Was the dual shock designed for Non-humans?

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Gh0st_Of_0nyx

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#101 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
[QUOTE="3picuri3"][QUOTE="sainraja"]

The Xbox controller evolved to be more like the Dualshock in layout and some of you are saying the Dualshock is bad? If it was, it wouldn't have gotten copied now would it have? The only difference is the layout of the sticks.

sainraja

lol. nice try. 360 controller, and the original xbox controller are the pretty freaking far from any sort of 'copy'.. gimme a break.

Do I need to show you a diagram?

I think you know what both controllers look like. Look at what's different between the original Xbox controller and the 360 and you'll notice the similarity between the Dualshock and 360 controller. If you don't, you're in denial.

Point out the similaitys please because the Dual shock and 360 controller are very different from each other.
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3picuri3

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#102 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"][QUOTE="sainraja"]

The Xbox controller evolved to be more like the Dualshock in layout and some of you are saying the Dualshock is bad? If it was, it wouldn't have gotten copied now would it have? The only difference is the layout of the sticks.

sainraja

lol. nice try. 360 controller, and the original xbox controller are the pretty freaking far from any sort of 'copy'.. gimme a break.

Do I need to show you a diagram?

I think you know what both controllers look like. Look at what's different between the original Xbox controller and the 360 and you'll notice the similarity between the Dualshock and 360 controller. If you don't, you're in denial.

call it whatever you will. you're the first person i've ever heard make that claim and i think it's ridiculous... and if you want to get down to brass tack then i'll claim Sony knocked off MS early PC controllers because they looked pretty similar ;) to suggest that the DS design is unique in any way, and that MS 'ripped it off' is pretty freaking laughable at best.

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sainraja

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#103 sainraja
Member since 2006 • 1956 Posts

The this was desingned for mediocre shooters hence why so many of them are on the sony brand of console :lol:

Resistance

Killzone 1 & 2

Haze

Gh0st_Of_0nyx

Dual triggers were added by Sony. All Microsoft did was switch the layout.....

[QUOTE="sainraja"][QUOTE="3picuri3"][QUOTE="sainraja"]

The Xbox controller evolved to be more like the Dualshock in layout and some of you are saying the Dualshock is bad? If it was, it wouldn't have gotten copied now would it have? The only difference is the layout of the sticks.

3picuri3

lol. nice try. 360 controller, and the original xbox controller are the pretty freaking far from any sort of 'copy'.. gimme a break.

Do I need to show you a diagram?

I think you know what both controllers look like. Look at what's different between the original Xbox controller and the 360 and you'll notice the similarity between the Dualshock and 360 controller. If you don't, you're in denial.

call it whatever you will. you're the first person i've ever heard make that claim and i think it's ridiculous... and if you want to get down to brass tack then i'll claim Sony knocked off MS early PC controllers because they looked pretty similar ;) to suggest that the DS design is unique in any way, and that MS 'ripped it off' is pretty freaking laughable at best.

I wasn't saying the Dualshock was unique. I was saying that the 360 controller changed to be more like the Dualshock in layout. You can't tell me Microsoft was ignorant to the layout of the Dualshock when they were designing the 360 controller.

Look at the button placement on the 360 controller (except the sticks) and tell me, Microsoft didn't change them to be set-up more like the DualShocks?

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Shazenab

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#104 Shazenab
Member since 2004 • 3413 Posts
[QUOTE="3picuri3"][QUOTE="sainraja"]

The Xbox controller evolved to be more like the Dualshock in layout and some of you are saying the Dualshock is bad? If it was, it wouldn't have gotten copied now would it have? The only difference is the layout of the sticks.

sainraja

lol. nice try. 360 controller, and the original xbox controller are the pretty freaking far from any sort of 'copy'.. gimme a break.

Do I need to show you a diagram?

I think you know what both controllers look like. Look at what's different between the original Xbox controller and the 360 and you'll notice the similarity between the Dualshock and 360 controller. If you don't, you're in denial.

The 360 controller is nothing like the DuelShock in design. The buttons look and feel totally different, the trigger buttons were on the 360 controller first, the d-pad is horrible and the analog stick are in totally different places. The only case you have for the 360 moving towards the duel Shock is the bumper buttons.

