Voice Actors Left UC4 Over "weird changes" to the Script

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AzatiS

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#102  Edited By AzatiS
Member since 2004 • 14969 Posts

@rskueem: Exactly what you joke !! You coming here and you say you wondering how many of those claiming awards are from fanbased sites/magazines. And i just proved you wrong. Gtfo moron ! Coming here to prove what ? I proved you wrong , live with it or another wall of text is coming.

Fanboyism is cancer of gaming is my line to you ... Coming here talking out of your butt , being out of topic and then you wondering ... I made you stop wondering and i can continue. But your hating ( fanboyism in short ) is too strong to google right so i did that for you. Then you are mad about it ... lololol ! Talking about fanboyism ..

Why you go mad mode when i did google for you ? Uncharted box , yeah why not ?! You saying it like its something bad !! haha.. wth is wrong with you , take the chill pill and relax !

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AzatiS

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#104  Edited By AzatiS
Member since 2004 • 14969 Posts

@rskueem said:
@AzatiS said:

@rskueem: Exactly what you joke !! You coming here and you say wondering how many of those claiming awards are from fanbased sites/magazines. And i just proved you wrong. Gtfo moron ! Coming here to prove what ? I proved you wrong and live with it.

Samething can be said about you. Gtfo moron! Tag me first and coming here to prove what ? That line burned your ass, still keep repeating it. Actually you proved my point and your stupidity with awards.

Ok ok wonderboy. Ehm , let me recap. ND going nowhere , Uncharted box going hard , ND games won countless of awards ( as you saw or didnt ) from all around not just PS magazines and sites , Voice acting wont hurt UC4 and what other fact should i mention ? oh yes , UC4 looks phenomenal and TLOU 2 is coming soon or later only on Uncharted box.

And actually that wall of texts of awards is just one game and nothing in there was PS fan site .. want me to include those as well ? Seems your iq is low or anti-ND fixed if you want to look and search only what benefits your claims and arguments. Thats what i call stupidity imho.

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R10nu

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#105  Edited By R10nu
Member since 2006 • 1679 Posts

This is what happens when you hire a Hollywood prima donna to do a voice actor's job.

@AzatiS said:

We had our debates about RE4 before , it leads nowhere. Why i stopped at first line ... Because you bypassing one of the worse shooting gameplay mechanics EVER made in a video game , that of aiming without be able to move , and you calling it enjoyable. One of the biggest , most dissapointing , almost frustrating , fundamental flaws when it comes to shooters , at least this kind of shooters ( there are different kind shooters like House of the dead which you cant move for example ).

You simply fail to understand which kind of shooter RE4 is. Much like HoTD it was designed this way from the ground up. Everything in it's gameplay plays into the core mechanic of stationary shooting and makes the most of it.

Funny how you compare it to Uncharted, which is a cover-based shooter, meaning you're shooting from stationary position 95% of the time anyway.

Such a biggest, fundamental, yadda-yadda flaw Uncharted sports, eh?

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AzatiS

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#106 AzatiS
Member since 2004 • 14969 Posts

@R10nu said:

This is what happens when you hire a Hollywood prima donna to do a voice actor's job.

@AzatiS said:

We had our debates about RE4 before , it leads nowhere. Why i stopped at first line ... Because you bypassing one of the worse shooting gameplay mechanics EVER made in a video game , that of aiming without be able to move , and you calling it enjoyable. One of the biggest , most dissapointing , almost frustrating , fundamental flaws when it comes to shooters , at least this kind of shooters ( there are different kind shooters like House of the dead which you cant move for example ).

You simply fail to understand which kind of shooter RE4 is. Much like HoTD it was designed this way from the ground up. Everything in it's gameplay plays into the core mechanic of stationary shooting and makes the most of it.

Funny how you compare it to Uncharted, which is a cover-based shooter, meaning you're shooting from stationary position 95% of the time anyway.

Such a biggest, fundamental, yadda-yadda flaw Uncharted sports, eh?

What the heck are you talking about ?!! You dont even know !

Also i didnt compare it to Uncharted , i mentioned it because it had tremendous flaws in its gameplay mechanics and that guy scored it a 10 when mention UC as an utterly crap.

What the heck you talking about , a god knows.

