Ubisoft's new DRM in action. PC gaming am fail??

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Brownesque

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#51 Brownesque
Member since 2005 • 5660 Posts
[QUOTE="clubsammich91"]Is it pronounce you-be-soft or oo-bee-soft?killerfist
oo-bee-soft. And this new DRM thing sounds so wrong...what happens when you get disconnected (for whatever reason)? I mean, it happens sometimes..you just kicked out of the game or what? And how the hell do they think they can stop piracy with this? :?

I did some research on the internet.....PC Gamer had some hands on with the DRM... Evidently when your wireless connection flakes out you are kicked out of the game and all unsaved data is lost up to the last check point saved on their server.
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killerfist

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#52 killerfist
Member since 2005 • 20155 Posts
[QUOTE="killerfist"][QUOTE="clubsammich91"]Is it pronounce you-be-soft or oo-bee-soft?Brownesque
oo-bee-soft. And this new DRM thing sounds so wrong...what happens when you get disconnected (for whatever reason)? I mean, it happens sometimes..you just kicked out of the game or what? And how the hell do they think they can stop piracy with this? :?

I did some research on the internet.....PC Gamer had some hands on with the DRM... Evidently when your wireless connection flakes out you are kicked out of the game and all unsaved data is lost up to the last check point saved on their server.

Ouch, that freakin sucks..
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II_Seraphim_II

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#53 II_Seraphim_II
Member since 2007 • 20534 Posts
what will end up happening is that i will buy the game, and the download a crack, because with the way i travel, I would never play any of my games.
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ronvalencia

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#54 ronvalencia
Member since 2008 • 29612 Posts

Ubisoft's new DRM in action

Be online or begone


The news
of Ubisoft's new DRM has raised a lot of questions, but now some got the chance to test it in action, and it's just as we expected it to be – far from grand.

While Ubisoft claims that this move should address piracy issues, we're not sure whether ridding users of offline playing mode is a wise thing, and we're yet to see how effective it will be in fighting piracy.

So, those lacking internet connection can thus wave goodbye to the games that will use this DRM, whereas those with connectivity issues such as occasional drops better stock up on tranquilizers, because they'll probably need them

The reason is simple – a connection drop due to your provider, lousy cable or a server drop will leave you with a screen (that you'll probably grow to hate pretty quick) offer a choice of saving your last checkpoint and quitting to Windows. All your progress since the checkpoint will be lost and we're wondering why customers should be inconvenienced this way as Ubisoft war on pirates is not what they paid for. Talk about customer service.

You can find out more here.

Fudzilla

This will be apart of the PC version of AC2. I mean a disconnection and you'll be thworn out? What have we come to PC gaming?:(

Gambler_3

I don't plan to play or purchase AC2. I haven't finished AC1. The entire story premise is ####.

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foxhound_fox

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#55 foxhound_fox
Member since 2005 • 98532 Posts

You know what is funny of this? Pirates will always find a way for remove the DRM and get away with what they want; meanwhile, legal customers will have to suffer because of this. I remember I saw that pc gaming isn't dying because of lack of games but it may die because developers and publishers do this. Miroku32

Yep. That is exactly what is going to happen... and then the developer is going to come back and claim that the high piracy rates were due to some other reason that wasn't their fault and stop supporting PC gaming altogether.

EA tried the exact same DRM with Mass Effect and they were very quick to turn face about it. Pirates are unstoppable, so developers need to find a way to make more people want to pay to play their games, and not try to "stop" pirates.