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the_h_bomb

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#105 the_h_bomb
Member since 2007 • 3182 Posts
it does the job but it's by far the worst controller this gen. Sony can't really design decent controls which is why they just repackage the same 15 year old controller. Look at the PSP FFS
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NinjaMunkey01

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#106 NinjaMunkey01
Member since 2007 • 7485 Posts

I think its fine, though when others try it they say that the R2 and L2 triggers should be like the 360's.

Its OK for shooters, but on moterstorm its murder on your fingers, especially if they are sweaty.

They should have made them, ewll, more trigger shaped, to go around your finger so it does not slip, bsiclly, more like the 360. But is ok.

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Gh0st_Of_0nyx

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#107 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts
[QUOTE="Gh0st_Of_0nyx"]

The this was desingned for mediocre shooters hence why so many of them are on the sony brand of console :lol:

Resistance

Killzone 1 & 2

Haze

sainraja

Dual triggers were added by Sony. All Microsoft did was switch the layout.....

And lemme guess the off track analog sticks were copied by microsoft to ?

and the A,b,x, and Y buttons as well ? Oh yeah and cant forget how MS copied the concave triggers from sony...oh wait they didnt :roll:

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3picuri3

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#108 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="Gh0st_Of_0nyx"]

The this was desingned for mediocre shooters hence why so many of them are on the sony brand of console :lol:

Resistance

Killzone 1 & 2

Haze

sainraja

Dual triggers were added by Sony. All Microsoft did was switch the layout.....

yeah-huh. and where did Sony get the trigger ideas?

i can't believe you think they're the same, lmao. dreamcast controller has more in common with the 360 pad than the DS does.

teh conspiracy!

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sainraja

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#109 sainraja
Member since 2006 • 1956 Posts
[QUOTE="sainraja"][QUOTE="3picuri3"][QUOTE="sainraja"]

The Xbox controller evolved to be more like the Dualshock in layout and some of you are saying the Dualshock is bad? If it was, it wouldn't have gotten copied now would it have? The only difference is the layout of the sticks.

Shazenab

lol. nice try. 360 controller, and the original xbox controller are the pretty freaking far from any sort of 'copy'.. gimme a break.

Do I need to show you a diagram?

I think you know what both controllers look like. Look at what's different between the original Xbox controller and the 360 and you'll notice the similarity between the Dualshock and 360 controller. If you don't, you're in denial.

The 360 controller is nothing like the DuelShock in design. The buttons look and feel totally different, the trigger buttons were on the 360 controller first, the d-pad is horrible and the analog stick are in totally different places. The only case you have for the 360 moving towards the duel Shock is the bumper buttons.

That's exactly what I am saying. That's the main thing that changed from the ORIGINAL Xbox controller to the 360's.....which is what makes it more like the DualShock except the sticks. Microsoft took some ideas and kept some.

EDIT: You guys are taking what I am saying the wrong way. I know everyone got inspired from someone, even Sony. But the layout of the Dualshock with the L1, R1 button has remained the same since the PS1. Microsoft did not design the original Xbox controller like the Dualshock. Their original idea was crap so the came out with the S controller but did not fix the location of the black/white buttons so they moved to where the L1, R1 are on the DS.

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3picuri3

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#110 3picuri3
Member since 2006 • 9618 Posts

That's exactly what I am saying. That's the main thing that changed from the ORIGINAL Xbox controller to the 360's.....which is what makes it more like the DualShock except the sticks. Microsoft took some ideas and kept some.

sainraja

you are a study in contradictions my friend ;)

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sainraja

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#111 sainraja
Member since 2006 • 1956 Posts
[QUOTE="sainraja"]

That's exactly what I am saying. That's the main thing that changed from the ORIGINAL Xbox controller to the 360's.....which is what makes it more like the DualShock except the sticks. Microsoft took some ideas and kept some.

3picuri3

you are a study in contradictions my friend ;)

Really?

Just look at the difference from the original Xbox controller to the 360 controller. What did Microsoft change? The placement of some buttons......which is why I said evolved to be more like....the Dualshock in layout. I was referring to button placement.

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3picuri3

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#112 3picuri3
Member since 2006 • 9618 Posts

it does the job but it's by far the worst controller this gen. Sony can't really design decent controls which is why they just repackage the same 15 year old controller. Look at the PSP FFSthe_h_bomb

agreed. it's always been my main issue with sony consoles. i was actually excited about the banana / boomerang design because it was at least something new.

