console is highly optimized to play those games. You can spend more and get similar performance but even then people will not want to put a PC under a TV in a front room.
"the overwhelming majority of the games will run that 30fps on xbox one and the fov will always be small as usual." another grand statement based on no facts. Forza runs at 60fps for a start.
[QUOTE="MK-Professor"]
[QUOTE="tdkmillsy"] Damn I didn't realise I buy one of those cards and plug it into my TV and it will play the game better than Xbox One. Price me up a full computer that is less than $500 that can run it better that I can fit under my TV and is as quiet as Xbox One and I'll buy one (assuming I can get it UK). How can you compare fps on PC and fov with an Xbox One when it isn't even out yet. Your comments make me laugh and cry at same time.tdkmillsy
a $100 GPU is on pare with the xbox one graphics capabilities add to that £300-350 for the rest of the components and you have a pc that it is also play games like the xboxone and it can do one million other things more.
the overwhelming majority of the games will run that 30fps on xbox one and the fov will always be small as usual.
you need to get over it, and understand that xbox one is just an ultra low end hardware. for example my total GPU TFlop output is 8.6TFlops and xbox one GPU is 1.2TFlop :lol: (only 7 times weaker :lol: )
Hmmm how much was you system, what are the components.You cannot buy a PC that can do what an Xbox One can period. Your pricing does not include Kinect for a start. You cannot compare like for like specs because the console is highly optimized to play those games. You can spend more and get similar performance but even then people will not want to put a PC under a TV in a front room.
"the overwhelming majority of the games will run that 30fps on xbox one and the fov will always be small as usual." another grand statement based on no facts. Forza runs at 60fps for a start.
"highly optimize"? it is just a myth. gpu's that have similar power to console gpu's can play games at console level. example, a prehistoric ati x1950pro(with similar power to the xbox 360 gpu) link can play games like crysis2 with similar graphics and performance. (similar power to the xbox gpu because the x1950pro is 248 GFLOPs and the Xbox GPU is 240 GFLOPs, and somewhat similar architecture but the x1950 is missing the unified shaders)
one racing game run at 60fps :lol: and the overwhelming majority of the games run at 30fps just like all the consoles in existence.
and why you care about my specs? to say that my system more expensive?
[QUOTE="insanegame377"]
I can't wait for the everybody's disappointment when the game actually turns out not to be that good.
RR360DD
I can't wait to see the DC when it scores AAA across the board
'bu bu EA paid reviewers :cry:'
:lol:
It'll just be a good game to put on my 2015 buying list then.. :)Hmmm how much was you system, what are the components.[QUOTE="tdkmillsy"]
[QUOTE="MK-Professor"]
a $100 GPU is on pare with the xbox one graphics capabilities add to that £300-350 for the rest of the components and you have a pc that it is also play games like the xboxone and it can do one million other things more.
the overwhelming majority of the games will run that 30fps on xbox one and the fov will always be small as usual.
you need to get over it, and understand that xbox one is just an ultra low end hardware. for example my total GPU TFlop output is 8.6TFlops and xbox one GPU is 1.2TFlop :lol: (only 7 times weaker :lol: )
MK-Professor
You cannot buy a PC that can do what an Xbox One can period. Your pricing does not include Kinect for a start. You cannot compare like for like specs because the console is highly optimized to play those games. You can spend more and get similar performance but even then people will not want to put a PC under a TV in a front room.
"the overwhelming majority of the games will run that 30fps on xbox one and the fov will always be small as usual." another grand statement based on no facts. Forza runs at 60fps for a start.
"highly optimize"? it is just a myth. gpu's that have similar power to console gpu's can play games at console level. example, a prehistoric ati x1950pro(with similar power to the xbox 360 gpu) link can play games like crysis2 with similar graphics and performance. (similar power to the xbox gpu because the x1950pro is 248 GFLOPs and the Xbox GPU is 240 GFLOPs, and somewhat similar architecture but the x1950 is missing the unified shaders)
one racing game run at 60fps :lol: and the overwhelming majority of the games run at 30fps just like all the consoles in existence.
and why you care about my specs? to say that my system more expensive?
I asked about the cost of your system because you are comparing it to the performance of an Xbox One. It will cost more and therefor its an unfair comparison. You cannot buy a PC that can do what an Xbox One can period. "one racing game run at 60fps and the overwhelming majority of the games run at 30fps just like all the consoles in existence" - classic please do your research before your next completely untrue statement. Battlefield 4 60fps, Halo will be 60fps and Titanfall 60fps. Infact most games are aiming for 60fps. Next you will be telling me you can play Titanfall at 60fps on a PC for £350 (£420 - Kinect). You couldn't even do it at £420 in a box I could put under a TV.[QUOTE="MK-Professor"][QUOTE="tdkmillsy"] Hmmm how much was you system, what are the components.
You cannot buy a PC that can do what an Xbox One can period. Your pricing does not include Kinect for a start. You cannot compare like for like specs because the console is highly optimized to play those games. You can spend more and get similar performance but even then people will not want to put a PC under a TV in a front room.
"the overwhelming majority of the games will run that 30fps on xbox one and the fov will always be small as usual." another grand statement based on no facts. Forza runs at 60fps for a start.
tdkmillsy
"highly optimize"? it is just a myth. gpu's that have similar power to console gpu's can play games at console level. example, a prehistoric ati x1950pro(with similar power to the xbox 360 gpu) link can play games like crysis2 with similar graphics and performance. (similar power to the xbox gpu because the x1950pro is 248 GFLOPs and the Xbox GPU is 240 GFLOPs, and somewhat similar architecture but the x1950 is missing the unified shaders)
one racing game run at 60fps :lol: and the overwhelming majority of the games run at 30fps just like all the consoles in existence.
and why you care about my specs? to say that my system more expensive?
I asked about the cost of your system because you are comparing it to the performance of an Xbox One. It will cost more and therefor its an unfair comparison. You cannot buy a PC that can do what an Xbox One can period. "one racing game run at 60fps and the overwhelming majority of the games run at 30fps just like all the consoles in existence" - classic please do your research before your next completely untrue statement. Battlefield 4 60fps, Halo will be 60fps and Titanfall 60fps. Infact most games are aiming for 60fps. Next you will be telling me you can play Titanfall at 60fps on a PC for £350 (£420 - Kinect). You couldn't even do it at £420 in a box I could put under a TV.don't cry when you see that the overwhelming majority of the games run at 30fps on xboxone.
with £420 you can build a pc with better specs than xboxone.
also the fact that a cheap $150 GPU (like this link) decimate xbox one graphics capabilities is embarrassing.
Xbox fans are hyping the shift out of EVERY game on X1 that isn't on PS4 at the moment.Lem's most hyped games is a multiplat lol
BPoole96
don't cry when you see that the overwhelming majority of the games run at 30fps on xboxone.
with £420 you can build a pc with better specs than xboxone.
also the fact that a cheap $150 GPU (like this link) decimate xbox one graphics capabilities is embarrassing.
ROFL http://www.guru3d.com/articles_pages/msi_radeon_hd_7850_power_edition_oc_review,19.htmlThe card you quoted cant run current gen games at 40fps at 1080p. Yet Xbox One is running next gen version of same game at 60fps. Almost all announced games are running at or aiming to run at 60fps, you have not got a clue. Please stop posting your embarrassing yourself.
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