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LongZhiZi

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#56 LongZhiZi
Member since 2009 • 2453 Posts
Is it pronounce you-be-soft or oo-bee-soft?clubsammich91
You-be-soft. Anyone telling you otherwise is wrong. Here's a link http://multiplayerblog.mtv.com/2007/09/17/how-to-pronounce-ubisoft-the-official-explanation/ Back on topic, while I'm glad to know that there was SOME thought put into what would happen if it wasn't cost effective, I'd be more satisfied if they said something to the effect of, "After X amount of time on the market, we will release a patch that that would only require an internet connection for installation purposes (running the game without the patch wouldn't work)." It might not be feasible since this is the only kind of DRM on the thing, but I have a hard time trusting a company to do the right thing over time. If it was written in the EULA, I'd at least feel somewhat safe.
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AdrianWerner

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#57 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="killerfist"][QUOTE="clubsammich91"]Is it pronounce you-be-soft or oo-bee-soft?Brownesque
oo-bee-soft. And this new DRM thing sounds so wrong...what happens when you get disconnected (for whatever reason)? I mean, it happens sometimes..you just kicked out of the game or what? And how the hell do they think they can stop piracy with this? :?

I did some research on the internet.....PC Gamer had some hands on with the DRM... Evidently when your wireless connection flakes out you are kicked out of the game and all unsaved data is lost up to the last check point saved on their server.

THat's not accurate. Depends on the game actually. Silent Hunter 5 pauses anxd waits for you to resume the connection after which it goes on like nothing happeneed.

Settlers 7 on the other hand seem to just stop your progress..you simply can't play the game, but even if you leave the game and then return you will start from the exact moment you lost connection

Only Assasins Creed 2 is like you describe

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ropumar

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#58 ropumar
Member since 2005 • 1135 Posts

The question will this stop piracy or will just make the Assassin Creed 2 scene torrent be delayed a week?

Because if doesn't complete stop piracy on the game, Ubisoft is shooting themselves on the foot. They might even lose real customers with this stunt.

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Darth_DuMas

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#59 Darth_DuMas
Member since 2006 • 2687 Posts

I agree and understand the anger about this.

Most can't guarantee a 100% constant connection and I know that's not really the point considering you paid for the game, but what does this then say about Onlive, where you also buy/rent games but require a constant connection.

I know the anger is because this is just a DRM, but is the other link not there?

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True_Gamer_

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#60 True_Gamer_
Member since 2006 • 6750 Posts

I agree and understand the anger about this.

Most can't guarantee a 100% constant connection and I know that's not really the point considering you paid for the game, but what does this then say about Onlive, where you also buy/rent games but require a constant connection.

I know the anger is because this is just a DRM, but is the other link not there?

Darth_DuMas
Have you EVER read the Terms and Conditions of ANY console title? Its on the back of the manual....you will be surprised...
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SakusEnvoy

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#61 SakusEnvoy
Member since 2009 • 4764 Posts

I think it's worth a shot. I don't much like the fact that losing a connection entirely gets you thrown back to the last checkpoint (the game's checkpoints were not always very clear or closeby, especially in the tombs). Sometimes I travel overseas, as well, and that opens another can of worms: obviously I lose my beloved off-line play. Just how fast does the connection have to be, and does the IP have to be America-based? When the pirates eventually break the DRM, Ubisoft should release a patch to get rid of it for legitimate users later in the game's lifetime - a year later, let's say.

The PC is a special market which is uniquely susceptible to pirating. Sometimes developers have to try unorthodox methods to protect their property. It sucks, but if they finally found something that works, I'll live with it - as long as they make sure to sell the PC version for cheaper than the console ones.

P.S.: I was really hoping the PC version would have a normal save/load feature. The implication here seems to be that it does not. What a shame.

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SLIisaownsystem

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#62 SLIisaownsystem
Member since 2009 • 964 Posts

lol sounds more like Ubisoft fails.

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ritz2

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#63 ritz2
Member since 2009 • 129 Posts

I agree and understand the anger about this.

Most can't guarantee a 100% constant connection and I know that's not really the point considering you paid for the game, but what does this then say about Onlive, where you also buy/rent games but require a constant connection.

I know the anger is because this is just a DRM, but is the other link not there?

Darth_DuMas

>Compare Online only games to games with annoying anti piracy measures that will ultimately fail and only annoy people who actually bought it

>Not understanding the anger

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Darth_DuMas

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#64 Darth_DuMas
Member since 2006 • 2687 Posts

[QUOTE="Darth_DuMas"]

I agree and understand the anger about this.