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High_Spy

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#113 High_Spy
Member since 2006 • 475 Posts
I've hated the dual shock all my life, and still do. It's just TERRIBLE in my opinion. The main problem is the stick placement. I can't be expected to be use both thumbs to move my character and the camera, and then pull another thumb out my ass and use it to press the face buttons. The xbox allows for more flexibility, and works in a way where I only need 2 thumbs, but can reach out to every button on the controller easily. There's NO POINT where my hands start to cramp or sweat on the 360. It's easily the most flexible controller, and I respect MS for owning up to their problems and fixing them. Now if only we can deal with the RROD.
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Vasichko

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#114 Vasichko
Member since 2004 • 2565 Posts
I like the controller, but I prefer the 360 controller for FPS. I can say after using the 360 controller for so long that the Six Axis / Dual Shock feels blocky. Kind of like holding a Glock compared to a Beretta.
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crunchUK

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#115 crunchUK
Member since 2007 • 3050 Posts
[QUOTE="sainraja"][QUOTE="3picuri3"][QUOTE="sainraja"]

The Xbox controller evolved to be more like the Dualshock in layout and some of you are saying the Dualshock is bad? If it was, it wouldn't have gotten copied now would it have? The only difference is the layout of the sticks.

Gh0st_Of_0nyx

lol. nice try. 360 controller, and the original xbox controller are the pretty freaking far from any sort of 'copy'.. gimme a break.

Do I need to show you a diagram?

I think you know what both controllers look like. Look at what's different between the original Xbox controller and the 360 and you'll notice the similarity between the Dualshock and 360 controller. If you don't, you're in denial.

Point out the similaitys please because the Dual shock and 360 controller are very different from each other.

all controllers are descended from the SNES ones. except sony traded A,B,X,Y,L,R for polygons.

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Gh0st_Of_0nyx

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#116 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts

Xbox 360 controller

Ps3 dual shock controller

You can CLEARLY see that MS blatanly copeid sony controller I mean look at the handle bars !! and the D-pad it an obvious copy by MS the analog lay out is way to similar sony was brillian in desining a convex analog stick and stupid copying MS desinged a concave one :roll:

MS COPIED EVERYTHING SONY DID AND THIS IS PROOF!!11!11

:roll:

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sainraja

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#117 sainraja
Member since 2006 • 1956 Posts

[QUOTE="the_h_bomb"]it does the job but it's by far the worst controller this gen. Sony can't really design decent controls which is why they just repackage the same 15 year old controller. Look at the PSP FFS3picuri3

agreed. it's always been my main issue with sony consoles. i was actually excited about the banana / boomerang design because it was at least something new.

Your one person out of many. When Sony introduced their new controller with the new design you seem so interested in guess who wanted the old one back?

Yeah, the people did.

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aznfool07

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#118 aznfool07
Member since 2005 • 3552 Posts
No problems here. IMO, the PS controller is better overall with most genres of gaming while I find it difficult to play games other than shooters on the 360 controller.
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3picuri3

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#119 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"][QUOTE="sainraja"]

That's exactly what I am saying. That's the main thing that changed from the ORIGINAL Xbox controller to the 360's.....which is what makes it more like the DualShock except the sticks. Microsoft took some ideas and kept some.

sainraja

you are a study in contradictions my friend ;)

Really?

Just look at the difference from the original Xbox controller to the 360 controller. What did Microsoft change? The placement of some buttons......which is why I said evolved to be more like....the Dualshock in layout. I was referring to button placement.

the only controller that the 360 pad truly resembles to any extent whatsoever is the Dreamcast controller. even the button colors are the same but moved around. the left analog and d-pad are placed in the same spots..

if you want to draw any comparisons thats the one that'll work - because the 360 does not borrow from the DS in any respect imo. the bumper design was actually started by logitech for PC controllers before it was on the DS so you can't say that was stolen from Sony.

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3picuri3

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#120 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"]

[QUOTE="the_h_bomb"]it does the job but it's by far the worst controller this gen. Sony can't really design decent controls which is why they just repackage the same 15 year old controller. Look at the PSP FFSsainraja

agreed. it's always been my main issue with sony consoles. i was actually excited about the banana / boomerang design because it was at least something new.

