Uncharted 2's graphics ain't technically impressive

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nhh18

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#51 nhh18
Member since 2009 • 6538 Posts

&qu

[QUOTE="sayonara89"][QUOTE=ot;IgorAntunov"]Just to clarify, when I say technical I mean using many complex, high-end graphical effects dependent on current gen hardware to achieve awesome imagery. Crysis does that. Uncharted doesn't do that, it uses standard last gen (by pc standards) directx 9-esque graphical effects combined with very clever visual direction to give an illusion of more than meets the eye. Which is why i know it can be done on the Xbox360 with some modification, and a couple of dvd's.IgorAntunov
And you are... programer, developer, fanboy?

2nd year computer science university student, majoring in entertainment (games).

USC? I am creating a google chrome app for school atm. First year computer engineer never want to go to game industry because it is slave work.

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sayonara89

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#52 sayonara89
Member since 2009 • 1985 Posts

[QUOTE="sayonara89"]

Tech Analysis: Uncharted 2

dmaximum

/Thread

This is nice too:

"HDR lighting
triple buffering
deferred lighting
motion blur per object
adjustable depth of field
SSAO
physics enabled particle effect
procedural texture
high quality multi texture
high complexity in geometry
high res shadows
animation blending

All in 1280 x 720 res with 2 x MSAA at steady 30fps


U2's most impressive visuals were achieved by combined strength of techs being used. In tech wise there's just nothing like it.
"

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IgorAntunov

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#54 IgorAntunov
Member since 2010 • 368 Posts
'Tech Analysis: Uncharted 2' Proves my point. All standard last gen hardware effects. No magic effects being derived from the cell broadband engine.
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Odrec

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#56 Odrec
Member since 2009 • 1897 Posts

[QUOTE="sayonara89"][QUOTE="garland51"]

At least Halo 3 did prove that it's the better game judging by greater sales alone in far less time than either Uncharted 1 or 2 did.

garland51

Sales = quality? Halo 3 is owned by Wii games.

By what? Wii Fit? I can understand games like Metroid, Zelda, & Mario.

So for Halo it works but not for Wii Fit. Stop kidding yourself quality =/= sells.
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IgorAntunov

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#57 IgorAntunov
Member since 2010 • 368 Posts
Those images are very limited in their scope, only showing two hands and a book. You can achieve that fidelity on a geforce 6600 at higher AA in such a scene.
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Shinobi120

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#58 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="garland51"]

[QUOTE="sayonara89"] Sales = quality? Halo 3 is owned by Wii games.Odrec

By what? Wii Fit? I can understand games like Metroid, Zelda, & Mario.

So for Halo it works but not for Wii Fit. Stop kidding yourself quality =/= sells.

It's all about talent, & that's what Halo 3 had, which is why everyone was tuning in on it as well as the ODST expansion.

Wii Fit isn't even a real game, more like an excerising game. That's "quality?"

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sayonara89

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#59 sayonara89
Member since 2009 • 1985 Posts
[QUOTE="IgorAntunov"]'Tech Analysis: Uncharted 2' Proves my point. All standard last gen hardware effects. No magic effects being derived from the cell broadband engine.

Last gen, you mean PS2, Xbox, Gamecube? Or DX9 kind of effects, like: [QUOTE="sayonara89"] This is nice too: "HDR lighting triple buffering deferred lighting motion blur per object adjustable depth of field SSAO physics enabled particle effect procedural texture high quality multi texture high complexity in geometry high res shadows animation blending All in 1280 x 720 res with 2 x MSAA at steady 30fps U2's most impressive visuals were achieved by combined strength of techs being used. In tech wise there's just nothing like it. "

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Odrec

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#60 Odrec
Member since 2009 • 1897 Posts

[QUOTE="Odrec"][QUOTE="garland51"]

By what? Wii Fit? I can understand games like Metroid, Zelda, & Mario.

garland51

So for Halo it works but not for Wii Fit. Stop kidding yourself quality =/= sells.

It's all about talent, & that's what Halo 3 had, which is why everyone was tuning in on it as well as the ODST expansion.

Wii Fit isn't even a real game, more like an excerising game. That's "quality?"