Most can't guarantee a 100% constant connection and I know that's not really the point considering you paid for the game, but what does this then say about Onlive, where you also buy/rent games but require a constant connection.

I know the anger is because this is just a DRM, but is the other link not there?

ritz2

>Compare Online only games to games with annoying anti piracy measures that will ultimately fail and only annoy people who actually bought it

>Not understanding the anger

Well I just thought that if people are unhappy about this with one of the reasons being most internet connections are not uninterrupted (and rightly so), how will Onlive fair considering you also need an constant uniterrupted connection.

Steam for example, while it can require a connection it does not require a constant one, so it works. It sort of makes a one off connection when you launch the game.

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Darth_DuMas

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#65 Darth_DuMas
Member since 2006 • 2687 Posts

[QUOTE="Darth_DuMas"]

I agree and understand the anger about this.

Most can't guarantee a 100% constant connection and I know that's not really the point considering you paid for the game, but what does this then say about Onlive, where you also buy/rent games but require a constant connection.

I know the anger is because this is just a DRM, but is the other link not there?

True_Gamer_

Have you EVER read the Terms and Conditions of ANY console title? Its on the back of the manual....you will be surprised...

Sorry, I think we miss understood each other, I was just making a link with reason over needing a constant connection to gaming with the upcoming Onlive service where you also need to have a constant connection because the games aren't running off your computer.

:)

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SakusEnvoy

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#66 SakusEnvoy
Member since 2009 • 4764 Posts

[QUOTE="ritz2"]

[QUOTE="Darth_DuMas"]

I agree and understand the anger about this.

Most can't guarantee a 100% constant connection and I know that's not really the point considering you paid for the game, but what does this then say about Onlive, where you also buy/rent games but require a constant connection.

I know the anger is because this is just a DRM, but is the other link not there?

Darth_DuMas

>Compare Online only games to games with annoying anti piracy measures that will ultimately fail and only annoy people who actually bought it

>Not understanding the anger

Well I just thought that if people are unhappy about this with one of the reasons being most internet connections are not uninterrupted (and rightly so), how will Onlive fair considering you also need an constant uniterrupted connection.

Steam for example, while it can require a connection it does not require a constant one, so it works. It sort of makes a one off connection when you launch the game.

Well, I have my Steam set to off-line mode... It doesn't require a connection at all if I keep it there. I'm sure most people probably keep it on-line, however.

Although it greatly hinders travel, I agree that an internet connection isn't the be-all-end-all of everything. Not in this day and age, not for a hardcore PC gamer living in America. But if Ubisoft was going to do this, they should have done it properly. The client and server should be regularly sending save game information between each other (isn't that whole non-DRM justification for this?) constantly auto-saving so that the game is instantly returned to where it was when the connection got cut off.

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Phazevariance

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#67 Phazevariance
Member since 2003 • 12356 Posts
[QUOTE="Gambler_3"]

Ubisoft's new DRM in action

Be online or begone


The news
of Ubisoft's new DRM has raised a lot of questions, but now some got the chance to test it in action, and it's just as we expected it to be – far from grand.

While Ubisoft claims that this move should address piracy issues, we're not sure whether ridding users of offline playing mode is a wise thing, and we're yet to see how effective it will be in fighting piracy.

So, those lacking internet connection can thus wave goodbye to the games that will use this DRM, whereas those with connectivity issues such as occasional drops better stock up on tranquilizers, because they'll probably need them

The reason is simple – a connection drop due to your provider, lousy cable or a server drop will leave you with a screen (that you'll probably grow to hate pretty quick) offer a choice of saving your last checkpoint and quitting to Windows. All your progress since the checkpoint will be lost and we're wondering why customers should be inconvenienced this way as Ubisoft war on pirates is not what they paid for. Talk about customer service.

You can find out more here.