Your one person out of many. When Sony introduced their new controller with the new design you seem so interested in guess who wanted the old one back?

Yeah, the people did.

using the majority rules argument is terrible. i was giving my opinion.

millions of people love wrestling and american football, in fact wrestling is the number one viewed sport in the US. does that make it good? does that make it a valid sport?

i couldn't care less what others want - never been one to follow the flock, if something doesn't work for me it doesn't work.

end of story.

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sainraja

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#121 sainraja
Member since 2006 • 1956 Posts

Xbox 360 controller

Ps3 dual shock controller

You can CLEARLY see that MS blatanly copeid sony controller I mean look at the handle bars !! and the D-pad it an obvious copy by MS the analog lay out is way to similar sony was brillian in desining a convex analog stick and stupid copying MS desinged a concave one :roll:

MS COPIED EVERYTHING SONY DID AND THIS IS PROOF!!11!11

:roll:

Gh0st_Of_0nyx

Everyone copies. That's not the point. The point is, Sony has kept the layout of the PS controller pretty much the same. Microsoft has not. The 360 controller (in button placement) has changed somewhat from the original controller. The main thing that changed was the placement of the black/white buttons. They removed them and added the LB, RB buttons to where the L1, R1 buttons are on the Dualshock, which is why it evolved to be more like the Dualshock. It's not an exacty copy, I know that, that's a good thing....but essentially, they are the same.

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3picuri3

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#122 3picuri3
Member since 2006 • 9618 Posts

Xbox 360 controller

Ps3 dual shock controller

You can CLEARLY see that MS blatanly copeid sony controller I mean look at the handle bars !! and the D-pad it an obvious copy by MS the analog lay out is way to similar sony was brillian in desining a convex analog stick and stupid copying MS desinged a concave one :roll:

MS COPIED EVERYTHING SONY DID AND THIS IS PROOF!!11!11

:roll:

Gh0st_Of_0nyx

lol. nice one. hopefully Sainraja sees it.. seems like he's never seen them both next to eachother before.

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3picuri3

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#123 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="Gh0st_Of_0nyx"]

Xbox 360 controller

Ps3 dual shock controller

You can CLEARLY see that MS blatanly copeid sony controller I mean look at the handle bars !! and the D-pad it an obvious copy by MS the analog lay out is way to similar sony was brillian in desining a convex analog stick and stupid copying MS desinged a concave one :roll:

MS COPIED EVERYTHING SONY DID AND THIS IS PROOF!!11!11

:roll:

sainraja

Everyone copies. That's not the point. The point is, Sony has kept the layout of the PS controller pretty much the same. Microsoft has not. The 360 controller (in button placement) has changed somewhat from the original controller. The main thing that changed was the placement of the black/white buttons. They removed them and added the LB, RB buttons to where the L1, RT buttons are on the Dualshock, which is why it evolved to be more like the Dualshock. It's not an exacty copy, I know that, that's a good thing....but essentially, they are the same.

yeah, apparently MS is wanting to evolve their controller - taking cosumer feedback to make a better product, which they did. too bad sony is just concerned with throwing bandwagon items in like 'sixaxis tilt' and 'last gen rumble' :P oh and lets not forget the lack of a removable battery, so you get stuck on that 1.5 meter leash whenever the batteries are low.

seriously - who argues the status quo?

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sainraja

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#124 sainraja
Member since 2006 • 1956 Posts
[QUOTE="Gh0st_Of_0nyx"]

Xbox 360 controller

Ps3 dual shock controller

You can CLEARLY see that MS blatanly copeid sony controller I mean look at the handle bars !! and the D-pad it an obvious copy by MS the analog lay out is way to similar sony was brillian in desining a convex analog stick and stupid copying MS desinged a concave one :roll:

MS COPIED EVERYTHING SONY DID AND THIS IS PROOF!!11!11

:roll:

3picuri3

lol. nice one. hopefully Sainraja sees it.. seems like he's never seen them both next to eachother before.

I have. I had a 360. I actually liked the 360 controller better than the original Xbox's because it felt more like the Dualshock to me.