Quality is, according to you, those which sell well since UC2 scored better and won more awards than Halo 3 could ever imagine you choose to use sells to say which is better. Of course we all know using sells is not a good measure as evidenced by somehting like Wii Fit but your damage controlling is still amusing.
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IgorAntunov

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#61 IgorAntunov
Member since 2010 • 368 Posts

[QUOTE="Odrec"][QUOTE="garland51"]

By what? Wii Fit? I can understand games like Metroid, Zelda, & Mario.

garland51

So for Halo it works but not for Wii Fit. Stop kidding yourself quality =/= sells.

It's all about talent, & that's what Halo 3 had, which is why everyone was tuning in on it as well as the ODST expansion.

Wii Fit isn't even a real game, more like an excerising game. That's "quality?"

Just because it's simple and directed at a different audience doesn't mean it isn't polished and doing what it is designed to do well. I see now flaws with wii fit plus as an exercising complement for the typical female or overly sedentary male.
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nhh18

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#62 nhh18
Member since 2009 • 6538 Posts

[QUOTE="Odrec"][QUOTE="garland51"]

By what? Wii Fit? I can understand games like Metroid, Zelda, & Mario.

garland51

So for Halo it works but not for Wii Fit. Stop kidding yourself quality =/= sells.

It's all about talent, & that's what Halo 3 had, which is why everyone was tuning in on it as well as the ODST expansion.

Wii Fit isn't even a real game, more like an excerising game. That's "quality?"

Halo franchise is the biggest in the game industry until Modern warfare. A new ip will not sell as much as a halo, ff, or Call of duty game. Quality can be determined by sales (because more people will pay for one game) but also quality could be with games that sold less (Sly cooper series was far superior to R&C or Jak series yet sold less). Uncharted 2 among thieves getting all these game of the year award shows it quality as well. Bungie and Naughty Dog are considered two of the best developers in the industry.

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IgorAntunov

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#63 IgorAntunov
Member since 2010 • 368 Posts

Last gen, you mean PS2, Xbox, Gamecube? Or DX9 kind of effects, like:

It uses primarily directx9 effects with some directx10-esque trickery thrown in for good measure, all last gen of course, were in the directx11-esque generation now. As always you measure against what is current now, not what was current last year or before that.
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Shinobi120

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#64 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="garland51"]

[QUOTE="Odrec"] So for Halo it works but not for Wii Fit. Stop kidding yourself quality =/= sells.Odrec

It's all about talent, & that's what Halo 3 had, which is why everyone was tuning in on it as well as the ODST expansion.

Wii Fit isn't even a real game, more like an excerising game. That's "quality?"

Quality is, according to you, those which sell well since UC2 scored better and won more awards than Halo 3 could ever imagine you choose to use sells to say which is better. Of course we all know using sells is not a good measure as evidenced by somehting like Wii Fit but your damage controlling is still amusing.

I just don't want to lie here. Frankly, I don't care about how many awards that UC2 has gotten; they had the awards mostly for the so-called "better graphics." There are even games out there that are far better than UC2 in graphics, like Crysis. Plus there are others that are better than UC2 in gameplay.

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dmaximum

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#66 dmaximum
Member since 2004 • 700 Posts

'Tech Analysis: Uncharted 2' Proves my point. All standard last gen hardware effects. No magic effects being derived from the cell broadband engine.IgorAntunov
You stated that U2 graphics "ain't technically impressive". The link provided proves your title wrong.

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Odrec

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#67 Odrec
Member since 2009 • 1897 Posts

[QUOTE="Odrec"][QUOTE="garland51"]

It's all about talent, & that's what Halo 3 had, which is why everyone was tuning in on it as well as the ODST expansion.

Wii Fit isn't even a real game, more like an excerising game. That's "quality?"

garland51

Quality is, according to you, those which sell well since UC2 scored better and won more awards than Halo 3 could ever imagine you choose to use sells to say which is better. Of course we all know using sells is not a good measure as evidenced by somehting like Wii Fit but your damage controlling is still amusing.

I just don't want to lie here. Frankly, I don't care about how many awards that UC2 has gotten; they had the awards mostly for the so-called "better graphics." There are even games out there that are far better than UC2 in graphics, like Crysis. Plus there are others that are better than UC2 in gameplay.