Fudzilla

This will be apart of the PC version of AC2. I mean a disconnection and you'll be thworn out? What have we come to PC gaming?:(

What's interesting is that those without internet are less likely to have pirated copies sicne they don't have internet access to get the software as easily... It's really pathetic that a simple internet dropout would disrupt gameplay, it should have a small time delay for the net to reconnect, say 2 minutes.,..
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Darth_DuMas

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#68 Darth_DuMas
Member since 2006 • 2687 Posts

[QUOTE="Darth_DuMas"]

[QUOTE="ritz2"]

>Compare Online only games to games with annoying anti piracy measures that will ultimately fail and only annoy people who actually bought it

>Not understanding the anger

SakusEnvoy

Well I just thought that if people are unhappy about this with one of the reasons being most internet connections are not uninterrupted (and rightly so), how will Onlive fair considering you also need an constant uniterrupted connection.

Steam for example, while it can require a connection it does not require a constant one, so it works. It sort of makes a one off connection when you launch the game.

Well, I have my Steam set to off-line mode... It doesn't require a connection at all if I keep it there. I'm sure most people probably keep it on-line, however.

Although it greatly hinders travel, I agree that an internet connection isn't the be-all-end-all of everything. Not in this day and age, not for a hardcore PC gamer living in America. But if Ubisoft was going to do this, they should have done it properly. The client and server should be regularly sending save game information between each other (isn't that whole non-DRM justification for this?) constantly auto-saving so that the game is instantly returned to where it was when the connection got cut off.

I agree, I couldn't imagine someone would make more of a mess then EA and limited installs, but well done Ubi you've lowered my opinion further of as to just how dumb publishers can be.

I personally don't trust the interet connection enough to rely on it for gaming.

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dc337

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#69 dc337
Member since 2008 • 2603 Posts

PC MMos? Do you know the word PRIVATE SERVERS? Ask NcSoft how antipirate the MMO system is :lol:

True_Gamer_

That's only for a few MMOs and it took over a year for them to figure out how to do it. They basically take the client and hack it into a server instance. However for MMOs that don't provide the full client this is impossible. Furthermore even though Warcraft has private servers there is still an incentive to pay the monthly fee since it puts you in a bigger instance.

Piracy rates for MMOs are far lower than single player pc games, and in many cases lower than Xbox 360 games. So there has been a lot of success that can't be discounted.

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samuraiguns

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#70 samuraiguns
Member since 2005 • 11588 Posts

PC gaming am fail only if the entire industry jumps on board...

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Makari

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#71 Makari
Member since 2003 • 15250 Posts
EA tried the exact same DRM with Mass Effect and they were very quick to turn face about it. Pirates are unstoppable, so developers need to find a way to make more people want to pay to play their games, and not try to "stop" pirates.foxhound_fox
No, EA's was pretty different. It was intended to be an intermittent phone-home rather than an always-on connection that the rest of the game appears to be built around.
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stepat201

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#72 stepat201
Member since 2008 • 1979 Posts

This new DRM is sad. What's even worse is that it literally does nothing to prevent piracy. A crack was released for Bioshock 2 within the first week of release and it's already been successfully pirated by tons of people.

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AdrianWerner

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#73 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="foxhound_fox"]EA tried the exact same DRM with Mass Effect and they were very quick to turn face about it. Pirates are unstoppable, so developers need to find a way to make more people want to pay to play their games, and not try to "stop" pirates.Makari
No, EA's was pretty different. It was intended to be an intermittent phone-home rather than an always-on connection that the rest of the game appears to be built around.

CnC4 DRM looks to be very similiar to Ubi's one though

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AdrianWerner

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#74 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="True_Gamer_"]PC MMos? Do you know the word PRIVATE SERVERS? Ask NcSoft how antipirate the MMO system is :lol:

dc337

That's only for a few MMOs and it took over a year for them to figure out how to do it. They basically take the client and hack it into a server instance. However for MMOs that don't provide the full client this is impossible. Furthermore even though Warcraft has private servers there is still an incentive to pay the monthly fee since it puts you in a bigger instance.

