[QUOTE="3picuri3"]DS3 is a terrible design IMO.
symmetrical analog makes ZERO sense, the trigger buttons are poorly placed on an angle.
i have no idea why Sony didn't put more effort in to designing a new better controller, kinda wish they actually released the boomerang controller just so we'd have something new and better.
oh well, there are easy mods out there to put your DS3 into a 360 controller if you really want a more comfortable experience.
thrones
What..? Symmetrical analog makes perfect sense to me :|
it might make perfect sense to you but it's ergonomically atrocious. the body doesn't like having both thumbs extended inwards at a 45 degree angle for hours on end.
it's been proven time and time again that asymmetrical control schemes are more comfortable on the users hand given long term use. this is why pretty much every military control device for drones, et al employ asymmetrical design.
some people may prefer it because they're used to it, but they're more prone to repetitive stress injuries associated with habitual gaming ;) they'll all end up with crippled fingers like Groundskeeper Willy's space invader injuries.
even engineers use the 360 controller for unmanned projects.. not sure if anyone watched the military sponsored unmanned vehicle competitions - but a great deal of the competitors used 360 controllers ;) not a single DS to be seen.
it's also been shown that asymmetric analog design allows for greater precision movements. the brain can sometimes get things mixed up when both thumbs are working at opposite equal angles - having things slightly off allows for greater differentiation of control and precision movement.. there was a great article on this in engadget a while ago I think.. i'll see if i can track it down.
haven't found it yet - but here's a stanford white paper on reasons asymmetrical controls are better for delayed telerobotics:
http://ijr.sagepub.com/cgi/content/abstract/24/8/631
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