Graphics? It got GOTY practically everywhere except here and Zero Punctuation as well as multiple graphics awards.
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SpiritOfFire117

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#68 SpiritOfFire117
Member since 2009 • 8537 Posts

And what are you trying to do mr. IgorAntunov? Game looks great, game is technicaly grat, it's not Crysis level but without a doubt the best looking console game to date. My coclusion is that yo're just another sad xbox fanboy who is angry on Bungie for Reach screenshots :P

sayonara89
Except the TC never mentioned Reach. :|
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ronvalencia

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#69 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="IgorAntunov"]I've been a pc gamer for aeons, I bought an xbox360, wii etc. All have their positives, I finally bought a ps3 primarily in order to have a blu-ray player and also to play some of the better exclusives. I got uncharted 2 for my first ps3 exclusive game, just finished it. Here is the deal, the game uses a huge amount of pre-baked trickery, combined with awesome art direction (which includes alot of well done animation), to give an illusion of technical proficiency. It has nothing the xbox360 couldn't do, and it's a league behind something like crysis. It's biggest technical achievement is excellent anti-aliasing and smooth framerate, but seeing the engine for what it is, it comes as no surprise, the engine is not that demanding on the hardware, there are cheap shaders plastered over every texture, and lighting is used cleverly to give you something more than is actually there. Contrast the dark areas to the light filled areas, the dark areas look average and in parts mediocre. It also helps that there is a heap of variety in every scene, giving the game a refreshing look at all times. In the end this game is a big budget title polished to the nth degree and infused with a heap of developer talent, in terms of gameplay, art assets and animation. Testament to this is the lack of pop-in or any significant glitches, and the meticulous camera placement. This implies that the devs spent huge amounts of time making every scene and set-piece look as good as possible using their artistic talents, arranging the huge number of pre-baked shadows just so, using many simple light effects for maximum impact, and animating the hell out of every action by the player character and every other. This was possible because the game is so very linear and confined, but this doesn't matter because it's so well done. The AI could use some work, 40% of the time enemies would just blow themselves up with grenades. Can the 'uncharted has awezomes technical grafix better than crysis and any xbox360 game please end?' Technically, it doesn't. Artistically, it is a personal opinion. You can argue that, as can you argue that mario galaxy has the best artistic graphics. Thankyou.

For technical, refer to CryEngine3 (Xbox 360, PS3, PC).
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beekayjay

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#70 beekayjay
Member since 2008 • 1732 Posts
[QUOTE="sayonara89"][QUOTE="IgorAntunov"]Just to clarify, when I say technical I mean using many complex, high-end graphical effects dependent on current gen hardware to achieve awesome imagery. Crysis does that. Uncharted doesn't do that, it uses standard last gen (by pc standards) directx 9-esque graphical effects combined with very clever visual direction to give an illusion of more than meets the eye. Which is why i know it can be done on the Xbox360 with some modification, and a couple of dvd's.IgorAntunov
And you are... programer, developer, fanboy?

2nd year computer science university student, majoring in entertainment (games).

I love it how students learn a bit and all of a sudden they get very very opinionated in their field of study and/or industry. What WILL happen is that you will get a job and get humbled just as quickly. Trust me. Been there.
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ultraking

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#71 ultraking
Member since 2004 • 6904 Posts

[QUOTE="jalexbrown"][QUOTE="farrell2k"]

It looks good on a 5 year old GPU. The developers did a nice job with such limited hardware. The jaggie fest in the game is a nightmare, however.

farrell2k

You must be one of the biggest PS3-haters in SW. Every time anyone pops up wanting to give credit to the PS3 for anything, you decide that we just can't have that and proceed to try and discredit anyone who wants to give the PS3 a shred of praise. Why is that?

I see you're STILL not making sense in your replies to me. Every single time you reply, I get more confused. I am not discrediting anyone. As I already wrote, the game looks good for such limited hardware. Play the game on a good TV and you'll see the jaggies on things with no AA. They look bad. If you're going to reply, please make sense.

im playing on a great hdtv and there are NO jaggies at all in uncharted 2.... why u trollin?

