[QUOTE="superjim42"][QUOTE="sonicmj1"] So why wasn't Crysis ported to consoles? Crytek said it couldn't be done. They must think it's too hard. Such lazy developers.
Man, Kojima Productions is such a lazy developer. They think it'd be too much work to make the 360 able to run MGS4. They should just drop whatever they're doing and devote hundreds of thousands of man-hours to completely rewrite the game's code so that it runs on the 360.
:|
Seriously, everything else that Valve has ever done has shown a commitment to quality. They have never taken the easy way out when it comes to developing their games. They polish their titles obsessively, leading to incredibly long development cycles. They hone the Source engine to ensure that it runs well on a huge range of machines. Instead of leaving Team Fortress 2 as it is after spending 8 years creating it, they push out new updates every few months to keep the game fresh.
A lazy developer would have dropped support for their game shortly after releasing it. A lazy developer would rush out new Episodes of Half-Life 2 every six months regardless of whether they lived up to the standard of quality that their earlier titles had. A lazy developer wouldn't give a bunch of Digipen students a year and a half to create their pet project, instead forcing them to push it out quickly and try to sell it on novelty and association alone.
Just because Valve's priorities don't involve porting their games to a console that isn't very port-friendly doesn't mean that they are lazy. Every other piece of evidence says otherwise.
sonicmj1
crysis not possible on consoles. your point fails.
mgs4 is an exclusive. point failed again.
try again champ
How do you know Crysis isn't possible on consoles? Just because they say so? Maybe because if they said it was possible, but they were too lazy to do it, people would get mad. How do you know?
And as far as we know, MGS4 has no reason to remain exclusive besides 'loyalty' or the sort of reasons that you would describe as laziness.
Of course these developers aren't lazy, just like Valve. This is because the games they create SHOW that they are committed, hard-working developers. Just like Valve. I gave you an enormous body of evidence in my post above showing why Valve isn't lazy that you ignored.
Fixating on a single decision that has good business rationale behind it as proof of Valve's laziness, when everything else they have done shows otherwise, is practically a textbook example of confirmation bias.
anyone with common sense knows crysis is not possible in its current form on consoles LOL
i laugh at your justification attempts.
mgs4 is an exclusive. that is fact
the reason for you thinking its an exclusive i.e. loyalty is nothing but speculation. and has no effect in the arguement.
try again champ
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