Piracy rates for MMOs are far lower than single player pc games, and in many cases lower than Xbox 360 games. So there has been a lot of success that can't be discounted.

Ubi soft DRM only checks the connection to the server, it doesn't leave any data to be streamed from them, it's all on your hd

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True_Gamer_

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#75 True_Gamer_
Member since 2006 • 6750 Posts

[QUOTE="True_Gamer_"]PC MMos? Do you know the word PRIVATE SERVERS? Ask NcSoft how antipirate the MMO system is :lol:

dc337

That's only for a few MMOs and it took over a year for them to figure out how to do it. They basically take the client and hack it into a server instance. However for MMOs that don't provide the full client this is impossible. Furthermore even though Warcraft has private servers there is still an incentive to pay the monthly fee since it puts you in a bigger instance.

Piracy rates for MMOs are far lower than single player pc games, and in many cases lower than Xbox 360 games. So there has been a lot of success that can't be discounted.

Then how do you explain the fact that VERY few MMOs survive to even be sustained? Look at the sales numbers:

http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110022

I cannot see many MMOs...Only 2 are in the top 20....Vast majority of games are single player games....If piracy and antipiracy was as important as you claim MMOs would top the PC charts everysingle time....Where is AION? Warhammer Online? Age of Conan? These MMOs dont even have private servers (apart from AION)....

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TommyV3456

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#76 TommyV3456
Member since 2010 • 218 Posts

[QUOTE="clubsammich91"]Is it pronounce you-be-soft or oo-bee-soft?Gambler_3

It's the latter.

I always thought it was the former.... all the wasted years... :(
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Ontain

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#77 Ontain
Member since 2005 • 25501 Posts

[QUOTE="True_Gamer_"]PC MMos? Do you know the word PRIVATE SERVERS? Ask NcSoft how antipirate the MMO system is :lol:

dc337

That's only for a few MMOs and it took over a year for them to figure out how to do it. They basically take the client and hack it into a server instance. However for MMOs that don't provide the full client this is impossible. Furthermore even though Warcraft has private servers there is still an incentive to pay the monthly fee since it puts you in a bigger instance.

Piracy rates for MMOs are far lower than single player pc games, and in many cases lower than Xbox 360 games. So there has been a lot of success that can't be discounted.

the reason why mmo's are pirated less is because of what that $15 a month gets you. servers that are more stable and get patches much more often. as well as the all important, having a lot more ppl. for an mmo those are the most important things. but for the games they are putting this DRM on there is no benefit to it. pirates actually get a better functioning game :P
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rockzo

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#78 rockzo
Member since 2009 • 520 Posts

Ubisoft's new DRM in action

Be online or begone


The news
of Ubisoft's new DRM has raised a lot of questions, but now some got the chance to test it in action, and it's just as we expected it to be – far from grand.

While Ubisoft claims that this move should address piracy issues, we're not sure whether ridding users of offline playing mode is a wise thing, and we're yet to see how effective it will be in fighting piracy.

So, those lacking internet connection can thus wave goodbye to the games that will use this DRM, whereas those with connectivity issues such as occasional drops better stock up on tranquilizers, because they'll probably need them

The reason is simple – a connection drop due to your provider, lousy cable or a server drop will leave you with a screen (that you'll probably grow to hate pretty quick) offer a choice of saving your last checkpoint and quitting to Windows. All your progress since the checkpoint will be lost and we're wondering why customers should be inconvenienced this way as Ubisoft war on pirates is not what they paid for. Talk about customer service.

You can find out more here.

Fudzilla

This will be apart of the PC version of AC2. I mean a disconnection and you'll be thworn out? What have we come to PC gaming?:(

Gambler_3

It really doesnt sound so bad to me. my internet rarely F's up and when it does i cant play any game anyway because all 48 pc games i own are on steam single player or not.

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washd123

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#79 washd123
Member since 2003 • 3418 Posts

It really doesnt sound so bad to me. my internet rarely F's up and when it does i cant play any game anyway because all 48 pc games i own are on steam single player or not.

rockzo

its been tested and found to be terrible.