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Shinobi120

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#72 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="garland51"]

[QUOTE="Odrec"] Quality is, according to you, those which sell well since UC2 scored better and won more awards than Halo 3 could ever imagine you choose to use sells to say which is better. Of course we all know using sells is not a good measure as evidenced by somehting like Wii Fit but your damage controlling is still amusing.Odrec

I just don't want to lie here. Frankly, I don't care about how many awards that UC2 has gotten; they had the awards mostly for the so-called "better graphics." There are even games out there that are far better than UC2 in graphics, like Crysis. Plus there are others that are better than UC2 in gameplay.

Graphics? It got GOTY practically everywhere except here and Zero Punctuation as well as multiple graphics awards.

Don't get me wrong, They have many great awards out there, but it's pretty much been overhyped as "the greatest game ever." What do people see in it?

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IgorAntunov

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#73 IgorAntunov
Member since 2010 • 368 Posts
Once again if you look throught the artistic directing and excellent animation, uncharted is not technically impressive for a current gen game, it may be for a ps3 game, but thats not saying much, ps3 has 4 year old hardware. These are current (hell, 2007) pc standards I'm applying when I talk of technical aptitude. Game was also rather short, consider it cost me $110. 9 hours for an action adventure? Pity.
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ronvalencia

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#74 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="nhh18"]

[QUOTE="Espada12"]

[QUOTE="GreyFoXX4"]

Can't tell if your bashing or giving ND a compliment lol. So because the devs figured out a way to make a game look great without using stressful hardware and non efficent programming theres a issue?

No he's saying on a technical level UC2 doesn't come close to crysis, because cows recently have been trying to put UC2 against crysis using alot of opinionated nonsense to justify UC2 somehow looking better.

Crysis has some of the worst coding. It surprised me how people are in awe with the game seeing how the pc requirements to run the game decreases 1/4 when Crysis wars comes out. Doom 3 is still probably the most technically impressive game ever made. Does this mean Arma 2 and Empire Total war are now 2 of the most technical games outthere because they are poorly optimized and look like complete junk on most computers?

Crysis includes GPU physics on it's vegetation.
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nhh18

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#75 nhh18
Member since 2009 • 6538 Posts

[QUOTE="nhh18"]

[QUOTE="Espada12"]

No he's saying on a technical level UC2 doesn't come close to crysis, because cows recently have been trying to put UC2 against crysis using alot of opinionated nonsense to justify UC2 somehow looking better.

ronvalencia

Crysis has some of the worst coding. It surprised me how people are in awe with the game seeing how the pc requirements to run the game decreases 1/4 when Crysis wars comes out. Doom 3 is still probably the most technically impressive game ever made. Does this mean Arma 2 and Empire Total war are now 2 of the most technical games outthere because they are poorly optimized and look like complete junk on most computers?

Crysis includes GPU physics on it's vegetation.

Crysis wars was optimized version of crysis. Its pc requirements are far less not because it is technically less advanced but because crysis had some piss poor optimization in some places.

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IgorAntunov

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#76 IgorAntunov
Member since 2010 • 368 Posts
Having played with the crysis editor extensively, I can say that the engine is elegantly coded, and has so much going on behind the scenes it's not funny, whats more it is easily expandable which is why us mere mortals have been able to make crysis look way better than the retail release with a few minor tweaks, in order to accomodate every more powerful gpu's. Every leaf in crysis has physical properties. I noticed uncharted 2 had some plastic bushes which you could manipulate physically, lol nice try.
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Bus-A-Bus

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#77 Bus-A-Bus
Member since 2009 • 5089 Posts

You are completely right.Some of them might not accept it but that is the FACT!Now not only is that game linear and has very few of enemies on screen but you should take a closer look at NDs "cheating".Basically you see what ND wants you to see.For example there are alot of times where you need help for climbing,that might seem its for gameplay,but that is not.System didnt render next scene,so when you are wasting time climbing it renders a scene.

Its really shame when people compare Uncharted 2 with Crysis...Crysis is the game whare what you see you get,you can go everywhere,but Uncharted 2 is heavily scripted and linear.Not to take anything from U2...its to me best looking console game and one of the best game this gen,but fact is there is not enough power in neither of this consoles to achieve that kind of graphics in game like Crysis...Stalker or Halo,that is why Reach wont be on U2 level...

