Top 3 shooters with the best gunplay

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deactivated-6079d224de716

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#101 deactivated-6079d224de716
Member since 2009 • 2567 Posts

Yes, but couldn't you have shrunk those images down first?

tomarlyn

I've tried "spolier" several times, but have got html error :(

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BK-Sleeper

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#102 BK-Sleeper
Member since 2006 • 2686 Posts

Breakdown. An absolutely underrated game for the original Xbox. ENTIRE game was played from the first person perspective, with the addition of hand-to-hand combat. Very fun. Intriguing story. Sure, it had it's flaws; plenty of them, but it was a very special game.

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lespaul1919

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#103 lespaul1919
Member since 2003 • 7074 Posts

[QUOTE="lespaul1919"]gunplay has so much more to do with it that effects and recoil. it's about how fun it is to shoot and kill. In some games the excitment comes from the skill it takes to utterly destroy someone. the feeling of pulling off a sick kill is much more important than any recoil or effects will ever give.

foxhound_fox


I'm not sure about you and other people... but I find most of the guns in Halo extremely unrewarding to use. Most of them feel underpowered and weak compared to things like the double-barreled shotgun from Doom 3: Resurrection of Evil. I didn't think they could make it more powerful than the SuperShotgun from Doom II: Hell on Earth... but they did. So ****ing loud.

well, that's a general misconception. yes, it takes more to kill than your standard shooter...but use the powerful accurate guns and aim for the head and you can destroy people.

ala: http://www.youtube.com/watch?v=Ua2b3yrKFXI

destroying someone's strafe with a 3sk is THE MOST rewarding kill I've ever experienced in a shooter.

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mD-

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#104 mD-
Member since 2005 • 4314 Posts

The sound AWP sound in CS:S is legendary

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deactivated-6079d224de716

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#105 deactivated-6079d224de716
Member since 2009 • 2567 Posts

The sound AWP sound in CS:S is legendary

mD-

All of the sounds in CS are legendary.

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krunkfu2

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#106 krunkfu2
Member since 2007 • 4218 Posts

only real satisfcation i've gotten from any shooting game was with the Spartan Laser in Halo 3 , but that feeling has long since faded.

I've gotten into the source engine, even though i don't find it satisfying to shoot anything in source engine games.

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Jamiemydearx3

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#107 Jamiemydearx3
Member since 2008 • 4062 Posts

F.e.a.r., Halo:CE, and Counter Strike:Source? :?

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longtonguecat

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#108 longtonguecat
Member since 2008 • 2558 Posts

F.E.A.R. 1

Killzone 2

Crysis

STALKER

EDIT: CS owns them all BTW. :P

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Arach666

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#109 Arach666
Member since 2009 • 23285 Posts
FEAR Crysis STALKER Honorable mention: ARMA 2
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vashkey

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#110 vashkey
Member since 2005 • 33781 Posts
Gears of War has great gameplay. I'd play it more than the Halo series if only it had the same feature set, options and had been thoroughly tested before being rushed out the door.
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FrozenLiquid

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#111 FrozenLiquid
Member since 2007 • 13555 Posts

The amount of fail in this thread astounds me. All of you guys either sound like

A) You just started playing games this generation (Bad Company 2?! More like the answer to a dry spell of gunplay for the last few years)

B) Theoretical gamers who just go with the status quo.

Anyone who's actually aimed down a reticle and pressed the trigger absolutely knows this is the most satisfying experience ever. It may not be your favourite game, hell, you may not even like the game, but boy, when you land a head shot with this (or any other weapon in the arsenal), it's the closest thing to an orgasm.

(Asian artist's interpretation of how CS gunplay feels)

The other two correct answers are FEAR and Doom.

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Doom_HellKnight

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#112 Doom_HellKnight
Member since 2005 • 12217 Posts

The amount of fail in this thread astounds me. All of you guys either sound like

A) You just started playing games this generation (Bad Company 2?! More like the answer to a dry spell of gunplay for the last few years)

B) Theoretical gamers who just go with the status quo.FrozenLiquid

Either that, or we just disagree with you. ;) Can't blame you for your opinion though. That game's shooting does feel rather nice...

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deactivated-6079d224de716

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#113 deactivated-6079d224de716
Member since 2009 • 2567 Posts

The amount of fail in this thread astounds me. All of you guys either sound like

A) You just started playing games this generation (Bad Company 2?! More like the answer to a dry spell of gunplay for the last few years)

B) Theoretical gamers who just go with the status quo.

FrozenLiquid

I WOULD agree with you, but CS 1.6 feels better than CS:S. For CS:S they changed silencer sounds to the worse, cut out ricochet sound for some reason and cut out some overall echo and loundness of gun sounds making them sound a bit flat. All of that may be a nitpicking, but we talk about personal preferences here, so...

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Leejjohno

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#114 Leejjohno
Member since 2005 • 13897 Posts

GTAIV?

It has the best ragdoll physics in existence in video games. I just wish that the assault rifle packed a bit more punch and that there was no auto-aim.

Using a short shotgun to shoot a guy in the knee at the top of some stairs is amazing. If GTA had realistic damage, accurate ballistics and gore it would probably be even better than it already is.

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mD-

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#115 mD-
Member since 2005 • 4314 Posts

GTAIV?

It has the best ragdoll physics in existence in video games. I just wish that the assault rifle packed a bit more punch and that there was no auto-aim.

Using a short shotgun to shoot a guy in the knee at the top of some stairs is amazing. If GTA had realistic damage, accurate ballistics and gore it would probably be even better than it already is.

Leejjohno

GTA IV has amazing ragdoll, I agree. But have you seen what they did with it in Red Dead Redemption?

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jun_aka_pekto

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#116 jun_aka_pekto
Member since 2010 • 25255 Posts

I can only compare guns from my real-world experience and that's the M16/M4, a Remington 12-gauge, some generic .22 rifle from Target(?), and my Pop's .45. Of those, I've fired the M16/M4 the most.

Strangely enough, the KPA FY71 in Crysis sounds just like an M16/M4 which is why I prefer it (over the SCAR). Music to my (tonedeaf) ears. So, yup. Crysis for me. Most guns in other games, I can't get a feel for. Even the M16 in Far Cry for the PC doesn't sound like a real M16 to me.

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KungfuKitten

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#117 KungfuKitten
Member since 2006 • 27389 Posts

The Ka-ching cash register sound in Fallout 3 really improved shooting satisfaction.
+points on Your screen like with BFBC2 helps too.

Can't get enough of the Ka-ching.