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rockzo

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#80 rockzo
Member since 2009 • 520 Posts

Ubisoft is one of pc gaming's best friends. I highly doubt AC2 is gonna be rendered unplayble because of this. i can see where this angers some of you pirates but it doesnt bother me any. and i will be getting this game.

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Mograine

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#81 Mograine
Member since 2006 • 3666 Posts

Ubisoft is one of pc gaming's best friends. I highly doubt AC2 is gonna be rendered unplayble because of this. i can see where this angers some of you pirates but it doesnt bother me any. and i will be getting this game.

rockzo

Elaborate. Pirates are the only one who won't have to bother with it.

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Jd1680a

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#82 Jd1680a
Member since 2005 • 5960 Posts
It is a sad truth to know that legitimate buyers will be suffering through these types of anti piracy measures. One thing I am worried about is Assassins Creed 2 does a huge flop in the market and there are two reasons, it came out six months after the console and the anti piracy software. Ubisoft wont blame themselves, but will blame PC gaming just like Microsoft did.
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dakan45

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#83 dakan45
Member since 2009 • 18819 Posts
This game is officially a failure on pc. You just cant delay the pc version so long and ask from the pc gamers to pay 60 bucks for the most overused drm fest product ever made. I for one will buy the console version when the game comes out for pc. It will be half the price if not less of the pc version when it comes out. Good job killing the pc version ubisoft and good job for us killing the pc version sales of ubisoft games that will use those tactics, plus lossing pc versions in the future.
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AdrianWerner

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#84 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="rockzo"]

Ubisoft is one of pc gaming's best friends. I highly doubt AC2 is gonna be rendered unplayble because of this. i can see where this angers some of you pirates but it doesnt bother me any. and i will be getting this game.

Mograine

Elaborate. Pirates are the only one who won't have to bother with it.

THey will however have to wait a long time (possibly months) for cracked version. This one won't be easy to break

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rockzo

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#85 rockzo
Member since 2009 • 520 Posts

This game is officially a failure on pc. You just cant delay the pc version so long and ask from the pc gamers to pay 60 bucks for the most overused drm fest product ever made. I for one will buy the console version when the game comes out for pc. It will be half the price if not less of the pc version when it comes out. Good job killing the pc version ubisoft and good job for us killing the pc version sales of ubisoft games that will use those tactics, plus lossing pc versions in the future.dakan45

Console gamers pay 60$ for games all the time. its really not much money(atleast for me) I have no problem with a developer trying to protect their product. AC2 is gonna be a great game and i highly look forward to it. its just a bummer alot of you are gonna miss out because of your pre dispositons to DRM. console gamers have a worse time with DRM anyway, they install their games on their hardrives yet they still have to put in the disc to play. if thats not DRM as well idk what is.

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mo0ksi

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#86 mo0ksi
Member since 2007 • 12337 Posts
Like I said before in an other thread, there's still a game to be played and I have no reason to worry about my internet connection. I'm still planning on getting the game, but I'm going to wait on some feedback regarding the DRM.
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ShadowriverUB

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#87 ShadowriverUB
Member since 2009 • 5515 Posts

Both PIRATES and publishers are problem here. Yes, publishers can do frindly DRM, but on other hand, you can't forget about reason why they doing this and why they makeing more stronger DRM each game. Games with Multiplayer games can protect them selfs from servers makein game experience more lesser for pirates, but single plalyer games don't have this line of defence and this is where DRM rise the most... Ubisoft makeing mostly single player games, right?