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ronvalencia

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#78 ronvalencia
Member since 2008 • 29612 Posts

Just to clarify, when I say technical I mean using many complex, high-end graphical effects dependent on current gen hardware to achieve awesome imagery. Crysis does that. Uncharted doesn't do that, it uses standard last gen (by pc standards) directx 9-esque graphical effects combined with very clever visual direction to give an illusion of more than meets the eye. Which is why i know it can be done on the Xbox360 with some modification, and a couple of dvd's. IgorAntunov

Refer to http://www.crytek.com/fileadmin/user_upload/inside/presentations/2009/Light_Propagation_Volumes.pdf

With CryEngine 3, note the "NVIDIA 7-series" in page 3. "NVIDIA 7-series" = NVIDIA Geforce 7 series, which includes RSX.

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killzowned24

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#79 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="IgorAntunov"]Having played with the crysis editor extensively, I can say that the engine is elegantly coded, and has so much going on behind the scenes it's not funny, whats more it is easily expandable which is why us mere mortals have been able to make crysis look way better than the retail release with a few minor tweaks, in order to accomodate every more powerful gpu's. Every leaf in crysis has physical properties. I noticed uncharted 2 had some plastic bushes which you could manipulate physically, lol nice try.

crysis also has terrible ai that cant even climb a ladder.
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Bus-A-Bus

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#80 Bus-A-Bus
Member since 2009 • 5089 Posts

[QUOTE="IgorAntunov"]Having played with the crysis editor extensively, I can say that the engine is elegantly coded, and has so much going on behind the scenes it's not funny, whats more it is easily expandable which is why us mere mortals have been able to make crysis look way better than the retail release with a few minor tweaks, in order to accomodate every more powerful gpu's. Every leaf in crysis has physical properties. I noticed uncharted 2 had some plastic bushes which you could manipulate physically, lol nice try.killzowned24
crysis also has terrible ai that cant even climb a ladder.

Yes it has sometimes dumb ai...but Uncharted 2 doesn't even have to use cpu cycles for a.i...its very cpu forgiving...that is why the game could use spus heavily for graphics rendering.

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ronvalencia

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#81 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="IgorAntunov"]Having played with the crysis editor extensively, I can say that the engine is elegantly coded, and has so much going on behind the scenes it's not funny, whats more it is easily expandable which is why us mere mortals have been able to make crysis look way better than the retail release with a few minor tweaks, in order to accomodate every more powerful gpu's. Every leaf in crysis has physical properties. I noticed uncharted 2 had some plastic bushes which you could manipulate physically, lol nice try.killzowned24
crysis also has terrible ai that cant even climb a ladder.

Uncharted 2 has a part time SSAO.
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Bus-A-Bus

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#82 Bus-A-Bus
Member since 2009 • 5089 Posts

And what are you trying to do mr. IgorAntunov? Game looks great, game is technicaly grat, it's not Crysis level but without a doubt the best looking console game to date. My coclusion is that yo're just another sad xbox fanboy who is angry on Bungie for Reach screenshots :P

sayonara89

You are wrong,you really are.Uncharted 2 could be done on 360 with less time and money,and look exactly the same :)

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killzowned24

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#83 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="killzowned24"][QUOTE="IgorAntunov"]Having played with the crysis editor extensively, I can say that the engine is elegantly coded, and has so much going on behind the scenes it's not funny, whats more it is easily expandable which is why us mere mortals have been able to make crysis look way better than the retail release with a few minor tweaks, in order to accomodate every more powerful gpu's. Every leaf in crysis has physical properties. I noticed uncharted 2 had some plastic bushes which you could manipulate physically, lol nice try.ronvalencia
crysis also has terrible ai that cant even climb a ladder.

Uncharted 2 has a part time SSAO.

oh no a effect that most cant even point out.
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z4twenny

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#84 z4twenny
Member since 2006 • 4898 Posts

[QUOTE="sayonara89"]

And what are you trying to do mr. IgorAntunov? Game looks great, game is technicaly grat, it's not Crysis level but without a doubt the best looking console game to date. My coclusion is that yo're just another sad xbox fanboy who is angry on Bungie for Reach screenshots :P

Bus-A-Bus

You are wrong,you really are.Uncharted 2 could be done on 360 with less time and money,and look exactly the same :)

you do know that just saying something doesn't make it true..... right?