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-Sniper99-

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#125 -Sniper99-
Member since 2004 • 8983 Posts
I like the Dualshock the best:|
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3picuri3

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#126 3picuri3
Member since 2006 • 9618 Posts

I have. I had a 360. I actually liked the 360 controller better than the original Xbox's because it felt more like the Dualshock to me.

sainraja

that's funny, because i love it because it feels so much better than DS, especially the analog placement and ergonomic design.

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sainraja

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#127 sainraja
Member since 2006 • 1956 Posts
[QUOTE="sainraja"][QUOTE="Gh0st_Of_0nyx"]

*picture of 360 controller*

Xbox 360 controller

*picture of Dualshock controller*

Ps3 dual shock controller

You can CLEARLY see that MS blatanly copeid sony controller I mean look at the handle bars !! and the D-pad it an obvious copy by MS the analog lay out is way to similar sony was brillian in desining a convex analog stick and stupid copying MS desinged a concave one :roll:

MS COPIED EVERYTHING SONY DID AND THIS IS PROOF!!11!11

:roll:

3picuri3

Everyone copies. That's not the point. The point is, Sony has kept the layout of the PS controller pretty much the same. Microsoft has not. The 360 controller (in button placement) has changed somewhat from the original controller. The main thing that changed was the placement of the black/white buttons. They removed them and added the LB, RB buttons to where the L1, RT buttons are on the Dualshock, which is why it evolved to be more like the Dualshock. It's not an exacty copy, I know that, that's a good thing....but essentially, they are the same.

yeah, apparently MS is wanting to evolve their controller - taking cosumer feedback to make a better product, which they did. too bad sony is just concerned with throwing bandwagon items in like 'sixaxis tilt' and 'last gen rumble' :P oh and lets not forget the lack of a removable battery, so you get stuck on that 1.5 meter leash whenever the batteries are low.

seriously - who argues the status quo?

I am not saying there is anything wrong with getting inspired from something and using it. It's good. You guys are denying it though.

And Sony did listen to their customers. They (consumers) wanted the Dualshock design back.....so the boomerang design was scrapped. If it's good that Microsoft does it, why isn't it good when Sony listens to their customer feedback?

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Albanian_Killa

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#128 Albanian_Killa
Member since 2007 • 1685 Posts

L2 and R2 aren't made for shooting like in the 360. If you don't like R2 and L2 as the fire, change the control scheme. DS3 is one of the best designs, cause it's familiar, and doesn't suck.

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aznfool07

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#129 aznfool07
Member since 2005 • 3552 Posts

L2 and R2 aren't made for shooting like in the 360. If you don't like R2 and L2 as the fire, change the control scheme. DS3 is one of the best designs, cause it's familiar, and doesn't suck.

Albanian_Killa

Agreed. Its all about the R1 and L1 buttons.

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sainraja

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#130 sainraja
Member since 2006 • 1956 Posts

L2 and R2 aren't made for shooting like in the 360. If you don't like R2 and L2 as the fire, change the control scheme. DS3 is one of the best designs, cause it's familiar, and doesn't suck.

Albanian_Killa

Most games on the PS3 use the R1 button for shooting anyway......so it works.

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3picuri3

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#131 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"][QUOTE="sainraja"][QUOTE="Gh0st_Of_0nyx"]

*picture of 360 controller*

Xbox 360 controller

*picture of Dualshock controller*

Ps3 dual shock controller

You can CLEARLY see that MS blatanly copeid sony controller I mean look at the handle bars !! and the D-pad it an obvious copy by MS the analog lay out is way to similar sony was brillian in desining a convex analog stick and stupid copying MS desinged a concave one :roll:

MS COPIED EVERYTHING SONY DID AND THIS IS PROOF!!11!11

:roll:

sainraja

Everyone copies. That's not the point. The point is, Sony has kept the layout of the PS controller pretty much the same. Microsoft has not. The 360 controller (in button placement) has changed somewhat from the original controller. The main thing that changed was the placement of the black/white buttons. They removed them and added the LB, RB buttons to where the L1, RT buttons are on the Dualshock, which is why it evolved to be more like the Dualshock. It's not an exacty copy, I know that, that's a good thing....but essentially, they are the same.

yeah, apparently MS is wanting to evolve their controller - taking cosumer feedback to make a better product, which they did. too bad sony is just concerned with throwing bandwagon items in like 'sixaxis tilt' and 'last gen rumble' :P oh and lets not forget the lack of a removable battery, so you get stuck on that 1.5 meter leash whenever the batteries are low.

seriously - who argues the status quo?

