[QUOTE="ritz2"]
[QUOTE="Darth_DuMas"]
I agree and understand the anger about this.
Most can't guarantee a 100% constant connection and I know that's not really the point considering you paid for the game, but what does this then say about Onlive, where you also buy/rent games but require a constant connection.
I know the anger is because this is just a DRM, but is the other link not there?
Darth_DuMas
>Compare Online only games to games with annoying anti piracy measures that will ultimately fail and only annoy people who actually bought it
>Not understanding the anger
Well I just thought that if people are unhappy about this with one of the reasons being most internet connections are not uninterrupted (and rightly so), how will Onlive fair considering you also need an constant uniterrupted connection.
Steam for example, while it can require a connection it does not require a constant one, so it works. It sort of makes a one off connection when you launch the game.
Well, I have my Steam set to off-line mode... It doesn't require a connection at all if I keep it there. I'm sure most people probably keep it on-line, however.Although it greatly hinders travel, I agree that an internet connection isn't the be-all-end-all of everything. Not in this day and age, not for a hardcore PC gamer living in America. But if Ubisoft was going to do this, they should have done it properly. The client and server should be regularly sending save game information between each other (isn't that whole non-DRM justification for this?) constantly auto-saving so that the game is instantly returned to where it was when the connection got cut off.
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