[QUOTE="-keola-"]
First off i'm going to say the obvious, which still seems to slip the minds of most people in this forum, everything that has been said about this game is opinion not fact. If you have something to say about the game you should use IMO(In My Opinion for the dense) and not act like what you say is fact or a majority rule or something of that ignorance.
[QUOTE="AnnoyedDragon"]
This is the third time I have said this.
Criticising Crysis doesn't mean jack if you don't justify your criticism.
I swear, the number of people who have jumped in this thread just to take a jab at the game; but made no attempt to explain why they think what they do.
DragonfireXZ95
AnnoyedDragon, typically I would be right there with you but I find it difficult to truly explain why I didn't like the game, maybe i'm just not that smart I don't know but I have a proposition for you and others who found crysis to be good or great.
I want to ask something of those who like Crysis to play the Devil's Advocate and say why they didn't like the game.
To say the game is terrible/rubbish is just dumb, I found Crysis to be ok to mediocre, why? I will try my best to explain but without any factual evidence of flaws but just to rely on opinion I will have do my best game comparison.
I would like to mention that I did enjoy COD4 more than Crysis, does that mean I prefer games that are linear, shallow flashy games without substance? NO! in fact I love open sandbox games for example Operation Flashpoint and Armed Assault are some of my favorite types of games. As a closing to COD4, the guns and the feel of the game are a big factor into what makes a good game IMO, the guns felt like they had more of an impact and the fact they are more relatable having used and M16, M4 and an AK-47, the Crysis guns seems had a fake feel to them IMO. I'm not bringing realism into account just what brings more enjoyment for me out of a game.
Crysis on paper sounds like a great game with it's graphics, physics, open design and variety I can definitely see why many people enjoy it, with that in mind the game still just hasn't caught on for me, the story doesn't grab me and i'm usually quite easy with the "aliens are invading the earth" scenario that has been done to death. Like I said the guns just don't do it for me even with the variety, I did enjoy the suit's abilities especially the stealth mode but it wasn't enough to make the game great.
As said earlier a game I feel comparable is OFP and Arma, I will use Arma as an example as it is more recent. Arma is even more open ended than Crysis as Crysis has it's barriers where as Arma goes on for miles. The difficulty and realism I really enjoy out of this game and with yet again guns that are relatable and have more of an impact IMO. Co-op missions are a huge plus for me, I may have enjoyed Crysis more with Co-op. The Vehicles land, sea and air and the mission editor which is quick and easy to make fun missions to share with friends all come to a greater enjoyment despite the flaws Arma had.
I enjoy hardcore games to arcadey, open ended games to linear so using that argument against me won't work, maybe Crysis struck and uncomfortable/awkward balance between the two? Hard to say really, in conclusion it really all just comes down to taste and it's almost as hard as trying to say why you don't like a certain food type other than the way it tastes.
I could have made this as short as my conclusion but with the demand of a good description I felt I should rise up to the challenge, hopefully I didn't fail. :P
Sounds to me like you only like things to be realistic to you; to be able to happen in real life. You prefer realistic guns and realistic scenarios.
But saying that, you should look at the Call of Duty series and say, why does my health regenerate? Am I a super soldier? There's no explanation. :cry:
There's the flip side of this fence. I thought CoD4 had rubbish single player. Why can't I jump over these fences? Why do soldiers never stop coming from out of that wall even though I've killed a thousand of them? Why do grenades always land 6 inches from my feet? Why does the enemy always know where I am? This is just a simple shooter with a very linear presentation. There's nothing that sticks out, in fact I'd say it's call of duty 2 with a new paint job.
My standards have grown though, I've been playing these types of linear shooters forever, so maybe I've just outgrown them. I needed something fresh, something I could play around with and do my own thing. Rather then what the millions of gamers across America are doing in the same game. Crysis brought that to me, it delivered on all fronts(except for the story, but I don't play video games for the story, since most of them lack a decent one anyway - this includes pretty much every FPS ever made.)
I agree that it is refreshing the way Crysis not only has extremely impressive graphics but also has free-roaming gameplay over huge areas. The way I see it though, things like story and original concepts do also add a lot to games, Bioshock being a good example, but of course the 360 doesn't have the horse power to do something as technically impressive as Crysis. Not that I'm saying Bioshock is better than Crysis or vice versa.
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