I am not saying there is anything wrong with getting inspired from something and using it. It's good. You guys are denying it though.

And Sony did listen to their customers. They (consumers) wanted the Dualshock design back.....so the boomerang design was scrapped. If it's good that Microsoft does it, why isn't it good when Sony listens to their customer feedback?

Sorry mate, you've lost this one imo. you keep scaling your argument back but it wont work. at first you said it was pretty much a complete ripoff, now you're just saying they borrowed the bumpers. gimme a break.

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3picuri3

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#132 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="Albanian_Killa"]

L2 and R2 aren't made for shooting like in the 360. If you don't like R2 and L2 as the fire, change the control scheme. DS3 is one of the best designs, cause it's familiar, and doesn't suck.

aznfool07

Agreed. Its all about the R1 and L1 buttons.

which unfortunately suck this gen, they were fine on the PS2 but they moved them back and tilted them down.. just feels so unnatural.

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sainraja

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#133 sainraja
Member since 2006 • 1956 Posts
[QUOTE="sainraja"][QUOTE="3picuri3"][QUOTE="sainraja"][QUOTE="Gh0st_Of_0nyx"]

*picture of 360 controller*

Xbox 360 controller

*picture of Dualshock controller*

Ps3 dual shock controller

You can CLEARLY see that MS blatanly copeid sony controller I mean look at the handle bars !! and the D-pad it an obvious copy by MS the analog lay out is way to similar sony was brillian in desining a convex analog stick and stupid copying MS desinged a concave one :roll:

MS COPIED EVERYTHING SONY DID AND THIS IS PROOF!!11!11

:roll:

3picuri3

Everyone copies. That's not the point. The point is, Sony has kept the layout of the PS controller pretty much the same. Microsoft has not. The 360 controller (in button placement) has changed somewhat from the original controller. The main thing that changed was the placement of the black/white buttons. They removed them and added the LB, RB buttons to where the L1, RT buttons are on the Dualshock, which is why it evolved to be more like the Dualshock. It's not an exacty copy, I know that, that's a good thing....but essentially, they are the same.

yeah, apparently MS is wanting to evolve their controller - taking cosumer feedback to make a better product, which they did. too bad sony is just concerned with throwing bandwagon items in like 'sixaxis tilt' and 'last gen rumble' :P oh and lets not forget the lack of a removable battery, so you get stuck on that 1.5 meter leash whenever the batteries are low.

seriously - who argues the status quo?

I am not saying there is anything wrong with getting inspired from something and using it. It's good. You guys are denying it though.

And Sony did listen to their customers. They (consumers) wanted the Dualshock design back.....so the boomerang design was scrapped. If it's good that Microsoft does it, why isn't it good when Sony listens to their customer feedback?

Sorry mate, you've lost this one imo. you keep scaling your argument back but it wont work. at first you said it was pretty much a complete ripoff, now you're just saying they borrowed the bumpers. gimme a break.

I edited one of my posts earlier (you can check the timings) and said you guys are taking it the wrong way but it doesn't make a difference to me if you think that. I know what I was saying.

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3picuri3

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#134 3picuri3
Member since 2006 • 9618 Posts

I edited my original post and said you guys are taking it the wrong way but it doesn't make a difference to me if you think that. I know what I was saying.

sainraja

further proof you had no argument when you edit the source of it... i couldn't care less if you know what you're saying, doesn't make it true / right.

the fact is the 360 controller was heavily inspired by the Dreamcast stick, and any additions / alterations are based on things you can find in MS and Logitech controllers that predate the DS.

any similarities you're reading in to this are just coincidental, and definitely not attributed to some sort of 'rip-off' of the DS.. which ripped off nearly every element from other controllers.

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aznfool07

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#135 aznfool07
Member since 2005 • 3552 Posts
[QUOTE="aznfool07"][QUOTE="Albanian_Killa"]

L2 and R2 aren't made for shooting like in the 360. If you don't like R2 and L2 as the fire, change the control scheme. DS3 is one of the best designs, cause it's familiar, and doesn't suck.