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R10nu

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#107 R10nu
Member since 2006 • 1679 Posts

@AzatiS said:

What the heck are you talking about ?!! You dont even know !

Reading comprehension is not your forte?

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AzatiS

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#108  Edited By AzatiS
Member since 2004 • 14969 Posts

@R10nu said:
@AzatiS said:

What the heck are you talking about ?!! You dont even know !

Reading comprehension is not your forte?

You moron , you comparing Resident evil 4 with what exactly ? Since when stationary aiming is a good thing ? What you trying to say doesnt make any sense. So what to talk about ? You tell me ! Should i waste my time explain you how bad that is for action shooters when at the same time you praising it ? Come on now ...Its waste of time ... Beleive what you want ... I found this as the worst mechanic any shooter of RE4 nature can ever have. Period.

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BassMan

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#109  Edited By BassMan
Member since 2002 • 18737 Posts

Their character roles were probably reduced or repurposed for the new script and they weren't happy about it. Shit happens. They are paid to do a job and can walk away from it if they don't like it. They are not in charge with the creative side. Deal with it.

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R10nu

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#110 R10nu
Member since 2006 • 1679 Posts

@AzatiS said:

You moron , you comparing Resident evil 4 with what exactly ?

I am not comparing it to anything, i'm countering your points.

You kinda shot yourself in the foot by letting House Of The Dead off the hook because it's a "different kind of shooter".

Here's a thought. Maybe RE4 is a "different kind of shooter" too?

@AzatiS said:

Since when stationary aiming is a good thing ?

You're a fan of a cover-based shooter called Uncharted, you tell me.

You can't move while pop-aiming out of cover, which is how you aim vast majority of the time.

But that doesn't strike you as a flaw for some reason.

I call selective scrutiny.

@AzatiS said:

You tell me ! Should i waste my time explain you how bad that is for action shooters when at the same time you praising it ? Come on now ...Its waste of time

Are you asking me if you should make your argument?

Maybe you're expecting me to do it for you?

@AzatiS said:

I found this as the worst mechanic any shooter of RE4 nature can ever have. Period.

What is RE4 nature? Name shooters of "RE4 nature" that are better in your opinion.

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jcrame10

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#111 jcrame10
Member since 2014 • 6302 Posts

@lostrib: I feel that Straley and Druckmann want to take this dark, heavy tone with Uncharted and turn it into Last of Us. Which really doesn't work, as Uncharted was never gorey or bloody; it was always light-hearted and Indiana Jones like.

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Pariah-

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#112  Edited By Pariah-
Member since 2009 • 787 Posts

After a brief search, I learn that he's in both Firefly and Trumbo.....Good riddance I suppose.

But nah, I wouldn't want it to be too heavy either.

But I gotta wonder if this is going to be a change of decor or a change of story. Considering the fact that Hollywood is populated by ideologues nowadays, it's possible they might be complaining about micro-aggressions--which would suggest a problem with the story.

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AzatiS

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#113  Edited By AzatiS
Member since 2004 • 14969 Posts

@R10nu said:
@AzatiS said:

You moron , you comparing Resident evil 4 with what exactly ?

1) I am not comparing it to anything, i'm countering your points.

You kinda shot yourself in the foot by letting House Of The Dead off the hook because it's a "different kind of shooter".

Here's a thought. Maybe RE4 is a "different kind of shooter" too?

@AzatiS said:

Since when stationary aiming is a good thing ?

2) You're a fan of a cover-based shooter called Uncharted, you tell me.

You can't move while pop-aiming out of cover, which is how you aim vast majority of the time.

But that doesn't strike you as a flaw for some reason.

I call selective scrutiny.

@AzatiS said:

You tell me ! Should i waste my time explain you how bad that is for action shooters when at the same time you praising it ? Come on now ...Its waste of time

3) Are you asking me if you should make your argument?

Maybe you're expecting me to do it for you?

@AzatiS said:

I found this as the worst mechanic any shooter of RE4 nature can ever have. Period.

4) What is RE4 nature? Name shooters of "RE4 nature" that are better in your opinion.

1) Thats why i called you a moron ! Comparing HOTD , a 100% arcade game with what RE4 is ... Just because there is a kind of shooter like TIME CRISIS and HOTD which were stationary for GUNS to be viable does that mean that RE4 has anything to do with these kind of games ? Are you crazy ? Of course you brainded is not a flaw , thats what these games were all about , aim with your GUN at the screen ! What the heck is wrong with you ?!

