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[QUOTE="mythrol"][QUOTE="skektek"]Less restrictions or more due to load times being slower? The 360 wasn't restricted at all with games like Lost Odyssey. They spanned 4 discs just fine. The PS3 has a standard HDD, a slower optical drive is moot (just look at Batman:AA). It was restricted by the fact that it came of 4 discs instead of one. The developer had to take extra time and expense to master the game for 4 discs. Not to mention that each copy sold costs the publisher a bit more vs one disc.A Blu-Ray disc costs about 4x as much as a DVD so it evens out. Blu-Ray hurts in scenarios where the game sells poorly like all PS3 exclusives and multiplats seem to. A company has to put it's multiplat title onto a Blu-Ray with no real added benefit other than more money to Sony, and you all wonder why the Devs still don't like Sony.I never said that. Blu-ray = less restrictions.
skektek
[QUOTE="Swift_Boss_A"]PS3 and 360 have a completely different architecture, Koijma once stated that porting MGS4 on 360 could be done but the game needs to be heavily modified thus the final product may differ. So end this thread and lets stop repeating outrselfs. Lemms just want to bash Blu-ray in this thread, if MS adopts Blu-ray next gen it would be utter fail for the lemms if they support it. Blu-ray FTW!mythrol
I'm not against Blu-Ray itself, now that it's won. I'm against Sony only putting a 2x's Blu-Ray drive in PS3's.
Well it's a good thing that HDD comes standard in every system, and it's really simple to upgrade the HDD. Not every single PS3 title needs installs, and most of the times devs are too lazy(3rd party) so they use installs. Blu-ray gives devs freedom to create bigger games/more content. Gamers shouldn't moan about Blu-ray they should be happy that developers can now have the freedom to makes games with no size limit, almost :P[QUOTE="mythrol"][QUOTE="skektek"]Less restrictions or more due to load times being slower? The 360 wasn't restricted at all with games like Lost Odyssey. They spanned 4 discs just fine. The PS3 has a standard HDD, a slower optical drive is moot (just look at Batman:AA). It was restricted by the fact that it came of 4 discs instead of one. The developer had to take extra time and expense to master the game for 4 discs. Not to mention that each copy sold costs the publisher a bit more vs one disc.I never said that. Blu-ray = less restrictions.
skektek
A slower optical drive is not moot. It requires either mandatory installs or some hybrid system of loading data to HDD's to make up for the lack of transfer rates. Lost Odyssey was not restricted in the least by DVD. It just spanned more discs.
The game is still the same as it would had it fit on 1 disc. Blu-Ray discs cost much more to make than DVD's. Your point is moot.
ps3 exclusives use very little parallax mapping/bump/normal maps. killzone2 uses some but not much most just flat detailess textures. same with uncharted. gears of war looks alot more next gen even if the shadowing isnt as good.smokedagoodyo
They use them, they just use them better.
The folds in Nathan's shirt aren't modeled they are normal/bump mapped.
The PS3 has a standard HDD, a slower optical drive is moot (just look at Batman:AA). It was restricted by the fact that it came of 4 discs instead of one. The developer had to take extra time and expense to master the game for 4 discs. Not to mention that each copy sold costs the publisher a bit more vs one disc.[QUOTE="skektek"][QUOTE="mythrol"] Less restrictions or more due to load times being slower? The 360 wasn't restricted at all with games like Lost Odyssey. They spanned 4 discs just fine.mythrol
A slower optical drive is not moot. It requires either mandatory installs or some hybrid system of loading data to HDD's to make up for the lack of transfer rates. Lost Odyssey was not restricted in the least by DVD. It just spanned more discs.
The game is still the same as it would had it fit on 1 disc. Blu-Ray discs cost much more to make than DVD's. Your point is moot.
/facepalm NS, thats what makes it moot. Caching to the standard HDD negates the slow 2x read speed.
No the game isn't the same. There are additional logistics involved in mastering a game so it will run off of multiple discs. This isn't to say that the end user will see a difference but it costs additional time and expense to the developer.
Initially there was a few cents difference in the cost of producing a Blu-ray vs DVD, but now there is no measurable difference. They are even produced on the same line. The only real difference is the additional hard coating step.
[QUOTE="smokedagoodyo"]ps3 exclusives use very little parallax mapping/bump/normal maps. killzone2 uses some but not much most just flat detailess textures. same with uncharted. gears of war looks alot more next gen even if the shadowing isnt as good.skektek
They use them, they just use them better.
The folds in Nathan's shirt aren't modeled they are normal/bump mapped.
xbox360 has more bump/normal mapping/parallax mapping use that's for sure. the wall texture in that looks flat.Lack of Blu-Ray didn't stop 360 from getting FFXIII, Star Ocean 4, Blue Dragon, nor Lost Oddessey. HDD instalallations especially mandatory ones make no sense to me on the PS3. I would think that the Blu-Ray disc was made to circumvent the idea of HDD installations. PC has games that are more vast then console games and it doesn't use Blu-Ray. It uses a combination of DVD + HDD. So in the end if anything is holding 360 back its not the lack of Blu-Ray it would be the lack of a standard HDD in all systems.
SON SON, it's like INSANE!!N!111 **(@#*(@s gonna be off the @#*( hook SON!hip hop gamer show.
A. hes an obvious ps3 fanboy
B. hes an idiot and has no idea what hes talking about 100% of the time
He should learn how to speak english properly before he tries harder things like talking about hardware.
yes i know my grammar is atrocious.
washd123
[QUOTE="mythrol"]
[QUOTE="skektek"] The PS3 has a standard HDD, a slower optical drive is moot (just look at Batman:AA). It was restricted by the fact that it came of 4 discs instead of one. The developer had to take extra time and expense to master the game for 4 discs. Not to mention that each copy sold costs the publisher a bit more vs one disc.skektek
A slower optical drive is not moot. It requires either mandatory installs or some hybrid system of loading data to HDD's to make up for the lack of transfer rates. Lost Odyssey was not restricted in the least by DVD. It just spanned more discs.
The game is still the same as it would had it fit on 1 disc. Blu-Ray discs cost much more to make than DVD's. Your point is moot.
/facepalm NS, thats what makes it moot. Caching to the standard HDD negates the slow 2x read speed.
No the game isn't the same. There are additional logistics involved in mastering a game so it will run off of multiple discs. This isn't to say that the end user will see a difference but it costs additional time and expense to the developer.
Initially there was a few cents difference in the cost of producing a Blu-ray vs DVD, but now there is no measurable difference. They are even produced on the same line. The only real difference is the additional hard coating step.
Actually thats wrong, Cacheing to the hard drive does not negate the slow read speed of 2x bluray, Uncharted 1 and 2 are not just using a simple cache, they are using a comprehensive cache nearly 2 gigs large or more and using constant loading of cache and bluray at the same time. If it was just cache then every game that uses the hdd as a cache would have invisible load times like uncharted. *quite a few games on the ps3 that dont require an install use a cache*Please Log In to post.
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