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Bus-A-Bus

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#85 Bus-A-Bus
Member since 2009 • 5089 Posts

[QUOTE="Bus-A-Bus"]

[QUOTE="sayonara89"]

And what are you trying to do mr. IgorAntunov? Game looks great, game is technicaly grat, it's not Crysis level but without a doubt the best looking console game to date. My coclusion is that yo're just another sad xbox fanboy who is angry on Bungie for Reach screenshots :P

z4twenny

You are wrong,you really are.Uncharted 2 could be done on 360 with less time and money,and look exactly the same :)

you do know that just saying something doesn't make it true..... right?

Yes i know but you do know that 90% of fanboys(especially cows)cant tell a difference between gpu and cpu,but they still can say that ps3 is vastly superior then 360,but that doesn't make it truth...

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ronvalencia

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#86 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="ronvalencia"][QUOTE="killzowned24"] crysis also has terrible ai that cant even climb a ladder. killzowned24
Uncharted 2 has a part time SSAO.

oh no a effect that most cant even point out.

Note "technical". CryEngine 3 applys full time SSAO.
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killzowned24

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#87 killzowned24
Member since 2007 • 7345 Posts
[QUOTE="killzowned24"][QUOTE="ronvalencia"] Uncharted 2 has a part time SSAO.ronvalencia
oh no a effect that most cant even point out.

Note "technical". CryEngine 3 applys full time SSAO.

and it also has technical crappy AI.
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IgorAntunov

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#88 IgorAntunov
Member since 2010 • 368 Posts
Games using SSAO: * Crysis (2007) (PC) * Crysis Warhead (2008) (PC) * Gears of War 2 (2008) (Xbox 360) * S.T.A.L.K.E.R. Clear Sky (2008) (PC) * Bionic Commando (2009) (PC and Xbox 360 version) * Burnout: Paradise the Ultimate Box (2009) (PC) * Empire Total War (2009)(PC) * Risen (2009) (PC and Xbox 360 version) * Battleforge (2009) (PC) * Borderlands (2009) (PC) * F.E.A.R. 2: Project Origin (2009) (PC) * Fight Night Round 4 (2009) (Playstation3 and Xbox 360) * Batman: Arkham Asylum (2009) (Xbox 360, Playstation 3 and PC) * Uncharted 2: Among Thieves (2009) (Playstation 3) * Shattered Horizon (2009) (PC) * The Saboteur (2009) (Playstation 3, Xbox 360, and PC) * S.T.A.L.K.E.R.: Call of Pripyat (2009) (PC) * Red Faction: Guerrilla (2009) (PC) * Star Trek Online (2010) (PC) A common effect since crysis ushered it in so many years ago.
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malikmmm

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#89 malikmmm
Member since 2003 • 2235 Posts
[QUOTE="killzowned24"][QUOTE="ronvalencia"][QUOTE="killzowned24"] oh no a effect that most cant even point out.

Note "technical". CryEngine 3 applys full time SSAO.

and it also has technical crappy AI.

how can you deal with a person who gave left 4 dead and fallout 3 1.0 ?
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Zero_epyon

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#90 Zero_epyon
Member since 2004 • 20495 Posts

He...hes right...Any Ps3 game can be done on 360. Just use another disk. The only difference is the blu ray disks. Bigger. But idk, I played some ps3 games. I other than MGS4 being a movie/game. And a few others like that, I dont see much utilizing of the full blu ray or dual layer blu ray. But eh. Its fine.

Hathesulacon
No. There is a big difference in ps3 games vs xbox or pc games. One Big difference is PS3 games don't use DirectX. Second is that a PS3 game then has to be re-written to work on three cores as opposed to 6 SPE's. Since SPE's =/= cores, it would take a considerable amount of time to port a PS3 game to the 360. Then comes compression and such.
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Revan_911