3picuri3

Agreed. Its all about the R1 and L1 buttons.

which unfortunately suck this gen, they were fine on the PS2 but they moved them back and tilted them down.. just feels so unnatural.

It did feel weird at first but I got used to them after a few minutes of demos.

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sainraja

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#137 sainraja
Member since 2006 • 1956 Posts
[QUOTE="sainraja"]

I edited my original post and said you guys are taking it the wrong way but it doesn't make a difference to me if you think that. I know what I was saying.

3picuri3

further proof you had no argument when you edit the source of it... i couldn't care less if you know what you're saying, doesn't make it true / right.

the fact is the 360 controller was heavily inspired by the Dreamcast stick, and any additions / alterations are based on things you can find in MS and Logitech controllers that predate the DS.

any similarities you're reading in to this are just coincidental, and definitely not attributed to some sort of 'rip-off' of the DS.. which ripped off nearly every element from other controllers.

So Microsoft was ignorant to the Dualshock and had to go back to controllers that predated the DS? Yeah, I don't think so.

EDIT:

And with the edit I didn't change what I was saying or "my arguement." I just stated you guys are taking this the wrong way but go ahead and think that if that makes you think you are correct.

And..

If it makes you feel better that Microsoft got inspired from someone else than DS, go ahead. You must have something against Sony because you are willing to believe that they got inspired by anything but the Dualshock, haha.

EDIT:

So the Dualshock was inspired by different controllers yet the 360's is original? Okay.....I am not buying that.

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RK-Mara

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#138 RK-Mara
Member since 2006 • 11489 Posts
Microsoft copied Sony and Sony copied Nintendo but can anyone blame them? Everyone has taken what they've copied to next level.
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Evz0rz

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#139 Evz0rz
Member since 2006 • 4624 Posts
Would you have preferred the Banana controller
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3picuri3

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#140 3picuri3
Member since 2006 • 9618 Posts
[QUOTE="3picuri3"][QUOTE="sainraja"]

I edited my original post and said you guys are taking it the wrong way but it doesn't make a difference to me if you think that. I know what I was saying.

sainraja

further proof you had no argument when you edit the source of it... i couldn't care less if you know what you're saying, doesn't make it true / right.

the fact is the 360 controller was heavily inspired by the Dreamcast stick, and any additions / alterations are based on things you can find in MS and Logitech controllers that predate the DS.

any similarities you're reading in to this are just coincidental, and definitely not attributed to some sort of 'rip-off' of the DS.. which ripped off nearly every element from other controllers.

So Microsoft was ignorant to the Dualshock and had to go back to controllers the predated the DS? Yeah, I don't think so.

And with the edit I didn't change what I was saying or "my arguement." I just stated you guys are taking this the wrong way but go ahead and think that if that makes you think you are correct.

i don't think they were ignorant to it, but the fact remains that the bumpers on the 360 controller resemble other controller bumpers far more than they do the DS ones. you thinking its the Dual Shock without considering other possibilities is just as ridiculous, if not more so.

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Gh0st_Of_0nyx

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#141 Gh0st_Of_0nyx
Member since 2007 • 8992 Posts

How did MS make it like the dual shock when the only thing to chnage was the size addition of the guide button and placment of the select and start buttons ?:|

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sainraja

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#142 sainraja
Member since 2006 • 1956 Posts
[QUOTE="sainraja"][QUOTE="3picuri3"][QUOTE="sainraja"]

I edited my original post and said you guys are taking it the wrong way but it doesn't make a difference to me if you think that. I know what I was saying.

3picuri3

further proof you had no argument when you edit the source of it... i couldn't care less if you know what you're saying, doesn't make it true / right.

the fact is the 360 controller was heavily inspired by the Dreamcast stick, and any additions / alterations are based on things you can find in MS and Logitech controllers that predate the DS.

any similarities you're reading in to this are just coincidental, and definitely not attributed to some sort of 'rip-off' of the DS.. which ripped off nearly every element from other controllers.

So Microsoft was ignorant to the Dualshock and had to go back to controllers the predated the DS? Yeah, I don't think so.