2) Again another stupid thing to say ... You dont make any sense ,seriously i dont even know what to answer.

3) Another moronity ! If you cant understand how bad mechanic was this "i cant move while shooting" i dont have anything else to say. You tell me !

4) You got 4 out of 4 responses ....of low IQ ! How did you even manage this . RE4 is NOT AN ARCADE SHOOTER ( caps to emphasize )... Do you understand this ? IS NOT A HOUSE OF THE DEAD type of shooter ! IS NOT A TIME CRISIS type of shooter ! Want me to scream more to get it ? If you want to see what are the best 3rd person shooter mechanics since forever , google them , compare them to RE4 and decide... If you can manage to do that ...

And to learn a thing or 2 ... RE4s stationary crap made in order for you , yes you the gamer , to feel more psychological pressure when you playing , more terror if you like. That backfired big time because the nature of game itself it wasnt SURVIVAL anymore ... it was plain action/shooter with horror elements. so this mechanic failed big time because it didnt has any point in the game rather than being moronic and frustrating so after thousands of thousands of negativity from FANS THEMSELFS they fixed that later on . Period !

Do you understand now or should i make it even more clearly.

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R10nu

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#114 R10nu
Member since 2006 • 1679 Posts

@AzatiS said:

1) Thats why i called you a moron ! Comparing HOTD , a 100% arcade game with what RE4 is ...

You're the one who brought it up.

Does that make you a moron?

@AzatiS said:

2) Again another stupid thing to say ... You dont make any sense ,seriously i dont even know what to answer.

Not knowing what to answer seems to be your thing.

@AzatiS said:

3) Another moronity ! If you cant understand how bad mechanic was this "i cant move while shooting" i dont have anything else to say. You tell me !

So you can't explain why this is bad in context of a game you're criticizing?

That means you have no argument. Feel free to not say anything.

@AzatiS said:

4) You got 4 out of 4 responses ....of low IQ !

Don't be so hard on yourself.

@AzatiS said:

And to learn a thing or 2 ... RE4s stationary crap made in order for you , yes you the gamer , to feel more psychological pressure when you playing , more terror if you like. That backfired big time because the nature of game itself it wasnt SURVIVAL anymore ... it was plain action/shooter with horror elements. so this mechanic failed big time because it didnt has any point in the game rather than being moronic and frustrating so after thousands of thousands of negativity from FANS THEMSELFS they fixed that later on . Period !

Except it didn't backfire and didn't fail.

It's a game where you're fighting off slow-moving melee enemies in often open environments, with emphasis on utilizing limb/headshot-to-melee combos for ammo conservation.

Stationary aiming is designed to give your enemies a chance, as well as making shooting an action you actually have to commit to by making yourself vulnerable to attacks.

A system that involves thinking and planning ahead (i see how you may not like that).

A system that works so good, it has a separate gamemode and even a game.

As demonstated by Leon's campaign from RE6, enabling you to move while shooting against this kind of enemies makes gameplay shallow and trivial.

You can see for yourself how well "FANS THESELFS" received this "fix".

http://www.metacritic.com/game/xbox-360/resident-evil-6

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Phazevariance

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#115 Phazevariance
Member since 2003 • 12356 Posts

Now support PC and release it for Windows :P

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mariokart64fan

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#116 mariokart64fan
Member since 2003 • 20828 Posts

@lamprey263: funny thing is there are people complain about all day breakfast at McDonald's I would not be surprised if there weren't ppl complaining about making all those other sandwiches and different foods

And who cares about the fucking voice acting in a game if that's the most important aspect over gameplay ya I think I'd rather watch twister for the millionth time

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Slimmin360

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#117 Slimmin360
Member since 2010 • 1933 Posts

Oh great now that all these B.S. changes are happening the game will never hit it's original release window of Feb---March 2016....This sucks.

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#118 Ghost120x
Member since 2009 • 6060 Posts

Even if it is a easy check, if I were an actor I would quit too if the script got changed too many times. If I do a bad job because of their script it would look bad on my name/ career.

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#119 GhostHawk196
Member since 2012 • 1337 Posts

Since when was Firefly ever relevant?