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#91 Revan_911
Member since 2007 • 1709 Posts
[QUOTE="IgorAntunov"]I've been a pc gamer for aeons, I bought an xbox360, wii etc. All have their positives, I finally bought a ps3 primarily in order to have a blu-ray player and also to play some of the better exclusives. I got uncharted 2 for my first ps3 exclusive game, just finished it. Here is the deal, the game uses a huge amount of pre-baked trickery, combined with awesome art direction (which includes alot of well done animation), to give an illusion of technical proficiency. It has nothing the xbox360 couldn't do, and it's a league behind something like crysis. It's biggest technical achievement is excellent anti-aliasing and smooth framerate, but seeing the engine for what it is, it comes as no surprise, the engine is not that demanding on the hardware, there are cheap shaders plastered over every texture, and lighting is used cleverly to give you something more than is actually there. Contrast the dark areas to the light filled areas, the dark areas look average and in parts mediocre. It also helps that there is a heap of variety in every scene, giving the game a refreshing look at all times. In the end this game is a big budget title polished to the nth degree and infused with a heap of developer talent, in terms of gameplay, art assets and animation. Testament to this is the lack of pop-in or any significant glitches, and the meticulous camera placement. This implies that the devs spent huge amounts of time making every scene and set-piece look as good as possible using their artistic talents, arranging the huge number of pre-baked shadows just so, using many simple light effects for maximum impact, and animating the hell out of every action by the player character and every other. This was possible because the game is so very linear and confined, but this doesn't matter because it's so well done. The AI could use some work, 40% of the time enemies would just blow themselves up with grenades. Can the 'uncharted has awezomes technical grafix better than crysis and any xbox360 game please end?' Technically, it doesn't. Artistically, it is a personal opinion. You can argue that, as can you argue that mario galaxy has the best artistic graphics. Thankyou.

it's not only Crysis there are tons of PC games that look better than UC2. I see this "breakthrough" features in UC2 like 4AA(haha?) have been on the PC since ever. I'm not saying that it isn't the best looking game on consoles, but cows are taking it too far saying that their five year old 300$ console can top a modern day PC.
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princeofshapeir

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#92 princeofshapeir
Member since 2006 • 16652 Posts

[QUOTE="Espada12"]

[QUOTE="GreyFoXX4"]

Can't tell if your bashing or giving ND a compliment lol. So because the devs figured out a way to make a game look great without using stressful hardware and non efficent programming theres a issue?

nhh18

No he's saying on a technical level UC2 doesn't come close to crysis, because cows recently have been trying to put UC2 against crysis using alot of opinionated nonsense to justify UC2 somehow looking better.

Crysis has some of the worst coding. It surprised me how people are in awe with the game seeing how the pc requirements to run the game decreases 1/4 when Crysis wars comes out. Doom 3 is still probably the most technically impressive game ever made. Does this mean Arma 2 and Empire Total war are now 2 of the most technical games outthere because they are poorly optimized and look like complete junk on most computers?

...You can play Crysis flawlessly on a majority of pre-built rigs under $1000. My HP desktop came with a GTS 250 and an Intel Quad Core, and I'm plugging away on Crysis with Very High and 4xAA without a hitch. And it cost less than $800.
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princeofshapeir

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#93 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="malikmmm"][QUOTE="killzowned24"][QUOTE="ronvalencia"] Note "technical". CryEngine 3 applys full time SSAO.

and it also has technical crappy AI.

how can you deal with a person who gave left 4 dead and fallout 3 1.0 ?

He gave every major PS3 game a 10. :lol: Troll in the house?
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jalexbrown

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#94 jalexbrown
Member since 2006 • 11432 Posts
[QUOTE="jalexbrown"][QUOTE="farrell2k"]

It looks good on a 5 year old GPU. The developers did a nice job with such limited hardware. The jaggie fest in the game is a nightmare, however.

farrell2k
You must be one of the biggest PS3-haters in SW. Every time anyone pops up wanting to give credit to the PS3 for anything, you decide that we just can't have that and proceed to try and discredit anyone who wants to give the PS3 a shred of praise. Why is that?

I see you're STILL not making sense in your replies to me. Every single time you reply, I get more confused. I am not discrediting anyone. As I already wrote, the game looks good for such limited hardware. Play the game on a good TV and you'll see the jaggies on things with no AA. They look bad. If you're going to reply, please make sense.