And with the edit I didn't change what I was saying or "my arguement." I just stated you guys are taking this the wrong way but go ahead and think that if that makes you think you are correct.

i don't think they were ignorant to it, but the fact remains that the bumpers on the 360 controller resemble other controller bumpers far more than they do the DS ones. you thinking its the Dual Shock without considering other possibilities is just as ridiculous, if not more so.

Microsoft who did everything they could do OUT DO Sony this generation did not look at Sony's Dualshock design at all? Realllly?

EDIT:

I am not ruling out other inspirations but I believe that they were inspired somewhat by Sony's controller.....but I don't think we'll completely agree on anything we have been saying.

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killerfist

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#143 killerfist
Member since 2005 • 20155 Posts

How did MS make it like the dual shock when the only thing to chnage was the size addition of the guide button and placment of the select and start buttons ?:|

Gh0st_Of_0nyx

people say it because they replaced the black/white button for the LB and RB buttons. much like R1 L1 buttons on the dualshock

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3picuri3

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#144 3picuri3
Member since 2006 • 9618 Posts

Microsoft who did everything they could do OUT DO Sony this generation did not look at Sony's Dualshock design at all? Realllly?

EDIT:

I am not ruling out other inspirations but I believe that they were inspired somewhat by Sony's controller.....but I don't think we'll completely agree on anything we have been saying.

sainraja

you know what they say about immitation.. that's my reason for thinkin MS wouldn't dream of copying anything of Sony's as they see themselves as superior. any copy would be flattery - and WHY WOULD MS COPY when they have patents on controllers that already had bumper buttons..........

seriously, some cows just really really put Sony on a pedestal. which is odd considering Sony openly rips off every other company out there.

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sonicmj1

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#145 sonicmj1
Member since 2003 • 9130 Posts

The N64 controller was designed for three-handed people.

Dual Shock is fine.

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deactivated-57a12126af02c

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#146 deactivated-57a12126af02c
Member since 2007 • 3290 Posts
Wait so your saying the 360 controller is best, when the analog pads are not even inline with eachother, im sorry but my thumbs are the same length.
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Phazevariance

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#147 Phazevariance
Member since 2003 • 12356 Posts

Wait so your saying the 360 controller is best, when the analog pads are not even inline with eachother, im sorry but my thumbs are the same length.kool-aids

What are you talking about? The 360 analog stick is in a perfect position for your thumb. Infact the PS3 having the analg sticks at the bottom is a stupid idea, its uncomfortable and the main cause for strain in ones wrist when used over long periods of time. Having the left analog stick higher up is better and follows the main lineage of your arm, wrist and hand without strain. Nintendo used this exact same design on their last controller. SONY puts the D-pad there because they think that most games shoudl still use the Dpad as a default control method.

PS3 controller is unchanged garbage from last decade, and Sony would have got my vote had they just updated the controller to something more comfortable. The 360 controller is the best i've used to date, and is what i consider to be the best controller ever made so far.

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3picuri3

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#148 3picuri3
Member since 2006 • 9618 Posts

Wait so your saying the 360 controller is best, when the analog pads are not even inline with eachother, im sorry but my thumbs are the same length.kool-aids

scroll back a page - i linked to a whitepaper by stanford engineers that talks about how wrong symmetrical analog is ;) it's totally non ergonomic, believe it or not peoples thumbs don't like being at opposite 45 degree angles when controlling.

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iamsickofspam

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#149 iamsickofspam
Member since 2007 • 1043 Posts

The 360 Controller is the best controller ever made, im sorry, but thats how i feel.

Its not like the Dual Shock design is broken or anything, its fine, but microsoft took the pros of the original xbox controller and the controller s, modified it and invented the best pad ever made for consoles.

Once microsoft sort out the d pad, so its in line with the standard set by the dual shock d pad, the controller will be perfect, if anything the ps3 pad has taken a step backwards in design with the clumbsy triggers and the lack of weight because of the omition of rumble.

If sony make the annolgue more like the 360 design, and microsoft make the d pad more like the dual shock design, those pads are going to keep me happy for a long time.

It can be said though that certain pads favour certain game genres, the 360 pad is undoubtibly king for console FPS, however the Dual Shock is amazing for fighting games and adventure/hack slash type games, driving games i have no preference.

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AvIdGaMeR444

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#150 AvIdGaMeR444
Member since 2004 • 7031 Posts
I'm non-human, so the dual shock works fine for me.