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Lost-Memory

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#88 Lost-Memory
Member since 2009 • 1556 Posts
You know what is funny of this? Pirates will always find a way for remove the DRM and get away with what they want; meanwhile, legal customers will have to suffer because of this. I remember I saw that pc gaming isn't dying because of lack of games but it may die because developers and publishers do this. Miroku32
From this point on, I'm just gonna Pirate any game I want from Ubi. DRM is a bad idea and won't stop anything but lagitimate sales of their games.
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harry_james_pot

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#89 harry_james_pot  Moderator
Member since 2006 • 11414 Posts
no, not PC gaming fail, Ubisoft fail. Ubisoft will cry when they see their quarterly report with these shenanigans on the docket.Brownesque
Ubisoft will probably blame the low sales on piracy, and then use this as an excuse to make their games console only.. :/
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Makari

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#90 Makari
Member since 2003 • 15250 Posts
[QUOTE="Brownesque"]no, not PC gaming fail, Ubisoft fail. Ubisoft will cry when they see their quarterly report with these shenanigans on the docket.harry_james_pot
Ubisoft will probably blame the low sales on piracy, and then use this as an excuse to make their games console only.. :/

They've already got Assassin's Creed 1 with the very lenient SafeDisc, so they'll be able to compare the piracy numbers between the two no problem. I actually bet AC2 will come out better than AC1 did, heh. Like AdrianWerner said, this one will probably be tough to crack.
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Birdy09

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#91 Birdy09
Member since 2009 • 4775 Posts
LMAO... this wont work... there will be a crack that fools the DRM into thinking the user is online anyway... utterly ridiculous.
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NLahren

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#92 NLahren
Member since 2009 • 1927 Posts

Pirates will always find a way.

Gxgear
my thoughts
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deactivated-5e0e425ee91d8

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#93 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts

One game does not represent all of PC gaming.

789shadow
the lackluster sales of this game from educated consumers should at least tell Ubi that there is a right way and a wrong way. this is the wrong way
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Vandalvideo

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#94 Vandalvideo
Member since 2003 • 39655 Posts
LMAO... this wont work... there will be a crack that fools the DRM into thinking the user is online anyway... utterly ridiculous.Birdy09
Yeah, there was something like this that was tried back in the late 90s which required phone calls to activate. You could simulate the phone call. It was really neat. But that is long gone. Woe be unto the developer who thinks that they can stop this with DRM. You should go the Stardock route and pamper your consumer.
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The_Game21x

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#95 The_Game21x
Member since 2005 • 26440 Posts

PC gaming am fail? No. Ubisoft am fail.

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Dark_prince123

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#96 Dark_prince123
Member since 2008 • 1149 Posts
the game sold how much 6 or 8 millions everyone bought it so the sales will be low anyway + this Sick DRM sales will be below low
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AdrianWerner

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#97 AdrianWerner
Member since 2003 • 28441 Posts

[QUOTE="789shadow"]

One game does not represent all of PC gaming.

darkspineslayer

the lackluster sales of this game from educated consumers should at least tell Ubi that there is a right way and a wrong way. this is the wrong way

Except here won't be. AC2 might sell weak, but so did AC1 on PC anyway. But Settlers 7 will sell huge ammounts, DRM or not

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Iantheone

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#98 Iantheone
Member since 2007 • 8242 Posts
Uh Oh! Guess who isnt getting Assassins Creed Twoooooo?
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xionvalkyrie

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#99 xionvalkyrie
Member since 2008 • 3444 Posts

[QUOTE="Mograine"]

[QUOTE="rockzo"]

Ubisoft is one of pc gaming's best friends. I highly doubt AC2 is gonna be rendered unplayble because of this. i can see where this angers some of you pirates but it doesnt bother me any. and i will be getting this game.

AdrianWerner

Elaborate. Pirates are the only one who won't have to bother with it.

THey will however have to wait a long time (possibly months) for cracked version. This one won't be easy to break

Doubt it, most likely days, but since the game will probably leaked a week before hand, pirates will have plenty of time to release the cracked version when the game actually releases. Plus, PC gamers have been waiting a long time for the PC version anyways, many of them are probably pissed off enough to wait a bit longer. All the hardcore fans would have gotten it for a console already.

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Gundamforce

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#100 Gundamforce
Member since 2005 • 1222 Posts

Aww great, not this again. This is just going to be Spore all over again.