"Such limited hardware" compared to what? The only thing that it is limited compared to is the PC, but as far as consoles go the PS3 is in no way obsolete. You would think we were talking about a PS1 game and not a PS3 game the way you talk.
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MrFanboy

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#95 MrFanboy
Member since 2010 • 397 Posts
And hermits accuse cows of starting these threads...
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princeofshapeir

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#96 princeofshapeir
Member since 2006 • 16652 Posts
[QUOTE="jalexbrown"][QUOTE="farrell2k"][QUOTE="jalexbrown"] You must be one of the biggest PS3-haters in SW. Every time anyone pops up wanting to give credit to the PS3 for anything, you decide that we just can't have that and proceed to try and discredit anyone who wants to give the PS3 a shred of praise. Why is that?

I see you're STILL not making sense in your replies to me. Every single time you reply, I get more confused. I am not discrediting anyone. As I already wrote, the game looks good for such limited hardware. Play the game on a good TV and you'll see the jaggies on things with no AA. They look bad. If you're going to reply, please make sense.

"Such limited hardware" compared to what? The only thing that it is limited compared to is the PC, but as far as consoles go the PS3 is in no way obsolete. You would think we were talking about a PS1 game and not a PS3 game the way you talk.

The PS3 may as well be a PS1 when you're comparing it to a top-end gaming PC
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urdead18

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#97 urdead18
Member since 2008 • 3630 Posts

"The AI could use some work, 40% of the time enemies would just blow themselves up with grenades."

Wtf?

This never happened to me, and yes it is technically impressive, especially for a 5 year old GPU with 256MB of RAM.

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Bus-A-Bus

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#98 Bus-A-Bus
Member since 2009 • 5089 Posts

[QUOTE="farrell2k"][QUOTE="jalexbrown"] You must be one of the biggest PS3-haters in SW. Every time anyone pops up wanting to give credit to the PS3 for anything, you decide that we just can't have that and proceed to try and discredit anyone who wants to give the PS3 a shred of praise. Why is that?jalexbrown
I see you're STILL not making sense in your replies to me. Every single time you reply, I get more confused. I am not discrediting anyone. As I already wrote, the game looks good for such limited hardware. Play the game on a good TV and you'll see the jaggies on things with no AA. They look bad. If you're going to reply, please make sense.

"Such limited hardware" compared to what? The only thing that it is limited compared to is the PC, but as far as consoles go the PS3 is in no way obsolete. You would think we were talking about a PS1 game and not a PS3 game the way you talk.

Its limited,just like x360...if it wasnt limited we would see open world games that look like uncharted 2,but we wont...Everything about those consoles screams OUTDATED...512 mb of ram...even less bcs OS...gpus that are low range this gen...and cpus that basically are only thing that is not laughable but outdated still :lol: though consoles are great even outdated...

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Mattizzle815

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#99 Mattizzle815
Member since 2008 • 895 Posts

uc2

nuff said..

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12345678ew

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#100 12345678ew
Member since 2008 • 2353 Posts
i'm sorry...... i'm a vfx artist, and get payed 160k a year for it, i'm pretty sure i'm going to be knowledgeable on this topic... there is one primary difference between good cg and great CG. good CG strives to look cool, making you thing "wow, that's some good CG" which is what crysis does. great CG doesn't go for real, it looks good, it looks like it took effort, but it doesn't look real, and it just makes you go wow. and what is your point with the baked textures? trust me, they are not baked. the sub surface scattering texture used for human skin in the game was released by the devs for anybody to use, it contains over 200 nodes and 64 different angle color variations, it's more advanced than the shader used for the na'vi skin in avatar. The engine itself is actually incredibly hard on the hardware, as it uses HDRI on all the shots. in other words, it's rendering 2 versions of the game, one with high exposure one with low, then combining them to produce a picture with dark darks and bright brights, but you can still see everything. basically, the engine is great CG. now lets take a look at crysis. crysis has all the same environments, it's all jungle with cliffs in it. crysis lighting uses low density realtime raytracing, which although realistic, looks like crap. it gives highlights but not reflections. the reflections are then rendered from the angle of reflection, reversed, and painted onto the reflective surface, which is not only horribly ineffective, it looks like cg since it screws with the angles. Not to mention the macro generated rock stuctures look horrible..... especially since it's all planar mapping. finally, the art direction sucks and the "physics" is nvidia physx 2.0 (physx that will run on either card, but runs on the software level and on the cpu, released to developers and CG artists as a plug-in) which, sucks. it can't have concave shapes, and the developers should recieve no credit for it's use.... it even generates collision meshes for them.